aismann
4ae3792164
DrawNode V2 ( #2124 )
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* DrawNodeV2 ready4merge
* Update README.md
* Lua stuff
* Update DrawNode.h
* Update DrawNode.cpp
* Update DrawNode.cpp
* Update DrawNode.cpp
* Add the cocos2dx test again, add some improvements
* Some improvements
* Remove CandyMix from Android devices
* Update DrawNodeTest.cpp
* Clean tester code
2024-09-06 21:31:18 +08:00
smilediver
e6174ff62f
Node: fix `setPosition()` and `setPositionNormalized()` not switching modes if positions match ( #2102 )
2024-08-27 20:24:28 +08:00
halx99
b25b702d97
Release 2.1.5 ( #2076 )
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* Fix unexpected libpng used
* Fix string format incorrect for tests
* Fix #1751 , use coroutine control AutoTest flow
* Update CHANGELOG.md
* Added OpenType font (.otf) to the noCompress list. (#2077 )
* Update 1k & copyright notice in some sources
* Move doctest to axmol 3rdparty
* Fix ci
* Update 1kdist to v90
* Update 1kiss.ps1
* DrawNodeV2 0.95.1 (#2079 )
* Rename remaining legacy engine related spells and improve code style
* Update 3rdparty README.md
* Fix checkReallySupportsASTC does not work on ios device
reported by @BIGCATDOG in https://github.com/axmolengine/axmol/issues/2078
* Fix ci
* FastRNG: add missing include for AXASSERT (#2081 )
* Delete unused files
* Improve FileUtils
- Rename FileUtils::createDirectory to FileUtils::createDirectories
- Use splitpath_cb to optimize FileUtils::createDirectories
- Rename FileUtils::getFileShortName to FileUtils::getPathBaseName
- Rename FileUtils::getFileExtension to FileUtils::getPathExtension
- Add FileUtils::getPathDirName
- Add FileUtils::getPathBaseNameNoExtension
- Mark all renamed FileUtils stubs old name deprecated
- Mark all FileUtils offthread APIs deprecated
* Update box2d to v2.4.2
* Disable /sdl checks explicitly for winuwp
For axmol deprecated policy, we need disable /sdl checks explicitly to avoid compiler traits invoking deprecated functions as error
* Update cppwinrt to 2.0.240405.15
* Update simdjson to 3.10.0
* Fix box2d testbed compile error
* Improve file path to url
* Fix FileUtils::createDirectories unix logic
* axmol-cmdline: remove arch suffix for host build output directory
* Update CHANGELOG.md
* Update lua bindings
---------
Co-authored-by: Dani Alias <danielgutierrezalias@gmail.com>
Co-authored-by: aismann <icesoft@freenet.de>
Co-authored-by: smilediver <smilediver@outlook.com>
2024-08-11 23:51:35 +08:00
smilediver
807a91b49b
Optimize `Renderer::fillVerticesAndIndices()` ( #2065 )
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* Optimize `Renderer::fillVerticesAndIndices()`
* Fix clobbered registers not being marked in inline assembly
2024-08-02 08:26:58 +08:00
smilediver
1c33176dd8
Some warning and other minor fixes ( #2038 )
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* FastRNG: fix warnings, optimize bool01()
* UTF8: limit warnings on Android due to jni.hpp include
* Remove unused includes
* UTF8: add missing fmt/format.h include
* Tests: remove invalid test
2024-07-19 07:59:04 +08:00
smilediver
ddeb14c160
Fix shaders not copying to final build on macOS for non Xcode builds (2) ( #1908 )
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* Fix shaders not copying to final build on macOS for non Xcode builds
* Fix macOS build after adding minimum CMake 3.20 requirement
* Refactor "Fix macOS build after adding minimum CMake 3.20 requirement"
2024-05-22 01:51:09 +08:00
halx99
d69fdfd038
Fix unit-tests working directory on vs debugger
2024-05-01 02:16:53 +08:00
smilediver
9ac6db4384
Add unit tests ( #1862 )
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* Add unit-tests app for running automatic unit tests
* Move unit tests from cpp-tests to unit-tests
* TEMP
* Add FileUtils::fullPathForDirectory() tests
* Use test assets from `axmol-sample-assets` repo
* Add more FileUtils::isFileExist(), FileUtils::isDirectoryExist() tests
* Add `unit-tests` builds to GitHub's workflows
* Fix `.github/worflows/build.yml`
2024-04-30 20:52:28 +08:00