Ricardo Quesada
609801e900
compiles on linux and other machines without C99 support
2013-06-05 09:29:27 +08:00
Ricardo Quesada
9b305a60d1
cc_timeval works on 64bit machines, like OS X
2013-06-05 09:29:12 +08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
Walzer
9eab0c19f8
add groups to all classes for doxygen
2012-06-20 18:09:11 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
minggo
9695b6df86
fixed #745 : export CCTime to dll
2011-10-09 10:19:12 +08:00
minggo
75e2ecc16d
issue #387 : move platform_support into cocos2dx/platform
2011-03-09 14:40:05 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
minggo
0453eb0266
[android] issue #338:refactor platform_support
2011-02-24 19:42:45 +08:00
yangws
63cedd1317
Merge code of Platform_support for IOS.
2011-02-23 18:22:05 +08:00
natural-law
e4063fd190
[uphone]issue #340.Refactor platform_support on uphone,and run HelloWorld successful on both simulator and device.
2011-02-17 14:31:52 +08:00
yangws
76ea63da7f
Change prefix CCX to ccx.
2011-01-27 17:07:36 +08:00
yangws
79b711a758
move CCXBitmapDC from cocos2d/platform to platform_support.
2011-01-19 14:23:26 +08:00
yangws
67c0ad6332
add platform support project on win32.
...
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
minggo
b2b8591b26
fixed #279
2010-12-28 10:23:14 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Ming
026713cf76
issue #202
2010-11-12 09:18:54 +00:00
Ming
6853385c8d
resolve compile error for android
2010-11-03 02:59:07 +00:00
yangws
cf0a2c5665
add cocos2dx-win32 framework, can't work yet.
2010-10-08 09:53:04 +00:00
Walzer
3d91d1e58d
update to uphone-sdk-2010.08.26, which adds opengl headers
2010-08-31 08:53:25 +00:00
Ming
7291056154
fixed #86
2010-08-25 09:21:38 +00:00
Ming
0c98caf83f
fixed #75 : include uphone/ZipUtil.h
2010-08-23 06:09:10 +00:00
Walzer
bb04891ccb
issue $48, implement CCXBitmapDC
2010-08-16 07:02:17 +00:00
Walzer
3fa4d2dcc4
issue $48, implement CCXBitmapDC and implement CCTexture2D.cpp
2010-08-16 03:59:53 +00:00
Ming
2c5cbd7e1a
fixed #46 : implement CCGrabber
2010-08-16 03:26:41 +00:00
yangws
fc139bf12a
issue #14 change CCXApplication to CCXEGLView, CCDirector compile ok.
2010-07-28 02:15:02 +00:00
Ming
5eede62659
fixed #16 : fixed compile errors
2010-07-27 05:47:29 +00:00
Walzer
5a119a03ee
issue #7 , add include "UIImage.h" to platform.h
2010-07-26 10:28:46 +00:00
yangws
245a8de096
issue #14 add CCApplication.h
2010-07-26 10:17:07 +00:00
Ming
233b19a717
issue #6 : delete platform.h and platform_uphone.h
2010-07-26 01:58:09 +00:00
Ming
e8be24e1bd
issue #2 : add needed header file to platform.h
2010-07-08 03:56:17 +00:00
Ming
e68143c71f
issue #8 : add platform.h and platform_uphone.h
2010-07-07 08:55:12 +00:00