halx99
3c25f74ef1
Fix case for linux
2021-07-06 18:46:07 +08:00
halx99
3d7251e7e3
ChipmunkTestBed non-win platform adapte
2021-07-06 18:40:24 +08:00
halx99
8efca2ea3a
HttpClientTest tag [skip ci]
2021-07-06 11:43:57 +08:00
halx99
45ad0d86fe
Implement HttpClient::sendSync with std::promise
2021-07-06 11:39:53 +08:00
halx99
7405c5781b
HttpClient handle content type from custom headers
2021-07-05 14:24:04 +08:00
halx99
ec904ed2b2
Downloader background task [ci build]
2021-07-04 19:26:18 +08:00
halx99
79b13d2372
Fix #413
2021-07-04 16:40:34 +08:00
halx99
f260546821
Remove yasio test since we implement HttpClient based on it [ci build]
2021-07-02 19:02:38 +08:00
aismann
8498203a47
Chipmunk2D TestBed finished ( #410 )
...
* Improve Chipmunk2D - TestBed
* Code cleanup, keyboard fix, should be finished now (behavior like the original Chipmunk2D - demos with Sokol as renderer)
* Update ChipmunkTestBed.h
* Fix wrong merge
2021-06-30 18:57:41 +08:00
aismann
e7d2df5ae2
Update ChipmunkTestBed.h ( #412 )
2021-06-30 17:13:55 +08:00
aismann
158bd118e4
Improve Chipmunk2D - TestBed ( #404 )
2021-06-30 09:52:54 +08:00
aismann
39be77144c
Fix CCPhyhsicsDebugNode Polygon stuff, add all bench tests, ... ( #403 )
...
* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
* Fix CCPhyhsicsDebugNode Ploygon stuff, add all bench tests, improve same demos, code cleanup
2021-06-26 17:46:06 +08:00
aismann
67a505ef4f
Improve Chipmunk2D - TestBed. Starting code cleanup. ( #399 )
...
* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
2021-06-25 21:31:13 +08:00
aismann
c5d82faa9e
Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
2021-06-25 17:01:23 +08:00
halx99
c9eb1a7de4
Merge branch 'dev' into Chipmunk2D
2021-06-24 17:04:04 +08:00
aismann
df58dd753c
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00
halx99
2397d54daf
Fix ci [ci build]
2021-06-24 12:48:25 +08:00
halx99
a379f936d8
Reimplement HttpClient based on yasio ( #390 )
...
* [WIP] Reimplement HttpClient based on yasio
This change will make HttpClient support concurrency request
* [WIP] Reimplement HttpClient based on yasio
a. timeoutForRead support
b. Improve code
* [WIP] Reimplement HttpClient based on yasio [ci build]
* [WIP] Fix ci [ci build]
* [WIP] Reimplement HttpClient based on yasio [ci build]
PUT,DELETE support
* [WIP] Reimplement HttpClient based on yasio [ci build]
HttpClientTest works
* Update HttpClient.cpp
* HttpClientTest: enable sslVerifaction test
* Update HttpResponse.h
* Sync luabindings [ci build]
* Add chrome UA test
* Fix ci [ci build]
* The timer for read timeout should be associated with per channel
* Remove unused function
* Update url
2021-06-24 12:33:07 +08:00
halx99
581a792155
Delay scene default camera init, see also #392
...
This change will make sure user can change window or design size before scene init
2021-06-24 02:23:02 +08:00
halx99
c9358397b7
Fix #392
2021-06-24 01:23:29 +08:00
aismann
07ffbedc3c
Update CMakeLists.txt
2021-06-24 00:21:36 +08:00
aismann
528ced1c9d
Improve Chipmunk2D - TestBed, some more examples, keyboard support, display rearange
2021-06-24 00:21:36 +08:00
aismann
df1a6e5feb
Update CMakeLists.txt
2021-06-23 17:32:34 +02:00
aismann
48bc8144a5
Improve Chipmunk2D - TestBed, some more examples, keyboard support, display rearange
2021-06-23 17:09:48 +02:00
aismann
2ce88d571b
some more Chipmunk2D TestBed examples, mouse interaction, ... ( #389 )
...
* Chipmunk2D - TestBed Add more examples and improve using the original source
* Improve using original chipmunk2d demo code, add more example, add interactions with mouse
2021-06-23 14:25:44 +08:00
aismann
85347cd438
Chipmunk2D - TestBed Add more examples and improve using the original source
2021-06-18 16:52:56 +08:00
aismann
69e54bb74d
Improved Chipmunk2D - TestBed ( #381 )
...
* Improved Chipmunk2D - TestBed
* for windows only (at this moment)
* Update CmakeLists.txt
* fix CmakeLists.txt
* some more fixes
* more fixes
* more fixes
* Create ChipmunkDemo.h
* Fix CMakeList.txt; improve Chipmunk TestBed
2021-06-17 14:22:52 +08:00
aismann
a491997731
Improve the "Physics part" ( #379 )
...
* 1. Add "initial" Chipmunk - TestBed
More demos comes later.
* 2. Removed unused source
* Update CMakeLists.txt
* Some fixes #1
* workaround #1
* workaround #1
2021-06-16 19:34:09 +08:00
halx99
bde4726807
Update yasio [ci build]
2021-06-14 22:54:50 +08:00
halx99
29015e1cd7
Make gradle utils file as shared [ci build]
2021-06-02 06:27:19 +08:00
halx99
f0dc1582fb
[Gradle] Find ndk with env ANDROID_NDK [ci build]
2021-06-02 05:37:18 +08:00
halx99
d13746a035
Fix ci [ci build]
2021-05-24 17:20:28 +08:00
HALX99
a42f9ac25c
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
97e8d4c58a
Replace jcenter with mavenCentral [ci build]
2021-05-15 12:15:38 +08:00
halx99
bb1871b0e0
Gradle Plugin no longer support cmake 3.10.0+
2021-05-15 11:58:56 +08:00
halx99
412a6fa9e2
Fix android ci [ci build]
2021-05-15 00:12:41 +08:00
halx99
798e0fe1a1
Update gradle stubs [ci build]
...
a. wrapper to 6.9
b. plugin to 4.2.0
2021-05-14 12:11:19 +08:00
halx99
3348f10813
Make tests could build at external location [ci build]
2021-05-02 17:23:39 +08:00
halx99
7f1ca55a97
NavMesh Use lz4 instead fastlz [ci build]
2021-04-26 22:39:44 +08:00
halx99
c1063ea03d
Fix cpp-tests exit crash when tableView in scrolling [ci build]
2021-04-26 17:55:55 +08:00
halx99
49c1318fc1
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
halx99
e8c1d7bc2c
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
3ff5b16847
Ensure build native first before compile java code
2021-04-20 20:25:32 +08:00
halx99
d33ffa67cd
Set gradle-wrapper to 6.8.3 [ci build]
2021-04-08 22:42:15 +08:00
HALX99
138781151a
Fix depth stencil state/desc ( #321 )
...
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
2021-01-31 22:22:52 +08:00
aismann
057642921b
Update controller.cpp
...
"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
aismann
4ef25e25cf
same/correct wording style
2020-12-03 21:33:52 +01:00
aismann
dbf81d7511
Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
...
CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
2020-12-01 17:58:34 +01:00
aismann
72be372699
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
...
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
aismann
5e249bf6f8
Chipmunk2D and Box2D works together now (add two new classes)
...
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00