Huabing.Xu
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5509bd48ef
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remove _grid
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2013-12-12 16:21:21 +08:00 |
minggo
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16efe94946
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fix compiling error after fixing conflicts
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2013-12-12 14:48:27 +08:00 |
James Chen
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cc567a3077
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issue #2790: Vector::remove —> Vector::erase.
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2013-12-11 18:08:06 +08:00 |
Ricardo Quesada
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23222923bf
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Migrated code to Matrix4
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2013-12-10 11:07:15 -08:00 |
youyou
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e17b9d839b
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1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
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2013-12-06 13:40:49 +08:00 |
James Chen
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499a0404d4
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issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector.
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2013-12-05 10:35:10 +08:00 |
James Chen
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9928e8bef1
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issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
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2013-12-04 16:01:55 +08:00 |
James Chen
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90062b656d
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issue #2790: Node::_children is Vector<Node*> now.
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2013-12-04 16:00:17 +08:00 |
2youyou2
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246b03d52d
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fixed alpha effect
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2013-12-02 13:32:31 +08:00 |
2youyou2
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12d6bc1722
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1. change CCARRAY_FOREACH to range-based loop
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2013-11-06 15:25:44 +08:00 |
2youyou2
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16c23d0ad3
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remove CC_PROPERTY and CC_SYNTHESIZE.
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2013-11-05 19:53:38 +08:00 |
2youyou2
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3eef64c3b8
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1. Change NULL to null
2. Remove CocoStudio/Armature files
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2013-11-05 15:32:13 +08:00 |
2youyou2
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a9054ba14a
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1.add method to set collider filter
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2013-11-01 14:36:44 +08:00 |
yinkaile
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8fa8b9f844
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update develop
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2013-10-30 09:41:40 +08:00 |
yinkaile
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2d3df69982
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fix add display
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2013-10-29 16:57:06 +08:00 |
James Chen
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1f3863e787
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Event Dispatcher refactor commit. TestCpp could run.
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2013-10-25 10:53:45 +08:00 |
minggo
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8f7a489a4d
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issue #2905:make cocostudio and gui flat
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2013-10-16 16:48:39 +08:00 |