minggo
d7cca2a044
closed #4819 : remove KeyboardTest
2014-05-28 18:31:00 +08:00
minggo
0acc4cd961
issue #4819 : remove KeyPadTest
2014-05-28 18:17:22 +08:00
minggo
0ad0f9c405
issue #4819 : remove AccelerometerTest
2014-05-28 18:10:37 +08:00
samuele3hu
90cac02de6
Update lua-template and lua-empty-test for replacing bgMusicPath
2014-05-28 10:27:03 +08:00
samuele3hu
c52132179a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-28 10:05:41 +08:00
samuele3hu
04d2d4a22e
Update lua-template and lua-empty-test for replacing bgMusicPath
2014-05-28 10:04:29 +08:00
minggo
c44a5a2b3e
Merge pull request #6908 from dabingnn/v3_refactorEffect3DFrameWork
...
V3 refactor effect3 d frame work
2014-05-27 20:53:40 +08:00
minggo
99290b83c7
Merge pull request #6871 from asuuma/v3_Repeat_fix
...
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Huabing.Xu
e59813476a
clclosed #5369 : Fix wrong logic when setTarget to Effect3D
2014-05-27 15:08:38 +08:00
minggo
0b661d8192
Merge pull request #6907 from visiblelight/screenshot_refactor
...
adding comments for the new utility
2014-05-27 14:52:09 +08:00
Huabing.Xu
453ff81d2a
closed #5369 : refactor Effect3d/EffectSprite3D framework to the pattern similar to Effect/EffectSprite
2014-05-27 14:50:46 +08:00
Ishiguro Yusuke
b8f9b1f20b
Add test case for reproducing Repeat bug
2014-05-27 15:40:38 +09:00
vision
e81db73b0a
adding comments for the new utility.
2014-05-27 14:29:52 +08:00
minggo
034e2c6f75
Merge pull request #6809 from heliclei/autotest-stop
...
Support autotest stop command
2014-05-27 14:01:38 +08:00
minggo
a01315e2f5
Merge pull request #6726 from visiblelight/screenshot
...
Add a new utility function to snap the screen
2014-05-27 11:18:25 +08:00
vision
363fd8dc2a
move the capturen screen interface from Director to ccUtils
2014-05-27 10:44:23 +08:00
minggo
f7450730fb
Merge pull request #6901 from andyque/fixDpadNavigation
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issue #5176 , refactor FocusNavigationController
2014-05-27 10:40:00 +08:00
andyque
9cef55d62c
issue #5176 , refactor FocusNavigationController
2014-05-27 10:20:37 +08:00
minggo
866a1cb9aa
Merge pull request #6820 from newnon/v3_android_improvements
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Android project improvements
2014-05-27 10:17:03 +08:00
andyque
d8d5139aaf
closed #5176 , refactor UILayout and focus
2014-05-26 23:04:44 +08:00
vision
c72ae9e3c5
merge from the latest v3
2014-05-26 20:18:11 +08:00
vision
20bae53f4a
fixing typos
2014-05-26 16:32:13 +08:00
vision
28d30a5c40
fix a typo
2014-05-26 16:24:57 +08:00
andyque
40f2128acd
Merge branch 'v3' into 5176
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/ui/UIPageView.cpp
cocos/ui/UIScrollView.cpp
cocos/ui/UIScrollView.h
2014-05-26 14:00:23 +08:00
vision
7edfe78f7d
remove the parameter rect
2014-05-26 13:42:47 +08:00
minggo
75cb686573
Merge pull request #6894 from andyque/refactor5183
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refactor Layout, LayoutParameter and LayoutExecutant
2014-05-26 00:41:04 -05:00
minggo
f29654ff6c
Merge pull request #6890 from visiblelight/FixTextureCache
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Fix the crash in TextureAsync test
2014-05-25 20:55:13 -05:00
andyque
634fea7c45
Merge remote-tracking branch 'upstream/v3' into refactor5183
2014-05-26 09:18:32 +08:00
samuele3hu
006f082f74
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-23 19:15:46 +08:00
samuele3hu
3bd196f077
Update the openGL lua binding and related test case
2014-05-23 19:12:30 +08:00
minggo
1b3a474646
Merge pull request #6891 from boyu0/3.1_test
...
Roll back test_image_ar.pvr
2014-05-23 04:25:56 -05:00
boyu0
80e184312a
Roll back test_image_ar.pvr
2014-05-23 17:19:39 +08:00
vision
910099fbe5
add new interfaces for TextureCache to unbind the bound image asynchronous load callbacks.
2014-05-23 17:08:22 +08:00
samuele3hu
dc03571076
fix some bugs for lua-tests
2014-05-23 16:48:18 +08:00
samuele3hu
f76e2a5476
Readd the lua binding for `visit` and modify a requirement for IDE
2014-05-23 10:00:59 +08:00
Ricardo Quesada
5601048829
Fixes compiler warnings for mac and ios
2014-05-22 16:34:16 -03:00
andyque
1165ba8bc3
issue #5176 , readd addChild methods into UIListView
2014-05-22 17:49:19 +08:00
heliclei
5e4f481ae5
capture this instead of reference in lambda
2014-05-22 14:52:19 +08:00
samuele3hu
a6efd4f650
Move `setSearchPat` operation from cpp to script
2014-05-22 14:00:39 +08:00
andyque
3b777646c4
issue #5176 . fix UIScrollView
2014-05-22 11:01:58 +08:00
andyque
57d5e6f2d5
issue #5176 , add ListView focus test
2014-05-22 11:01:58 +08:00
samuele3hu
6c8e38871c
issue #5255:Remove Sprite3D effect test
2014-05-22 10:22:10 +08:00
Sergey
4da8ad502f
tests release/debug build
2014-05-21 21:13:44 +04:00
andyque
fa5d43741c
fix keypad test
2014-05-21 10:46:26 +08:00
samuele3hu
a2ebe428da
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-20 18:11:28 +08:00
samuele3hu
2d65f9bc6f
issue #5255:Add Sprite3D test cases for Lua
2014-05-20 18:09:04 +08:00
andyque
b07e82f7c3
Revert "Revert "Merge pull request #6752 from andyque/refactorLayout""
...
This reverts commit 1ed9b9749e
.
2014-05-20 16:17:10 +08:00
minggo
9a276c66a0
Merge pull request #6740 from zifter/FixProgressTo
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Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
andyque
1ed9b9749e
Revert "Merge pull request #6752 from andyque/refactorLayout"
...
This reverts commit ae118a9d22
, reversing
changes made to 6f2f2046c7
.
2014-05-20 14:36:29 +08:00
andyque
b6373b5303
Merge branch 'v3' into refactorLayout
2014-05-20 09:30:23 +08:00
minggo
cffd53ea94
accelerometer fix
2014-05-19 17:44:28 +08:00
andyque
ee24e137f7
issue #5183 , refactor obscure functions
2014-05-19 17:18:04 +08:00
andyque
121d6d3109
issue #5183 , refactor
2014-05-19 16:51:25 +08:00
heliclei
2ddfc45fee
support autotest stop
2014-05-19 13:46:17 +08:00
andyque
b89a073b90
replace texture resources
2014-05-19 12:09:55 +08:00
andyque
99f17ec88d
commnet out the Renderer test in PerformanceTest
2014-05-19 11:46:32 +08:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
vision
81ddbaa7b1
update the calculation of device pixel resolution
2014-05-19 01:12:56 +08:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
minggo
e3f2c3985d
Merge pull request #6777 from boyu0/physics_rollback_for_lua
...
Roll back lua PhysicsTest.
2014-05-16 21:55:52 +08:00
boyu0
74335a92f7
Roll back lua PhysicsTest.
2014-05-16 17:19:02 +08:00
Jason Xu
67a558c83d
for 93562d6aa6
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update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
Ricardo Quesada
7e4597508c
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
Ricardo Quesada
f9f0142842
default value is 0.5 for interpolation
2014-05-15 16:52:15 -07:00
Ricardo Quesada
9d1ab1ba07
uniform sampler CC_Texture0 MUST NOT be defined on shaders
...
since it is a built-in.
Built-in uniforms MUST NOT be defined on shaders.
Basically all CC_ uniforms must be defined by cocos2d-x
2014-05-15 16:47:54 -07:00
Ricardo Quesada
e5494cd9e5
multiple pass sprite
...
on ShaderSprite2.cpp
2014-05-15 13:13:31 -07:00
samuele3hu
cde4e4811b
Update some GuiConstants and resubmission pr#6361.
2014-05-15 16:54:55 +08:00
samuele3hu
5a14b1d67b
fix compile error and synchronizate the UI change for Lua
2014-05-15 15:39:15 +08:00
Ricardo Quesada
1c13f901ae
Even better shader test
2014-05-14 16:55:57 -07:00
Ricardo Quesada
839170c147
Improvments on the shader2 tests
2014-05-14 13:09:33 -07:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter
6fcef92708
Fix Progress Action.
2014-05-14 19:13:14 +03:00
vision
90e2b8a4af
move the method from ccUtils to Director
2014-05-14 19:42:24 +08:00
minggo
048d6c09d3
Merge pull request #6701 from heliclei/autotest-autorun
...
support auto start cpp-tests
2014-05-14 18:16:58 +08:00
andyque
6cb3b47488
closed #5110 , refactor
2014-05-14 17:07:24 +08:00
vision
dfb016dde3
move the utility from Renderer to UtilsHelper
2014-05-14 16:25:47 +08:00
vision
6213747c41
fix the compile failure on win32.
2014-05-14 19:37:04 +08:00
andyque
e6889dca36
issue #5110 , refactor UIText
2014-05-14 15:26:14 +08:00
andyque
46cf6251b6
issue #5110 , rename a member variable and delete gui prefix in ui tests
2014-05-14 11:26:04 +08:00
andyque
e6a36fde18
issue #5110 , refactor VideoPlayer
2014-05-14 11:18:11 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
vision
e7df247d65
replace more tabs with spaces to uniform the code styles.
2014-05-14 10:40:56 +08:00
vision
021be6ef9b
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-14 09:22:36 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
...
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
visiblelight
541d03d668
Now it shoudl run fine on iOS
2014-05-14 01:06:26 +08:00
Dhilan007
ed0ae9d5b3
fix compiling fail on Linux.
2014-05-13 18:51:02 +08:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
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closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
visiblelight
fe91f46882
The target filename shuld use a writable path.
2014-05-13 18:34:35 +08:00
James Chen
24524cb5be
issue #5160 : Updates actiontest
2014-05-13 17:30:48 +08:00
heliclei
35b19a239a
exit gracefully after running all tests
2014-05-13 17:20:12 +08:00
visiblelight
5459b581b0
replace tab with spaces; remove the 'flipped' parameter;
2014-05-13 17:17:15 +08:00
James Chen
0dd22af688
closed #5160 : Updates ActionTest
2014-05-13 17:08:52 +08:00
Dhilan007
fbfbcaffc8
update project
2014-05-13 16:43:19 +08:00
visiblelight
47e4ee4ff2
add a new utility function to capture the screen
2014-05-13 16:23:35 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
heliclei
17cd12f8b1
fix win32 compile
2014-05-13 14:43:11 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
heliclei
13f3c9705a
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 14:24:00 +08:00
heliclei
8cc224dcef
change default auto-run config to false
2014-05-13 14:17:43 +08:00
heliclei
45d8547622
add config item
2014-05-13 14:16:06 +08:00
heliclei
eaa879a9f3
fix for winrt build
2014-05-13 14:08:49 +08:00
Nite Luo
0b7b9f6131
Merge branch 'v3' into reparentChildren
2014-05-12 22:52:19 -07:00
Nite Luo
e1f82c174b
add TestCase for reparentChildren bug
2014-05-12 22:50:31 -07:00
heliclei
471f218acf
add config item to control whether start autorun
2014-05-13 11:47:32 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
heliclei
98f1c6768c
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 07:53:49 +08:00
heliclei
1aabedb316
support auto start tests
2014-05-12 21:47:55 +08:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
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issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
andyque
9d7d06a1f8
issue #5047 , refactor UIVideoPlayer
2014-05-12 11:35:57 +08:00
andyque
4f3c128c4f
issue #5057 , refator UITextField
2014-05-12 11:29:22 +08:00
andyque
eeaf48d3e5
issue #5047 , refactor UISlider
2014-05-12 11:17:06 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
James Chen
4d275f91d0
issue #4660 : Updates utf unit test, use c memcmp and run 10000 times
2014-05-11 11:24:32 +08:00
James Chen
945ad2eb04
issue #4660 : Adds utf8/16 conversion unit test
2014-05-10 21:52:19 +08:00
Ricardo Quesada
006fe7eb94
Merge pull request #6667 from super626/improved_glprogram
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remove unused shadertest
2014-05-09 21:42:01 -07:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
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V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
yangxiao
cb3bd52d9a
remove unused shadertest
2014-05-09 21:34:59 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
1a0ab4bf92
10 tests
2014-05-09 20:51:46 -07:00
Huabing.Xu
e84d96234b
add two shaderTest case for Trace
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comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada
4a49668940
plist are not executable files
2014-05-09 20:11:36 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
47f6f8871f
compiles on windows
2014-05-09 14:43:20 -07:00
Trace
4c4a974287
use STRINGGIFY(A) instead R""
2014-05-09 12:03:09 -07:00
Trace
4bcdccd302
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 12:01:18 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Trace
0b8aed3536
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 11:51:00 -07:00
Huabing.Xu
168ff78e18
add test case for y flipped coord
2014-05-09 11:49:51 -07:00
Trace
88f1d8ac4e
Add ShaderTest sample and shader code
2014-05-09 11:48:11 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
451b7a1b6b
issue #5057 , refactor UICheckBox event callback
2014-05-09 16:04:55 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
...
Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
57ce0ee2cf
issue #5057 , refactor addTouchEventListener to std::function<>
2014-05-09 14:30:39 +08:00
andyque
7d1cb7af47
issue #5057 , refactor UILoadingBarTest
2014-05-09 11:52:51 +08:00
Dhilan007
06f264e87d
rename VideoWidget to VideoPlayer.
2014-05-09 11:30:07 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
James Chen
59e1fc39b3
Merge pull request #6638 from Dhilan007/v3_video
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fixed compilation fails on android.
2014-05-08 21:43:21 +08:00
Dhilan007
24452cada1
fixed compilation fails on android.
2014-05-08 21:39:53 +08:00
James Chen
0ed33cacf4
Adds vcxproj.user, win32 app run by VS2012 needs the 'Debug Path' which
...
was set in '.user' file
2014-05-08 21:19:54 +08:00
Dhilan007
972f9447dd
issue #4876:Add test case to play video
2014-05-08 18:14:32 +08:00
andyque
0c2fd977ea
issue #5057 . add UIDeprecated.h and refactor FocusDirection to inner class of
...
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo
9f0e25d808
Merge pull request #6628 from andyque/refactor5056
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refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
andyque
97ee5cb456
closed #5056 . fix windows compile error
2014-05-08 16:18:46 +08:00
minggo
a8d728ffc9
Merge pull request #6610 from zawasp/vs2013project
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upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
andyque
e48e26cfdc
issue #5056 . fix linux & android compile error
2014-05-08 15:20:24 +08:00
James Chen
bea98a1416
Lua xcode project fix
2014-05-08 15:09:02 +08:00
James Chen
88b0eb3baa
Adds missing 'fps_images.png', our test case needs them
2014-05-08 15:09:02 +08:00
andyque
898a66131a
issue #5056 . move gui test from ExtensionsTest to the outside
2014-05-08 14:35:45 +08:00
andyque
f6d0135b9b
Merge branch 'v3' into focus3861
2014-05-08 11:27:57 +08:00
andyque
323987beb2
closed #4861 , done
2014-05-08 11:26:29 +08:00
Ricardo Quesada
90ec7dd9ec
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-07 20:21:03 -07:00
Ricardo Quesada
b401f6adc1
Lots of new code
...
Adds GLProgramState
2014-05-07 20:20:19 -07:00
andyque
b5f1f7455b
issue #4861 , fix a problem when layout focus loops
2014-05-08 10:46:05 +08:00
samuele3hu
ec45dbb0c9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-08 10:22:52 +08:00
Huabing.Xu
41f48e7fa9
Merge branch 'v3' into tony_improved_glprogram
2014-05-07 15:30:04 -07:00
Ricardo Quesada
98454eeb69
Adds GLProgram::createXXX()
2014-05-07 14:38:41 -07:00
Ricardo Quesada
02405a8efe
Improved samples
2014-05-07 12:41:04 -07:00
Ricardo Quesada
b1ed7178fe
Improved API for Uniforms
2014-05-07 10:44:45 -07:00
yangxiao
5190fb27c8
use proposed vertex attribute api
2014-05-07 09:27:44 -07:00
Mircea Rila
b66b4c6f1d
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
...
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
andyque
05b7d274c8
issue #4861 . fix distance calculation
2014-05-07 18:27:05 +08:00
Dhilan007
72709c30d5
fixed compilation fail on Android.
2014-05-07 18:20:40 +08:00
samuele3hu
8615e13c91
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-07 17:16:40 +08:00
James Chen
9862fab58f
Comments fix in CCRenderTexture.h
2014-05-07 16:37:21 +08:00
andyque
1282252c25
closed #4861 , refactor
2014-05-07 14:06:44 +08:00
andyque
657720e509
Merge remote-tracking branch 'upstream/v3' into focus3861
2014-05-07 11:42:09 +08:00
andyque
ef44b2687b
closed #4861 , finished focus
2014-05-07 11:40:01 +08:00
andyque
ef70c684de
issue #4861 , add requestFocus method and the layout current can get focus
2014-05-07 10:23:57 +08:00
andyque
62a66872aa
issue #4861 , fixed some boundary conditions
2014-05-07 10:05:20 +08:00
Ricardo Quesada
db759005e0
Improvements for Attributes and Uniform API
2014-05-06 17:58:14 -07:00
Ricardo Quesada
21dd6fef69
Improves code a little bit
2014-05-06 12:46:35 -07:00
Trace
cf9e8ff0bd
Merge branch 'newV3' into improved_glprogram
...
Conflicts:
cocos/2d/CCGLProgram.cpp
cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace
69fd841b30
fix the include error
2014-05-06 11:19:51 -07:00
andyque
9d71ae29b9
issue #4861 . fixed all widget focus diabled bug
2014-05-06 17:28:12 +08:00
andyque
51a704dcc8
issue #4861 , refactor improve nested focus test
2014-05-06 15:11:55 +08:00
andyque
29c57568bf
issue #4861 , add nested focus test
2014-05-06 14:38:45 +08:00
andyque
e52370e1c2
issue #4861 , refactor UIFocusTest, simplify code
2014-05-06 14:20:01 +08:00
andyque
ad4e1f1e2c
issue #4861 , improve UIFocusTest, add click event to ImageView
2014-05-06 14:14:22 +08:00
samuele3hu
3017c776e1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-06 13:59:44 +08:00
samuele3hu
0ce2a38f17
Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test
2014-05-06 13:59:16 +08:00
andyque
e65b144ee6
issue #3861 , fixs windows compile error
2014-05-06 10:17:10 +08:00
andyque
16ebe8d41c
issue #3861 , fix linux compile error
2014-05-06 09:40:50 +08:00
Dale Stammen
703c6c2b39
added missing Assets folder
2014-05-05 13:47:43 -07:00
andyque
cb5b2a4f85
issue #4861 , Merge branch 'v3' into focus3861
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen
67b2fbf14b
Updates xcode project, add ccs-res folder to Resources folder
2014-05-05 15:24:33 +08:00
James Chen
399f5cf721
Adds submodule for CocoStudio resources (70MB)
2014-05-05 15:11:35 +08:00
James Chen
e16d6fa63f
Re-adds resources in cpp-tests and lua-tests, but removes some large
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files. We need to reuse some resources when doing some tests.
2014-05-05 13:27:47 +08:00
andyque
2d0de93baf
issue #4861 , fixed a widget bug and add VBox test
2014-05-05 11:37:40 +08:00
andyque
852191a928
issue #4861 , improve the horizontal layout test
2014-05-05 11:37:39 +08:00
andyque
0dc224a123
issue #4861 . fix android compile error
2014-05-05 11:37:39 +08:00
andyque
a7fbd590dc
issue #4861 . add a horizontal focus test
2014-05-05 11:37:39 +08:00
James Chen
8cbcf17163
issue #4674 : Re-added deleted source files.
2014-05-04 14:37:55 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
Ricardo Quesada
207e67318d
rolling back tests
2014-05-01 16:55:28 -07:00
Ricardo Quesada
32f3fedb37
Moves cocos/2d/Android.mk to cocos/Android.mk
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Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada
25213c81f6
linux cmake improvements
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Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada
c590bbe547
target is android-10
2014-04-30 13:18:57 -07:00
Ricardo Quesada
23ece1a91d
restores project.properties to 10
2014-04-30 13:16:50 -07:00
Ricardo Quesada
b5f513ce16
Merge branch 'v3' into improved_directory_structure
2014-04-30 13:15:10 -07:00
Huabing.Xu
16105df503
getNormalize->getNormalized
2014-05-01 01:10:18 +08:00
Huabing.Xu
c722b74e36
Merge branch 'v3' into v3_refactor_normalize
2014-04-30 20:08:37 +08:00
Huabing.Xu
ea4fee2c31
refactor normalize in Vector2
2014-04-30 18:07:05 +08:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Huabing.Xu
bd93a5cb76
fix bug for renderTexture created which is bigger than screen size
2014-04-29 15:08:44 +08:00
samuele3hu
c3f40bdc24
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into dev_compile_error
2014-04-28 14:05:08 +08:00
samuele3hu
d3670644bf
Fix compile error for Lua
2014-04-28 14:04:37 +08:00
Dhilan007
35f83fc40a
fixed compile fail
2014-04-28 11:42:54 +08:00
Ricardo Quesada
81c2d92355
yeah... love in includes
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<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
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commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen
828401a23d
Merge pull request #6302 from zifter/FixParticle
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closed #4880 : Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen
06d9187783
Merge pull request #6270 from andyque/feature4783
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closed #4783 , add outline shader files
2014-04-25 13:50:44 +08:00
James Chen
037c57ef96
Merge branch 'develop' into perf-callback
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen
cd6fe294b8
Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
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closed #4771 : Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen
328408d792
Merge pull request #6263 from Mazyod/develop-cpp11-http-client
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closed #4702 : Update HTTPClient to use C++11 callbacks
2014-04-25 11:06:06 +08:00
James Chen
477fc9f0e0
Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
c2da6727be
fix compile warning after merge
2014-04-24 17:00:28 +08:00
Huabing.Xu
f65973d9f0
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCActionInterval.cpp
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCLabelBMFont.cpp
tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
samuele3hu
cd2a8e90d2
Remove the comments for ClippingNodeTest
2014-04-22 13:52:52 +08:00
samuele3hu
6b34239d75
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix
2014-04-22 13:48:00 +08:00
samuele3hu
771ce05d95
fix the bugs of SpriteTest that the Sprite created by passing rect display error
2014-04-22 13:41:10 +08:00
Huabing.Xu
560d24545a
3.0hotfix: Node: Clipping->RawStencilTest4-6
2014-04-22 10:58:42 +08:00
samuele3hu
582e961f2a
Replace getContentSize with getVirtualRendererSize related with Button in the CocoStudioGuiTest
2014-04-21 18:28:05 +08:00
Huabing.Xu
7a38050e09
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-21 17:47:34 +08:00
samuele3hu
b3ac3b2324
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix
2014-04-21 17:13:34 +08:00
samuele3hu
b313b4ce74
Comment the last three test cases
2014-04-21 17:09:44 +08:00
zhangbin
440702aa06
Enable depth test in test case : TilemapTest->TMXOrthoVertexZ.
2014-04-21 15:26:57 +08:00
minggo
0a5b92c56f
Merge pull request #6305 from samuele3hu/developAudio
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fix the bug that exit layer can’t end the SimpleAudioEngine
2014-04-21 14:40:40 +08:00
boyu0
710fe9d940
closed #4771 : modify test.
2014-04-21 13:32:47 +08:00
James Chen
a75432ec35
Merge pull request #6262 from Mazyod/develop-editbox-mac-enhancements
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Mac Editbox Text Font and Placeholder features
2014-04-21 11:18:07 +08:00
Dale Stammen
3930beda40
input event refactor. console enabled for wp8
2014-04-19 10:10:44 -07:00
Dale Stammen
467ededeff
enabled console for wp8
2014-04-19 10:08:01 -07:00
Huabing.Xu
3b83d52f95
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/ui/UIButton.cpp
cocos/ui/UIButton.h
cocos/ui/UICheckBox.cpp
cocos/ui/UICheckBox.h
cocos/ui/UIImageView.cpp
cocos/ui/UIImageView.h
cocos/ui/UILayout.cpp
cocos/ui/UILayout.h
cocos/ui/UILoadingBar.cpp
cocos/ui/UIRichText.h
cocos/ui/UISlider.cpp
cocos/ui/UIText.cpp
cocos/ui/UIText.h
cocos/ui/UITextAtlas.cpp
cocos/ui/UITextAtlas.h
cocos/ui/UITextBMFont.cpp
cocos/ui/UITextBMFont.h
cocos/ui/UITextField.cpp
cocos/ui/UITextField.h
cocos/ui/UIWidget.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo
d8d847bd65
Merge pull request #6319 from boyu0/bug4903_build_libcurl_with_openssl
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closed #4903 : Build libcurl.a with openssl
2014-04-18 17:10:53 +08:00
boyu0
9756709473
closed #4903 : change HttpClientTest get test 3 to https protocol.
2014-04-18 17:03:06 +08:00
samuele3hu
7e81f32016
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into devRichText
2014-04-18 11:55:30 +08:00
samuele3hu
914516a4e0
fix the compile error about luabindings and add the `RichText` test cases.
2014-04-18 11:54:57 +08:00
CaiWenzhi
ed4fcd5d1a
Merge branch 'develop' into develop_nutty_modifylayout_add_Boxes
2014-04-17 14:23:08 +08:00
CaiWenzhi
19f6526ef8
Widget supports contentsize
2014-04-17 14:08:25 +08:00
samuele3hu
1331fff62c
fix the bug that exit layer can’t end SimpleAudioEngine
2014-04-17 10:36:08 +08:00
zifter
08d975268d
Fix for issue http://www.cocos2d-x.org/issues/4880 .
2014-04-17 03:15:43 +03:00
Huabing.Xu
718f3b3a57
remove warning message---continue
2014-04-16 10:47:29 +08:00
James Chen
60c1ed28dc
Removes unused enum in PerformaceCallbackTest
2014-04-16 10:41:42 +08:00
James Chen
ec40dda7f3
Adds performance test for callbacks: 1) std::function,
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2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu
95cb7721f6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCSprite.cpp
tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu
7f61639541
replace Point with Vector2 in tests, extension folder
2014-04-15 18:23:40 +08:00
Huabing.Xu
5303f50904
Migrate to Vector2 in DrawPrimitive.h
2014-04-15 17:29:23 +08:00
Huabing.Xu
6686b657a4
Migrate getPostion and correspondent member variable to Vector2
2014-04-15 16:28:59 +08:00
Huabing.Xu
071cbc7565
migrate setPosition to Vector2
2014-04-15 16:16:14 +08:00
boyu0
b53961b78d
issue $4771: fix lua test and fix some bugs
2014-04-15 13:40:44 +08:00
Ricardo Quesada
584ccf65e4
Culling working again
2014-04-14 16:46:19 -07:00
boyu0
c98f50026f
issue $4771: move PhysicsWorld to layer.
2014-04-15 03:21:18 +08:00
Huabing.Xu
a5e900a86b
manually enable depth test in test case TMXIsoVertexZ
2014-04-14 17:06:35 +08:00
minggo
bb15d0ecf9
Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
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Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu
ec5398e7c6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
andyque
87b437dd3a
closed #4783 . replace deprecated function call
2014-04-14 13:48:17 +08:00
andyque
10cca8674a
closed #4783 . remove unused comments in shader file
2014-04-14 12:06:42 +08:00
andyque
00d2bd833f
closed #4783 . finish the shading effects
2014-04-14 12:03:37 +08:00
andyque
2c1f5da69c
issue #4783 , add outline shader files
2014-04-14 11:52:17 +08:00
Huabing.Xu
d2dd57d412
change indention to space and remove comment code
2014-04-14 11:45:06 +08:00
Huabing.Xu
9935e8ddfb
setCullingEnabled set to public access
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changed renderer->culling test case
2014-04-14 11:33:40 +08:00
Mazyad Alabduljaleel
40e6288ac7
[NEW]: update HTTPClient to use C++11 callbacks
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[NEW]: updated tests to use the new API
[DEP]: deprecated old target/selector API
2014-04-13 01:06:04 +04:00
Mazyad Alabduljaleel
8919931a50
small indentation fix
2014-04-13 00:26:38 +04:00
Mazyad Alabduljaleel
b369c24f01
+ [NEW]: setting the font for Editbox text
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+ [NEW]: setting the font for Editbox placeholder
+ [NEW]: setting the color for Editbox placeholder
+ [NEW]: updated test cases to show the new functionality
2014-04-13 00:19:14 +04:00
James Chen
043f86cd6b
Memory leak fix in SchedulerTest
2014-04-12 12:59:28 +08:00
James Chen
427ca4ecf0
Small fix in Lua test.
2014-04-11 05:45:18 -07:00
James Chen
b71e1c1570
Merge pull request #6250 from natural-law/develop
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fix the error effect of ` FontTest` in lua-tests.
2014-04-11 20:26:30 +08:00
James Chen
350f61c4da
Merge pull request #5921 from koowolf/Branch_cocos2d-x-3.0rc0
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closed #4497 : use /z7 to build without .pdb
2014-04-11 20:20:47 +08:00
zhangbin
99766cdd03
fix the error show of ` FontTest`
2014-04-11 20:17:34 +08:00
zhangbin
d611cfb49f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-04-11 20:03:24 +08:00
zhangbin
0eee9bc288
Solve the incorrect effect of some transition test case in lua-tests.
2014-04-11 20:02:11 +08:00
Huabing.Xu
1aa909371d
remove kmMat4 in Cpp-tests
2014-04-11 18:03:07 +08:00
James Chen
b40773f6d0
Merge pull request #6240 from dabingnn/develop_add_rendererAssert
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Trigger an assert if a command is added while render is rendering.
2014-04-11 17:37:02 +08:00
James Chen
bf2450ad54
Merge pull request #6242 from andyque/fix_zfighting
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fix a compile error
2014-04-11 16:49:21 +08:00
andyque
280c2755b3
closed #4761 . fix a compile error
2014-04-11 16:47:35 +08:00
James Chen
96ce8cb8cb
Merge pull request #6241 from andyque/fix_zfighting
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closed #4761 , fix zfighting between tests
2014-04-11 16:41:39 +08:00
andyque
83664e2322
closed #4761 . fix a improve super class function call
2014-04-11 16:34:26 +08:00
andyque
4be149e492
closed #4761 , fix zfighting between tests
2014-04-11 16:30:25 +08:00
Huabing.Xu
51289e8a4c
1. add assert condition of rendering when adding command
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2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
boyu0
b69b14382e
Rename lua cc.Label:create to cc.Label:createWithTTF and cc.Label.createWithSystemFont
2014-04-11 15:25:18 +08:00