Commit Graph

14482 Commits

Author SHA1 Message Date
James Chen 2b857ebb52 Fixing compilation errors on windows. 2013-12-05 16:09:38 +08:00
Ricardo Quesada c617eee505 Uses the new Vector<>. Code is more robust! 2013-12-04 22:07:23 -08:00
Ricardo Quesada 6a034a91f1 Merge branch 'develop' into console
Conflicts:
	cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada 73321199b9 Console: commands receives the char*
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo ba62c88682 Merge pull request #4420 from dumganhar/iss2790-template-container
[ci skip]issue #2790: (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
James Chen b25ea45ab3 Merge pull request #4435 from CocosRobot/updategeneratedsubmodule_1386216124
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-04 20:03:11 -08:00
CocosRobot d04f777351 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-05 04:02:07 +00:00
James Chen 14ab7ccd16 Merge pull request #4428 from boyu0/iss2771_move_CC_USE_PHYSICS_to_header
issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 19:55:10 -08:00
martell 8f574272ee removed unneeded directories for Mingw cmake 2013-12-05 03:54:44 +00:00
martell e0523c73f5 fixed CCImage for MSVC someone added std:tolower which broke it 2013-12-05 03:53:25 +00:00
James Chen 68e376db2f issue #2790: Disables build lua projects for linux 2013-12-05 11:51:09 +08:00
James 373c3b01bf issue #2790: Fixing compilation errors on linux. 2013-12-05 11:44:37 +08:00
martell e5ada6f377 added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors 2013-12-05 03:37:27 +00:00
Ricardo Quesada e0bf32d881 dprintf is not defined on Android
using my own  dprintf
2013-12-04 19:33:50 -08:00
Ricardo Quesada 49b25231f2 Compiles on Android 2013-12-04 19:16:01 -08:00
Nite Luo 9b0e0d2116 Fix a bug with auto batching logic 2013-12-04 19:05:17 -08:00
James Chen 856a82d4b8 issue #2790: Don’t build script bindings projects for travis. 2013-12-05 11:03:22 +08:00
James Chen 944160210c issue #2790: Renames functions in Map<K, V>. 2013-12-05 10:59:43 +08:00
Ricardo Quesada 4aae44f1e9 fixes cocos2d.h include 2013-12-04 18:54:15 -08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
Ricardo Quesada 15321a58df fixes compiler errors on Linux 2013-12-04 18:28:09 -08:00
Huabing.Xu e6823875d5 change VBO_SIZE to a big number to avoid crash temporarily 2013-12-05 10:20:54 +08:00
Huabing.Xu 7a58cb5a29 use quad command instead of custom command for ParticleSystemQuad::draw() 2013-12-05 10:20:22 +08:00
Ricardo Quesada b52d535a42 fixes indentation issues
and some compilations issues on Linux
2013-12-04 18:19:51 -08:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
Nite Luo e316ac779b Sprite culling now using vertices directly to avoid calculation on transform 2013-12-04 17:41:18 -08:00
Ricardo Quesada c2a88154af Custom commands are working OK 2013-12-04 17:38:11 -08:00
Nite Luo a98714f6a5 support device without VAO 2013-12-04 17:02:02 -08:00
Ricardo Quesada e41deeee86 Adds Scene Graph command 2013-12-04 16:57:44 -08:00
Ricardo Quesada ef18d4891e More bug fixes 2013-12-04 16:26:21 -08:00
Nite Luo 792cb5a716 Merge branch 'develop' into newRenderer 2013-12-04 15:23:12 -08:00
Nite Luo 143df8af7d Fix RenderTexture after merging commandpool 2013-12-04 15:13:13 -08:00
darkdukey 4b7d0c290a Merge pull request #4 from dabingnn/newRendererCommandPool
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo f423166471 Fix bugs with RenderTexture with NewRender 2013-12-04 15:06:28 -08:00
Ricardo Quesada f69d5d1328 Merge branch 'develop' into console 2013-12-04 12:28:05 -08:00
Ricardo Quesada 245d33e4ad Fixes several bugs in the console.
[*] Doesn't crash
[*] Closes connection
[*] Its faster
2013-12-04 12:26:43 -08:00
Nite Luo ae551ae294 Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
James Chen 28eed3c8e0 issue #2790: Reverts HelloWorldScene.cpp. 2013-12-04 17:51:53 +08:00
James Chen c9767b8ea0 issue #2790: fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile. 2013-12-04 17:50:57 +08:00
James Chen 54289276de issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap. 2013-12-04 17:46:57 +08:00
James Chen 736c70704b issue #2790: Some FIXME fixes. 2013-12-04 17:28:14 +08:00
James Chen 4212e33aee issue #2790: Removes unused comments in CCAnimation.h 2013-12-04 17:27:53 +08:00
James Chen bbeec97b48 issue #2790: Bug fixes in CCValue.cpp. 2013-12-04 16:38:12 +08:00
James Chen 82cc795ecf issue #2790: Adds more move functions. 2013-12-04 16:37:48 +08:00
James Chen 293ba0210b issue #2790: CCLOG —> CCLOGINFO for CCMap.h and CCVector.h 2013-12-04 16:37:08 +08:00
minggo 4214ad231e Merge pull request #4431 from CocosRobot/updategeneratedsubmodule_1386143261
[ci skip][AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-04 00:18:39 -08:00
James Chen 60874ece64 issue #2790: Updates Makefile, Moves some codes to CCValue.cpp. 2013-12-04 16:18:22 +08:00
James Chen 3649530f97 issue #2790: Moves CCValue.h/.cpp to base folder. 2013-12-04 16:02:54 +08:00
James Chen 18d604d349 issue #2790: Bug fix in CCScale9Sprite.cpp. Sprite::Sprite::create --> Sprite::create 2013-12-04 16:02:54 +08:00