Ricardo Quesada
b830b7de4c
fix: add code/resources to reproduce issue_15594
...
github issue #15594
2016-05-25 09:00:32 -03:00
minggo
74af3b5232
merge v3.11 back to v3
2016-05-12 09:50:03 +08:00
minggo
8068c51d94
remove studio related test cases and resources ( #15574 )
...
* remove studio related test cases and resources
* remove unneeded files
2016-05-06 13:38:19 +08:00
Steve Tranby
510e7b831e
csv support working test
2016-04-23 17:31:10 -06:00
minggo
3c676d9712
Merge pull request #15037 from Shulepov/spriteframecache_pixel_format
...
SpriteFrameCache: take pixelFormat into account if specified
2016-03-23 09:48:35 +08:00
geron-cn
4247292c82
add test case for fix bugs
2016-03-10 18:06:54 +08:00
肖峰
6b4a0f808f
Add cocostudio localization editor export data parser and demo
2016-02-26 17:15:24 +08:00
Mikhail Shulepov
c26fe122ad
SpriteFrameCacheTest: test for PixelFormat
2016-02-12 19:06:16 +03:00
Ricardo Quesada
4a318c0048
Renderer improvments: TriangleCommand and QuadCommand merged
...
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
- QuadCommand is just a subclass of TriangleCommand (simpler)
- but statically it allocates indices internally (like any TriangleCommand) (more
memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs
Squashed commit of the following:
commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 8 06:56:57 2016 -0800
QuadCommand: indices are static
thanks @Darinex
commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:18:42 2016 -0800
little improvements in xcode proj management
commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:05:52 2016 -0800
Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
and fixes some other bugs
Squashed commit of the following:
commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:55:27 2016 -0800
adds test for batching quads and tris
commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:40:15 2016 -0800
cleanup renderer
commit 7f9785056681756c865d603516c7e14c46040e82
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:34:48 2016 -0800
clean up docs
commit 92a8b679dd404e4ca2839d85e2bd925195b12996
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:18:52 2016 -0800
QuadCommand converted to Triangles command
commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 16:17:29 2016 -0800
adds missing files... new test as well
commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 14:35:41 2016 -0800
more tests for poly sprites
commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 00:30:13 2016 -0800
malloc instead of std::vector
commit 14a5d45cc978c55a182c03f181ca2bc603776561
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 21:40:46 2016 -0800
little optimization
commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 19:13:13 2016 -0800
quad works as expected
commit 462aef05baa6586591882faa366839bead4be068
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 15:22:59 2016 -0800
works
commit c789e6c42811278563c7682b5620296ae8d84aeb
Merge: d6c3729 de62924
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 14:08:49 2016 -0800
Merge branch 'v3' into uniform_matrix_auto
commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 13:54:07 2016 -0800
works ok...
commit 45c288631989ea735cc31ec5aa683d9d41aacab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 12:58:34 2016 -0800
quad works!
commit 7137cff51df09adee7129738cea2b69da090756e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 3 16:19:34 2016 -0800
more optimizations... WIP... doesn't work yet
commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 21:59:42 2016 -0800
compiles in release mode
more tests... better threshold
commit 884ffc756e7520fcbb9252260181538ec81b8368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 17:21:32 2016 -0800
initial uniform_auto_matrix commit
Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.
Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
zilongshanren
be7c8c7553
Merge pull request #14888 from xiaofeng11/v3_actiontimeline
...
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
geron-cn
be6fd6a2ee
format code indent
2016-01-21 10:27:37 +08:00
geron-cn
e2a3fb4a04
update ccs-res for scroll bar test
2016-01-20 21:12:52 +08:00
XiaoFeng
0f3cb16efd
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-14 16:16:37 +08:00
Ricardo Quesada
d589e44b0a
Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
...
Load anchor points from plist files
2016-01-13 15:58:02 -08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
...
Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
XiaoFeng
88196a4879
Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash.
2015-12-24 20:22:01 +08:00
Ricardo Quesada
707f08c557
Revert "fix setflip for batch sprite"
2015-12-23 09:54:04 -08:00
Ricardo Quesada
0d0534a2e1
Merge pull request #14697 from super626/v3.10-fixsprite
...
fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
Liam
bcc2ed0e2a
update for scrollView test
2015-12-23 18:14:09 +08:00
zilongshanren
064cd8d04f
Merge pull request #14722 from newnon/v3.10_webp_improvement
...
WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
fanli
81f9d20158
update for js uiTextAtlasTest
2015-12-21 16:29:16 +08:00
yangxiao
09c139039f
add tmx with flipped spritebatch test
2015-12-21 10:00:15 +08:00
Sergey
a342866083
Test for WebP with & without alpha
2015-12-20 14:22:04 +03:00
Sergey
9025b010ba
changeв russian letter с to english c
2015-12-18 10:19:08 +03:00
Sergey
714c01991e
Scale9Sprite test improvemets
2015-12-18 01:38:53 +03:00
Sergey
98fe1d46cc
Scale9Sprite now fully support cropped sprite frames in both mode simple & slice
2015-12-18 00:32:59 +03:00
Joachim Grill
4dd3595b1e
added test with plist file containing anchor points
2015-12-14 16:17:41 +01:00
zilongshanren
db05c13407
update ccs-res ref
2015-12-09 14:45:41 +08:00
slackmoehrle
1b4d12ced7
changed to cocos2d-x.org server
2015-12-02 15:16:05 -05:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
XiaoFeng
ea077c5141
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
...
Conflicts:
cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
zilongshanren
0f8c3e0c1c
Merge pull request #14435 from zilongshanren/improve-label-layout-v2
...
Add Overflow to Label
2015-11-27 17:31:40 +08:00
songchengjiang
64f082ab7c
add bumped testing model
2015-11-26 10:14:27 +08:00
zilongshanren
b36f464c09
update ccs-res submodule
2015-11-24 18:06:11 +08:00
zilongshanren
ccdb2a75f9
Add Label Overflow and wrap option.
...
Squashed commit of the following:
commit 7176582def3686f78701f92ead4d0976bccd115d
Author: zilongshanren <guanghui8827@126.com>
Date: Thu Nov 19 10:30:54 2015 +0800
add char map font test
commit 7ea7c251ff549e4a74d5c5c3faa49893fe5defc4
Author: zilongshanren <guanghui8827@126.com>
Date: Wed Nov 18 15:00:17 2015 +0800
system font overflow is not supported
commit a02fe0c7f94692b95a0bfd6f194a94c4519cee3a
Author: zilongshanren <guanghui8827@126.com>
Date: Wed Nov 18 11:04:15 2015 +0800
add system font test
commit eb098da8b16f485c86929a9b2ba00a64068264e9
Author: zilongshanren <guanghui8827@126.com>
Date: Tue Nov 17 10:29:35 2015 +0800
Finish resize height mode
commit ca78ba35abdbacc23bf6f8315454ec0a356a6aca
Author: zilongshanren <guanghui8827@126.com>
Date: Mon Nov 16 11:01:27 2015 +0800
fix wrap issue
commit baf1a5e0dc3a08da0a13500aea5afc82017b054a
Author: zilongshanren <guanghui8827@126.com>
Date: Sat Nov 14 08:28:57 2015 +0800
horizontal shrink still has a issue
commit 7e8abc0990cdf299d23c8072c5c1d4aa561bf798
Author: zilongshanren <guanghui8827@126.com>
Date: Fri Nov 13 11:42:34 2015 +0800
finish shrink without wrap
commit c9c45bd1f304ba00a6f9a274fa5631659a075bc1
Author: zilongshanren <guanghui8827@126.com>
Date: Fri Nov 13 10:09:46 2015 +0800
update shrink
commit ad82010ea846679e4d1a09f5127be29ae2e6adae
Author: zilongshanren <guanghui8827@126.com>
Date: Thu Nov 12 17:55:15 2015 +0800
refactor shrink logic
commit effc1ee1cd9f06eaa4f46dd5c2a1401f6a285af6
Author: zilongshanren <guanghui8827@126.com>
Date: Wed Nov 11 18:25:34 2015 +0800
add resize overflow type
commit 194d552adc2a4ba2c439eff969b082556315e0ae
Author: zilongshanren <guanghui8827@126.com>
Date: Wed Nov 11 11:49:51 2015 +0800
no wrap, shrink is working.
commit e2222ef14d5392817bd727895b3c2caec5ce4faf
Author: zilongshanren <guanghui8827@126.com>
Date: Tue Nov 10 16:16:27 2015 +0800
add overflow type to label.
1. optimize the testcase
commit b65e2de4bfb3cb86a0d0cfa118be891a3f9fe858
Author: zilongshanren <guanghui8827@126.com>
Date: Mon Nov 9 17:22:34 2015 +0800
finish bmfont wrap by char
commit f339ff0309dc9e2ca2871f03f4551d329afce5e1
Author: zilongshanren <guanghui8827@126.com>
Date: Mon Nov 9 17:04:51 2015 +0800
finish bmfont wrap by word
commit 4c8edc65204a1294ac81315e72f1299acbdf43c0
Author: zilongshanren <guanghui8827@126.com>
Date: Mon Nov 9 11:29:21 2015 +0800
add BMFont size support
commit 3282481bda9dcb0f88b41f2568f7e5c856af6d53
Author: zilongshanren <guanghui8827@126.com>
Date: Mon Nov 9 09:58:01 2015 +0800
add font size support for BMFONT
commit 0c8e2a0374983625507a183cb2eb53a0b1709e25
Author: zilongshanren <guanghui8827@126.com>
Date: Fri Nov 6 16:36:27 2015 +0800
add toggle wrap option.
1. make hirozontal clamp working
commit 19dcd3e80a34c54b20934d08937eb270e689a7db
Author: zilongshanren <guanghui8827@126.com>
Date: Fri Nov 6 15:12:59 2015 +0800
tweak label layout
commit e36a40babf4817ea7e9830614ac7560f2e69c583
Author: zilongshanren <guanghui8827@126.com>
Date: Thu Nov 5 11:11:02 2015 +0800
finish the test skeleton
commit a144a3a5d388d15c4f37cbfc12563eccabffb8e1
Author: zilongshanren <guanghui8827@126.com>
Date: Wed Nov 4 16:38:54 2015 +0800
add setFontSize api to label.
1. add new chinese-english bmfont
2. beautify base test
commit b22551c9eb3738fbb1c38ae4a3bfd07a202dcaf0
Author: zilongshanren <guanghui8827@126.com>
Date: Wed Nov 4 11:27:18 2015 +0800
add label layout test skeleton
2015-11-19 16:06:13 +08:00
zhangcheng
39f68e9885
Update ccs-res submodule to the latest.
2015-11-03 13:08:56 +08:00
pandamicro
aa9f0d5bd5
Merge pull request #14049 from CodeAndWeb/v3-sprite-polygoninfo-from-plist
...
Extending SpriteFrameCache to read PolygonInfo from atlas plist file
2015-10-27 17:28:22 +08:00
Liam
68f25f65c4
update submodule
2015-10-08 14:59:48 +08:00
Joachim Grill
80ca579a01
added Sprite test case which loads PolygonInfo of sprite from plist file
2015-09-29 15:44:13 +02:00
Liam
8368762b37
update for light3D
2015-09-29 18:33:28 +08:00
yangxiao
ea538cd9da
merge cocos
2015-09-16 10:37:24 +08:00
zhangbin
6f06ea19ac
Merge branch 'v3' into performance-test
2015-09-10 16:06:36 +08:00
zhangbin
e3161eb127
Remove performance tests from cpp-tests project.
2015-09-10 16:01:56 +08:00
江龙
8daf026c6c
fix the AssetsManagerEx can not continuous transmission for large zip file.
...
the testcase is extension/assetsmanager
2015-09-08 16:34:02 +08:00
yangxiao
7f7b4f83c4
add outline material
2015-09-08 15:33:24 +08:00
yangxiao
c3ac446f35
resolve conflict
2015-09-07 14:45:09 +08:00
songchengjiang
cc6e2077f4
replace custom shaders by material files
...
add Sprite3DVertexColorTest
2015-09-02 16:30:24 +08:00
江龙
7ce5542ffc
add scriptTest project manifest
2015-08-26 14:50:34 +08:00
geron-cn
ede4651b5e
add blendfunc Frame test case
2015-08-20 11:29:52 +08:00
Liam
7aa36d14be
fix the skybox display error from editor files
2015-08-17 13:04:25 +08:00
fusijie
bed3640e6c
fixed retro pos.
2015-08-12 15:09:33 +08:00
WenhaiLin
e81d5af12d
Spaces should not be lost if label created with Fingerpop.ttf
2015-08-05 23:46:41 +08:00
yangxiao
0de2a3b33d
add terrain test with light map
2015-08-03 14:02:46 +08:00
yangxiao
8a6c49b5a3
merge cocos
2015-08-03 09:54:29 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
tangziwen
cee43ccebb
update terrain again
2015-07-29 14:32:36 +08:00
pandamicro
a666658764
Merge pull request #12998 from pandamicro/v3.7.1
...
Add BoneNode/SkeletonNode/SkinNode JS bindings
2015-07-24 23:42:38 +08:00
pandamicro
05bb775438
Sync timelineParser and fix issue
2015-07-24 20:16:56 +08:00
VisualSj
64d247d91b
Issue #12997 : Add JS test case (ccs.BoneNode)
2015-07-24 15:45:19 +08:00
fusijie
d550dace35
fix blur shader compliant on win8 universal.
2015-07-24 12:47:38 +08:00
geron-cn
0b09fd5bcb
Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
...
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
2015-07-24 11:38:09 +08:00
zhangcheng
4b8248c015
Optimization of Custom Data.
...
replace ComExtensionData to ObjectExtensionData.
2015-07-23 16:30:23 +08:00
geron-cn
d46c8c6802
add lack file
2015-07-23 15:12:09 +08:00
geron-cn
915cefa208
bone node
2015-07-23 11:51:49 +08:00
Ricardo Quesada
b2b9bad83d
improves the test to reproduce bug 12847
2015-07-22 15:08:36 -07:00
Liam
99c1c33c61
update resource
2015-07-22 15:56:35 +08:00
fusijie
92e68cd9dc
add sprite frame flash line bug test case.
2015-07-22 13:42:10 +08:00
andyque
fbfb3a9dac
update ccs-res submodule
2015-07-22 10:45:18 +08:00
WenhaiLin
a6f8031af9
Label:support font that contains GB2312 char map.[except android]
2015-07-16 17:10:05 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
...
# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
WenhaiLin
adfa6d4f0d
Add test case for issue 12775
2015-07-13 15:38:33 +08:00
pandamicro
600568fdba
Migrate test case from #10692 @babcca
2015-07-12 11:33:22 +08:00
XiaoFeng
9a6ffd8904
Add bug test for PageView layout & CCNodeDraw::onDrawGLLine
2015-07-07 09:54:42 +08:00
Neo Kim
a3cbd13402
Update the resource sub module reference
2015-07-01 18:44:59 +09:00
pandamicro
ddb982246f
Merge pull request #12553 from VisualSJ/v3-aa
...
Encoded into AVC
2015-06-26 10:15:02 +08:00
andyque
516d45db62
update submodule
2015-06-25 20:16:43 +08:00
VisualSJ
110e51d0bc
Encoded into AVC
2015-06-25 19:01:55 +08:00
WenhaiLin
45de0b650a
[ci skip]Fixed resources.
2015-06-19 16:26:03 +08:00
pandamicro
4fa1cdc302
Update submodules
2015-06-17 15:43:35 +08:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
...
3D Navigation
2015-06-15 13:39:05 +08:00
WenhaiLin
4d97d5075b
Add test case for issue12310.
2015-06-12 15:39:57 +08:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
Ricardo Quesada
453a3d93bc
samplers are treated as uniforms
2015-06-05 14:55:33 -07:00
yangxiao
8b5333a5c9
Merge branch 'newcode' into navigation2
2015-06-04 12:44:39 +08:00
Ricardo Quesada
6a19661a80
Merge pull request #12150 from ricardoquesada/material_custom_uniforms
...
Material custom uniforms
2015-06-03 13:08:04 -07:00
Ricardo Quesada
ff81078062
fixes bug when calculating the dynamic values
2015-06-02 17:48:50 -07:00
Ricardo Quesada
5f6f38616a
Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
2015-06-02 17:05:05 -07:00
Ricardo Quesada
87a3a1844a
Adds support for Autobindings in Shader
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...part of Material
2015-06-02 16:56:59 -07:00
jianglong0156
0c821379f8
modify video mp4 formate
2015-06-02 17:07:11 +08:00
yangxiao
3d4606921b
merge cocos
2015-06-02 14:27:31 +08:00
yangxiao
c782d63bef
add 3d navigation
2015-05-29 16:45:33 +08:00
子龙山人
a968bc2d15
Merge pull request #12062 from jianglong0156/jsWebviewTest
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Js webview test
2015-05-29 11:35:30 +08:00
samuele3hu
a89e000f80
Synchronize the modification of filenames about shaders to fix the bug of MateriaSystemTest .
2015-05-28 10:46:44 +08:00
Dale Stammen
9ee4b4af1e
Merge branch 'v3' into v3-winrt-audio
2015-05-27 11:54:21 -07:00
jianglong0156
e105c47cb0
improve testcase
2015-05-27 18:23:56 +08:00
子龙山人
c8d8a9cfd2
Merge pull request #12022 from jianglong0156/modifyTestResource
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Modify test resource
2015-05-27 15:05:32 +08:00
jianglong0156
7820610f13
Merge branch 'modifyTestResource' into jsWebviewTest
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Conflicts:
cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
tests/js-tests/project.json
tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
jianglong0156
4d6b763eb6
rename shader file name
2015-05-26 17:21:35 +08:00
jianglong0156
5b7cf14384
rename shader file name
2015-05-26 17:20:48 +08:00