James Chen
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9bd3014137
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Fixed CocosBuilderTest/AnimationTest crash, fixed some memory leaks in CCBReader.cpp.
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2012-11-27 10:26:40 +08:00 |
James Chen
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e0948a4817
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fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes.
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2012-11-26 21:51:05 +08:00 |
James Chen
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7c1e860d78
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issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32.
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2012-11-23 15:09:03 +08:00 |
Rohan Kuruvilla
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36bbd80b68
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Adding changes to CCBreader
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2012-11-23 15:08:55 +08:00 |
James Chen
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ebd522e3fa
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issue #1564: Return a new object instead of 'const reference' for some get methods.
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2012-11-20 16:34:55 +08:00 |
Rohan Kuruvilla
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09248f3667
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Updating CCBReader to latest version from cocos2d-iphone. Includes support for script callbacks
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2012-11-01 17:52:07 -07:00 |
Rohan Kuruvilla
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89e40a2c98
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Adding support for animationCompletedJSCallback in CCBReader
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2012-11-01 00:08:00 -07:00 |
Rohan Kuruvilla
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a9473f1e8a
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Changing mAnimationManagers and bringing CCBReader implementation closer to cocos2d-iphone CCBReader
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2012-11-01 00:07:34 -07:00 |
Rohan Kuruvilla
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dc51a78981
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Updating bindings for CCBReader. It is now very similar to cocos2d-iphone CCBReader bindings
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2012-11-01 00:06:24 -07:00 |
minggo
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f17545a1ae
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fix a compile error
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2012-09-24 15:26:18 +08:00 |
minggo
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88952396e4
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Merge branch 'ptr_int_casting_issue' of https://github.com/ByungChoi/cocos2d-x into ptr_int
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2012-09-24 15:16:30 +08:00 |
James Chen
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e4cee68688
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Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
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2012-09-24 11:47:33 +08:00 |
James Chen
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a413496a1a
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Delete 'cocos2d::' since extension is the sub-namespace of cocos2d.
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2012-09-24 11:08:10 +08:00 |
James Chen
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426915dd4a
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fixed some compilation error for win32 platform.
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2012-09-24 11:05:15 +08:00 |
Byung Choi
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2ed9119d4f
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fixed pointer to int casting warnings and errors, based on stdint
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2012-09-22 03:02:29 +09:00 |
minggo
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0a1f0369e6
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fixed #1481: merge Nicolas's pull request and do some bug fixes
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2012-09-21 17:01:19 +08:00 |
Rohan Kuruvilla
|
100a7a1883
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Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader
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2012-09-20 18:02:17 -07:00 |
Rohan Kuruvilla
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0fc7feb3f0
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Updating CCBReader to support Scripting Owners
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2012-09-20 14:45:34 -07:00 |
M.W. Park
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d042e8557d
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fixed CCSpriteLoader's flipX bug.
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2012-09-20 12:47:45 +09:00 |
M.W. Park
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b4b9a1be2b
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fixed log output.
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2012-09-20 12:32:37 +09:00 |
James Chen
|
9fabf3a45b
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fixed #1470: Made CCBReader support cocosbuilder v2.1-beta0.
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2012-09-19 18:41:50 +08:00 |
minggo
|
4bc5e9e415
|
issue #1470:fix more logical errors
|
2012-09-18 17:55:03 +08:00 |
minggo
|
a0feb5f289
|
issue #1470:fix some logical errors
|
2012-09-18 17:04:10 +08:00 |
minggo
|
4b969e35c8
|
issue #1470:implement animation
|
2012-09-17 18:49:05 +08:00 |
minggo
|
0845e08fd3
|
issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0
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2012-09-17 14:27:17 +08:00 |
James Chen
|
554b1709c3
|
issue #1458: Adding CCScrollView::updateInset.
|
2012-09-09 22:46:31 +08:00 |
James Chen
|
bf45edeed5
|
Reverted one line code.
|
2012-09-09 22:37:32 +08:00 |
James Chen
|
d9cc8fa346
|
issue #1458: Adding CCTableView support. Updated win32 project configuration.
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2012-09-09 22:34:32 +08:00 |
Donald Alan Morrison
|
5075a83271
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
cocos2dx/kazmath/src/ray2.c
|
2012-08-25 00:00:27 -07:00 |
Donald Alan Morrison
|
ee9f3d09a8
|
Fixed VS2010 Warning C4334: '<<' : result of 32-bit shift implicitly
converted to 64 bits.
|
2012-08-24 09:22:02 -07:00 |
minggo
|
0231f65716
|
Merge pull request #1208 from minggo/iss1382_ccb_reader
fixed #1382:safe retain mOwner to avoid crash caused by null pointer
|
2012-08-20 20:23:03 -07:00 |
minggo
|
4db53b2f91
|
fixed #1382:safe return mOwner to avoid crash caused by null pointer
|
2012-08-20 15:54:53 +08:00 |
Dale Ducharme
|
4004a8ac61
|
Cocos2dx for gles2.
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2012-08-17 17:45:21 -04:00 |
Walzer
|
b8fa32dbc0
|
use extensions/GUI instead of extensions/UI
|
2012-07-30 22:57:59 +08:00 |
Walzer
|
dfea09819f
|
fixed #1409, sync with CocosBuilder v2.0, use number "4" to stand for PROPERTY_*_DISABLED in CCControlButton
The cub & ccbi files in current test suit use "3" to stand for DISABLED state in CCControlButton, while CocosBuilder v2.0 generate "4" for it.
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2012-07-29 22:13:20 +08:00 |
Walzer
|
1411705de4
|
fixed #1408, CCBReader, CCMenuItemImage should be loaded when the target and selector are empty
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2012-07-29 21:17:35 +08:00 |
Walzer
|
685b70e6fb
|
fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
|
2012-07-23 22:49:11 +08:00 |
minggo
|
5163b17a8a
|
make CCBReaderTest work ok
|
2012-07-23 11:33:11 +08:00 |
James Chen
|
b2b0a0c3d5
|
Updated ios project settings and updated some files in CCBReader folder.
|
2012-07-20 18:02:18 +08:00 |
James Chen
|
77f1fba566
|
issue #1399: Adjust folder structure, made it built successfully on win32.
|
2012-07-20 14:05:52 +08:00 |
minggo
|
f9c40f7372
|
issue #1399: work ok on iOS after adjusting directory structure
|
2012-07-19 17:22:36 +08:00 |