Shatyuka
d9d6509c2b
Compatible with Ninja
2022-04-26 15:16:02 +08:00
涓€绾跨伒
f5f767976f
Try fix empty/missing DT_HASH in "libOpenSLES.so"
2022-04-04 17:47:45 +08:00
halx99
f7d3d37ae5
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
87c51c656c
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
7ce188ebda
Finish #578
2022-02-17 17:11:17 +08:00
deal
3ad8d0b0d0
Update ios.mini.cmake
2022-01-20 18:10:16 +08:00
deal
3359ac211f
Don't needs copy plainlua.dll when use luajit
2022-01-17 23:50:05 +08:00
halx99
3600011b43
Always enable string pooling for msvc
2021-12-04 13:45:25 +08:00
halx99
ea925ac746
Merge: 9930eef75a
2ca99fce0f
...
Merge pull request #542 from adxeproject/codebase-cpp17
Improve codebase to c++17
2021-11-26 19:17:04 +08:00
halx99
12f1f5929d
Fix compile
2021-11-26 18:13:33 +08:00
halx99
ac937714e2
Improve codebase to c++17
2021-11-26 18:06:14 +08:00
halx99
8d2dd47cc6
Fix #522
2021-10-12 13:16:27 +08:00
halx99
8d83891f30
Improve lua workflow on windows
...
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
01f34d1e74
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
87d13bd73a
Add win64 angle dlls
2021-09-01 10:28:37 +08:00
halx99
73c5f887b5
Merge: 30625f2330
f5af50debd
...
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
2021-08-27 12:34:24 +08:00
aismann
147b4b7946
Update README.md
2021-08-27 06:25:18 +02:00
halx99
3fd20e30cf
Update CocosConfigDefine.cmake
2021-08-27 01:08:14 +08:00
halx99
d59bcadf23
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
64f64f02c9
Update curl to 7.78.0 and use prebuilt lib for speedup cmake generation time
2021-08-23 20:38:52 +08:00
halx99
5b21fe8ce9
Explicit disable codesign for macOS
2021-08-13 10:19:24 +08:00
halx99
1452e698e3
Fix xcode ci
2021-08-12 11:25:01 +08:00
halx99
dc3b5292d7
Xcode Embed Frameworks support
...
refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99
a97ba886bf
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
e58472901c
Sync CMakeLists.txt and README files [skip ci]
2021-07-08 22:55:33 +08:00
halx99
3a7d79733f
Update readme guide and fixup [ci build]
2021-06-08 21:53:18 +08:00
halx99
2c5e7c58fb
Update name
2021-06-01 20:31:48 +08:00
RH
4e24a8d5a9
Fix for incorrect COCOS_COMMAND path ( #357 )
2021-05-24 23:15:06 +08:00
halx99
84a8ec8e2e
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
halx99
827d384eef
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
3076a97908
Update ios.mini.cmake
2021-05-14 08:22:46 +08:00
halx99
413b0acaa6
Fix #352 [ci build]
2021-05-12 11:18:31 +08:00
halx99
64a1d68d6f
Fix cmake issue [ci build]
...
Avoid cause check_include_file return unexpected result.
2021-05-11 23:48:15 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
...
Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
...
Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
a7577ba4c7
Merge: d8367d9376
3a3c4ed518
...
Merge pull request #348 from c4games/dev
Merge dev to master
2021-04-28 04:47:16 -07:00
halx99
70f8393b8f
Update install-deps-linux.sh
2021-04-28 19:14:44 +08:00
halx99
7cbfd84f95
Enable build curl with openssl [ci build]
2021-04-28 15:10:28 +08:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
0ef3d6f0e0
Building glfw,freetype,openal,curl from sources [ci build]
2021-04-28 12:43:51 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
...
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
...
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
...
Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
327b4717fb
Disable luajit compile for release build
2021-02-05 21:59:50 +08:00
halx99
11ca0866e1
Update README.md
2020-12-29 21:48:02 +08:00
halx99
38e4053251
Update README.md
2020-12-29 20:55:12 +08:00
halx99
eb2fcc36b9
fix link error on macOS Big Sur 11.01
...
Follow lib removed by Apple
1. /usr/lib/libz.dylib
2. /usr/lib/libiconv.dylib
2020-12-02 21:59:57 -08:00
halx99
8b9d5db029
Unify CC_COMPAT_GL to control renderer backend
...
win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
halx99
d9fea356fc
Since we don't support ios x86 simulator yet, set ios default min deployment target to 9.0 is ok
2020-11-15 21:46:24 -08:00
halx99
dc140c7e5f
Update ios.mini.cmake
2020-11-13 11:01:48 +08:00
halx99
fdaed7c349
Update ios.mini.cmake
2020-11-13 01:08:26 +08:00
halx99
00127d3f85
Unify ios min deployment target to 10.0
2020-11-13 01:07:41 +08:00
halx99
8e19969796
Remove print
2020-11-11 22:33:48 -08:00
halx99
9da0c223c6
fix ci for ios [ci build]
2020-11-11 15:07:21 +08:00
halx99
5b3e02edfa
fix nasm detect variable CMAKE_ASM_NASM_COMPILER_LOADED not correct [ci build]
2020-11-11 13:51:34 +08:00
halx99
2f5f191ac3
Make nasm compiler optional [ci build]
2020-11-11 13:27:52 +08:00
halx99
0cc9295024
Try enable nasm compiler for libjpeg-turbo boost
2020-11-11 10:31:41 +08:00
halx99
a7c632b3d8
Add compiler flags -mfloat-abi=softfp for android armv7?
2020-11-10 14:36:55 +08:00
halx99
534b2acc39
Lock name
2020-10-24 21:57:36 +08:00
halx99
b969a163f5
Update cmake build guide [skip appveyor][skip travis]
2020-10-22 17:58:21 +08:00
halx99
cff35a61b8
Set CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET at toolchain file ios.mini.cmake
2020-10-22 17:50:25 +08:00
halx99
b8a0e0a478
Finsih rename
2020-10-22 10:58:10 +08:00
halx99
b9c58a8420
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
halx99
0901f1d9eb
Build mac with alsoft support ( #226 )
...
* Build mac with alsoft support
* Add missing dep for mac
* Update CocosConfigDepend.cmake
2020-10-06 20:55:38 +08:00
halx99
b999d86597
Improve win dll support
2020-10-06 16:46:38 +08:00
halx99
cca0739793
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
05d31aa618
Take care PBO use on android
2020-09-15 16:01:44 +08:00
halx99
71db0f3960
CMake: Add missing CC_FORCE_USE_GLES for win
2020-09-15 14:22:19 +08:00
halx99
9e10895b5d
Don't config c standard on windows
2020-08-30 13:48:12 +08:00
halx99
da213c9d37
Remove cmake message print
2020-08-29 01:40:55 +08:00
halx99
7acb4e95bf
fix #183
2020-08-29 01:39:27 +08:00
halx99
238cd782e3
Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS
2020-08-28 12:57:00 +08:00
halx99
14731e7a5a
Merge: f36866a99b
313a2ac09b
...
Merge branch 'master' of https://github.com/c4games/engine-x into master
2020-08-27 17:37:49 +08:00
halx99
7ce3f4ab34
Make logical more clearly
2020-08-27 17:35:30 +08:00
halx99
012e1b0784
Delete ios.toolchain.cmake
...
Unused
2020-08-27 14:12:11 +08:00
halx99
86c70e429b
Improve ios CMake scripts
2020-08-24 01:26:12 -07:00
halx99
3b770e4519
Improve engine CMakeLists.txt for ios
...
benefit: Now engine can build without ios.toolchain.cmake,
because we solvoe follow issues:
a. fix cmake try_compile failed with arm device without
b. fix try_compile/compile will failed with device on armv7
c. fix thread local storage require:
1. deployment target >= 9.0 (arm64)
2. deployment target == 10.x (armv7)
2020-08-24 15:31:45 +08:00
aismann
688d12662f
Update README.md
...
Typo fix
2020-08-24 09:09:02 +02:00
halx99
92647d1a2f
Enable strict try compile by default
...
Since we solve try_compile failed with code sign for ios device
2020-08-22 14:15:22 +08:00
halx99
4c0956d23a
Add CXX_STD for cmake to specific c++ standard, c++14,17 should be compile
2020-08-18 11:41:42 +08:00
halx99
10d51d0c22
Update CMake scripts
2020-08-17 19:18:18 +08:00
halx99
2e4499b6d0
Add ios framework required by SDL2, check whether SDL2 support strip it later
2020-08-15 17:47:40 +08:00
halx99
072deafeae
Adapte zlib licensed AL library: mojoal
2020-08-14 18:58:44 +08:00
halx99
af8fa43c8c
Disable double use in chipmunk_types.h instead CMakeLists.txt more stable for ENGX
2020-08-09 22:41:06 +08:00
halx99
4f081e7aa9
python3 also works for CMake build system
2020-08-05 18:31:24 +08:00
halx99
ec80ebd344
Optimize CMake scripts
2020-08-04 14:05:00 +08:00
halx99
8b9a6bbbf1
fix android build issues
2020-08-03 20:31:47 +08:00
halx99
1e392c9dfe
Refine readme [skip appveyor][skip travis]
2020-08-03 19:12:07 +08:00
halx99
3049b8f751
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
2020-08-03 17:51:40 +08:00
halx99
ed91e27c84
fix cmake warnings & cover chipmunk float precision use on apple
2020-07-31 11:56:52 +08:00
halx99
14e090f9bf
fix option order
2020-07-31 11:22:42 +08:00
halx99
9345f18159
Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF
2020-07-31 00:06:59 +08:00
halx99
32dc04e27a
fix chipmunk float precision mismatch on cmake script
2020-07-29 18:19:23 +08:00
halx99
bfd73bf69a
Try cpp14
2020-07-23 00:10:50 +08:00
halx99
e211ac92ea
Update cmake toolchain
2020-07-21 23:06:54 +08:00
halx99
690e89b00e
Remove a submodules.
2020-07-20 18:41:45 +08:00
halx99
d0a5839439
Use modern gl/gles loader 'glad' to instead 'glew'
2020-02-15 23:51:23 +08:00
weiwest
a998fe8c14
Merge: 2a02db76d8
2d3e162e21
...
Merge remote-tracking branch 'upstream/master'
2020-02-12 16:58:47 +08:00
weiwest
33b9e8330b
add astc soft decode support
2020-02-11 23:54:17 +08:00
halx99
fcbc5afbb3
Merge: b39b6e9acb
cffc332499
...
Merge pull request #44 from halx99/master
Fix travis ci ios build issue
2020-02-07 19:56:34 +08:00
halx99
b2f30327d7
Update ios cmake guide
2020-02-07 19:28:41 +08:00
halx99
209fbae7bf
Add ios.toolchain.cmake
2020-02-07 18:59:44 +08:00
halx99
1b34f6a009
Delete FindTinyXML2.cmake
2019-12-02 05:55:34 +08:00
halx99
8df3d5e274
Init Commit
2019-11-23 20:27:39 +08:00