Commit Graph

10 Commits

Author SHA1 Message Date
Ce Zheng 4b3525f7a8 use STL emplace when possible (#16815)
* replaced some unordered_map::insert(std::make_pair(foo, bar)) with unordered_map::emplace(foo, bar)
* replaced some vector::push_back(std::make_pair(foo, bar)) with vector::emplace_back(foo, bar)

The old way will construct a std::pair first then call move constructor
when putting it into the container, while using emplace will construct
the pair in-place in the container. Also, the emplace way is shorter &
more concise.
2016-11-08 11:50:00 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
lite3 74d8bf6f27 fix 2014-09-02 10:51:17 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
lite3 2b6bdac05d Merge branch 'v3' into customguireader 2014-08-28 15:13:10 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
lite3 c136e8e079 fix indent 2014-08-21 02:15:27 +08:00
lite3 fa83d63c5d replace NULL to nullptr
fix compile error
2014-08-12 17:35:18 +08:00
lite3 8f59d8ac93 add GUIReader::registerTypeAndCallBack for std::function 2014-08-12 17:19:52 +08:00
andyque f0d38290a1 refactor ObjectFactor and move it to base 2014-06-04 14:56:34 +08:00