geron-cn
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cfc8da579f
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fix bug: crash when use bone after erase it form Vector. move the operation after erase, make sure bone ref* is not realeaed
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2015-08-03 16:47:54 +08:00 |
geron-cn
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0955b0f9de
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fix comment by pandamicro
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2015-07-30 19:28:00 +08:00 |
geron-cn
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fa5d70fc04
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add SkeletonNode Nest test case
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2015-07-28 23:49:25 +08:00 |
geron-cn
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d2de5b1c85
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add test case for bug: #13060 and #13005
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2015-07-28 19:18:58 +08:00 |
geron-cn
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0275e3b773
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fix set visible
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2015-07-28 17:25:40 +08:00 |
geron-cn
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c9991aea81
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fix bug: BoneNode 's debugdraw can not be controlled by ancestor's visible
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2015-07-28 16:31:06 +08:00 |
geron-cn
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4327e4a532
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remove include SkinNode.h in cpp
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2015-07-24 12:31:45 +08:00 |
geron-cn
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3341fa0f85
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fix the vars' initialize in construct func, and remove using namespace
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2015-07-24 10:28:10 +08:00 |
geron-cn
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1389fc3d31
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some doxygen comments and copyright
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2015-07-24 01:30:34 +08:00 |
geron-cn
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4d58aa2668
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remove setcontentsize in skeletonnode
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2015-07-23 17:41:37 +08:00 |
geron-cn
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7255b5308b
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config for mac
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2015-07-23 15:13:14 +08:00 |
geron-cn
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915cefa208
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bone node
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2015-07-23 11:51:49 +08:00 |