boyu0
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76e05ee802
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Merge https://github.com/cocos2d/cocos2d-x into 2345
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2013-07-18 17:47:43 +08:00 |
boyu0
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70140bb4cb
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refactor CCImage and CCTexture2D
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2013-07-17 17:12:04 +08:00 |
James Chen
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f4edc7a922
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closed #2413: Warning fixes for overload virtual functions.
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2013-07-17 16:25:13 +08:00 |
carlo morgantini
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9cfe1b7823
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new stuff for FreeType
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2013-07-16 15:18:39 -07:00 |
samuele3hu
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1761669832
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issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
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2013-07-16 12:47:40 +08:00 |
James Chen
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a36a4bf19b
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issue2405: Adding jsb_deprecated.js for the compatibility of deprecated variables and methods.
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2013-07-16 10:02:02 +08:00 |
minggo
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eada29ee40
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issue #2404:created CCDprecated.h and move all global functions and variables into it
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2013-07-15 16:14:26 +08:00 |
samuele3hu
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80a6811f9f
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
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2013-07-15 10:39:08 +08:00 |
James Chen
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4b2165e648
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio
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2013-07-13 19:24:41 +08:00 |
James Chen
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e88ec5ba06
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Adding SocketIO source files to iOS and Mac project.
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2013-07-13 19:22:18 +08:00 |
carlo morgantini
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e4af13f1f6
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use freetype
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2013-07-12 12:39:47 -07:00 |
minggo
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15096b0716
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issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
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2013-07-12 14:30:26 +08:00 |
minggo
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bb758df0d0
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issue #2393:mark ccp as deprecated
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2013-07-12 14:11:55 +08:00 |
carlo morgantini
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ea72e046c6
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Merge remote-tracking branch 'ricorigin/freetype' into developNewLabel
Conflicts:
cocos2d_libs.xcodeproj/project.pbxproj
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2013-07-11 17:38:07 -07:00 |
Ricardo Quesada
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2d0aed4f0e
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libfreetype for iOS and Mac
libfreetype for iOS and Mac
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2013-07-11 17:20:10 -07:00 |
carlo morgantini
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1caa6dfbd7
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start integrating FreeType for font rendering
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2013-07-11 15:43:45 -07:00 |
carlo morgantini
|
002ae77698
|
new dynamic TTF label stuff
|
2013-07-11 14:41:03 -07:00 |
carlo morgantini
|
9264b3de1d
|
more clean up
|
2013-07-10 11:59:05 -07:00 |
samuele3hu
|
31d0e492c2
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
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2013-07-10 15:05:02 +08:00 |
samuele3hu
|
cf1cbe1bd6
|
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
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2013-07-10 15:04:00 +08:00 |
James Chen
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a517e68c59
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closed #2379: Removing CCZone.h/.cpp.
|
2013-07-09 14:50:31 +08:00 |
minggo
|
dfde41b932
|
issue #2129:fix conflicts
|
2013-07-05 17:32:50 +08:00 |
minggo
|
04465622b7
|
issue #2129:remove prefix of types in ccTypes.h
|
2013-07-05 16:49:22 +08:00 |
James Chen
|
d2746bbe90
|
issue #2373: Removing inline for virtual function. Adding more const getter functions.
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2013-07-05 15:08:52 +08:00 |
James Chen
|
8f5dba6c44
|
issue #2371: Using the same prefix header for iOS and Mac.
|
2013-07-05 10:53:16 +08:00 |
James Chen
|
740d0b7cab
|
issue #2371: Delete unused files
|
2013-07-04 17:09:51 +08:00 |
James Chen
|
808ce2e208
|
close #2371: Adding Lua projects for Mac.
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2013-07-04 16:29:06 +08:00 |
James Chen
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397b698f07
|
[iOS] Adding lua projects.
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2013-07-04 13:50:09 +08:00 |
Ricardo Quesada
|
22b42bfe7d
|
SimpleGame and HelloCpp works as expected
their Info.plist was broken
|
2013-07-03 13:24:39 -07:00 |
Ricardo Quesada
|
2b73d0cb5f
|
ios and mac projects unified in one simple xcode project
Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
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2013-07-02 18:20:38 -07:00 |