James Chen
501afdd2e3
closed #2359 : Sprite will become white block when using CCControlSwitch.
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setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 16:16:30 +08:00
James Chen
331c688f6f
Merge pull request #3063 from dumganhar/DarraghCoy-selector_cast_safety
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Merge PR#3058: Adding extra safety to selector casting macros
2013-07-03 01:09:09 -07:00
James Chen
ed7e208895
Revert some codes in cocos2d_specifics.cpp.
2013-07-03 16:07:06 +08:00
minggo
63c14b7e19
[ci skip]
2013-07-03 16:01:19 +08:00
minggo
bf47cf55c7
Merge pull request #3059 from jotel/shadow-fix
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Text Shadows fix
2013-07-03 01:00:03 -07:00
minggo
ab5e7b4b61
[ci skip]
2013-07-03 15:44:28 +08:00
minggo
2f88109a96
Merge pull request #3055 from DarraghCoy/add_rect_union_with_rect
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Add Rect::unionWithRect
2013-07-03 00:42:55 -07:00
minggo
3e91ab0133
[ci skip]
2013-07-03 15:31:55 +08:00
minggo
de15064317
Merge pull request #3062 from minggo/iss2346-opengl-error
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Fixed a bug in CCTMXLayer when set uniform
2013-07-03 00:31:10 -07:00
minggo
735ebf0e7f
Merge pull request #3064 from minggo/iss2361-set-bugfix
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fix a crash caused by Set::removeAllObjects()
2013-07-03 00:29:29 -07:00
minggo
f089e62e8f
closed #2361:fix a crsash caused by Set::removeAllObjects
2013-07-03 15:26:58 +08:00
minggo
34d4594df3
Merge pull request #3056 from DarraghCoy/cc_draw_solid_circle
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Add ccDrawSolidCircle
2013-07-03 00:24:20 -07:00
James Chen
72344a318e
closed #2363 : Fixing compilation errors for JS projects.
2013-07-03 14:57:29 +08:00
minggo
1bd5398f91
Merge branch 'cc_draw_solid_circle' of https://github.com/DarraghCoy/cocos2d-x into cc_draw_solid_circle
2013-07-03 14:45:36 +08:00
samuele3hu
5a64c9e1b3
issue #2244:Add some constructor
2013-07-03 14:19:00 +08:00
James Chen
661a934e82
Merge branch 'selector_cast_safety' of https://github.com/DarraghCoy/cocos2d-x into DarraghCoy-selector_cast_safety
2013-07-03 14:06:53 +08:00
samuele3hu
82ba8b0198
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-03 11:20:17 +08:00
minggo
eddd2dd839
[ci skip]
2013-07-03 10:43:04 +08:00
minggo
1519f9dd2f
Merge pull request #3057 from DarraghCoy/ccset_bug_fixes
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Bugfixes to the Set class.
2013-07-02 19:41:29 -07:00
Ricardo Quesada
2b73d0cb5f
ios and mac projects unified in one simple xcode project
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Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Jaroslaw Lewandowski
d26fa847d8
- Fixing shadows for text with stroke in iOS
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- Improved text shadows in Android (they look the same as in iOS)
2013-07-02 22:45:07 +01:00
Darragh Coy
abbbc3191e
Add extra safety to selector casting macros
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Use static_cast<> instead of C-Style casts in the callfunc0_selector() etc. series of macros as this will allow the compiler to perform more stringent error checking and catch out cases where incompatible function signatures are being casted. This helps prevent very subtle and difficult to track down bugs where the signature of the function being casted is not what Cocos2dx expect - which can cause strange things to happen and corrupt the current stack frame.
2013-07-02 14:36:09 -07:00
Darragh Coy
e6270e64de
Bugfixes to the Set class.
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1: If adding an object to the container then only retain the object again provided it's not already been added. The underlying std::set does not support duplicate entries. (see: www.cocos2d-x.org/boards/6/topics/10876)
2: When removing an object only CC_SAFE_RELEASE it if it was actually contained in the set. (see: http://www.cocos2d-x.org/boards/6/topics/10876 )
3: Fix a bug in 'removeAllObjects' where the underlying std::set container was not being cleared. (see: https://github.com/cocos2d/cocos2d-x/issues/2283 )
2013-07-02 14:24:14 -07:00
Darragh Coy
e247b5d960
Add ccDrawSolidCircle
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Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
Darragh Coy
da58f035c5
Add CCRect::unionWithRect
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Add a new CCRect utility function called 'unionWithRect' which computes the minimum rectangle that contains the current rectangle and another given rectangle, similar to to the following .NET function: http://msdn.microsoft.com/en-us/library/ms521839.aspx
2013-07-02 11:39:49 -07:00
James Chen
28b3028646
Updating bindings-generator.
2013-07-02 18:24:31 +08:00
James Chen
54736814fa
issue #2285 : New JS-test MotionStreak.
2013-07-02 17:57:48 +08:00
James Chen
d446f90016
close #2285 : Updating tools/tojs/cocos2d-x.ini.
2013-07-02 17:48:06 +08:00
James Chen
53884d8238
issue #2285 : Adding MotionStreak test for TestJavascript.
2013-07-02 17:47:33 +08:00
James Chen
ed1fa76fd6
issue #2285 : ccColor3B --> const ccColor3B& for MotionStreak::create.
2013-07-02 17:46:45 +08:00
Rene Klacan
fc8b60a2cf
fixed issues on win32 and mac keyboard
2013-07-02 11:39:18 +02:00
minggo
55202b978a
Merge pull request #3048 from dabingnn/iss2328-refractor-etc
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Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Shuja Shabandri
fee6a2fc87
pointQueryFirst in Space class returns invalid Shape when a shape is not found
2013-07-02 12:24:17 +04:00
Shuja Shabandri
96f8b59b9f
PivotJoint class constructor will now take 3 or 4 arguments like in html5
2013-07-02 12:20:33 +04:00
Huabing.Xu
dded008909
issue #2328 refractor etc support:remove comments
2013-07-02 15:46:17 +08:00
Huabing.Xu
5929c7662c
issue #2328 refractor etc support:
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1. GL_ETC1_RGB8_OES not defined will return not support hardware etc
2. remove some space and comments
2013-07-02 15:36:47 +08:00
samuele3hu
ec801ae89d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-02 15:29:19 +08:00
samuele3hu
9b08cee01f
issue #22434:make some execute funs into one funs in ScriptEngineProtocol
2013-07-02 15:23:51 +08:00
James Chen
fe42a722ae
Merge pull request #3049 from dumganhar/develop
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LayerColor::initWithColor should return false when Layer::init() returns false.
2013-07-01 23:46:15 -07:00
James Chen
b843d3cd88
LayerColor::initWithColor should return false when Layer::init() returns false.
2013-07-02 14:45:06 +08:00
Huabing.Xu
5aa0299160
adjust cocos2d.vcxproj.filters
2013-07-02 14:09:01 +08:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
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Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
zhangbin
849276d0f3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-07-02 10:58:44 +08:00
zhangbin
5b1d5e0d3e
closed #2349 , Add user login/logout plugin UC.
2013-07-02 10:51:01 +08:00
James Chen
92a7c2c406
Merge pull request #3046 from dumganhar/ricardoquesada-unified_mac_project
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Merge PR https://github.com/cocos2d/cocos2d-x/pull/3045
2013-07-01 19:46:04 -07:00
James Chen
eeff9b3d75
issue #2325 : [MAC] Adding missing resources for TestCpp.
2013-07-02 10:43:21 +08:00
James Chen
ec5edeb8f6
issue #2325 : Updating title for Mac projects.
2013-07-02 10:42:50 +08:00
James Chen
74149c7f11
Merge branch 'unified_mac_project' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-unified_mac_project
2013-07-02 10:14:54 +08:00
James Chen
9e6bdc8a2d
Merge pull request #3044 from ricardoquesada/physics_sprite_no_defines
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Removes #if from header class for PhysicsSprite.
2013-07-01 19:10:09 -07:00
Ricardo Quesada
c38e932fe8
Adds SimpleGame and HelloCpp to the mac samples project
2013-07-01 17:31:03 -07:00