Commit Graph

280 Commits

Author SHA1 Message Date
Rohan Kuruvilla 100a7a1883 Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla d1493a862f Updating template to support CCBuilderReader 2012-09-20 18:02:02 -07:00
Walzer d098c5900a Merge pull request #1333 from jzgenius/modify_template_by_viewController
[template] modify AppController, add viewController & window variant. al...
2012-09-17 19:36:18 -07:00
jzgenius 19b22be52e [template] modify AppController, add viewController & window variant. all Xcode template modified. 2012-09-18 09:55:28 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
Donald Alan Morrison 7c750dc9c5 Minor changes to comments. One integer literal changed to float literal. 2012-09-14 15:26:38 -07:00
Trent Millar a12054c00f Adding the VC++2012 template to install-templates-msvc.bat
Tested against VS2012 RTM.

Note, the .sln location is incorect on all the templates. It needs to
move up relative to the cocos2d-x  folder.
I can look at fixing this later but for now I guess it must have been
left to the user to manually move it.
2012-09-01 14:32:46 -06:00
James Chen 382b08a947 fixed #1455: Adding xcode template for cocos2dx-js. Thank rohankuruvilla . 2012-09-01 10:49:15 +08:00
Rohan Kuruvilla 374232ac88 Adding xcode template for cocos2dx-js 2012-08-31 12:07:58 -07:00
James Chen 9857337102 Updated android template.
In eclipse, please using import the created project.
2012-08-30 18:27:35 +08:00
James Chen 6a99431338 Updated hello.lua in Template folder. 2012-08-29 21:04:21 +08:00
James Chen 95419d2dea Updated templates for android,blackberry,win32 and ios.
LAYER_CREATE_FUNC ~> CREATE_FUNC
2012-08-29 21:03:47 +08:00
minggo c1d6edc7ad fix a bug in android template 2012-08-27 10:50:55 +08:00
James Chen 4eff148f96 Added blackberry template files. 2012-08-24 14:29:51 +08:00
minggo 3d3e5b3a93 fix some bug of xcode template & remove unneeded files 2012-08-23 18:36:08 +08:00
James Chen 3eecc283d0 Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer 2012-08-21 16:57:41 +08:00
minggo ba2049d086 iss1438_android_template 2012-08-21 16:45:23 +08:00
minggo 8c483613e7 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:41:00 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
James Chen fd1343b951 Updated win32 template and fix a bug in win32/CCEGLView.cpp. 2012-08-20 17:08:29 +08:00
minggo 40ee7496cd fixed #1433:remove fpsxxx.png in win32 template 2012-08-20 15:15:21 +08:00
folecr 868d768156 Cleaner template for build_native.sh
* used by projects generated with create-android-project.sh
2012-07-31 22:56:18 -07:00
Walzer ba224cc283 add CCTouch.cpp into proj.win32, android.mk, xcode4 template. 2012-07-31 23:32:19 +08:00
minggo 851241d3c3 Merge pull request #1116 from minggo/iss1399_adjust_structure
Iss1399 adjust structure
2012-07-23 02:19:30 -07:00
minggo 4eb59cd3d0 issue #1399:xcode template works ok after adjusting directory structure 2012-07-23 17:10:56 +08:00
James Chen 722084bbaa issue #1399: Updated android template. Added cocos_extension_static dependence for created project by default. 2012-07-23 16:42:07 +08:00
James Chen d5f783b681 issue #1399: Updated android template. 2012-07-23 14:56:40 +08:00
James Chen 8291b7aef6 Reverted 'cocosdenshion' to 'CocosDenshion'. 2012-07-23 11:07:31 +08:00
James Chen c171f24d8e issue #1399: Updated win32 template. 2012-07-23 10:31:26 +08:00
James Chen aba33b5bda Reverted build_native.sh. 2012-06-28 16:58:32 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
James Chen 95a2696b6b fixed #1365: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin. 2012-06-26 12:09:23 +08:00
James Chen 04a155fd9c Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-25 11:55:52 +08:00
James Chen 28ba42db87 fixed #1344: win32 template cannot work after synchronizing to rc2 2012-06-25 11:55:12 +08:00
minggo 55eca9f516 fixed #1343: make xcode template work ok 2012-06-22 12:00:27 +08:00
James Chen 1d0b7c40e4 Removed virtual attribute for callback functions in HelloWorldScene.h.
Updated templates.
2012-06-21 13:56:56 +08:00
folecr 06f941b8c0 Script uses updated directory name when copying files 2012-06-15 09:17:42 -07:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
James Chen 1d0fa4a9aa fixed #1292: Updated lua bindings. 2012-06-15 17:26:11 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr 172b90cbfe Android project generation script copies library sources
* mkdir parent folder with project name
 * create android project in proj.android subfolder
 * copy library sources to generated project
 * remove unnecessary function that moves files from top directory to proj.android
2012-06-14 19:52:40 -07:00
James Chen 4c1ca36aa8 fixed #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2. 2012-06-15 10:51:53 +08:00
James Chen 37aa196c73 Removed some unused codes. 2012-06-06 14:31:49 +08:00
minggo 414be07f59 Merge pull request #962 from NatWeiss/8b6026f932ef6d0f284b8d73ac5657b79eec10ea
fixed #1287:Android template's build_native.sh automatically copies new icons
2012-06-02 18:45:05 -07:00
Nat Weiss 8b6026f932 Android template's build_native.sh automatically copies new icons from your assets directory. 2012-06-01 00:36:16 -07:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo a283bfed4f fixed #1191: update xcode template 2012-05-31 09:52:39 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen a7ca2cb3a0 fixed #1246: Updated win32 templates. Copying fps_images.fnt and fps_images.png files. 2012-05-28 16:25:32 +08:00