Commit Graph

2853 Commits

Author SHA1 Message Date
minggo 11e9acb7c8 fixed #684: add test for displaying current language 2011-08-19 11:32:30 +08:00
minggo 733e582d12 fixed #684: add test for displaying current language 2011-08-19 11:26:14 +08:00
minggo cfd605311c Merge pull request #476 from minggo/iss685
fixed #685: add label test for displaying Chinese characters
2011-08-18 18:32:17 -07:00
minggo d830f1f846 Merge pull request #475 from minggo/iss683
[android] fixed #683
2011-08-18 18:32:04 -07:00
laschweinski e3ea2bd136 modified: tests/tests/CocosDenshionTest/CocosDenshionTest.cpp
modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
	CocosDenshion/Linux/
	CocosDenshion/third_party/
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-18 22:11:19 +08:00
Walzer d9e12ac7e1 Merge pull request #477 from minggo/master
fix compile error of release version of HelloLua
2011-08-18 05:19:33 -07:00
minggo 24340826e1 fix compile error of release version of HelloLua 2011-08-18 20:14:43 +08:00
minggo edb8b4639d fixed #685: add label test for displaying Chinese characters 2011-08-18 18:40:24 +08:00
minggo 5087f6ddb2 [android] fixed #683: remove unneeded includes 2011-08-18 16:19:36 +08:00
minggo b4ab3f6b75 [android] fixed #683: remove unneeded includes 2011-08-18 16:18:26 +08:00
minggo 1640e48d5a [android] fixed #683: let getCurrentLanguageJNI() & getPackageNameJNI() return valid pointer 2011-08-18 16:09:49 +08:00
minggo e0b804f2f9 Merge pull request #474 from moadib/pass_params_by_reference
Non-trivial arguments passed by reference now.
2011-08-17 23:23:51 -07:00
Phenix Yu ed42bc388c fixed lua memory leak 2011-08-18 12:26:33 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
Walzer 82afec843b changelog & authors for 0.9.1 2011-08-17 20:12:46 +08:00
Walzer 2075f3d269 Merge remote branch 'origin/master' 2011-08-17 20:11:51 +08:00
Walzer 4244fdb62b fixed #643, swap accelerometer input x/y according to the orientation (on ios devices) 2011-08-17 20:11:33 +08:00
Walzer ac94c31077 Merge pull request #473 from minggo/master
Do some fixes for win32
2011-08-17 04:01:38 -07:00
minggo ab781654d7 all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt 2011-08-17 18:24:36 +08:00
laschweinski dbf3a94200 modified: HelloWorld/HelloWorldScene.cpp
modified:   tests/AppDelegate.cpp
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-17 18:09:51 +08:00
Walzer a8835649fe preload sound effect in HelloLua 2011-08-17 17:08:06 +08:00
Walzer d721f4d3c0 Merge pull request #472 from minggo/iss680
fixed #680
2011-08-17 01:06:39 -07:00
Walzer 4532220ca8 fix xcode3 templates
1. remove setDeviceOrientation since we use RootViewController now
2. fix a typo in box2d template
3. modify _XXX_Prefix.pch to Prefix.pch in proj file
2011-08-17 16:02:56 +08:00
minggo e39d551294 fixed #680: fix the bug that CCTouchDispatcher::rearrangeHandlers() crashed 2011-08-17 15:00:32 +08:00
Walzer 4894f8c6ab update xcode3 templates 2011-08-17 14:08:47 +08:00
Walzer 3b97f4d73a fix all xcode4 templates before version release.
1. modify version description in install-teampltes-xcode.sh
2. replace the deprecated methods in box2d/HelloWorldScene.cpp
3. fix the error usage in hello.lua
4. add effect & BGM in HelloLua
5. update baisc cocos2dx library file list
2011-08-17 12:13:13 +08:00
Walzer e338779fb8 update version string in doxygen config 2011-08-17 11:38:10 +08:00
laschweinski 5d20ebe24b modified: HelloWorld/AppDelegate.cpp
modified:   HelloWorld/HelloWorldScene.cpp
	modified:   cocos2dx/cocoa/CCNS.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   cocos2dx/misc_nodes/CCRenderTexture.cpp
	modified:   cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
	modified:   cocos2dx/platform/CCAccelerometer_platform.h
	modified:   cocos2dx/platform/CCApplication_platform.h
	modified:   cocos2dx/platform/CCArchOptimalParticleSystem.h
	modified:   cocos2dx/platform/CCCommon.cpp
	modified:   cocos2dx/platform/CCEGLView_platform.h
	modified:   cocos2dx/platform/CCGL.cpp
	modified:   cocos2dx/platform/CCGL.h
	modified:   cocos2dx/platform/CCImage.cpp
	modified:   cocos2dx/platform/CCPlatformConfig.h
	modified:   cocos2dx/platform/CCPlatformMacros.h
	modified:   cocos2dx/platform/CCSAXParser.h
	modified:   cocos2dx/platform/CCStdC.h
	modified:   cocos2dx/support/CCUserDefault.cpp
	modified:   cocos2dx/support/data_support/ccCArray.h
	modified:   tests/AppDelegate.cpp
	deleted:    tests/Res/music.mid
	modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-17 11:36:54 +08:00
Walzer d73e8a5fd0 update authors, add zhuoshishun 2011-08-17 11:36:09 +08:00
Walzer 375faa09e6 add archs i386 to HelloLua.xcodeproj, and don't playEffect repeatly in hello.lua (so noisy...) 2011-08-17 11:23:50 +08:00
Walzer 286f92fc43 fix at smoke test, add arch=i386 into HelloWorld.xcodeproj, otherwise the proj cannot run in xcode4 + simulator 2011-08-17 11:09:12 +08:00
minggo 9eceb590d5 Merge pull request #471 from sunzhuoshi/master
fixed #679: Added CocosDenshion lua support, tested with "HelloLua" on iOS, win32 and Android
2011-08-16 18:32:02 -07:00
sunzhuoshi 82c5c0f9c8 Fixed "HelloLua" makefile on Android 2011-08-17 01:06:22 +08:00
sunzhuoshi 60eb5b7cb4 Fixed "HelloLua" project file(s) on win32 2011-08-17 00:39:10 +08:00
sunzhuoshi 9a9cb02405 Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
2011-08-16 23:56:41 +08:00
Walzer 20db7b0fa2 Merge pull request #470 from walzer/master
add support for pvr ccz format
2011-08-15 23:00:06 -07:00
Walzer c0fdb2b794 Merge pull request #469 from minggo/master
make HelloLua work ok on win32 release
2011-08-15 20:56:50 -07:00
Walzer 3afe6ebfb2 fixed #638, add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work. 2011-08-16 11:56:17 +08:00
Walzer 7e4f44e9ff Merge commit '507de610ebffa759fabf4054ab1b02d934c51834' 2011-08-16 11:45:28 +08:00
minggo 9c67c5a71e make HelloLua work ok on win32 release 2011-08-16 11:21:57 +08:00
Walzer 507de610eb Merge pull request #467 from minggo/master
make HelloLua work ok on win32
2011-08-15 01:41:13 -07:00
minggo c6cb8f4980 make HelloLua work ok on win32 2011-08-15 16:23:23 +08:00
Walzer 0881668cc2 fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well 2011-08-15 12:10:11 +08:00
minggo 3b1ecfd3ff Merge pull request #465 from GMTDev/patch-1
Fixed problems with iPhone Retina mode TMX Tiled map support. Uses "Conte
2011-08-14 18:23:44 -07:00
Phenix Yu 2eafb827cf avoid memory leaking from lua script module 2011-08-14 17:26:51 +08:00
Walzer 82dc0d02aa Merge commit 'bfcf75553e618f7604d97936a99376519a9da6f4' 2011-08-14 09:39:56 +08:00
Walzer bfcf75553e add FontLabel to HelloLua.xcodeproj 2011-08-13 11:31:11 +08:00
Walzer 59cef8a474 Merge pull request #466 from walzer/master
Remove deprecated methods, HelloLua compilation succeed now.
2011-08-12 19:54:45 -07:00
Walzer b326b85808 HelloLua compile succeed in xcode4 2011-08-12 22:42:58 +08:00
GavT f47df23363 Fixed problems with iPhone Retina mode TMX Tiled map support. Uses "ContentScaleFactor" to divide down some Rect coordinates and changed some "setPositionInPixels" to "setPosition" too. See bug #661 http://www.cocos2d-x.org/issues/661
Also added "float m_fContentScaleFactor" in the class CCTMXLayer.h
2011-08-11 20:47:54 -07:00