James Chen
14a218c8cc
Merge pull request #922 from dumganhar/gles20
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fixed #1240 : Added static libraries of tiff for android.
2012-05-28 01:07:08 -07:00
James Chen
785c3c5d60
fixed 1240# : Added static libraries of tiff for android.
2012-05-28 16:05:52 +08:00
James Chen
6e59d5eab4
fixed #1264 : CCLabelTTF: wrong string alignment when using utf-8 encoded text.
2012-05-28 14:27:32 +08:00
James Chen
99dcb4de86
issue #1263 : Removed CCFileUtils::ccLoadFileIntoMemory in CCFileUtils.mm. Removed some comments.
2012-05-28 14:14:19 +08:00
James Chen
c902e884f4
fixed #1240 : Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage.
2012-05-25 16:52:47 +08:00
James Chen
6477a02022
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
James Chen
0b8a75e982
fixed #1240 : Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
2012-05-25 10:58:28 +08:00
Walzer
df98ed4792
Merge pull request #914 from walzer/gles20
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javascript binding!
2012-05-24 03:48:14 -07:00
Walzer
1e732930b7
fixed #1258 , testjs and spidermonkey-ios is merged. But only test_actions.js works.
2012-05-24 17:48:05 +08:00
minggo
c258e1e43a
fixed #1247 : add profile lib
2012-05-24 17:47:46 +08:00
James Chen
e5443d22c1
issue #1240 : Added libtiff for android.
2012-05-24 12:00:06 +08:00
James Chen
6a37158100
issue #1240 : Used TIFFClientOpen instead of TIFFOpen to decode memory data of tiff format.
2012-05-23 18:20:51 +08:00
James Chen
c2591f1e9e
issue #1240 : Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
2012-05-23 17:26:06 +08:00
James Chen
c7359ba1a0
fixed #1252 : Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device.
2012-05-23 11:57:43 +08:00
James Chen
f7ffdd757c
fixed #1244 : deleted unused method "release" of CCImage class.
2012-05-23 11:22:17 +08:00
James Chen
d998b54269
fixed #1224 : Memory leak in CCParticleSystem::initWithDictionary()
2012-05-23 11:18:04 +08:00
minggo
683c91bbfa
fixed #1236 : return empty string when parameter is null
2012-05-16 14:17:37 +08:00
minggo
1d18c6607a
fixed #1237 : correct line number output by CCAssert
2012-05-16 14:10:27 +08:00
minggo
ff6abd1d8c
fixed #1230 : fix a bug in calculating string width
2012-05-07 10:15:57 +08:00
Walzer
f70855e959
fixed #1229 , reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency.
2012-05-05 10:06:41 +08:00
minggo
27b5fb8074
merge commit of issue 1216
2012-05-03 16:30:13 +08:00
James Chen
7cdb11b668
fixed #1215 : fixed a bug in retina support for win32.
2012-05-03 15:05:19 +08:00
James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
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And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen
ca5ef69d50
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
2012-05-02 18:44:30 +08:00
minggo
4bcf67078d
fixed #1201 : add prebuilt libs
2012-05-02 18:37:37 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
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Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen
4580fffed7
issue #1204 : Updated CCApplication.mm and ios template.
2012-05-02 18:18:43 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
minggo
c048fe77c6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build
2012-05-02 14:41:49 +08:00
James Chen
db92c9c1dc
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat
2012-05-02 14:32:27 +08:00
minggo
741f219f16
issue 1201: remove module to prebuilt
2012-05-02 10:45:21 +08:00
minggo
57d6884757
rename modules to prebuilt
2012-05-02 10:44:40 +08:00
Walzer
2addd06f21
fixed #1203 , remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone.
2012-05-02 10:39:17 +08:00
James Chen
de35aaa101
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat
2012-05-02 09:49:12 +08:00
James Chen
c5f7f15090
issue #1194 : Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
2012-04-27 18:47:49 +08:00
minggo
a4e8c9ad17
fixed #931 : refactor CCImage and CCTexture2D
2012-04-27 18:37:11 +08:00
minggo
a1570e931f
issue #931:make convert to rgb565 and A8 correct
2012-04-27 15:53:29 +08:00
James Chen
2bffd3a565
issue #931 : dynamically allocate array(row_pointers) in CCImage::_initWithPngData.
2012-04-26 18:17:57 +08:00
minggo
602d34ec78
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-04-26 17:36:59 +08:00
minggo
7ecbd8ea6c
issue #931 : refactor CCImage and CCTexture2D
2012-04-26 17:36:32 +08:00
James Chen
f5ffe8249e
issue #1190 : Updated ios lua project.
2012-04-26 13:05:05 +08:00
James Chen
8d63e9f1bd
issue #1190 : Updated some files for android port.
2012-04-26 11:52:21 +08:00
James Chen
edfb8c1f9c
issue #1190 : used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg.
2012-04-26 11:39:49 +08:00
James Chen
96a177bd37
issue #1190 : updated some pkg files for lua binding.
2012-04-26 09:34:42 +08:00
James Chen
1d94ba05a0
fixed #1189 : updated linebreak and tab(4 space) for all source files.
2012-04-25 18:17:04 +08:00
James Chen
568bdce6c1
fixed #1188 : Removed some unused files.
2012-04-25 17:46:29 +08:00
James Chen
8e5668472f
issue #1188 : Updated project configuration for ios platform.
2012-04-25 17:33:28 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
James Chen
e8b826b7a6
fixed #1187 : spanish(Buen día) cannot be shown completely in CCLabelBMFont unicode test.
2012-04-25 10:55:59 +08:00
James Chen
062ae1756d
fixed #1177 : updated project configuration for android and ios platforms.
2012-04-24 17:35:36 +08:00
James Chen
f1c5cfef1e
fixed #1177 : Added CCApplicationProtocol.h.
2012-04-24 17:13:13 +08:00
James Chen
5e0682ed77
Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform
2012-04-23 15:41:01 +08:00
James Chen
af86a52f27
issue #1177:Updated some files for ios port.
2012-04-23 15:40:46 +08:00
James Chen
8fd3518160
issue #1177 : fixed a bug about retina in CCDirector.
2012-04-23 15:38:02 +08:00
James Chen
5b77e6e80e
Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform
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Conflicts:
cocos2dx/platform/CCEGLViewProtocol.cpp
cocos2dx/platform/CCEGLViewProtocol.h
2012-04-23 14:39:27 +08:00
James Chen
24515f009e
issue #1177 : Updated ios project configuration.
2012-04-23 14:35:41 +08:00
James Chen
521155e9e2
issue #1177 : Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
2012-04-23 14:30:38 +08:00
James Chen
0c6d21c0f9
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
2012-04-20 17:34:47 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
James Chen
d1d0fd619a
issue #1177 : Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration.
2012-04-20 15:23:00 +08:00
minggo
160c94dd46
fixed #1179 : popup message box when invoking CCAssert on Android
2012-04-20 15:12:20 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
James Chen
5b50baffd4
issue #1176 : Updated ios project.
2012-04-19 15:03:41 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
84ffaf130a
delete semicolon after NS_CC_BEGIN and NS_CC_END
2012-04-19 11:56:22 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
32b53623c7
Removed some unused folders regard to WOPHONE.
2012-04-19 10:52:53 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
77919439bc
fixed #1166 : Added CCArray::arrayWithContentOfFile function.
2012-04-16 15:41:01 +08:00
James Chen
9ace0d2fdc
Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios.
2012-04-16 10:57:37 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
James Chen
3c0653ffa7
fixed #1164 : 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
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2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
James Chen
137679d369
Fixed a bug in CCFileUtils::dictionaryWithContentOfFile.
2012-04-10 16:32:53 +08:00
James Chen
b4d74700e4
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
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Conflicts:
tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
minggo
86b13a64c4
CCFileUtils::fullPathFromRelativePath() works correct
2012-04-08 14:52:47 +08:00
minggo
9e62841adb
fixed #1089 : win32 support ipad, new ipad
2012-04-08 14:29:16 +08:00
minggo
29be687f0b
merge commit 0e8a8c04a21b7e96a7386237d0e4e4eef2269c89
2012-04-08 14:28:07 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
df58a09255
Update:
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1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen
c6457dfed8
issue #1056 : Updated ios project configuration.
2012-03-29 10:09:41 +08:00
James Chen
394bb24cf5
issue #1056 : Reverted opengles emulator version to 2.09, because there are some issues in v2.10.
2012-03-27 14:11:28 +08:00
James Chen
3475108953
issue #1056 : Updated Android.mk, fixed a bug in CCImage.h.
2012-03-27 13:48:14 +08:00
James Chen
cef41dfbc5
issue #1056 : Updated opengles2.0 emulator libraries to newest version 2.10@863987. Deleted some files of opengles1.1.
2012-03-27 13:42:35 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
James Chen
2e8bae8ebf
issue #1056 : Update Android.mk. Make tests project being compiled successfully.
2012-03-21 22:49:58 +08:00
James Chen
35d93328b9
issue #1056 : 1.Fixed a bug of double delete TouchDispatcher.
...
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
James Chen
321771a7ea
issue #1056 : Added gles2.0 support for ios platform.
2012-03-21 10:05:23 +08:00
minggo
382e4e7eb8
issue #1056 : modify code according new code after pull
2012-03-20 17:27:06 +08:00
minggo
7ccb38556e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
2012-03-20 16:10:53 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
James Chen
ae2b3307fa
Merge pull request #779 from dumganhar/iss1056_CCDict
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issue #1056 : Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
f67ac20639
Merge pull request #775 from dumganhar/gles20-dev
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issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 02:59:21 -07:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
86a1acc0d8
Merge pull request #774 from dumganhar/gles20-dev
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issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-15 22:45:20 -07:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
673a1ca238
Merge pull request #771 from dumganhar/gles20-dev
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issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 03:15:38 -07:00
James Chen
b8d760064d
issue #1056 : Add CCVertex.h CCVertex.cpp, implement CCMotionStreak.
2012-03-14 16:10:01 +08:00
James Chen
d0f93d38f4
Merge pull request #769 from dumganhar/gles20-dev
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issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 00:00:57 -07:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
Paolo Giangrandi
4f2f403827
Fixed a broken call to SetTouchInfo in CCEGLView_linux.cpp
2012-03-12 14:22:48 +01:00
Paolo Giangrandi
7820be7841
Fixed a typo: CCAplication_linux.{cpp,h} renamed in CCApplication_linux.{cpp,h}
2012-03-12 14:22:39 +01:00
James Chen
bd59979495
add gles2.0 libraries for win32.
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add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo
7fc0ffbf26
fixed #737 : remove view id
2012-03-12 11:00:12 +08:00
Wartortle
7321d33aaf
Added support files for Accelerometer Simulation for iPhone Simulator and
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Unimotion
Ref: http://code.google.com/p/accelerometer-simulator/wiki/Home
Ref: https://github.com/gmarik/unimotion
2012-03-08 11:23:47 +00:00
minggo
645d561276
fixed #737 : remove view id
2012-03-08 12:40:27 +08:00
minggo
a0f0971782
fixed #1017 : improve win32 timing accuracy
2012-03-06 14:12:57 +08:00
James Chen
74b4b14ee3
Merge pull request #730 from moadib/qnx_eventhandler
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Added CCEGLView::EventHandler class for qnx-platform
Added window group id for qnx-version of CCEGLView
2012-03-05 18:07:20 -08:00
James Chen
cb1f94df47
revert CCFileUtils::getFileData method.
2012-03-05 09:55:50 +08:00
James Chen
347a8294ac
fixed #1007 : Allocate one more byte of '\0' to terminate string in CCFileUtils::getFileData.
2012-03-03 12:24:02 +08:00
minggo
796ba89e9d
Merge pull request #742 from minggo/iss762_label_position
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compute correct text rect and display it on center
2012-03-01 22:24:04 -08:00
minggo
2360a9a04e
fixed #762 : let zfont display on center
2012-03-02 14:22:01 +08:00
minggo
5485eb19d9
fixed #762 : compute correct text rect and display it on center
2012-03-02 14:17:22 +08:00
minggo
79495fd743
Merge pull request #741 from minggo/master
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remove libiconv.a
2012-03-01 19:28:35 -08:00
minggo
c196f2dff2
issue #983 : remove libiconv.a
2012-03-02 11:25:35 +08:00
minggo
528a769cf6
fixed #762 : make label display on center on iOS
2012-03-02 11:15:44 +08:00
James Chen
dfd5adb3bd
fixed #994 : add support for bbndk2.0 on blackberry platform.
2012-03-01 16:52:17 +08:00
James Chen
05bf647ec3
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss984_bada_qnx_static_lib
2012-02-28 15:00:18 +08:00
James Chen
2bc48219f8
remove libjpeg, libpng, libz project, use them as sources in cocos2dx project.
2012-02-27 18:18:40 +08:00
moadib
de9f8dc441
Added window group id for qnx-version of CCEGLView
2012-02-24 08:40:35 +04:00
moadib
7fcdb3b114
Added CCEGLView::EventHandler class for qnx-platform
2012-02-22 12:27:13 +04:00
minggo
b0b6b85a79
fixed #946 : HD image for both retina and normal
2012-02-16 10:47:16 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
2ef7b5d413
refactor folders for qnx
2012-02-15 11:26:28 +08:00
James Chen
abbda72b2f
modify bada 2.0 project setting
2012-02-14 23:31:37 +08:00
James Chen
dac63dd2c2
rename include file name from uppercase to lowercase for linux platform
2012-02-14 22:41:33 +08:00
James Chen
3422696145
1.modify some project setting for bada
...
2.rename some files
2012-02-14 22:35:51 +08:00
minggo
5ce4968524
merge from cocos2d-x master
2012-02-10 10:46:58 +08:00
minggo
95906c34bf
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 16:14:54 +08:00
minggo
153d2b8192
issue #971 : build cocos2dx as static lib and remove some unneeded codes
2012-02-09 15:49:14 +08:00
minggo
29c18c67ca
Merge pull request #712 from minggo/ndk_module
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Use modules in the Android NDK build
2012-02-06 22:36:45 -08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
minggo
8770976884
Merge branch 'android_ndk_modules' of https://github.com/folecr/cocos2d-x into ndk_module
2012-02-07 10:48:07 +08:00
Wartortle
aa06de2fb3
Second half of commit for adding Accelerometer simulation to Win32.
2012-02-06 11:38:53 +00:00
Wartortle
ffc4457991
On Win32 platform, there's now support for simulating the Accelerometer
...
using the up/down/left/right/comma/period keys.
2012-02-06 11:29:28 +00:00
YuLei Liao
4fe0c10e10
merge upstream/master
2012-02-06 10:54:51 +08:00
moadib
f5b8aa79c5
Fixed "out of bound" error in CCFileUtils::getWriteablePath() for BlackBerry
2012-02-05 16:49:47 +04:00
folecr
cab83bb4a6
Fix header file location to match convention in include directives in the cocos source
2012-02-02 20:07:37 -08:00
YuLei Liao
47d88bfbba
* add macro defines for Lua engine
2012-02-02 10:37:21 +08:00
martinezgerman
c78bf39601
Member variable added to keep the current window active status
2012-01-31 22:55:44 -08:00
martinezgerman
acdd00f03b
Functionality to detect when the application goes to the background and return from it, notifying only ones per time to the application
2012-01-31 21:38:44 -08:00
martinezgerman
e8f9c5f675
merging the original update
2012-01-31 20:06:39 -08:00
martinezgerman
38cd599bdc
Functionality to detect when the application goes to the background and return from it
2012-01-31 00:25:09 -08:00
Dale Ducharme
32e4cc1af2
Updating the following:
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CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
folecr
b0b5790e06
Simplify inclusion of cocos2d in Android NDK projects: Cocos2DX is the only module that importing projects need to add. Requires Android NDK r7.
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* Uses NDK modules as the basis of the build system for Android NDK
* Add a cocos2dx module to generate a shared library named cocos2dx_shared. Library name is still libcocos2d.so
* The dependencies of this module are also Android NDK modules
* ... which are prebuilt static libraries from the png, jpeg and xml2 modules.
* Dependency library names set to libjpeg, libpng, etc. even though we are building variants with names like jpeg_shared.
2012-01-29 09:52:38 -08:00
folecr
e6fddbc047
Move libraries & include files for third party dependencies so that it is possible to create Android NDK Modules from prebuilt libs.
2012-01-29 09:33:17 -08:00