Commit Graph

11 Commits

Author SHA1 Message Date
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
James Chen 55ff96df3a closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
samuele3hu 6d8deac8a8 issue #3374:Register the lua manual binding funtions leading to the top index of lua state 2013-12-11 12:05:46 +08:00
samuele3 ee815c8e9a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView 2013-11-18 15:57:14 +08:00
samuele3 b281a2f06f Hot fix:repalce unsigned int/int type of params with long to solve tableview bug 2013-11-18 15:55:58 +08:00
samuele3 5c8d24a11e hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in 2013-11-18 14:12:07 +08:00
samuele3 babc985409 Add deprecated functions of class TextureCache 2013-11-14 14:12:25 +08:00
samuele3 16d572c04f issue #2868:Add manual lua binding files 2013-11-07 23:22:11 +08:00
samuelhu be1f17ca0f issue #3037:Add assetsmananger lua binding and a releated test sample 2013-10-22 16:14:49 +08:00
James Chen 225738ecc5 issue #2905: [iOS Mac] HelloLua and TestLua work now. 2013-10-16 17:19:02 +08:00
James Chen 352d1f6768 issue #2905: Renaming lua/cocos2dx_support to lua/bindings. 2013-10-16 16:40:07 +08:00