James Chen
478791a472
Added CCBReader::setCCBRootPath.
2012-12-03 18:27:50 +08:00
James Chen
d27ab38be9
fixed some warning and make win32 release version compiled ok.
2012-11-29 18:04:33 +08:00
James Chen
de8be8561e
minor fix for a comment.
2012-11-27 11:05:52 +08:00
James Chen
8d55abd432
fix touch event lost on Win32, the reason is that:
...
Cocos2d-x is using touch event callback for all platforms, it's different from cocos2d-iphone which uses mouse event for Mac port. So we just need to touch event by using kCCBPlatformIOS.
2012-11-27 11:03:12 +08:00
James Chen
9bd3014137
Fixed CocosBuilderTest/AnimationTest crash, fixed some memory leaks in CCBReader.cpp.
2012-11-27 10:26:40 +08:00
James Chen
e0948a4817
fixed #1576 : Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes.
2012-11-26 21:51:05 +08:00
Rohan Kuruvilla
36bbd80b68
Adding changes to CCBreader
2012-11-23 15:08:55 +08:00
Rohan Kuruvilla
09248f3667
Updating CCBReader to latest version from cocos2d-iphone. Includes support for script callbacks
2012-11-01 17:52:07 -07:00
Rohan Kuruvilla
dc51a78981
Updating bindings for CCBReader. It is now very similar to cocos2d-iphone CCBReader bindings
2012-11-01 00:06:24 -07:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
Rohan Kuruvilla
0fc7feb3f0
Updating CCBReader to support Scripting Owners
2012-09-20 14:45:34 -07:00
M.W. Park
b4b9a1be2b
fixed log output.
2012-09-20 12:32:37 +09:00
minggo
4bc5e9e415
issue #1470:fix more logical errors
2012-09-18 17:55:03 +08:00
minggo
a0feb5f289
issue #1470:fix some logical errors
2012-09-18 17:04:10 +08:00
minggo
4b969e35c8
issue #1470:implement animation
2012-09-17 18:49:05 +08:00
minggo
0845e08fd3
issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0
2012-09-17 14:27:17 +08:00
James Chen
d9cc8fa346
issue #1458 : Adding CCTableView support. Updated win32 project configuration.
2012-09-09 22:34:32 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
...
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00