smilediver
3f8d47dc36
Trim trailing whitespace for files in `core` folder ( #2089 )
2024-08-15 12:14:02 +08:00
halx99
b25b702d97
Release 2.1.5 ( #2076 )
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* Fix unexpected libpng used
* Fix string format incorrect for tests
* Fix #1751 , use coroutine control AutoTest flow
* Update CHANGELOG.md
* Added OpenType font (.otf) to the noCompress list. (#2077 )
* Update 1k & copyright notice in some sources
* Move doctest to axmol 3rdparty
* Fix ci
* Update 1kdist to v90
* Update 1kiss.ps1
* DrawNodeV2 0.95.1 (#2079 )
* Rename remaining legacy engine related spells and improve code style
* Update 3rdparty README.md
* Fix checkReallySupportsASTC does not work on ios device
reported by @BIGCATDOG in https://github.com/axmolengine/axmol/issues/2078
* Fix ci
* FastRNG: add missing include for AXASSERT (#2081 )
* Delete unused files
* Improve FileUtils
- Rename FileUtils::createDirectory to FileUtils::createDirectories
- Use splitpath_cb to optimize FileUtils::createDirectories
- Rename FileUtils::getFileShortName to FileUtils::getPathBaseName
- Rename FileUtils::getFileExtension to FileUtils::getPathExtension
- Add FileUtils::getPathDirName
- Add FileUtils::getPathBaseNameNoExtension
- Mark all renamed FileUtils stubs old name deprecated
- Mark all FileUtils offthread APIs deprecated
* Update box2d to v2.4.2
* Disable /sdl checks explicitly for winuwp
For axmol deprecated policy, we need disable /sdl checks explicitly to avoid compiler traits invoking deprecated functions as error
* Update cppwinrt to 2.0.240405.15
* Update simdjson to 3.10.0
* Fix box2d testbed compile error
* Improve file path to url
* Fix FileUtils::createDirectories unix logic
* axmol-cmdline: remove arch suffix for host build output directory
* Update CHANGELOG.md
* Update lua bindings
---------
Co-authored-by: Dani Alias <danielgutierrezalias@gmail.com>
Co-authored-by: aismann <icesoft@freenet.de>
Co-authored-by: smilediver <smilediver@outlook.com>
2024-08-11 23:51:35 +08:00
halx99
b3ec72753f
Remove redundant log message
2024-07-12 23:57:14 +08:00
aismann
fe0adcbb1f
Rename all AXLOG/printf to AXLOGD (without .\core, .\3rdparty) ( #2020 )
2024-07-11 23:28:31 +08:00
halx99
a3a5203fb5
Mark AXLOG, AXLOGINFO, AXLOGWARN, AXLOGERROR deprecated ( #2017 )
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* Mark AXLOG, AXLOGINFO, AXLOGWARN, AXLOGERROR deprecated
* Fix winuwp build
2024-07-05 07:51:36 +08:00
smilediver
d79a202e6e
Renderer fixes ( #1996 )
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* Backend: remove RenderTargetFlag and refactor depth/stencil state setup
* Fix Z-test and Z-write being enabled by default for main queue
* GL: fix framebuffer attachment not being cleared
* Use dirtyFlags for RenderTarget update
---------
Co-authored-by: halx99 <halx99@live.com>
2024-06-29 00:20:32 +08:00
smilediver
3bcc1cf7e8
Renderer recreated fixes ( #1988 )
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* Fix Texture2D losing file path when renderer is recreated
* Fix textures with generated mipmaps not reloading correctly when renderer is recreated
2024-06-13 13:14:33 +08:00
halx99
ad051f353f
Update TLD to axmol.dev in sources ( #1977 )
2024-06-10 02:25:43 +08:00
Paulo Coutinho
49ba0ddd67
Fix descriptor typo ( #1928 )
2024-05-25 14:39:18 +08:00
Deal
004065a054
Rename ax::Ref ==> ax::Object ( #1877 )
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* Rename ax::Ref ==> ax::Object
* Update Object.h [skip ci]
2024-05-03 22:15:08 +08:00
Deal
aed58e6c28
Cleanup cc stubs ( #1847 )
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* Cleanup cc stubs
1. Rename ax::ccMessageBox to ax::messageBox
2. Remove unused API: ax::LuaLog
3. Move ax::ccNextPOT to ax::utils::nextPOT
* Improve code style [skip ci]
2024-04-25 00:51:00 +08:00
Deal
74612ef296
Remove deprecated pixel formats L8, A8, LA8 ( #1839 )
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* Remove deprecated pixel formats
* Fix ci
* Fixup [skip ci]
* Fixup [skip ci]
* Update tests [skip ci]
2024-04-20 22:29:16 +08:00
smilediver
74c6a4a417
Fix same uniforms in fragment and vertex shaders not working in Metal ( #1808 )
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* Fix same uniforms in fragment and vertex shaders not working in Metal
* Add missing copyright
* Fix lua bindings for UniformLocation conversion
* Fix uniform mismatch in positionNormalTexture.vert and colorNormalTexture.frag
* Enable ProgramState::setFragmentUniform() only for Metal
2024-04-12 23:12:51 +08:00
halx99
9872818890
Fix typo: BLEND_CLOLOR ==> BLEND_COLOR
2024-04-10 21:47:00 +08:00
halx99
2ccdb3dbcd
Fix typo: RESERVE_SUBTRACT ==> REVERSE_SUBTRACT
2024-04-10 21:45:48 +08:00
smilediver
db057444b9
Fix texture recreation when GL context is lost ( #1763 )
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* Fix texture recreation when GL context is lost
* Add missing copyright
2024-03-23 09:15:36 +08:00
halx99
2701bd1088
Fix #1759
2024-03-21 00:41:11 +08:00
Deal
5d2c42e73f
Implement new axmol log system based on fmtlib ( #1732 )
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* Implement new log macros based on fmtlib
* Fix ci
* Fix ci
* Fix android ci
* Fix warnings
* Replace more ax::log by AXLOGX
* Fix ci
* Fix linux build
* Use stack memory for log prefix
* Fix linux build
* Fix warning
* Add ILogOutput support
* Replace old log calls with new log macros
* Fixup
* Fixup
* Fixup
* Update ci msvc to 14.39
* Update Console.h [skip ci]
* Pass log level to ILogOutput
2024-03-07 08:47:00 +08:00
Deal
9774d4751c
Fix memory leaks refreshed ( #1638 )
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* Fix memory leaks when axmol apps exit on non-embed systems
1. DriverBase no destroyInstance
2. Every object inherited from ax::Ref shoud destory before ScriptEngineManager, otherwise will trigger it's reinit and leak
3. QuadCommand always leak isolated indices
4. static singleton should'nt inhert from ax::Ref due to destory it before ScriptEngineManager impossible
5. Make Director don't inherit from ax::Ref due to it also cause ScriptEngineManager re-init, because we destroy ScriptEngineManger in destructor of Director
6. Explicit Director managed by Application and don't delete self at purgeDirector, since it will release at mainLoop and re-init in glView->pollEvents then leak
7. Rename ApplicationProtocol to ApplicationBase
8. Rename purgeDirector since we don't delete director self at it, maye rename to cleanup
9. Change ShaderCache to new/delete singleton, managed by ProgramManager
---------
Co-authored-by: lich426 <lich426@gmail.com>
2024-01-29 22:30:14 +08:00
j-jorge
aa3d1fdd86
Turn ShaderCache into a singleton. ( #1588 )
...
This is more consistent with what is done everywhere else in the
repository.
2024-01-07 07:43:13 +08:00
Deal
213f788f75
Merge backend Device, DeviceInfo to DriverBase ( #1499 )
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* backend::Device ==> backend::DriverBase
* backend::DeviceInfo ==> backend::DriverBase
* code style: remove unnecessary virtual function marks
2023-12-11 21:59:25 +08:00
halx99
affcf05b69
Prepare 2.1.0 release
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* Update copyright notice
* Remove prebuilt libs from SCM
* Remove optional thirdparty sources/repo from SCM
* Remove tests resources folder 'Content' from SCM
2023-12-08 01:04:43 +08:00
j-jorge
5122352019
Add missing include guard in CommandBufferGLES2.h. ( #1430 )
...
Co-authored-by: Julien Jorge <julien.jorge@MediaKind.com>
2023-11-11 17:32:10 +08:00
RH
cc3156e66e
[Android] Reset the OpenGL state cache if the context is lost ( #1401 )
2023-10-25 09:35:58 +08:00
halx99
6978028783
Fix wasm build
2023-10-02 11:26:50 +08:00
halx99
57492b203c
Update yasio, improve pod_vector
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a. now the pod_vector more reusable, byte_buffer, array_buffer aka dynamic_array
b. change pod_vector resize, assign allocate memory exactly/fit and +=, append, insert operations trigger msvc capacity growth strategy
2023-10-01 22:04:47 +08:00
halx99
92b730085e
Update docs
2023-09-18 13:34:26 +08:00
halx99
c66ac9dedc
Merge: 41714a04fd
2631c8405b
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Merge branch '1.x' into dev
2023-09-02 19:56:50 +08:00
halx99
b21fcb0272
Fix gendocs.ps1
2023-09-02 19:56:33 +08:00
halx99
8f8418c15d
Merge: c8bfa8cdf1
062b510c38
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Merge 1.x WASM support into 'dev'
2023-09-02 19:47:18 +08:00
nowasm
03f007fdbe
Add webgl aka wasm build support ( #1315 )
2023-09-01 16:31:14 +08:00
halx99
4c0c328b80
Merge: 6d82d3a76c
5e3cba78a6
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Merge branch '1.x' into dev
2023-09-01 16:29:02 +08:00
halx99
396313de47
consle-next: Looking both powershell 7.x and 5.x
2023-09-01 16:28:34 +08:00
iAndyHD3
ed39cf3996
Update AXBuildHelpers.cmake ( #1316 )
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fix find_program call
2023-09-01 16:09:58 +08:00
halx99
b1ddb2fcce
Sync #1316
2023-09-01 16:09:27 +08:00
halx99
a000ccbab5
Update site build
2023-09-01 14:49:03 +08:00
halx99
ada7deb002
Sync docs [skip ci]
2023-09-01 14:48:42 +08:00
halx99
310c5868ec
Merge: 8f8814532d
bdbbc55909
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Merge branch '1.x' into dev
2023-09-01 13:36:38 +08:00
halx99
e5d984a4f8
Auto deploy wasm demo to gh pages
2023-09-01 13:36:23 +08:00
halx99
5fe4e6d61f
Merge: 89955d901a
279ea746cc
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Merge branch '1.x' into dev
2023-09-01 10:37:57 +08:00
halx99
e565645443
Auto get release list for doc build
2023-09-01 10:31:34 +08:00
halx99
f3f91147a3
Merge: 2a6e84aa15
2969a5b4ff
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Merge branch '1.x' into dev
2023-09-01 03:35:30 +08:00
halx99
fe60bf0a1b
Fix cmake setup for linux
2023-09-01 01:17:49 +08:00
halx99
ec9b7f6e42
Merge: 1d4deae63a
7399ac41a6
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Merge branch '1.x' into dev
2023-09-01 01:07:15 +08:00
halx99
0094c6bbb2
keep files for site build [skip ci]
2023-08-31 22:08:50 +08:00
halx99
2566feff5a
Merge: 6e1be139bd
1d26aa28a5
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Merge branch '1.x' into dev
2023-08-31 21:20:23 +08:00
halx99
12bb1eb62a
Improve axmol site build
2023-08-31 21:20:01 +08:00
halx99
b50c629307
Merge: bdf976681e
82679fca74
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Merge branch '1.x' into dev
2023-08-31 19:56:21 +08:00
Deal
c8d0fb85ea
Fix linux build
2023-08-31 18:59:12 +08:00
halx99
0952acea6a
Merge: 4fe5dd55e7
cc826cb6ae
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Merge branch '1.x' into dev
2023-08-31 18:14:46 +08:00