Macarse
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208bce312e
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Replaced LinearLayout with FrameLayout
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2011-09-13 20:25:07 -03:00 |
Macarse
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afd1a7a6d9
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External storage
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2011-09-13 05:42:34 -03:00 |
RongHong
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53227073a7
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fixed #696 to modify some end() usilization
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2011-09-06 11:43:09 +08:00 |
liswei
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ab2a6cb2bb
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fixed #702 tests crashs at the start on wophone device
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2011-08-30 15:59:06 +08:00 |
minggo
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ae21fcaf48
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[android] fixed #670: pause & resume effect when app enter background & foreground
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2011-08-22 16:58:54 +08:00 |
minggo
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0a9f6c1f09
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Merge pull request #478 from minggo/iss684
add test for displaying current language
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2011-08-18 23:19:00 -07:00 |
minggo
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11e9acb7c8
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fixed #684: add test for displaying current language
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2011-08-19 11:32:30 +08:00 |
minggo
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733e582d12
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fixed #684: add test for displaying current language
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2011-08-19 11:26:14 +08:00 |
minggo
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edb8b4639d
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fixed #685: add label test for displaying Chinese characters
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2011-08-18 18:40:24 +08:00 |
minggo
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ab781654d7
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all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt
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2011-08-17 18:24:36 +08:00 |
Walzer
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0881668cc2
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fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well
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2011-08-15 12:10:11 +08:00 |
minggo
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9a884ffda6
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[iOS] fixed #668: CCLabelBMFont looks ok in retina mode
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2011-08-10 15:07:34 +08:00 |
minggo
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d386116255
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[iOS]fixed #667: call AppDelegate::applicationDidEnterBackground() & AppDeleaget::applicationWillEnterForeground() when application enter background & enter foreground
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2011-08-10 10:24:06 +08:00 |
minggo
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5e5151b41e
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Merge pull request #459 from minggo/iss643
[android] swap axes according to the orientation
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2011-08-09 00:55:34 -07:00 |
minggo
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ada4c2af80
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[android] fixed #643: swap axes according to the orientation
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2011-08-09 15:50:42 +08:00 |
minggo
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08797014e9
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fix a bug that cause error when loading libtest.so on android
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2011-08-09 13:56:09 +08:00 |
Walzer
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945e5fde00
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issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm.
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2011-08-08 21:40:33 +08:00 |
minggo
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2b5635898a
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fixed #665: add test of RenderTextureSave
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2011-08-08 14:06:03 +08:00 |
minggo
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7a0e8b4a0a
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Merge pull request #457 from minggo/iss642
fixed #642: CCRenderTexture::saveBuffer() works ok on iOS
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2011-08-07 20:08:16 -07:00 |
minggo
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41ea2e98a1
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fixed #642: CCRenderTexture::saveBuffer() works ok on iOS
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2011-08-08 11:01:47 +08:00 |
RongHong
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5f08bb24fe
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Merge branch 'master' into 608
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2011-08-05 10:59:40 +08:00 |
minggo
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76da5f2e84
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fixed #656: remove unneeded methods & android can let user set resource path
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2011-08-04 17:19:58 +08:00 |
minggo
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ee0c6e56d7
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Merge pull request #447 from minggo/master
[android] fixed #655: fix a bug that CCLabelTTF lost the last characters
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2011-08-03 21:13:12 -07:00 |
minggo
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7fc0dae3d9
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[android] fixed #655: fix a bug that CCLabelTTF lost the last characters
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2011-08-04 12:08:12 +08:00 |
liswei
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897dd54b12
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fixed #347 add ttf support in win32
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2011-08-04 11:23:59 +08:00 |
minggo
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90f403d8a2
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Merge pull request #441 from liswei/issue347
issue #347 add ttf support in wophone
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2011-08-02 03:16:06 -07:00 |
liswei
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79cf8167dc
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into issue347
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2011-08-02 18:04:23 +08:00 |
liswei
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188b168d30
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issue #347 add ttf support in wophone
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2011-08-02 18:02:27 +08:00 |
minggo
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906e6ba519
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issue #645: fix a bug of animation test
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2011-08-02 15:57:04 +08:00 |
minggo
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09dc164fff
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
minggo
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a3b4043755
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issue #347: add tests for FontTest & it works ok on android
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2011-07-29 15:57:27 +08:00 |
RongHong
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c1fdf9afb5
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issue #608 rendertexture disappears after going to background
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2011-07-28 17:32:09 +08:00 |
minggo
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648117ebb5
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issue #347: android can use ttf file
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2011-07-28 17:20:37 +08:00 |
RongHong
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8afa3a9be1
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fixed #619 CCFadeTo may crashed on android
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2011-07-27 16:21:00 +08:00 |
minggo
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657fe9a17d
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[android] fixed #625: remove gz file in assets & use uncompressed pvr file instead
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2011-07-27 11:51:19 +08:00 |
minggo
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d446702f14
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issue #633: revert CocosDenshionTest
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2011-07-26 16:16:34 +08:00 |
minggo
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1bb9e8139a
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issue 33: iOS & Android support looping playing effect
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2011-07-26 15:52:41 +08:00 |
minggo
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b308effdc5
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[android] fixed #631: Send \n to engine when user input nothing
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2011-07-26 11:41:28 +08:00 |
minggo
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13a1629299
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fixed #624: insert white space in front of \n
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2011-07-22 12:10:41 +08:00 |
minggo
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eb2cf3afd0
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[win32] add Texture2DTest to vs2010
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2011-07-20 16:00:21 +08:00 |
natural-law
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32e7ee6e2f
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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2011-07-20 15:35:52 +08:00 |
natural-law
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6a8b563feb
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fixed #621, Add Texture2dTest in tests project.
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2011-07-20 15:35:20 +08:00 |
minggo
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0c495628ea
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Merge pull request #405 from minggo/iss618
invoke java code(System.exit()) to finish programe
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2011-07-19 02:20:36 -07:00 |
minggo
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640d811809
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[android] fixed #618: invoke java code(System.exit()) to finish programe
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2011-07-19 16:01:22 +08:00 |
Walzer
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bc44855091
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issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
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2011-07-19 15:14:59 +08:00 |
minggo
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dd42936bb3
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[android] fixed #610: remove the support of ndk-r4
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2011-07-14 10:37:40 +08:00 |
Walzer
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679f4afe06
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fixed #604. When I modify the sdk from "iphonesimulator4.1" to "Lastest iOS", the summary & info come out. How magic... It case waste me 4 hours!!!
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2011-07-13 18:04:53 +08:00 |
minggo
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1a25dd83a5
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Merge pull request #398 from natural-law/master
fixed #599
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2011-07-13 01:35:41 -07:00 |
natural-law
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8ad7236ca2
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fixed #599, Resolve the wrong orientation when exit the TouchesTest.
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2011-07-13 16:17:50 +08:00 |
Walzer
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62b52b37be
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Merge remote branch 'origin/master'
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2011-07-13 16:13:20 +08:00 |