halx99
c0977642bb
Improve cmake scripts
2022-05-19 10:54:42 +08:00
halx99
4a05253be1
Fix cmake link
2022-05-18 22:27:43 +08:00
halx99
4ca80aee68
Fix app link with prebuilt msedge webview2
2022-05-18 12:49:12 +08:00
halx99
21fe8df12b
Fix lua template duplicate res error on mac
...
Fix typo
Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99
c9f3ca9278
Improve VS Ninja workflow
2022-04-28 11:43:59 +08:00
Shatyuka
d71c620fc1
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
099d885393
Sync zlib file name for templates
2022-04-23 09:01:34 +08:00
halx99
34f5b84d5d
Improve optional libs linking on non-win32 platforms
2022-04-02 14:03:46 +08:00
halx99
0ea2db2dfd
Improve use prebuilt engine libs for windows
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a. Fix msedge webview2 include for win32
b. Fix msedeg webview2 linking for apps which use prebuilt libs
c. Improve optional libs linking for apps which use prebuilt libs
d. Auto build optional libs which not dependent by engine, such as yaml-cpp
2022-04-02 13:50:53 +08:00
halx99
94f3b94d55
Fix use prebuilt engine libs for win64
2022-02-22 19:09:34 +08:00
halx99
8196eb8ac6
Finish #564
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Add new cmake variable:
- AX_PREBUILT_DIR: specific engine build directory relative to ADXE_ROOT, such as "-DAX_PREBUILT_DIR=build_x86"
2022-02-20 17:07:13 +08:00
halx99
67c6bcec4f
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
287d06d54a
Improve run.bat.in, use relative build dir
2022-02-07 20:36:44 +08:00
halx99
3d7218a0eb
Fix #570
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a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00
halx99
8fd4a8afc3
Fix android ci
2021-12-29 13:44:39 +08:00
halx99
e529bd8bf0
Improve templates, auto generate quick stater run.bat on windows
2021-12-21 10:41:33 +08:00
halx99
846231e2f1
Fix #522
2021-10-12 13:16:27 +08:00
halx99
bbd3a78ae4
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
f1cdfdca52
Merge empty project
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a. Remove cpp-empty-test, use HelloCpp as starter
b. Remove lua-empty-test, use HelloLua as starter
2021-09-07 17:24:07 +08:00
halx99
56edf5c339
Fix xcode build warnings
2021-08-12 15:54:16 +08:00
halx99
6ee687302b
Xcode Embed Frameworks support
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refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99
adce3298de
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
HALX99
a42f9ac25c
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
e8c1d7bc2c
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
755714c103
CMake, use file TO_CMAKE_PATH instead string replace [ci build]
2020-11-12 22:47:35 +08:00
halx99
975ef2ff61
Lock name
2020-10-24 21:57:36 +08:00
halx99
8a69a3a5cc
Set CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET at toolchain file ios.mini.cmake
2020-10-22 17:50:25 +08:00
halx99
eb52b0d319
Make setup.py works with python3
2020-10-22 16:53:28 +08:00
halx99
546ebfc4d4
Also replace so name for proj.android when new project
2020-10-20 16:26:53 +08:00
halx99
25cc511532
fix lua build link on android
2020-10-19 23:21:40 +08:00
halx99
bacba846af
Sync SharedLoader template.
2020-10-19 19:19:17 +08:00
halx99
919d48d68e
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
4142499bc4
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:05:36 +08:00
halx99
dfce234ced
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:01:36 +08:00
halx99
67ef8bb624
Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms.
2020-08-17 18:45:14 +08:00
minggo
589e09c328
set xcode installation path to ( #20402 )
2020-01-18 20:40:21 +08:00
Arnold
b74af1970b
[bugfix] set Info.plist path ( #20405 )
...
fix bug introduced in #20205
2019-12-12 23:55:18 +08:00
Arnold
8fbae4682e
fix template ( #20377 )
2019-11-30 16:54:54 +08:00
Arnold
3b4748009f
use copy instead of linkis ( #20356 )
2019-11-21 15:12:37 +08:00
Arnold
e3c636c23c
Sync resource automatically on Windows and Linux ( #20319 )
2019-11-15 10:24:38 +08:00
Arnold
6a53b31d08
[bugfix] add pagezero_size link flags ( #20321 )
2019-11-13 11:07:52 +08:00
minggo
5acc952a17
fix iOS build issue ( #20292 )
2019-11-05 15:23:54 +08:00
coulsonwang
8126cfafd5
add defualt ios deloyment target ( #20282 )
...
* add defualt ios deloyment target
2019-11-01 17:07:52 +08:00
minggo
df9fa6c8fd
fix twice copy lua scripts error ( #19687 ) ( #19936 )
2019-07-22 09:34:56 +08:00
Arnold
3620633fd8
[lua] remove simulator code from template project ( #19862 )
...
* update template'
* fix compile error
2019-06-25 18:14:50 +08:00
Arnold
cf83c91480
[cmake] Update plist template for iOS projects ( #19828 )
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* update cmake template
* fix tabs
* use function instead of macros
* rename local variables & cocos_fake_set
* use g++ 7 in travis ci
* use clang
* use g++6
2019-06-17 18:37:56 -07:00
minggo
509fd2f70d
enable windows ci ( #19497 )
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* enable windows ci
* build with cmake
* fix default project name
2019-03-12 18:21:02 +08:00
minggo
ed1e8c2c2f
make new project work ( #19493 )
2019-03-12 13:59:29 +08:00
leda
4f0ef25c6f
sync cmake changes into metal-support ( #19335 )
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* sync #19327
* sync #19329
2019-01-23 09:55:55 +08:00