James Chen
907b6fda75
Uses NDK r16 to generate js/lua binding code ( #18536 )
2017-12-07 13:34:12 +08:00
xbpiao
4e92bcad19
[tolua]Lua bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e (win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b) ( #17820 )
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* [tolua]Lua bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e
(win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b)
* [tojs]Javascript bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e (win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b)
2017-05-17 17:10:27 +08:00
Paul Gardiner
68ec773f39
lua: generate bindings for Sprite3DMaterial ( #16609 )
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Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.
Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
yangxiao
01e0803587
not export Sprite3DMaterial::setTexture
2015-12-01 20:27:31 +08:00
yangxiao
84068c5189
not export Mesh::getTexture and Mesh::setTexture
2015-12-01 18:05:03 +08:00
yangxiao
f298e49bf3
not export lua Mesh::getTexture and Mesh::setTexture
2015-12-01 17:39:00 +08:00
WenhaiLin
a3f363735e
Refine lua/js binding tool
2015-09-19 00:08:15 +08:00
yangxiao
583d82c1e8
ignore Animate getKeyFrameUserInfo
2015-07-20 11:49:30 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
andyque
bedd62296f
fix binding generator
2015-05-07 07:05:23 +08:00
samuele3hu
f4b57511b0
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-04-30 17:18:12 +08:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
minggo
d437ce3e59
Merge pull request #11208 from samuele3hu/v3_5_comment
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Update Sprite3DCubeMap lua test case and the related bindings-generator submodule
2015-03-30 10:48:36 +08:00
samuele3hu
921981833e
Update Sprite3DCubeMap test case
2015-03-28 14:59:47 +08:00
yangxiao
1d08c514ee
do not export getBoneCurves
2015-03-27 09:15:45 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
yangxiao
4d74e7f19f
skip getMeshArrayByName
2014-10-29 10:38:13 +08:00
samuele3hu
115d81574c
Add CameraTest、OBBTest and related lua bindings
2014-10-10 09:49:25 +08:00
samuele3hu
99e1c6640e
Add BillBoardTest and update related bindings files
2014-09-29 09:43:22 +08:00
samuele3hu
691074eb7c
Add Camra3DTest and update sprite3DTest
2014-09-26 16:00:57 +08:00
samuele3hu
f0608a6d70
Update lua bindings for Mesh and add a Sprite3DHitTest
2014-09-22 15:29:38 +08:00
samuele3hu
225c3db005
Update cocos2dx_3d.ini
2014-09-15 17:59:57 +08:00
yangxiao
5274b4f958
merge cocos resolve conflict
2014-09-11 16:02:07 +08:00
samuele3hu
51879a7e39
Update lua bindings ini config files
2014-09-10 14:18:21 +08:00
yangxiao
d114e11a0b
android, linux and lua
2014-09-04 16:45:42 +08:00
yangxiao
70661b0ff4
lua bind
2014-08-22 14:25:00 +08:00
samuele3hu
e3149ce41a
Split lua bindings for 3D from cocos2d
2014-08-18 15:00:40 +08:00