Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen
ad8a3ac1b5
issue #2388 : One more static_cast.
2013-07-10 10:08:07 +08:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
James Chen
596c4c3cf2
issue #2387 : Using static_cast instead of C style cast while iterating CCDictionary.
2013-07-09 14:40:43 +08:00
Ricardo Quesada
c65b6f1417
Adds const to more getters
...
adds `const` to more getters.
2013-07-06 22:01:21 -07:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
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All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
minggo
ca2966745e
closed #2305 : fix a running time error
2013-06-26 15:11:13 +08:00
minggo
9d44b52ebf
issue #2305:use c++11 thread correctly
2013-06-26 14:48:19 +08:00
minggo
b434190a70
issue #2305 : tab -> 4 spaces
2013-06-21 15:49:45 +08:00
minggo
ef7fd16f76
issue #2305 : tab -> 4 spaces
2013-06-21 15:43:17 +08:00
minggo
68559dfa00
issue #2305 : use c++11 thread instead of pthread in CCTextureCache
2013-06-21 15:29:21 +08:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
1eadcd8b38
fixed #2301 : Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
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Conflicts:
cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
James Gregory
ad90fe88a8
Merge remote-tracking branch 'origin/master' into emscriptenate
2013-06-17 20:30:36 -07:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Gregory
872be8e964
Initial commit of browser accelerated async image-loading code for Emscripten.
2013-06-12 14:46:32 -07:00
James Gregory
cdb63898d9
Simplify AsyncStruct slightly -- make it a class, add a constructor.
2013-06-12 10:03:12 -07:00
minggo
c84a071ae5
issue #2271 : fixed memory leak of CCTextureCache::snapshotTextures()
2013-06-09 15:08:26 +08:00
minggo
ec7bf7a9d6
issue #2271 : fixed memory leak of CCTextureCache::snapshotTextures()
2013-06-09 15:03:38 +08:00
Ricardo Quesada
479062fdb7
on dealloc, log "this" with %p, not %x.
...
Also adds %p where it was missing.
And make a few fixes on the iOS project
2013-06-05 18:21:05 -07:00
minggo
beef61fc90
issue #2161 : android supports ETC format now
2013-05-27 14:42:22 +08:00
James Gregory
ae5454cffc
Remove SDL code from texture cache, and move all image loading code to CCImage.
2013-05-17 17:09:28 -07:00
James Gregory
d1922b6086
Add experimental (and currently disabled) code for using SDL to load texture data. If I can iron out the kinks, it should be a lot faster.
2013-05-15 20:22:43 -07:00
James Gregory
25bded7faf
Now validates as asm.js: Disable HttpClient, pthread_cond_signal and eglReleaseThread in Emscripten.
2013-05-07 17:25:39 -07:00
Andre Rudlaff
43615fe0a7
don't use named semaphore in HttpClient
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this patch removes using named semaphores for Http requests.
This also destroys the mutexes from CCTextureCache when the thread is
destroyed
2013-04-27 17:44:33 +02:00
Andre Rudlaff
5e12d9f8fe
don't use named semaphore for syncing image loading thread
...
Named semaphores are unique across process bounds, therefore a semaphore
left in an invalid state may cause locks on other processes.
The code has been exchanged by using pthread mutex and condition variables
2013-04-26 18:55:36 +02:00
minggo
949700ca1a
issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format
2013-03-21 15:50:41 +08:00
minggo
8288e2124e
issue #1686:synchronize CCTextureCache.cpp
2013-02-27 11:35:38 +08:00
dualface
d6686fe57c
Merge branch 'upstream_master' into add_webp_support
2013-02-02 12:24:05 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
James Chen
0a42829428
issue #1667 : Adding file name lookup support for iOS and Android, TBD: Other platform supports.
2013-01-18 18:05:32 +08:00
Victor K
bf01df0f52
Fix addImageAsync iOS memory leak
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Bug: http://www.cocos2d-x.org/issues/1087
Thread: http://www.cocos2d-x.org/boards/6/topics/17031
2013-01-14 15:32:30 +07:00
dualface
806138d990
fix some issues
2012-12-29 13:58:02 +08:00
dualface
b50e4cdf2b
add WebP support
2012-12-29 10:27:43 +08:00
James Chen
b62d254f63
fixed #1597 : Added return pointer check.
2012-12-27 16:07:48 +08:00
James Chen
ac7755e68b
fixed #1597 : TestCpp crashes when running ActionEaseTest after running ParticlesTest
2012-12-27 15:42:55 +08:00
minggo
a4a53df159
issue #1555:build ok on android
2012-11-16 14:23:14 +08:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
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1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
Walzer
9a042b8056
fix a potential memory leak in CCTextureCache::addImage. Thanks to Alexander Markevich.
2012-09-15 21:11:50 +08:00
Martin Sherburn
afd8391ca8
Fixed bug where texParams would get lost after reloading textures on android
2012-08-30 20:36:24 +01:00
minggo
cc39dc55f4
issue #1405:remove unneeded functions of CCFileUtils
2012-08-08 18:39:33 +08:00
Walzer
5bec3b3ac3
CCTextureCache.cpp:L532, tex -> texture
2012-07-14 23:44:56 +08:00
Walzer
a46c53421c
consistent the variable name in different functions.
2012-07-14 15:21:42 +08:00
Walzer
e6ae45e1b2
fixed issue #1395 , which was reported at https://github.com/cocos2d/cocos2d-x/issues/1095
2012-07-14 15:06:11 +08:00
James Chen
07b9db8e91
Merge branch 'gles20' into gles20-ccbi
2012-06-19 17:28:31 +08:00