coulsonwang
67ae2e756e
fix ProgramState and Program performance ( #20189 )
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* fix ProgramState and Program performance
* fix review
* fix
* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang
327407d59b
fix full screen issue ( #20202 )
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need resize depth and stencil attachment texture as well.
2019-10-15 09:38:51 +08:00
coulsonwang
b553648a77
remove unused code ( #20195 )
2019-10-12 09:45:56 +08:00
coulsonwang
68aedd7ef0
revert error caused by fixC4244Warning ( #20190 )
2019-10-11 16:39:33 +08:00
coulsonwang
a91091e93a
fix triangle batch ( #20185 )
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* fix triangle batch
since it would be too expensive to check the uniforms, simplify enable batching for built-in program.
* enable user update the materialID
2019-10-10 09:41:39 +08:00
coulsonwang
c7020fbb5f
fix C4244 warning ( #20173 )
2019-10-09 17:50:32 +08:00
coulsonwang
49a3b5b228
fix auto test fails ( #20183 )
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needs an integer position
2019-10-08 15:06:47 +08:00
CocosRobot
4116371053
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20176 )
2019-09-26 17:35:39 +08:00
rh101
4ac3f94774
V4 RenderTexture PMA flag fix ( #20153 )
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* This is to ensure the RenderTexture internal texture2D PMA flag is set to the correct value.
[CCSprite.cpp] Blending mode needs to be set based on the PMA flag of the texture if using Sprite::initWithTexture().
* [CCSprite.cpp] Removed redundant code related to blending mode and opacityModifyRGB when creating a sprite with a texture.
2019-09-26 16:11:23 +08:00
coulsonwang
6de088ab98
fix C4244 warning ( #20162 )
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* fix C4244 warning
* fix warning C4244
* fix compile error
2019-09-25 14:32:26 +08:00
minggo
77a47957a7
set software mode will slow down performance ( #20155 )
2019-09-24 14:29:14 +08:00
coulsonwang
9ee9917047
fix Physics3DDebugDrawer ( #20160 )
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Since drawing type is ARRAY, should use instead.
2019-09-24 14:28:44 +08:00
coulsonwang
03a4ddf764
fix warning ( #20146 )
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* fix warning
fix warning
* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
minggo
b3dba7b93e
Merge pull request #20131 from Mee-gu/checkMemoryLeak
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fix memory leak on metal app
2019-09-20 14:37:02 +08:00
minggo
965ea379a7
Merge pull request #20139 from Mee-gu/fixWarning
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fix warning
2019-09-20 14:36:36 +08:00
coulsonwang
0dbe3419d2
fix warning
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fix warning
2019-09-20 11:20:07 +08:00
coulsonwang
fb39795d27
fix warning
2019-09-19 18:43:31 +08:00
coulsonwang
e9a33903f0
fix memory leak for metal app
2019-09-19 15:31:05 +08:00
coulsonwang
c17417f3cb
set the right position of uniform location
2019-09-17 17:15:16 +08:00
coulsonwang
dc910efee7
fix uniformLocation
2019-09-17 15:09:44 +08:00
minggo
f3b09563f8
Mac label v4 ( #20125 )
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* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
minggo
9df47ef6fd
use WKWebview instead ( #20103 )
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UIWebView is removed in iOS 13.
2019-09-06 09:57:38 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
coulsonwang
816289ccf5
fix clipping node issue ( #20100 )
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Children are not correctly clipped.
2019-09-05 09:17:43 +08:00
minggo
d1abfd8aa2
use AVPlayerController instead ( #20099 )
2019-09-04 20:45:51 +08:00
coulsonwang
5ab04a7001
set default color attachment format ( #20073 )
2019-09-04 10:07:31 +08:00
Arnold
55f6f6d6e7
[bugfix] Fileutils iOS isDirectory ( #20079 )
2019-09-04 10:03:38 +08:00
coulsonwang
4d04b64a3a
add specific define for metal ( #20084 )
2019-09-04 09:58:40 +08:00
coulsonwang
f97717265b
fix shader header defines ( #20077 )
2019-09-04 09:56:28 +08:00
coulsonwang
48e0d7d3a6
resize metal drawable ( #20074 )
2019-08-31 20:10:32 +08:00
coulsonwang
73ad115702
fix FastTMXLayer ( #20065 )
2019-08-29 22:30:03 +08:00
coulsonwang
66c4892b22
fix attribute location ( #20064 )
2019-08-29 18:15:03 +08:00
coulsonwang
de3f252794
generate project for cocos2d ( #20056 )
2019-08-26 10:01:50 +08:00
minggo
50df439e87
update changelog and version ( #20053 )
2019-08-21 10:45:45 +08:00
minggo
5e40f5e6a5
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
coulsonwang
1e8f6d24ac
fix render pipeline ( #20041 )
2019-08-19 10:12:00 +08:00
John
3c08471bab
don't convert const char* to char* ( #20039 )
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* C++ forbids conversion from const char* string to char*, so we change
function signature from char* to const char* in lua basic conversion
functions.
2019-08-16 15:29:49 +08:00
CocosRobot
a8d07022d6
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20036 )
2019-08-15 17:01:11 +08:00
coulsonwang
c4e6ede197
move VertexLayout to ProgramState ( #20029 )
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* move VertexLayout to ProgramState
* fix lua
2019-08-15 16:51:49 +08:00
minggo
8913c30fc0
fix compile warnings ( #20028 )
2019-08-13 18:19:32 +08:00
minggo
1444263612
remove app from recent apps when exit ( #19961 ) ( #20020 )
2019-08-13 17:31:29 +08:00
minggo
b606f2a79d
Fix divide by zero in ui::Slider ( #19957 ) ( #20019 )
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* Added RenderTexture::saveToFileAsNonPMA() to save images without PMA.
Set the PMA parameter to true when calling initWithRawData() inside RenderTexture::newImage(), since textures are PMA.
Renamed Image::premultipliedAlpha() to Image::premultiplyAlpha() to better reflect it's action, and made it public.
Added Image::reversePremultipliedAlpha() to allow the reversing of the PMA.
Updated CCImage-ios.mm to set the correct bitmapInfo for PMA and non-PMA images before saving a file.
Updated RenderTextureTest::RenderTextureSave() to cater for non-PMA file saving.
* [CCImage-ios.mm] Fixed indentation.
* [UISlider.cpp] Divide by 0 error if _maxPercent is equal to 0, which is an allowed value.
2019-08-13 17:29:31 +08:00
minggo
ba2f9ac165
sync #19996 and #19972 : refactor DrawNode ( #20021 )
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* sync #19996 and #19972 : refactor DrawNode
* fix compiling error
2019-08-13 17:28:53 +08:00
coulsonwang
935af58e1d
remove arrays of vertex layout ( #20023 )
2019-08-13 13:58:16 +08:00
coulsonwang
23732ab889
remove arrays of vertex buffer ( #20022 )
2019-08-13 09:46:20 +08:00
coulsonwang
3c693c7fd9
fix crash issue when egl context lost ( #20025 )
2019-08-13 09:45:39 +08:00
CocosRobot
28bc31aac6
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20014 )
2019-08-06 14:14:59 +08:00
coulsonwang
320b9b4e67
Feature/sprite optimized ( #19998 )
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Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
sgosztyla
0be2a1e80a
Fixing memory leak. ( #19993 )
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Library should be released after calling "newLibraryWithSource".
2019-07-30 15:51:38 +08:00
CocosRobot
b758f626eb
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #19991 )
2019-07-26 17:33:42 +08:00