James Chen
6700a1c4ce
issue #1603 : fixed some warnings for liblua.vcxproj.
2012-12-20 17:28:49 +08:00
James Chen
9a0a5e6b31
issue #1603 : fixed some warnings.
2012-12-20 17:18:49 +08:00
James Chen
1562658bd8
issue #1603 : Added libJSBinding project for win32 platform.
2012-12-20 17:18:02 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00
James Chen
e8c0844dd5
fixed #1617 : Some improvements for JS Bindings.
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1) Changed cc.REPEAT_FOREVER = - 1 to cc.REPEAT_FOREVER = 0xffffffff
[Reason]: If cc.REPEAT_FOREVER = -1, it will be a very big double value after converting it to double by JS_ValueToNumber on android.
Then cast it to unsigned int, the value will be 0. The schedule will not be able to work.
I don't know why this occurs only on android.
[Solution]: Instead of passing -1 to it, I assign it with max value of unsigned int in c++.
2) Added two helper function, cc.ArrayGetIndexOfObject and cc.ArrayContainsObject.
3) Added JSScheduleWrapper::removeTargetForNativeNode to avoid memory leaks.
4) Improvments for JSTouchDelegate. Added four functions as follows:
// Set the touch delegate to map by using the key (pJSObj).
static void setDelegateForJSObject(JSObject* pJSObj, JSTouchDelegate* pDelegate);
// Get the touch delegate by the key (pJSObj).
static JSTouchDelegate* getDelegateForJSObject(JSObject* pJSObj);
// Remove the delegate by the key (pJSObj).
static void removeDelegateForJSObject(JSObject* pJSObj);
void unregisterTouchDelegate();
And exported cc.unregisterTouchDelegate(); to js.
Fix a memory leak for JSTouchDelegate by making it as an autorelease object.
5) Don't add js callback function to the reserved slot of object.
[Reason]: The target object may execute more than one schedule.
Therefore, previous js callback function will be replaced
by the current one. For example:
this.scheduleOnce(function() { temporary function 1 }, 0.5);
this.scheduleOnce(function() { temporary function 2 }, 0.5);
In this case, the temporary function 1 will be removed from reserved slot 0.
And temporary function 2 will be set to reserved slot 0 of this object.
If gc is triggered before the JSScheduleWrapper::scheduleFunc is invoked,
crash will happen. You could simply reproduce it by adding jsc.garbageCollect(); after scheduleOnce.
[Solution] Because one schedule corresponds to one JSScheduleWrapper, we root
the js callback function in JSScheduleWrapper::setJSCallbackFunc and unroot it
at the destructor of JSScheduleWrapper.
2012-12-18 11:56:44 +08:00
CocosRobot
13b04e3ee4
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-17 15:26:28 +08:00
dualface
98ea80329e
fix android compile warning
2012-12-14 18:01:54 +08:00
James Chen
e7328cf3ba
fixed #1614 : DrawNodeTest crashes on JSB.
2012-12-14 10:31:31 +08:00
Nicolas Gramlich
9537389949
Added cc.DrawNode.extend.
2012-12-12 21:49:29 +08:00
James Chen
190e6c1de5
Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface
f815cdc423
merge gles20
2012-12-10 17:00:16 +08:00
dualface
268aa45d2c
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
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remove unused functions
2012-12-10 16:09:23 +08:00
dualface
77d4da6e22
[lua] remove va_list
2012-12-10 14:28:26 +08:00
dualface
b6e605b9ae
[lua] fix CCSequence export
2012-12-10 14:19:18 +08:00
dualface
4ca6cf8c7a
[lua] update LuaCocos2d.cpp
2012-12-10 14:09:00 +08:00
dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
CocosRobot
f7e87f2269
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-07 09:51:17 +08:00
CocosRobot
fe9e6ba688
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-06 17:22:53 +08:00
James Chen
6a7a365365
Updated eclipse project configurations for linux
2012-12-06 14:57:03 +08:00
James Chen
b044a89d6f
Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
James Chen
34eb3a88c2
Commented JS_SetGCZeal.
2012-12-04 17:23:08 +08:00
James Chen
b5ae1f6d2a
Updated MoonWarriors/Classes/AppDelegate.cpp.
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Updated the submodule reference of cocos2d-js-tests to the latest one.
Fixed duplicate define in js_bindings_ccbreader.cpp.
2012-12-04 11:36:45 +08:00
CocosRobot
545002b3a9
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-04 10:59:58 +08:00
minggo
75845b56c0
Merge pull request #1694 from dualface/update_luabinding
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Update luabinding
2012-12-03 18:59:23 -08:00
minggo
bbcbfa71ef
Merge pull request #1704 from minggo/cclayer_script_support
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Cclayer script support
2012-12-03 18:55:11 -08:00
minggo
4e7fca3185
merge dualface's pull request for fixing CCLayer script support and fix error for js-binding
2012-12-04 10:52:49 +08:00
James Chen
9f168faeb0
Merge pull request #1696 from fape/lua_marmalade
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fixed #1591 : Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
minggo
c21ad515bd
Merge pull request #1693 from dualface/add_tolua_isnull
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add tolua.isnull()
2012-12-03 18:08:21 -08:00
minggo
7ad2484a91
Merge branch 'fix_CCLayer_script_support' of https://github.com/dualface/cocos2d-x into cclayer_script_support
2012-12-04 09:50:01 +08:00
James Chen
7c074d4ced
issue #1550 : fixed a memory leak in jsbinding.
2012-12-03 22:17:53 +08:00
James Chen
478791a472
Added CCBReader::setCCBRootPath.
2012-12-03 18:27:50 +08:00
James Chen
f6185844a9
fixed #1588 : Get the right js callback function in js_CCScheduler_schedule.
2012-12-03 15:59:29 +08:00
James Chen
d97dfe162a
fixed #1588 : RescheduleCallback support for JSBinding.
2012-12-03 15:33:36 +08:00
fape
aac98975da
update lua marmalade project
2012-12-02 15:29:10 +01:00
dualface
0e65257bc2
[luabinding] remove duplicate ccLanguageType
2012-12-02 16:17:17 +08:00
dualface
5bc95780c0
update luabinding
2012-12-02 15:48:15 +08:00
dualface
308a01e629
[luabinding] add tolua.isnull()
2012-12-02 15:29:00 +08:00
dualface
e0ee27cb17
[luabinding] fix CCLayer:getScriptTOuchHandlerEntry()
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[luabinding] add CCLayer keypad, accelerometer support
2012-12-02 15:17:34 +08:00
James Chen
399fb53452
fixed #1586 : Native object need to be an autorelease object.
2012-12-01 11:41:51 +08:00
James Chen
e3615e2fb1
fixed #1586 : Invoking removeAllRoots in ScriptingCore destructor to avoid crash when app exits.
2012-12-01 11:41:50 +08:00
James Chen
36bc0ab0bb
Invoking JS_SetGCZeal only when the macros DEBUG and JS_GC_ZEAL is defined.
2012-12-01 11:41:50 +08:00
Rohan Kuruvilla
745392ad6c
Changing chipmunk manual bindings to fix GC issues
2012-11-30 16:08:19 -08:00
James Chen
94b1d39b2c
Using release version of spidermonkey for win32, otherwise jsbinding project can't be run on other machines.
2012-11-30 22:45:51 +08:00
CocosRobot
3533358049
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-30 22:20:22 +08:00
James Chen
07661a1e21
issue #1581 : Added jsb_set_reserved_slot and jsb_get_reserved_slot,
2012-11-30 22:00:30 +08:00
James Chen
15d02e4db8
Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
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Conflicts:
scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen
95875112fa
Merge branch 'iss1583-js-tests' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
2012-11-30 21:19:19 +08:00
James Chen
26790eb17a
issue #1583 : Added some Macros as follows:
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cc.MENU_STATE_WAITING = 0;
cc.MENU_STATE_TRACKING_TOUCH = 1;
cc.MENU_HANDLER_PRIORITY = -128;
cc.DEFAULT_PADDING = 5;
2012-11-30 21:15:54 +08:00
James Chen
0d93f2d651
issue #1583 : Bind cc.Menu.alignItemsInRows, cc.Menu.alignItemsInColums, cc.LayerMultiplex.create
2012-11-30 21:15:01 +08:00
James Chen
96e2707f39
issue #1583 : Added jsvals_variadic_to_ccarray function.
2012-11-30 21:12:14 +08:00