James Chen
c6b2b86fe5
closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
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Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
James Chen
b06a98b8ee
Compilation error fix after merging https://github.com/cocos2d/cocos2d-x/pull/5058
2014-02-20 21:01:52 +08:00
James Chen
e59a14f205
Merge pull request #5058 from zhiqiangxu/develop
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ScrollView should implement ActionTweenDelegate
2014-02-20 20:33:04 +08:00
James Chen
be507f6fda
Merge pull request #5059 from zhiqiangxu/useless_code_in_scrollview
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delete useless code in deaccelerateScrolling
2014-02-20 20:20:28 +08:00
James Chen
a079c9759a
issue #4097 : Deletes CCEditBoxImplTizen.h/.cpp.
2014-02-20 16:42:28 +08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
472c630277
issue #4097 : Deletes CCEditBoxImplTizen.h/.cpp.
2014-02-20 16:40:12 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Denis
3595a4f31b
-fixed memleak
2014-02-12 16:48:18 +03:00
Ricardo Quesada
7da8c84a75
Renames EGLView -> GLView
2014-01-30 16:51:43 -08:00
Ricardo Quesada
862500f99a
Renames EGLView -> GLView
2014-01-30 15:40:56 -08:00
Ricardo Quesada
4cbbd8a9f5
EGLView is not longer a singleton
2014-01-30 15:11:54 -08:00
Ricardo Quesada
efaec7b7ec
Merge branch 'develop' into glview_improvements
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Conflicts:
samples/Lua/HelloLua/Classes/AppDelegate.cpp
template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen
1c20df5ca9
Makes an assert if CC_ENABLE_CHIPMUNK_INTEGRATION was not enabled in PhysicsDebugNode::create.
2014-01-26 20:05:51 +08:00
James Chen
13cbaf4968
Updates CCPhysicsDebugNode.h/.cpp, don’t define CC_ENABLE_CHIPMUNK_INTEGRATION in header file.
2014-01-26 19:35:21 +08:00
James Chen
8902359db0
Compilation fix when CC_ENABLE_BOX2D_INTEGRATION is enabled.
2014-01-26 18:32:50 +08:00
James Chen
e8229ad4e3
Don’t define CC_ENABLE_CHIPMUNK_INTEGRATION or CC_ENABLE_BOX2D_INTEGRATION in CCPhysicsSprite.h.
2014-01-26 17:56:14 +08:00
James Chen
25b15d94d4
[Android] Don’t define CC_ENABLE_CHIPMUNK_INTEGRATION in extension project. Define it in `Application.mk` instead.
2014-01-26 17:55:38 +08:00
Ricardo Quesada
8ecaf49f93
GLView improvements
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it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen
a63f092d94
closed #3808 : EditBox on Mac works again.
2014-01-22 10:53:43 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada
1b5b9da102
compiles on Android
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compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
xuzhiqiang
6dc6101357
more useless code
2014-01-14 22:40:02 +08:00
xuzhiqiang
8f76080b15
more useless code
2014-01-14 22:30:38 +08:00
James Chen
b9dfad3df3
Merge pull request #5039 from martell/win64
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closed #3700 : Added x64 support for Windows - CCExtensions
2014-01-14 05:49:42 -08:00
xuzhiqiang
f59c969216
delete useless code in deaccelerateScrolling
2014-01-14 21:22:55 +08:00
xuzhiqiang
3a86ec1ead
fix compile
2014-01-14 20:36:37 +08:00
xuzhiqiang
a2afff85a8
fix compile
2014-01-14 20:33:02 +08:00
xuzhiqiang
1d30bd0d80
fix compile
2014-01-14 20:27:14 +08:00
xuzhiqiang
4eafd7b4c5
CCActionTweenDelegate => ActionTweenDelegate
2014-01-14 20:19:57 +08:00
xuzhiqiang
562fdcf98b
CCScrollView should inherit CCActionTweenDelegate
2014-01-14 20:03:12 +08:00
Dhilan007
d7593fd0f0
fix wrong judgments of conditional compilation.
2014-01-13 11:24:49 +08:00
Dhilan007
fd11791389
add a blank line at the file end.
2014-01-13 10:37:31 +08:00
Dhilan007
34a79a02e7
fix compiling error when CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION are zero.
2014-01-13 10:32:34 +08:00
martell
23cf748534
Added x64 support for Windows - CCExtensions
2014-01-11 12:31:04 +00:00
WuHuan
16367b7594
solve conflicted with math.h isnan
2014-01-10 14:20:00 +08:00
WuHuan
2f4b094598
Merge pull request #4 from cocos2d/develop
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update
2014-01-09 02:56:21 -08:00
Dhilan007
ccda90cab5
fix compiling error in CCControlSlider.cpp on vs.
2014-01-09 15:52:04 +08:00
James Chen
46009e5daf
Merge commit 'refs/pull/4085/head' of git://github.com/cocos2d/cocos2d-x into iss3619
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Conflicts:
extensions/GUI/CCControlExtension/CCControlButton.cpp
2014-01-09 11:16:44 +08:00
James Chen
d4ff0ff7b8
Merge pull request #4075 from v1ctor/fix-extensions-slider
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closed #3615 : ControlSlider doesn't support setting selected thumb sprite
2014-01-08 18:50:34 -08:00
WuHuan
1cd68accc1
Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
2014-01-08 17:03:44 +08:00
WuHuan
954ee61022
testcpp mingw
2014-01-08 16:58:36 +08:00
James Chen
e93b567000
ScrollView::intWithView supports be invoked several times.
2014-01-07 22:16:24 +08:00
James Chen
4bb091067f
Adds empty constructor for TableView and TableViewCell.
2014-01-07 22:15:20 +08:00
James Chen
26efb4bf5c
long —> ssize_t for some classes.
2014-01-07 18:26:31 +08:00
James Chen
5c217f70d1
ScrollView uses new renderer now.
2014-01-07 17:46:24 +08:00