rh101
de182c8360
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
101eb89f4c
Revert to `long` for library usage
2021-09-02 16:20:16 +10:00
rh101
0b27d0980c
Add required include for uint32_t
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Fix code warning
2021-09-02 16:18:32 +10:00
rh101
737f0c39d7
Revert to usage of `long` type for external library methods that require it.
2021-09-02 16:08:57 +10:00
rh101
64695cfb48
Revert changes where `long` type is required.
2021-09-02 15:59:29 +10:00
rh101
aecfb8be47
FT_StreamRec expects specific method signature with `unsigned long`
2021-09-02 15:55:57 +10:00
rh101
4d1ff40736
Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
2021-09-02 15:39:28 +10:00
halx99
d197e8b245
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
a4ac70ee5f
Remove deprecated stubs
2021-09-02 11:16:36 +08:00
halx99
857243ac21
Make override function default parameter same with parent
2021-09-01 11:13:17 +08:00
halx99
9abe2c38cf
Revert unexpected layer changes
2021-09-01 11:11:32 +08:00
halx99
a2346d5e1f
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
b7f391cbff
HttpClient: clear channel ud when it been recycle
2021-08-31 15:53:46 +08:00
halx99
c354461982
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
cb81a61530
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
8e1d7bd85d
Reimplement LayerColor and LayerGradient for auto batch draw
2021-08-29 18:59:09 +08:00
halx99
89f0e21508
Revert last commit
2021-08-29 08:06:38 +08:00
halx99
f16748f735
Set Sprite rect properly when create with empty texture.
2021-08-28 22:11:25 +08:00
halx99
beb593a22a
Fix comment typo and do clang-format [skip ci]
2021-08-28 20:22:01 +08:00
halx99
56067f5acc
Fix crash problem when load a non-truetype .ttf file.
2021-08-28 18:24:17 +08:00
halx99
7dd7422abd
Macro compatible
2021-08-27 13:54:05 +08:00
halx99
bd436ae078
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
f9ac34c20f
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
d7e590b513
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
74a1ac7cfe
Delete unused sources
2021-08-25 16:14:15 +08:00
halx99
141c5991f1
Merge pull request #471 from rh101/dynamic-lib-fix
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Fix for dynamic library issue
2021-08-20 14:22:52 +08:00
rh101
219c253c84
Fix for dynamic library issue
2021-08-20 14:43:19 +10:00
halx99
ce5ecfcdbe
Update version id [skip ci]
2021-08-20 12:19:26 +08:00
rh101
0266d332e5
Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63.
2021-08-20 00:53:02 +10:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
b420a33b68
Revert check for reference count, since it was correct. [skip ci]
2021-08-17 18:49:14 +10:00
rh101
188345e42a
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
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[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
b3e045b387
Use integer identifier for sprite sheet format.
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Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
5199bb087a
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
4716456e33
Support custom texture atlas formats ( #284 )
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* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
halx99
39eb09daad
Fix xcode ci
2021-08-12 11:25:01 +08:00
halx99
5e88382a93
Fix #443
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a. HttpClient: improve request header processing
2021-08-05 14:56:40 +08:00
halx99
cfffd35aec
HttpClient: push front available channel to fix dns cache missing
2021-08-03 14:41:30 +08:00
halx99
71c17cfc9b
Add HttpClient::handleNetworkStatusChanged to clear DNS cache
2021-07-31 14:39:42 +08:00
halx99
e08c9b136a
Avoid crash when http cookie enabled on android
2021-07-23 16:09:13 +08:00
halx99
cc03fc970a
Code style
2021-07-21 21:06:55 +08:00
halx99
85a1954adc
Improve logic
2021-07-20 15:08:31 +08:00
halx99
ee3b08c182
Remove test code
2021-07-20 15:06:17 +08:00
halx99
8bb93fcaa0
Fix cookie match
2021-07-20 15:03:19 +08:00
halx99
e6c6c54044
Improve cookie file parse
2021-07-19 17:58:13 +08:00
halx99
8fdb279a28
Fix ci
2021-07-19 14:49:38 +08:00
halx99
04aa501cde
Improve code quality
2021-07-19 14:17:51 +08:00
halx99
fc768cbd3b
Improve code quality
2021-07-19 13:43:59 +08:00
halx99
e90c4cdc3d
Update HttpCookie.h
2021-07-19 12:40:22 +08:00
halx99
abd98f50aa
HttpClient cookie support
2021-07-19 12:26:25 +08:00
halx99
b167ffc311
Use lowercase as preferred to storage HttpResponse headers [skip ci]
2021-07-19 08:04:12 +08:00
halx99
648a5b5554
HttpClient: Improve url redirect process
2021-07-19 00:17:50 +08:00
halx99
617d2b97e0
Fix http response header processing
2021-07-18 23:20:22 +08:00
halx99
81f646783b
clang-format: Set PointerAlignment to Left
2021-07-17 23:36:13 +08:00
halx99
ad035e2729
Improve code quality
2021-07-17 23:32:31 +08:00
halx99
092b24e591
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
65148417b2
Fix ci
2021-07-15 23:31:49 +08:00
halx99
a3f8cf28ed
Improve code style
2021-07-15 23:10:36 +08:00
halx99
bc6ebd920a
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
2efeef0217
Update comment
2021-07-15 17:32:50 +08:00
halx99
ec9a50136f
Add new API Node::hitTest
2021-07-15 17:01:57 +08:00
halx99
6ca77bebb4
Use const ValueMap& for CCParticleSystem init functions
2021-07-15 12:23:50 +08:00
halx99
522de34990
Add defaultValue CCValue::asXXX for number types [skip ci]
2021-07-15 12:21:38 +08:00
halx99
c766cba275
Improve logic
2021-07-10 00:32:19 +08:00
halx99
f70ad053c0
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
2782d993c4
Restrict detect utf-8 support
2021-07-08 00:39:22 +08:00
halx99
360e8cee94
Fix member not initialized [skip ci]
2021-07-07 22:38:58 +08:00
halx99
fae361ba02
detectNonAsciiUTF8 Don't regard null character as ascii
2021-07-07 22:35:30 +08:00
halx99
1cf4e82b80
Add API detectNonAsciiUTF8 [skip ci]
...
This api will return true if any non-ascii utf-8 detected, and also return whether all chars is ascii.
2021-07-07 21:49:57 +08:00
halx99
6864ef23b5
Fix ci error
2021-07-07 14:09:11 +08:00
halx99
ffcd4770cb
Move GL macros to backend MacrosGL.h
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a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
2021-07-07 13:52:56 +08:00
halx99
54a97c5820
Delete unused comment
2021-07-07 04:08:07 +08:00
halx99
dca7f95163
Code style
2021-07-06 21:15:02 +08:00
halx99
cc85623d30
For doxgen happy
2021-07-06 15:22:07 +08:00
halx99
45ad0d86fe
Implement HttpClient::sendSync with std::promise
2021-07-06 11:39:53 +08:00
halx99
ca859645ef
HttpClient: Fix crash when process redirect
2021-07-06 02:44:57 +08:00
halx99
f2b4c3d647
Fix CCValue move assignment with std::string
2021-07-06 01:44:02 +08:00
halx99
04fc722d8d
HttpClient: refine User-Agent encoding
2021-07-05 20:42:22 +08:00
halx99
7405c5781b
HttpClient handle content type from custom headers
2021-07-05 14:24:04 +08:00
halx99
a3b5315a4a
Fix ci [ci build]
2021-07-04 21:59:31 +08:00
halx99
2181268139
Refine code [ci build]
2021-07-04 21:21:29 +08:00
halx99
b9e2a8b7e1
Fix #414
2021-07-04 21:18:14 +08:00
halx99
ec904ed2b2
Downloader background task [ci build]
2021-07-04 19:26:18 +08:00
halx99
79b13d2372
Fix #413
2021-07-04 16:40:34 +08:00
halx99
75e707c67a
Delete unused code
2021-07-02 15:17:13 +08:00
halx99
4c2ad68c58
ASTC decompress benchmark print
2021-07-02 15:11:01 +08:00
halx99
f4757ed450
Take care memory leak
2021-07-02 14:32:22 +08:00
halx99
eb11fd9a61
Always decompress astc parallel for sotware decoder [ci build]
...
a. Improve task life cycle management.
b. Fix ci
2021-07-02 14:20:54 +08:00
halx99
26c9365a04
Fix ci [ci build]
2021-07-02 13:25:00 +08:00
halx99
4a5b281506
Always decompress astc parallel for sotware decoder [ci build]
2021-07-02 13:00:04 +08:00
halx99
36870f7aaf
Update astc.cpp
2021-07-02 00:38:02 +08:00
halx99
26027020ba
Revert profile
2021-07-02 00:23:26 +08:00
halx99
628a9e7bb6
Add decompress astc parallel support [ci build]
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a. Define macro ASTC_ENABLE_PARALLEL_DECOMPRESS to enable.
2021-07-02 00:18:02 +08:00
halx99
bcbf8e0b30
Make astc decode profile same with render backend
2021-06-28 21:04:36 +08:00
halx99
de8334416d
Improve Sprite programState update logic
2021-06-27 21:43:21 +08:00
halx99
a84067eb74
Refactor dual sampler shader [ci build]
...
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
halx99
5f33ddeee6
Improve HttpResponse interanlCode set
2021-06-25 18:29:16 +08:00
halx99
c7dd59b2ad
Simplify code
2021-06-25 08:18:32 +08:00
halx99
01f3c57e15
Optimize CCValue [ci build]
2021-06-25 07:30:47 +08:00