Commit Graph

96 Commits

Author SHA1 Message Date
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Walzer ab7db20809 Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform 2011-11-26 17:20:12 +08:00
minggo 5273819e83 offer a thread safe function to read contents of xml file, and the engine use it internal 2011-11-15 10:41:18 +08:00
minggo 2c14402107 fixed #776: merge pull request and remove unneeded codes 2011-10-28 09:46:19 +08:00
laschweinski 04633242ba fix a bug in audio player 2011-10-22 19:10:50 +08:00
minggo a411f4877c fixed #698:Not invoke init() in the construction of CCSprite 2011-08-29 11:00:31 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
natural-law d6221cfa36 Use the setter to set the value of m_tAnchorPoint. 2011-08-02 11:02:02 +08:00
natural-law bf44d13bc9 fixed #644, m_bUseBatchNode of all sprite drawn by CCSpriteBatchNode should be false after CCSpriteBatchNode::removeAllChildrenWithCleanup() invoked. 2011-08-01 10:44:18 +08:00
Walzer 45e8915963 fixed #628, CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain) 2011-07-24 08:30:49 +08:00
minggo d48c3fdfb1 upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
natural-law 810cf3f8c3 fixed #591 2011-07-08 15:02:46 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
natural-law b684cbdc6c fixed #522, CCSpriteFrameCache::addSpriteFramesWithFile(const char *pszPlist) will not crash any more if the parameter don't have '/'. 2011-06-30 17:50:28 +08:00
Marat Yakupov 14c43f4246 changed postfix increment of iterators to prefix increment 2011-06-21 09:30:03 +04:00
liswei 91326028ec fixed #516 Undefined Behaviour in ccCArray.h (signed / unsigned conversion) 2011-06-13 16:58:55 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
natural-law 15ef0b9105 issue #428, fix the bug created by issue 428. Have some loop in wrong arrays. 2011-04-28 10:16:58 +08:00
natural-law 5d2ac1fc0c fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren. 2011-04-21 14:46:15 +08:00
minggo 7d52161804 fixed #441: Initialize pointer in contruction & detect pointer value in destruction 2011-04-01 16:06:53 +08:00
yangws 0efeaa6696 fixed #420 deal with ccsprite init failed case in CCSprite.cpp. 2011-03-31 14:56:49 +08:00
natural-law 87ea85a986 fixed #411,support .plist format generated by zwoptex in the last version. 2011-03-29 16:59:50 +08:00
natural-law 5f7357bf09 fixed #391,CCSpriteFrameCache support *.plist files with format value is not 0. 2011-03-29 11:56:14 +08:00
natural-law 55143e3b9e issue #391,implement functions:CCRectFromString, CCPointFromString and CCSizeFromString. 2011-03-24 10:38:08 +08:00
walzer 2b7a324c47 fix compilation error when COCOS2D_DEBUG = 2 2011-03-21 10:50:24 +08:00
walzer 81fa070125 fixed #418, add copyright of original authors, merge Bin's commit 2011-03-19 14:45:51 +08:00
minggo 47173778cc fixed #409: rename NSArray UIAlignment 2011-03-18 14:31:29 +08:00
minggo 89db0334a3 revert the modification of CCNode_mobile.cpp and CCSprite.cpp 2011-03-15 10:27:16 +08:00
minggo 4b61e713e5 Merge branch 'dev' of https://github.com/yangws/cocos2d-x into yangws-dev 2011-03-15 10:20:56 +08:00
yangws 1e67709e34 fixed #392 CC_SPRITE_DEBUG_DRAW OK. 2011-03-12 15:20:26 +08:00
natural-law dd675f8cf1 [wophone]Resolve the memory leak of CCAccelerometer. 2011-03-11 17:41:19 +08:00
natural-law 6d028007c2 Fix the bug of CCAnimationCache and CCSpriteFrame.Run SpriteTest successful. 2011-03-11 17:00:10 +08:00
minggo 7a331e1e14 issue #375: wophone compiled ok 2011-03-07 18:20:48 +08:00
minggo b5a99f90df issue #375: rename file names and object names 2011-03-07 17:11:57 +08:00
yangws 67c0ad6332 add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
natural-law 0d2d746aec Fix bugs.Run tests in cocos2d-uphone successful. 2011-01-05 17:01:08 +08:00
natural-law 711f3a2906 modify YES to true,and No to false. 2010-12-31 17:56:46 +08:00
minggo d0a16a246e fixed comipling error and link error of upto-0.99.5 2010-12-31 14:56:24 +08:00
natural-law 35d611155b add functions:
void CCSpriteBatchNode::addQuadFromSprite(CCSprite *sprite, unsigned int index);
CCSpriteBatchNode * CCSpriteBatchNode::addSpriteWithoutQuad(CCSprite*child, unsigned int z, int aTag);
2010-12-28 17:42:23 +08:00
minggo 4cd3e59e2b fixed #278 2010-12-27 10:26:56 +08:00
Walzer 641bea0abc fixed #265 compile error when enable CC_XXX_DEBUG_DRAW switchs in ccConfig.h 2010-12-17 23:18:03 +08:00
Walzer 0b8d5c96f7 fixed #263, compilation error while enableing CC_SPRITE_DEBUG_DRAW 2010-12-16 22:37:15 +08:00
Walzer 5babcbca6b fixed #248, crashed in CCSprite::setDisplayFrame 2010-12-10 10:31:14 +08:00
Walzer 820c2f0714 issue #211 cocos2d-x back to cocos2dx 2010-11-18 15:01:42 +00:00
Walzer b4328354af issue #211 cocos2dx -> cocos2d-x 2010-11-18 14:07:17 +00:00
Walzer 916b620259 fixed #201 when load image fails, it will jump a MessageBox now, and return a transparent sprite 2010-11-12 07:55:28 +00:00
yangws cf0a2c5665 add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
Ming 19b6f1a235 2010-10-08 01:57:07 +00:00