James Chen
8a6e5c1904
issue #3823 : Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen.
2014-01-23 15:56:12 +08:00
Hanju Kim
4773fd0937
Merge develop
2014-01-23 16:20:42 +09:00
Hanju Kim
39904e304d
Merge remote-tracking branch 'remotes/upstream/develop' into develop
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Conflicts:
cocos/2d/CCLabel.cpp
2014-01-23 15:57:25 +09:00
James Chen
49efe0acc2
Merge pull request #5177 from Dhilan007/develop_label
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Label:Change the default parameters of TextHAlignment and let setString method do a single function
2014-01-22 21:50:22 -08:00
Dhilan007
bd97394ccc
1.Label:Change the default parameters
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2.Label:let setString method do a single function
2014-01-23 13:42:27 +08:00
James Chen
aba15dfc2d
Merge pull request #5172 from dumganhar/use-unified-cceglview
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Using unified 'desktop/CCEGLView.h/cpp' for Windows platform too.
2014-01-22 19:23:44 -08:00
James Chen
ce28972269
Updates cocos/2d/cocos2d.vcxproj.
2014-01-23 10:36:44 +08:00
James Chen
19062d716d
Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes.
2014-01-23 10:27:42 +08:00
James Chen
9b02f97217
Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'.
2014-01-23 09:58:12 +08:00
minggo
a1729fa1b4
Merge pull request #5159 from natural-law/develop
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Add test case for issue 2572
2014-01-22 17:49:56 -08:00
Ricardo Quesada
c48415ef3c
Merge pull request #5163 from dabingnn/develop_improve_renderer
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Develop improve renderer
2014-01-22 17:04:19 -08:00
Ricardo Quesada
dceb9cb1b9
compiles on Linux
2014-01-22 14:17:32 -08:00
Ricardo Quesada
6b8781241c
code is cleaner
2014-01-22 13:51:01 -08:00
Ricardo Quesada
7249d3ca76
Unified CCEAGLView on Linux and Mac
2014-01-22 13:05:37 -08:00
Ricardo Quesada
1b6dfcda40
Merge branch 'develop' into cceglview_in_desktop
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
James Chen
45bbbca8c6
Merge pull request #5164 from Dhilan007/develop_label
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close #3642:fix bounding box of new label is incorrect.
2014-01-22 06:23:39 -08:00
Huabing.Xu
159f44a5dc
issue #3812 : performance improvement, 1. add vector reserve 2. use C++11 range loop
2014-01-22 18:24:23 +08:00
Dhilan007
ec297a2c31
close #3642:fix bounding box of new label is incorrect.
2014-01-22 18:01:37 +08:00
Dhilan007
a2f5146731
close #3642:fix bounding box of the new label is a bit off.
2014-01-22 17:45:56 +08:00
James Chen
351814c0be
Merge pull request #5158 from Dhilan007/develop_label
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Label:remove unused code and optimization performance.
2014-01-22 01:24:48 -08:00
Huabing.Xu
cc39ca4f16
issue #3812 : rename convertToWorldCoordiantes->convertToWorldCoordinates
2014-01-22 17:09:13 +08:00
minggo
9c6a65baba
Merge pull request #5156 from minggo/deprecate-function
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deprecated some functions in Object
2014-01-22 00:51:50 -08:00
Huabing.Xu
7ea9a4f025
issue #3812 : remove member variable _lastCommand
2014-01-22 16:03:04 +08:00
Huabing.Xu
5bbd48a9bf
issue #3812 : remove member variable _firstCommand, remove comment codes
2014-01-22 15:52:00 +08:00
zhangbin
3c2ef04f2b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-01-22 15:39:28 +08:00
zhangbin
3007f34240
issue #2572 , Add test case for issue 2572.
2014-01-22 15:38:59 +08:00
Huabing.Xu
5397618aab
Merge branch 'develop' into develop_refactor_culling
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* develop: (127 commits)
issue #3677 : Wrong include fix.
issue #3677 : File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
issue #3677 : Updates Windows project to add PerformanceEventDispatcherTest.
issue #3677 : Updates Android.mk and CMakeLists.txt.
issue #3677 : Adds EventDispatcher performance test.
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG [ci skip]
Update CHANGELOG [ci skip]
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3713 : every autorelease will cause a release operation
do not mix github access token with jenkins job trigger token
issue #3781 , Update travis-scripts, llvm-installing parts no need now.
issue #3713 : use reference in loop
issue #3781 , Minor fix & update submodule.
closed #3808 : EditBox on Mac works again.
issue #3713:fix memory leak of autoreleas pool
closed #3808 : Removes unused files for MAC platform after using glfw3 to create opengl context
global Z order uses floats
ActionsProgress test include fixes
Removed unused code and files.
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Conflicts:
cocos/2d/renderer/CCRenderer.cpp
2014-01-22 15:37:25 +08:00
Dhilan007
4095ab36b6
update xcode project.
2014-01-22 15:22:46 +08:00
Huabing.Xu
cf6785ffcf
issue #3812 : using std::vector<QuadCommand*> to hold current batched command
2014-01-22 15:18:27 +08:00
Dhilan007
65c2e03721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-01-22 15:08:05 +08:00
Dhilan007
df21bbf7df
1.remove unused code
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2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
minggo
4381685a9d
deprecated some functions in Object
2014-01-22 13:47:29 +08:00
Hanju Kim
64ab0c0e35
Merge remote-tracking branch 'remotes/upstream/develop' into develop
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Conflicts:
cocos/2d/CCFontDefinition.cpp
2014-01-22 14:15:21 +09:00
James Chen
3aac0b32a2
Merge pull request #5142 from Dhilan007/develop_label
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close #3805:fix wrap error and alignment error.
2014-01-21 19:35:45 -08:00
James Chen
0ab5ec742a
closed #3808 : Removes unused files for MAC platform after using glfw3 to create opengl context
2014-01-22 10:16:34 +08:00
Ricardo Quesada
1113587f47
mac/CCEGLView moved to desktop/
2014-01-21 17:52:30 -08:00
Ricardo Quesada
94ea94a113
global Z order uses floats
2014-01-21 16:36:19 -08:00
Ricardo Quesada
b51b04f315
ActionsProgress test include fixes
2014-01-21 16:28:52 -08:00
Ricardo Quesada
06be466f29
Removed unused code and files.
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Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada
98d23d30a6
First step in simplifying the mac platform
2014-01-21 15:44:01 -08:00
Ricardo Quesada
e402f35e7f
BatchCommand API fixes
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don't pass Texture Id.
Instead fetch it from the `TextureAtlas`
2014-01-21 11:13:21 -08:00
Ricardo Quesada
7a8707cb08
Merge branch 'develop' into local_z_Order_fixes
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada
f1444a26a1
Improves documentation with local z order
2014-01-21 09:26:58 -08:00
minggo
4833810c6e
Merge pull request #5132 from minggo/iss3713-replace_CCObject
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remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
Dhilan007
697b0289c7
close #3805:fix wrap error and alignment error.
2014-01-21 17:55:49 +08:00
James Chen
b647659c9e
Merge pull request #5138 from natural-law/develop
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closed #2572 , Amend the arithmetic of child's position in ParallaxNode::addChild().
2014-01-21 01:51:57 -08:00
James Chen
ccecaeb94f
Merge pull request #5125 from Dhilan007/develop_label
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close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
zhangbin
6c0ccea547
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-01-21 16:33:53 +08:00
zhangbin
89c8e7e2fb
closed #2572 , The arithmetic of child's position in ParallaxNode::addChild() is wrong.
2014-01-21 16:25:35 +08:00
Hanju Kim
09579abac9
Merge remote-tracking branch 'remotes/upstream/develop' into develop
2014-01-21 17:24:07 +09:00
minggo
5fd35c3bab
Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject
2014-01-21 13:46:40 +08:00
Dhilan007
f22e4d474f
move some method to FontFreeType that only relating to FontFreeType from Font.
2014-01-21 10:36:32 +08:00
James Chen
0f9c3fa59c
closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-21 10:23:05 +08:00
minggo
ee06a5908c
issue #3713:invoke static member function to destroy singleone object
2014-01-21 10:14:00 +08:00
James Chen
43b2217fcf
Include fix: CCFileUtils.h —> platform/CCFileUtils.h
2014-01-20 21:30:32 +08:00
James Chen
432534d857
#include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes.
2014-01-20 17:31:12 +08:00
minggo
3e5fbb2422
issue #3713 : remove Object::_autoReleaseCount
2014-01-20 17:08:22 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
Hanju Kim
a8f21761a7
Merge remote-tracking branch 'upstream/develop' into develop
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Conflicts:
cocos/2d/CCFontAtlas.cpp
cocos/2d/CCFontDefinition.cpp
cocos/base/CCConsole.cpp
2014-01-20 16:03:16 +09:00
James Chen
0468a1234b
A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY.
2014-01-20 14:22:30 +08:00
Dhilan007
802fc092be
fix compiling error cause by miss include header file.
2014-01-20 11:43:13 +08:00
Dhilan007
7d44da43c4
fix compiling error cause by include a non-existent file.
2014-01-20 11:34:31 +08:00
Dhilan007
b8943da99e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-01-20 11:24:42 +08:00
James Chen
5018c9ba6c
Removes unused cast in CCTMXTiledMap.cpp.
2014-01-20 11:13:29 +08:00
Dhilan007
a0b86abcf4
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-20 10:32:12 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
069a4fb170
Renderer: Don't sort z=0 Commands
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If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
James Chen
0a6316a2f3
Merge pull request #5105 from Dhilan007/develop_label
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close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
Ricardo Quesada
feec6a1e8a
Adds some Asserts in the renderer
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Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
Dhilan007
db4dc28c1a
close #3678:fix incorrect spacing between characters
2014-01-17 14:04:52 +08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
a74a524eaa
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes
2014-01-16 21:36:22 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
James Chen
31199183b2
Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas
2014-01-17 11:10:04 +08:00
James Chen
09f56f3a8b
Merge pull request #5047 from btspoony/develop
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closed #3750 : Fix long string will be cut off by function “cc_utf8_to_utf16”.
2014-01-16 19:06:39 -08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Dhilan007
f5afa09de1
remove unneeded empty line.
2014-01-17 09:46:59 +08:00
Ricardo Quesada
cb9761125b
Renderer: When not using VAOs, call...
...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada
ce633b44ab
Adds GL::activeTexture()
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`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
2014-01-16 13:44:18 -08:00
Luis Parravicini
3210e12e1c
fixes #3734
2014-01-16 14:23:52 -03:00
Dhilan007
53be67c653
update project file.
2014-01-16 18:12:53 +08:00
Dhilan007
671b008f3d
fix compiling error cause by sprintf_s.
2014-01-16 17:50:09 +08:00
Dhilan007
a765e5e7e1
closed #3628:Integrate LabelAtlas with new Label
2014-01-16 16:37:29 +08:00
James Chen
21dc91bf78
Merge pull request #5082 from Dhilan007/develop_label
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closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
Dhilan007
18bd978480
1.add label crash test
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2.fix lose char when label have unknown character.
2014-01-16 14:37:07 +08:00
minggo
91b89fc647
Merge pull request #5083 from natural-law/android_bugs
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Solve some bugs on android
2014-01-15 22:04:54 -08:00
James Chen
8dd999309b
Merge pull request #5070 from hbbalfred/develop
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closed #3725 : Crash if file doesn't exist when using FileUtils::getStringFromFile
2014-01-15 20:01:15 -08:00
zhangbin
e7b584908e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs
2014-01-16 11:58:49 +08:00
James Chen
ae0993bc06
Merge pull request #5072 from natural-law/develop
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closed #3688 , LabelAtlas set a shorter string than before, the effect will be wrong.
2014-01-15 19:54:01 -08:00
Dhilan007
afe49b3a2b
1.Fix crash bug when using unknown character
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2.Fix text align mistake
2014-01-16 11:47:06 +08:00
zhangbin
3c816c3c85
closed #3723 , Make sure the init method of Cocos2dxHelper only invoked once.
2014-01-16 11:26:23 +08:00
Ricardo Quesada
3b20ad5ab7
More renderer optimizations
2014-01-15 19:10:40 -08:00
Ricardo Quesada
f6ad3a9971
Merge pull request #5078 from ricardoquesada/sprite_fixes
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Sprite: removed _hasChildren
2014-01-15 18:38:04 -08:00
James Chen
2e7516c582
Merge pull request #5041 from Dhilan007/develop_label
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closed #3630:Uses a struct of TTF configuration for Label::createWithTTF to reduce parameters and make this interface more easily to use.
2014-01-15 18:37:40 -08:00
Ricardo Quesada
9b490a9124
Sprite: removed _hasChildren
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_hasChildren has been replaced with !_children.empty()
2014-01-15 18:37:07 -08:00
hbb
5ef9eef0ae
use data.isNull() instead of !data.getBytes()
2014-01-16 10:09:04 +08:00
Dhilan007
a410c38e54
Update VS project file.
2014-01-16 09:55:13 +08:00
Ricardo Quesada
9388253606
SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
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BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand
This improves performance in batches
2014-01-15 16:07:38 -08:00
Ricardo Quesada
65602a4574
Updates Xcode, Android and Linux project
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with new BatchCommand
2014-01-15 16:06:47 -08:00