James Chen
be98d53264
issue #2371 : Reverting .gitignore file. We need to add .xcworkspacedata to ignore list.
2013-07-04 17:22:07 +08:00
James Chen
1755e7778f
close #2371 : Updating LuaCocos2d.cpp.
2013-07-04 17:15:48 +08:00
James Chen
a67ac821f7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen
1d941f7c25
issue #2371 : Adding scripting/lua/luajit/mac/libluajit.a
2013-07-04 17:11:13 +08:00
James Chen
7d3a63bb23
issue #2371 : Adding HelloLua and TestLua projects for MAC.
2013-07-04 17:10:47 +08:00
James Chen
740d0b7cab
issue #2371 : Delete unused files
2013-07-04 17:09:51 +08:00
James Chen
62879c3789
issue #2371 : Updating CCTexture2D.pkg.
2013-07-04 17:09:23 +08:00
James Chen
686a1021b6
issue #2371 : Updating luajit building script for Mac 64 bit. We need to build a 32bit, 64bit fat library.
2013-07-04 17:08:56 +08:00
James Chen
399a6a9a48
issue #2371 : Updating LuaCocos2d.cpp.
2013-07-04 17:07:56 +08:00
James Chen
83b23c67fd
issue #2371 : Set design resolution for TestLua.
2013-07-04 17:07:34 +08:00
James Chen
84ce80dcd2
issue #2371 : [Mac] glClearDepth --> glClearDepthf, glDepthRange --> glDepthRangef, glReleaseShaderCompiler --> NULL .
2013-07-04 16:31:50 +08:00
James Chen
50a8067b74
issue #2371 : std::vector<std::string>::iterator --> auto in CCFileUtils.cpp.
2013-07-04 16:30:35 +08:00
James Chen
808ce2e208
close #2371 : Adding Lua projects for Mac.
2013-07-04 16:29:06 +08:00
samuele3hu
570f2663f4
issue #2244:Modify ScriptData struct and functions related with sendEvent
2013-07-04 15:44:42 +08:00
minggo
ddf54a4f49
Merge pull request #3054 from simpliplant/windows_keyboard_support
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Hardware keyboard support (Windows support + Mac fix)
2013-07-03 23:37:13 -07:00
minggo
be422efca2
[ci skip]
2013-07-04 14:29:34 +08:00
minggo
4880543305
Merge pull request #3073 from xxuejie/add-namespace-to-macro
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Add namespace prefix to selector macros
2013-07-03 23:28:16 -07:00
minggo
22e5d12503
Merge pull request #3071 from keirantai/develop
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Regenerated xcode4 templates plist files
2013-07-03 23:27:50 -07:00
minggo
f019700b91
Merge pull request #3072 from minggo/const_love
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Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
Xuejie Xiao
a1fbee0bdf
Merge remote-tracking branch 'upstream/develop' into add-namespace-to-macro
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Conflicts:
cocos2dx/cocoa/CCObject.h
2013-07-04 13:59:36 +08:00
minggo
40effbf3bf
issue #2373:fix a compiling error
2013-07-04 13:58:50 +08:00
James Chen
397b698f07
[iOS] Adding lua projects.
2013-07-04 13:50:09 +08:00
Xuejie Xiao
3401c909d8
Add namespace prefix to selector macros
2013-07-04 13:35:11 +08:00
minggo
c327bc7906
issue #2373:add const in pkg files
2013-07-04 12:50:17 +08:00
Keiran Tai
dde6250159
Regenerated xcode4 templates plist files due to missing few important files and causes compile error
2013-07-04 11:13:15 +08:00
James Chen
b5b85fc1f4
Merge pull request #3060 from ricardoquesada/ios_mac_one_project
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issue #2372 : ios and mac projects unified in one simple xcode project
2013-07-03 19:40:24 -07:00
minggo
1d94ce12a2
Merge branch 'const_love' of https://github.com/ricardoquesada/cocos2d-x into const_love
2013-07-04 10:29:56 +08:00
James Chen
3fe56a9b49
Update AUTHORS [ci skip]
2013-07-04 10:24:29 +08:00
James Chen
cf369c0c66
Merge pull request #3052 from smshuja/pivotjoint-class
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Pivotjoint constructor and pointQueryFirst in Space class will return false instead of invalid shape object
2013-07-03 19:21:48 -07:00
James Chen
5b698c88cc
Update AUTHORS [ci skip]
2013-07-04 10:01:26 +08:00
James Chen
8b6915f5f0
Merge pull request #3068 from smilingpoplar/patch-1
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fix CCScale9Sprite for rotated sprite frame
2013-07-03 18:58:52 -07:00
samuele3hu
c5e5c49332
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-04 09:52:28 +08:00
James Chen
31540768eb
Merge pull request #3047 from natural-law/develop
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Add user login/logout plugin UC.
2013-07-03 18:47:16 -07:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
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All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada
216c6eada5
Adds more const in getters
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In Sprite and Texture2D
2013-07-03 17:44:41 -07:00
Ricardo Quesada
adaa72fbb4
Adds const to getters
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Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
Ricardo Quesada
d88a4244b9
Obfuscated Test JS added on iOS and Mac
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new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
Ricardo Quesada
d399a044a9
Adds JS tests for iOS
2013-07-03 14:05:02 -07:00
Ricardo Quesada
22b42bfe7d
SimpleGame and HelloCpp works as expected
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their Info.plist was broken
2013-07-03 13:24:39 -07:00
Ricardo Quesada
77dbe995d4
Merge branch 'develop' into ios_mac_one_project
2013-07-03 11:39:00 -07:00
YangLe
18b662c942
fix CCScale9Sprite for rotated sprite frame
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fix Issue #1145
2013-07-04 00:03:44 +08:00
James Chen
065146c533
Merge pull request #3067 from dumganhar/develop
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Using PositionColor shader when texture is NULL in Sprite.
2013-07-03 08:37:23 -07:00
James Chen
3fa5c776b8
issue #2359 : Using PositionColor shader when texture is NULL in Sprite.
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TODO: PostionTextureColor shader should support empty texture.
2013-07-03 23:34:45 +08:00
Rene Klacan
294f9f34f7
KEYBOARD_SUPPORT renamed to CC_KEYBOARD_SUPPORT
2013-07-03 15:51:24 +02:00
zhangbin
cb9c103689
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-07-03 18:21:47 +08:00
James Chen
7892f1ac9d
Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
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Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
James Chen
1a1040bdd5
[manually] Updating auto-generated JS glue codes.
2013-07-03 16:33:34 +08:00
James Chen
75d8e10994
[manual] Updating auto-generated jsbinding glue codes.
2013-07-03 16:27:26 +08:00
James Chen
b441871cd1
Merge pull request #3065 from dumganhar/iss2359-ccontrolswitch
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Sprite will become white block when using CCControlSwitch.
setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 01:22:14 -07:00
Rene Klacan
92c382be04
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into windows_keyboard_support
2013-07-03 10:19:35 +02:00