RH
0c17a35fa8
Fix for crash in TextureCache test ( #1267 )
2023-07-11 21:55:17 +08:00
halx99
aeb6268f1c
Fix cpp-tests shader loads
2023-07-11 16:40:49 +08:00
CHP
10a4fe09f6
Start AutoStart when env AXMOL_START_AUTOTEST is set ( #1261 )
2023-07-09 20:10:50 +08:00
RH
ce590c24a0
Fix for crashes in several tests ( #1259 )
2023-07-09 14:45:41 +08:00
halx99
94b5705bd3
Improve cmake script
...
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
Deal(涓€绾跨伒)
feffe4095c
Update 3rd sources ( #1240 )
...
- llhttp: 8.1.1
- yasio: latest
- recast 1.6.0
- openal-soft: latest for official UWP support
- glad 2.0.4
- libpng 1.6.40
- astcenc 4.5.0
- Add fastlz: latest
- Disable lz4 by default
2023-06-24 09:17:14 +08:00
CHP
f729bce152
Increment PROP_MIN_SDK_VERSION to 21 ( #1236 )
2023-06-20 20:49:48 +08:00
Deal(涓€绾跨伒)
0ab5023997
Update UIVideoPlayerTest.cpp
...
Use mp4 url because Apple only support video container format .mp4, not support .mkv
2023-06-19 20:20:03 +08:00
Deal(涓€绾跨伒)
abd8029f64
Remove CC prefix from code file name ( #1230 )
...
* Add migrate sources tool
* Fix include replace regex
* Fix compile
* Migrate maually
* Disable sources-migrate tool by default
* Fix ci
* Fix ci
* Improve source migrate
* Fix ios/tvos ci
* Fix ios/tvos ci
* Fix
2023-06-11 13:08:08 +08:00
Deal(涓€绾跨伒)
bc82034ffd
Improve media-engine for android, linux ( #1228 )
...
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme
* Fix ci
* Improve code style
* Improve
* Update VlcMediaEngine.cpp
* Update AvfMediaEngine.h
* Fix ci
* Improve code style
* Enable androidx gradle.properties [skip ci]
* Improve code style
* Remove unnecessary callbacks
* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
halx99
5d79202f49
Update VideoPlayerTest url [skip ci]
2023-06-05 21:49:33 +08:00
RH
978648e5a9
Factor in protected nodes when creating global Z node priority map for event dispatcher ( #1224 )
2023-06-05 17:09:50 +08:00
aismann
33405d0bc6
On "57: Node:RotateWorld" replace cocos2d with axmol logo ( #1220 )
2023-05-30 19:49:50 +08:00
halx99
f5526f8c42
Fix compile warnings
2023-05-27 23:21:25 +08:00
halx99
08fee88813
Fix ci
2023-05-14 19:13:49 +08:00
Tan Shjie
d13d11f51c
Update UnitTest.cpp ( #1198 )
...
For getPathEth() of u4, u5, u6, adding "/" is needed to pass the test
2023-05-07 21:16:28 +08:00
halx99
fd88e2de3b
Update AGP to 7.4.2, gradle to 8.1
2023-04-20 08:54:24 +08:00
halx99
16ce534635
Update yasio to latest
2023-04-17 00:28:05 +08:00
RH
6b9d5fe32d
Fix to ensure new line is correctly added to RichText ( #1171 )
2023-04-13 21:33:29 +08:00
halx99
2f1a4a9921
Improve HttpClient, remove unsafe API `sendSync`
2023-04-03 19:54:58 +08:00
Deal(涓€绾跨伒)
46a21e729b
Building with ninja + official llvm-clang-cl support ( #1159 )
...
* Building with ninja + official llvm-clang-cl support
* Update gh ci for clang
* Fix ci
* Fix ci
* Fix ci
* FIx dll copy [skip ci]
* Fix ci warnings
* Update ci files and readme
* Update badges
2023-04-02 16:04:19 +08:00
Deal(涓€绾跨伒)
621c94c9e7
Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos ( #1154 )
...
* Ready for PR macOS
* Update videoTexture.frag
* Fix compile
* Fix h265 for mac [skip ci]
* Fix compile error
* Update readme [skip ci]
2023-04-02 01:51:36 +08:00
Deal(涓€绾跨伒)
1e6e9d4a8d
Media engine video texture ( #1133 )
...
* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
2023-03-25 08:37:51 +08:00
halx99
42567d0c98
Update ios splash images [skip ci]
2023-03-21 19:40:55 +08:00
Sam
edfacba3db
Add ClippingNode Performance Test ( #1122 )
...
* Impore Metal Renderer Dirty Detection.
Remove setTargetFlags _dirty
* Add Clipping Node Performance Test
* Fix Win UWP compile error
2023-03-16 08:07:53 +08:00
halx99
912bf32d13
Remove UWP from PC family
2023-03-14 12:08:31 +08:00
aismann
213afaefa7
add axmol_ext.h ( #1117 )
2023-03-14 07:56:07 +08:00
halx99
760c59ab6e
[UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets
2023-03-12 17:57:54 +08:00
RH
941ccd0d14
TiledMap sprite position fix ( #1112 )
...
* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile
* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
RH
3f6847ebf0
Set default project in Visual Studio for UWP ( #1111 )
2023-03-12 12:34:51 +08:00
halx99
517ffeedc6
Update project url in sources
2023-03-12 01:44:55 +08:00
Deal(涓€绾跨伒)
277bcd44ce
Windows Store UWP apps support ( #1108 )
...
* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
Turky Mohammed
969c2257f8
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
...
* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
00989196af
Fix incorrect content variable in cpp template ( #1095 )
...
* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
RH
14ccdfcffa
[Apple] Fix for missing resources ( #1092 )
...
* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
Deal(涓€绾跨伒)
aaadb1752f
Revert design size.
2023-02-24 04:20:14 +08:00
halx99
b6ca5716c5
Fix android assets
2023-02-23 23:48:06 +08:00
RH
9c526c81e4
[Android] Update icons to Axmol logo ( #1073 )
...
* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
...
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c642b3babc
Better richtext word wrapping ( #1071 )
...
* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH
a8b02df98a
Update app icon to Axmol logo ( #1070 )
...
* [iOS] Axmol logo
* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo
* [tvos] Update to Axmol logo
* Update iOS and tvOS app logo
* Update cpp template app logos
* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99
c42d6a220f
Fix ci
2023-02-23 10:14:14 +08:00
halx99
b666fe93c8
Improve cpp-tests design resolution setup
2023-02-23 09:50:36 +08:00
halx99
452754981a
[CMake] Add symlink support, refer to #1005
...
- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann
cfcf541744
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
...
* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH
20dcad664b
Trim leading space from wrapped lines of text in RichText ( #1066 )
...
* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
Turky Mohammed
3ebd6202cc
Improve test naming ( #1057 )
...
* add anchored sprite class
* Add feature tests
* Update SpriteTest.cpp
2023-02-13 17:55:26 +08:00
aismann
800da490d8
drawCircle tester improved ( #1054 )
...
* drawCircle tester improved
* add more info to the tester
* codacy fix
2023-02-11 08:05:27 +08:00
Turky Mohammed
63263e09d2
Add Anchored Sprite Class ( #1040 )
...
* add anchored sprite class
* Add feature tests
2023-02-10 14:07:20 +08:00
aismann
8f63f3934f
Changeable window for all "PCs on cpp_tests ( #1036 )
2023-01-23 19:30:13 +08:00
halx99
a370e0e602
Fix ci
2023-01-21 14:51:14 +08:00
halx99
059dafe021
Make cpp-tests window resizable
2023-01-21 14:30:17 +08:00
aismann
f238e5e0ff
Improve drawCircle rendering for big rings ( #1013 )
...
* Update HelloWorldScene.cpp
replace _director->end(); with menuCloseCallback(this);
* Rendering drawCircle
2023-01-06 23:25:31 +08:00
halx99
95052b2961
Fix http test print
2023-01-05 23:31:39 +08:00
halx99
2410e7a782
Change HttpRequest::getTag return type from const char* to std::string_view
2023-01-04 23:37:57 +08:00
halx99
cb35a48885
Take care lambda implicit capture std::string_view
...
refer to: #1002
2023-01-03 23:02:17 +08:00
halx99
0f97e3fa3a
Improve base64 API
...
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
CHP
8d36190c98
Improve Android cmake ( #985 )
...
* Update CMakeLists.txt
* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
RH
2e30b51ab7
Add a pool for GroupCommand rendering commands ( #969 )
...
* Committing genbindings changes
* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios
* Ensure captureNode works as expected.
* Set member variables to default values when init method is called on the GroupCommand
* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
halx99
d742dceb9f
Improve gradle scripts
...
Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
aismann
9af1674516
Update DrawPrimitivesTest.cpp
...
fix #137 and try to "explain" the behavior of setLineWidth() om DrawNode object
2022-11-07 20:56:11 +01:00
halx99
e12b56fd3f
Update spine runtime to v4.1-c9af18e
2022-11-07 15:48:19 +08:00
halx99
f0fe1a01c9
Fix copyright notice [skip ci]
2022-11-01 20:02:56 +08:00
halx99
de61119a21
Add effekseer test
2022-11-01 19:50:43 +08:00
RH
82bcb1ae5f
Add support for centered horizontal layout ( #946 )
...
* Committing genbindings changes
* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
涓€绾跨伒|Deal
6ddd6f0e05
Update CMakeLists.txt
2022-11-01 06:47:36 +08:00
halx99
a87bf2ee4b
Fix effekseer compiling [skip ci]
2022-10-31 14:30:33 +08:00
halx99
56d66aba67
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
376941da91
Migrate
2022-10-18 19:17:36 +08:00
涓€绾跨伒|Deal
25d93bd509
Improve code quality (stage1.Oct) ( #916 )
...
* Improve code quality
* Add env PULL_REQUEST [skip ci]
* Update build.ps1
* Fix ci [skip ci]
* Update ZipUtils.cpp
* Update build.ps1
* Resolve reviews
* Improve
* Improve code style
* Resolve reviews
* Use pod_vector
* Improve resize growth
* Update CCAnimation3D.cpp
* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99
8c18f962d5
馃敤Fix #887
2022-10-12 19:44:31 +08:00
halx99
ec72ebb697
Fix #873
2022-10-12 12:39:27 +08:00
aismann
eb5058e6d0
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00
CHP
bdbe9b4f6f
Update UIImageViewTest.cpp ( #923 )
...
Fix UIImageViewIssue12249Test
2022-10-12 07:04:21 +08:00
CHP
4d54f44f62
Update CMakeLists.txt ( #922 )
...
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann
3ef8ac63f2
rename cocos2d to axmol ( #920 )
...
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
halx99
fb227f352f
Fix #908
2022-10-11 13:23:47 +08:00
CHP
b3fa9381b5
Fix noisy message "Unable to resolve full path of PCH-header" ( #918 )
...
* Update CMakeLists.txt
fix noisy message "Unable to resolve full path of PCH-header"
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
RH
34094038d5
Enable ImGui for Android ( #909 )
...
* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
CHP
9c7a876970
precompile_headers all platforms ( #901 )
2022-10-10 03:52:04 +08:00
aismann
49f7406f94
Improve MeshRenderer #879 thanks @solan-solan ( #904 )
...
* Update Physics3DTest.cpp
Improve #879 thanks @solan-solan
* Update CCMeshRenderer.cpp
#hope this is fixing #879
2022-10-08 06:15:03 +08:00
涓€绾跨伒|Deal
79925e07d6
Merge: 6cd36ab02e
c26ab44880
...
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support
RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
涓€绾跨伒|Deal
0844893fb8
Merge: b249282234
3af8ad9580
...
Merge pull request #882 from aismann/dev
Adapt Physics3DTest.cpp to #879
2022-10-02 19:43:32 +08:00
aismann
a5acb0d180
Update HelloWorldScene.h
2022-10-02 13:09:56 +02:00
aismann
3650bd73a1
Test adapt to #879
2022-10-02 11:56:38 +02:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
aismann
359c4ccc83
Add test case for issue #861
...
Add 'obj' on:
Physics3DTerrainDemo
Physics3DCollisionCallbackDemo
Co-authored-by: 涓€绾跨伒|Deal <halx99@live.com>
2022-09-24 14:00:00 +08:00
halx99
5c735619f9
Improve code style
2022-09-24 11:01:45 +08:00
halx99
82acade5b9
Improve code style
2022-09-24 10:42:11 +08:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
aismann
e571e8242d
Clipper2 v1 04 ( #856 )
...
* Clipper2 v1.04 (and small fixes)
* Update README.md
2022-09-19 14:17:13 +08:00
Paulo Coutinho
f5aeb5a8c2
Add apple tvos support ( #846 )
...
* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann
6038cfb531
Update Issue829Test (DrawPrimitiveTest) ( #844 )
...
* Update Issue829Test (DrawPrimitiveTest)
* Update DrawPrimitivesTest.cpp
* Update DrawPrimitivesTest.cpp
2022-09-05 13:48:28 +08:00
halx99
ec1a06afe8
Fix typo
2022-09-02 10:36:25 +08:00
aismann
68f8a2b0c7
#825
2022-09-01 13:51:19 +02:00
aismann
448dd9ee44
Issue_829
2022-08-30 14:05:44 +02:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
aismann
9a8ed19d0d
Update SpritePolygonTest.cpp
2022-08-28 07:17:10 +02:00
aismann
21402c7e9c
Improve SpritePolygonTest
2022-08-28 06:34:20 +02:00
aismann
3afc22ea7c
Update SpritePolygonTest.cpp
...
Fix for issue #231
2022-08-24 19:44:53 +02:00
涓€绾跨伒
c6fc93abbc
Update README.md
2022-08-18 09:13:09 +08:00
unknown
9a9025aede
Add empty check
2022-08-16 15:12:45 +05:30
halx99
6d5e50ded9
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
unknown
9968a7ddcb
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
涓€绾跨伒
31289482d3
Revert "Support for Apple Silicon / M1"
2022-08-12 16:39:06 +08:00
unknown
d71ad17f52
RichElementImage - Add support for scaling
2022-08-12 03:58:36 +05:30
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
eabd784590
Fix macOS/iOS build warning
...
invalid character in Bundle Identifier. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. (in target 'cpp_tests' from project 'axys')
2022-08-09 15:32:00 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
...
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99
93550405bc
Improve android gradle cmake & ndk setup
2022-08-06 23:09:16 +08:00
halx99
484aa38856
Update android gradle plugin to 7.2.2
2022-08-06 20:05:12 +08:00
halx99
448c76c108
Update android target and compile sdk to android 12
2022-08-06 19:26:44 +08:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
aismann
455aff97ea
Fix : #712 (mistake by me)
2022-07-19 20:05:19 +02:00
halx99
2c6fde019b
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
...
refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
halx99
5f04e88dc7
Improve android gradle script axistools.gradle
2022-07-12 13:07:27 +08:00
halx99
b1e43e9642
Fix #742
2022-07-11 19:08:14 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
...
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
...
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
涓€绾跨伒
3c5d1f468f
Merge: f4897fe14c
043207e9c1
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Merge pull request #717 from aismann/ImprovePhysicsTest
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann
415c03362f
Update README.md
2022-07-06 16:52:23 +02:00
aismann
4fd3d16dc7
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
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Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒
2dc07ffd6e
Merge: 7a97ca6ef8
b6c3c43ee0
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Merge pull request #716 from aismann/ImprovePhysicsTest
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 17:44:17 +08:00
halx99
ab0066dc5c
Update yasio::byte_buffer
2022-07-06 16:56:57 +08:00
aismann
0fcaced279
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 10:42:42 +02:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
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Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
aismann
201c0c7405
Fix : #712
2022-07-06 00:21:07 +02:00
halx99
a5e957de9f
Fix ci
2022-07-05 23:47:25 +08:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
Turky Mohammed
e10bdc03ad
Delete hrtf_default.h
2022-07-04 17:48:13 +03:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
3585f37d85
Update NewEventDispatcherTest.cpp
2022-07-03 21:47:12 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
aismann
264465b0a4
Update NewEventDispatcherTest.cpp
2022-07-03 07:52:11 +02:00
aismann
6209d8db4c
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
addfea9ec1
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
halx99
508836ed44
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
DelinWorks
2043e4734f
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
2c96541bef
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
5b43f6883e
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
375449cd72
fix typo
2022-07-02 06:19:47 +02:00
aismann
684fb3dcee
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
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Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99
32f3777128
Fix ci
2022-06-30 18:15:43 +08:00
aismann
9f060fbd99
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
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Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
DelinWorks
b1b67564f1
Revert "Fix things..."
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This reverts commit 038fca48e1
.
2022-06-16 19:39:58 +03:00
DelinWorks
1be0a1c99b
Fix things...
2022-06-16 19:38:44 +03:00
DelinWorks
44feb1d398
Revert "Revert! dumb idea."
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This reverts commit 7969deb02a
.
2022-06-16 19:32:52 +03:00
DelinWorks
5816529d9a
Revert! dumb idea.
2022-06-16 19:31:17 +03:00
DelinWorks
ae5d45a9c3
Fix enum class confliction & clean up types.
2022-06-16 18:48:53 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
涓€绾跨伒
c49442229e
Merge: 7fd2fd6dac
2e3c84252d
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Merge pull request #639 from DelinWorks/partical-system-animation
[PROPOSAL] Add Particle System Animations And Improvements
2022-06-16 21:18:57 +08:00
DelinWorks
5491ca8e6e
Remove useless functions.
2022-06-16 16:16:19 +03:00
DelinWorks
ee6d7d374e
Add fourccId support.
2022-06-16 15:25:43 +03:00
Turky Mohammed
fc2ff5003f
Update CCParticleSystem.h
2022-06-16 14:13:59 +03:00
halx99
51b6e5391f
Fix ci, astc only support sse2 for x86 target
2022-06-16 12:22:39 +08:00
DelinWorks
c5eb8db573
Fix fixed fps move stuttering.
2022-06-16 03:55:46 +03:00
DelinWorks
ebbafbd938
Add function versioning. [skip ci]
2022-06-16 00:47:19 +03:00
DelinWorks
73b29e235e
Add cpp_tests and improve system.
2022-06-15 23:04:08 +03:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
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`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
涓€绾跨伒
03c8056078
Merge: 5138d701d6
5c35eda3b9
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Merge pull request #650 from adxeproject/ndk-r23c
Upgrade android toolsets to ndk-r23c LTS
2022-06-11 16:57:37 +08:00
halx99
89c075f679
Fix ci
2022-06-11 16:21:47 +08:00
halx99
9bf295d8e4
Upgrade android toolsets
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- ndk to r23c
- gradle plugin to 7.2.0
- gradle wrapper to 7.4.2
- config ndk ver at adxetools.gradle
2022-06-11 16:16:47 +08:00
halx99
4fb1764386
Fix ci
2022-06-09 17:56:54 +08:00
Turky Mohammed
a30815f2bf
Merge: c54b142e58
6943fb9dce
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-07 13:04:51 +03:00
DelinWorks
5f361ff58b
Conserve memory allocations & Improve animation system.
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Use memory when we need it 馃槧
2022-05-26 15:56:56 +03:00
Turky Mohammed
96d41b83e9
Fix typo in HSV/HSL classes. ( #647 )
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-26 19:25:30 +08:00
DelinWorks
726f40cda8
Add HSV support and remove frame compensation.
2022-05-26 14:00:33 +03:00
涓€绾跨伒
1e2467e6dd
Merge: c6bca8ef86
ced908a1bb
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Merge pull request #646 from DelinWorks/hsv-hsl-cpp-tests
Add `cpp_tests` to HSV/HSL
2022-05-26 04:13:01 +08:00
Turky Mohammed
554ed444c1
Merge: f0d650c6ef
c6bca8ef86
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-25 22:04:13 +03:00
DelinWorks
97f9738cc0
Add cpp_tests to HSV/HSL
2022-05-25 20:14:11 +03:00
涓€绾跨伒
ebb11194c1
Update CMakeLists.txt ( #641 )
2022-05-23 23:40:37 +08:00
DelinWorks
e1d9867f2a
Merge: 355eee6aac
3462534181
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Merge branch 'partical-system-animation' of https://github.com/DelinWorks/adxe into partical-system-animation
2022-05-23 18:35:47 +03:00
DelinWorks
5358cd431c
Fix particle bursts when using manual emissions.
2022-05-23 18:35:36 +03:00