Commit Graph

8 Commits

Author SHA1 Message Date
halx99 b25b702d97 Release 2.1.5 (#2076)
* Fix  unexpected libpng used

* Fix string format incorrect for tests

* Fix #1751, use coroutine control AutoTest flow

* Update CHANGELOG.md

* Added OpenType font (.otf) to the noCompress list. (#2077)

* Update 1k & copyright notice in some sources

* Move doctest to axmol 3rdparty

* Fix ci

* Update 1kdist to v90

* Update 1kiss.ps1

* DrawNodeV2 0.95.1 (#2079)

* Rename remaining legacy engine related spells and improve code style

* Update 3rdparty README.md

* Fix checkReallySupportsASTC does not work on ios device

reported by @BIGCATDOG in https://github.com/axmolengine/axmol/issues/2078

* Fix ci

* FastRNG: add missing include for AXASSERT (#2081)

* Delete unused files

* Improve FileUtils

- Rename FileUtils::createDirectory to FileUtils::createDirectories
- Use splitpath_cb to optimize FileUtils::createDirectories
- Rename FileUtils::getFileShortName to FileUtils::getPathBaseName
- Rename FileUtils::getFileExtension to FileUtils::getPathExtension
- Add FileUtils::getPathDirName
- Add FileUtils::getPathBaseNameNoExtension
- Mark all renamed FileUtils stubs old name deprecated
- Mark all FileUtils offthread APIs deprecated

* Update box2d to v2.4.2

* Disable /sdl checks explicitly for winuwp

For axmol deprecated policy, we need disable /sdl checks explicitly to avoid compiler traits invoking deprecated functions as error

* Update cppwinrt to 2.0.240405.15

* Update simdjson to 3.10.0

* Fix box2d testbed compile error

* Improve file path to url

* Fix FileUtils::createDirectories unix logic

* axmol-cmdline: remove arch suffix for host build output directory

* Update CHANGELOG.md

* Update lua bindings

---------

Co-authored-by: Dani Alias <danielgutierrezalias@gmail.com>
Co-authored-by: aismann <icesoft@freenet.de>
Co-authored-by: smilediver <smilediver@outlook.com>
2024-08-11 23:51:35 +08:00
halx99 b3ec72753f Remove redundant log message 2024-07-12 23:57:14 +08:00
smilediver d79a202e6e
Renderer fixes (#1996)
* Backend: remove RenderTargetFlag and refactor depth/stencil state setup

* Fix Z-test and Z-write being enabled by default for main queue

* GL: fix framebuffer attachment not being cleared

* Use dirtyFlags for RenderTarget update

---------

Co-authored-by: halx99 <halx99@live.com>
2024-06-29 00:20:32 +08:00
halx99 ad051f353f
Update TLD to axmol.dev in sources (#1977) 2024-06-10 02:25:43 +08:00
Deal aed58e6c28
Cleanup cc stubs (#1847)
* Cleanup cc stubs

1. Rename ax::ccMessageBox to ax::messageBox
2. Remove unused API: ax::LuaLog
3. Move ax::ccNextPOT to ax::utils::nextPOT

* Improve code style [skip ci]
2024-04-25 00:51:00 +08:00
Deal 5d2c42e73f
Implement new axmol log system based on fmtlib (#1732)
* Implement new log macros based on fmtlib

* Fix ci

* Fix ci

* Fix android ci

* Fix warnings

* Replace more ax::log by AXLOGX

* Fix ci

* Fix linux build

* Use stack memory for log prefix

* Fix linux build

* Fix warning

* Add ILogOutput support

* Replace old log calls with new log macros

* Fixup

* Fixup

* Fixup

* Update ci msvc to 14.39

* Update Console.h [skip ci]

* Pass log level to ILogOutput
2024-03-07 08:47:00 +08:00
Deal 9774d4751c
Fix memory leaks refreshed (#1638)
* Fix memory leaks when axmol apps exit on non-embed systems

    1. DriverBase no destroyInstance
    2. Every object inherited from ax::Ref shoud destory before ScriptEngineManager, otherwise will trigger it's reinit and leak
    3.  QuadCommand always leak isolated indices
    4. static singleton should'nt inhert from ax::Ref due to destory it before ScriptEngineManager impossible
    5. Make Director don't inherit from ax::Ref due to it also cause ScriptEngineManager re-init, because we destroy ScriptEngineManger in destructor of Director
    6. Explicit Director managed by Application and don't delete self at purgeDirector, since it will release at mainLoop and re-init in glView->pollEvents then leak
    7. Rename ApplicationProtocol to ApplicationBase
    8. Rename purgeDirector since we don't delete director self at it, maye rename to cleanup
    9. Change ShaderCache to new/delete singleton, managed by ProgramManager

---------

Co-authored-by: lich426 <lich426@gmail.com>
2024-01-29 22:30:14 +08:00
Deal 213f788f75
Merge backend Device, DeviceInfo to DriverBase (#1499)
* backend::Device ==> backend::DriverBase
* backend::DeviceInfo ==> backend::DriverBase
* code style: remove unnecessary virtual function marks
2023-12-11 21:59:25 +08:00