James Chen
cef013dcc6
Fixes broken of JS AssetsManagerTest. And updates https configuration of cpp-tests, js-tests for macOS. ( #16970 )
...
fixed http://punchbox.info:3000/issues/26031
2016-12-08 10:40:22 +08:00
James Chen
fb89672fff
Updates lua CCControlSliderTest. ( #16968 )
...
* Updates lua CCControlSliderTest.
fixed http://punchbox.info:3000/issues/26029
* [lua-tests] Fix the display position of CCControlSilderTest on win32.
2016-12-07 14:55:43 +08:00
James Chen
46fd7e3d59
Sync JS TerrainTest.js from cpp test. ( #16967 )
2016-12-07 14:17:45 +08:00
minggo
3db39a27ea
Vibrate test ( #16966 )
...
* only show vibrate test on iOS and Android device
* vibrate no matter it is silient or not
2016-12-07 11:12:38 +08:00
子龙山人
1b0a6c2c5c
Sync editbox improvement from cocos creator ( #16965 )
...
* sync the changes from creator
* fix editbox vertical alignment
* improve android editbox multiline text vertical alignment
2016-12-07 09:21:17 +08:00
子龙山人
f51234c549
fix jsb test inconsistance ( #16963 )
2016-12-06 17:50:26 +08:00
minggo
77fb210b3a
fix wrong codes and simplify codes ( #16964 )
2016-12-06 17:38:06 +08:00
minggo
84a6ab312c
use correct downloader implementation on mac ( #16955 )
2016-12-05 09:36:35 +08:00
Ricardo Quesada
2e0881e284
Scale9Sprite / Slider / LoadingBar fixes ( #16949 )
...
* WIP
* loadingbar issues fixed
* fixes clone in slider
* slider bug fixes
* slider: sets texturesize correclty before seting capsInsets
* sprite: scale9 avoid negativa values
* yeah! works!
* cloneIn -> copyTo
* restore xcode team: none
* fixes issue #16924
* correct issue number
* yeah! fixes issue #16928 and #16930
2016-12-03 07:35:22 -08:00
James Chen
babced8b7c
Fixes lua-tests/keypad test case. ( #16954 )
...
* Fixes lua-tests/keypad test case.
* Updates string
2016-12-02 15:50:53 +08:00
James Chen
b80e316150
fixed #16938 : Audio could not be played entirely on iOS/macOS. And refactored some code of decoding. ( #16946 )
...
* fixed #16938 : Audio could not be played entirely on iOS/macOS. And refactored some code of decoding.
* Adds license header, removes unused macros.
* issue #16938 : Corrects remaining frame count calculation.
* Updates include path.
* Adds comments for AudioDecoder class.
* Adds const for getter functions in AudioDecoder.
* issue #16938 : Adds test case.
* Updates license years.
* Deletes trailing white spaces.
2016-12-02 13:52:37 +08:00
Dale Stammen
8791794f39
updated for v3.14 ( #16942 )
2016-12-01 10:37:04 +08:00
minggo
8f9b096792
fix url and use https protocol ( #16940 )
2016-11-30 17:51:57 +08:00
minggo
7e100135b6
disable menu item according different angle of view ( #16937 )
2016-11-30 16:49:50 +08:00
minggo
28e48c0af8
remove unneeded test case ( #16936 )
2016-11-30 16:21:33 +08:00
James Chen
51efcb9365
Fixes setScale & setAnchorPoint could not work in js-tests -> webview test . ( #16935 )
2016-11-30 15:32:02 +08:00
James Chen
df13bc8856
Allows Arbitrary Loads for cpp-tests, js-tests, lua-tests project. removes exception dictionary. ( #16934 )
2016-11-30 15:29:48 +08:00
James Chen
8f7d5cfc01
Updates ios project configuration, allows http connection to `httpbin.org` for cpp-tests,lua-tests. ( #16925 )
2016-11-30 11:17:24 +08:00
minggo
691a520c29
fix url ( #16922 )
2016-11-30 10:28:51 +08:00
James Chen
0c06029532
fixed #16894 : RenderTexture does not support Sprite3D ( #16909 )
2016-11-28 09:50:54 +08:00
James Chen
b397c93b01
fixed #16894 : RenderTexture does not support Sprite3D ( #16908 )
2016-11-28 09:50:45 +08:00
Ricardo Quesada
e63a2d0dc2
Scale9Sprite refactor ( #16891 )
...
* Squashed commit of the following:
commit 026eee59c9ece7fc59d71fead41104f375f72eb5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 22 21:45:12 2016 -0800
yay!
everything works!
commit a645c99d44f0d7674e6238afae7628d8d2a030b1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 22 14:55:31 2016 -0800
more fixes in Scale9Sprite
commit 3a688f4ea70c0abe311232c65ed14a7e9acc7611
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 23:06:45 2016 -0800
rotated sprites
commit 45e2085df3aa4b52236c817f7db7c1f6602c1e95
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 17:10:44 2016 -0800
android patch 9: fixes
is not 100% backward compatible since the previous version
had some artifacts. fixed the artifacts. now it renders ok
commit 4655d894387fa40a7e63b074a36bfed20e41d5f9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 16:31:29 2016 -0800
sprite: correct size for "fake scale9"
commit cb98aba27cc1c82a986268d5b74afb55b6cca2f3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 21:55:51 2016 -0800
sprite: adds setStrechEnabled for backward compatibility
and other fixes
commit c0fe67aac54cd62e3846810d56f87133f3a7343b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 18:49:42 2016 -0800
implemts missing functions in scale9sprite
commit e471ef318725ccabc9eca2c062e285e9ca4f9a81
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 18:42:30 2016 -0800
"batched" works
commit 33124bfb14d1f275d4b0ffca8989975625a8a76d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 18:59:38 2016 -0800
more fixes
commit 149f8206269843af63a1739885c00ed8d94c239c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 18:37:12 2016 -0800
scale 9 rotated not fixed yet.
but making progress
commit 27f98275d94ce00c8d5ff0b6f74b5c22723cc3c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 15:32:57 2016 -0800
sprite: streching works ok with normal sprites
commit 2519498cac8b77a32dee5bdf1805be56fbda5ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 12:12:28 2016 -0800
somes fixes... still not working
commit 43580d0b4aa976b0200717611a286bf1035c472d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 15 23:15:22 2016 -0800
more bug fixes related to untrimmed setCenterRect...
...in SCale9Sprite
commit 407247616e506afaa0415c58ad7fce38efed0cd9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 15 22:13:38 2016 -0800
spritecale9: untrimmed vs. trimmed capInsets
WIP. there still a few bugs
commit 3d845b2af3500be287fabb04bb6ba0ec04dbb401
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 14 23:11:17 2016 -0800
started progressbar
commit 0a44b00daf723869b7105689890f29cd53a62608
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 14 17:43:23 2016 -0800
adds EditBox test
commit 330304bd9b2e762de95c2f27f1ae3ceee83b2fbf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 16:57:08 2016 -0800
adds elastic to scroll view
commit a06a35f8691ff56a143953c44acd947b519150b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 15:58:29 2016 -0800
yay! scrollview works
commit 37748a885c62eca8c00d2c9c11ee103f1d95e71c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 15:33:58 2016 -0800
yet more scrollview fixes
commit a6e563b497adef7b141ac7c92c844d479b244c59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 14:48:28 2016 -0800
initial scroll view
commit 4243edd7548e5533ca03c26d5042f8dc5517445a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 8 17:50:15 2016 -0800
sanity check in frames.
missing files
commit 159d88603ad22f3c01761b60bacec98d52b9041d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 19:21:00 2016 -0800
three buttons working
commit 6764cfc7937a1a81d6993d5e32a21f17457b8e0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:50:22 2016 -0800
missing files
commit 11c1fa3812e706a7d34137fe2626f05ab73ee3e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:49:59 2016 -0800
button works!
commit 26b6de4c28fc973e332dd51fcd763a6249c0b4c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:19:47 2016 -0800
Scale9: more fixes.
complies with odd Rect::ZERO behavior
commit ce561268096afe322f25034eeab3508a60027afd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 11:50:42 2016 -0800
label: setTitleLabel
commit 51b5536cd2af36896002621f75c7310960c3f5e7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 17:41:08 2016 -0700
UIButton kind of working
commit 7562a49a761ef70c383a99d2addefc63d77e279f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 11:11:42 2016 -0700
missing resoruces
commit a9890dee5da0104bff6872cc04e8786a6c0a9018
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 10:54:55 2016 -0700
setCenterRect to .cpp file
commit c9c4bb55ed3fc55709eca46c43d1bfe5301c317f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 00:19:51 2016 -0700
removed unused paramter
commit e47732934cca79c08e6fe96e46ebdf075508e568
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 18:19:31 2016 -0700
flipping works!
commit c9769bacd321aeddf84e1772dd270f12194d2f04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 17:57:53 2016 -0700
spirte flip fixes... not finished yet
commit 1cbdc8e12cc6d0d2728c06dfabaada001784a178
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 09:53:16 2016 -0700
centerRect changes
commit aeb1b14c00331dabba640f52d79ab0e255fa3407
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 09:10:41 2016 -0700
changes from v3
commit e7a61c4a20d786c2bc1d6f57e33bf3ac95cb6f21
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 17:01:15 2016 -0700
sprite: rotated slice 9 works as expected
commit 91049389426051deb49a9d951364bf60abaf4532
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 15:39:54 2016 -0700
more bug fixes in scale9sprite support
commit 9feb12449078441c439df16dc7bcfb4506c7a226
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 13:22:52 2016 -0700
Android's Patch 9 works as expected
commit 1cf46afe3e7f7f5f714d30779caefc25a9bb1b3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 10:18:47 2016 -0700
Sprite: uses capInsets instead of centerRect
just to share the same API as Scale9Sprite
commit e944fa0248a7eb58012aacb229de1a9b814e0aef
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 18:59:42 2016 -0700
scale9sprite support fixes
commit b08765740d480b6ae1491800161b40d88f458767
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 17:38:47 2016 -0700
more scale9sprite fixes
commit 388a34d93de5e6007a2cecea959c929f26427cab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 17:20:01 2016 -0700
UI::Scale9Sprite refactoring
subclass of Sprite... much cleaner!
commit c84ec8ee654f74d4b38be2d0a3d7ffe6adbc6faf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 20:58:36 2016 -0700
supports tiled sprites
commit d2b18eb47a647b29319488bd53edac9f304acb84
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 19:21:57 2016 -0700
testing tiled sprite
commit b4832ab2facc01cbb624db587ede01fe7acf23e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 16:53:19 2016 -0700
using correct top-left coordinates for setCenterRect
commit 29d8de86a71cc597b2338f59f7951a28ee0c93b2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 16:46:13 2016 -0700
fixes from scale_sprite9 branch
commit ccbe1063bea7db75397ecaf9046aac3dd977a621
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 19:01:50 2016 -0700
updated example
commit 24f7f85d4eba80f8e543810dcbc1a02447900bdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 18:47:28 2016 -0700
more fixes in nine slice
commit df3358fae68f2d81baf3a8cbe033a4c400ea50da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 18:22:14 2016 -0700
anchor point fixes
commit 4ac7409bc72425abb0dc747b956ec346fbd1b2fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 17:01:48 2016 -0700
support for slice-9 from creator
commit a3221375d3a9defc2e03df0b1c2da1b36dfdd491
Merge: 73e5389 d7490d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 14:13:38 2016 -0700
Merge branch 'sprite_scale9' into creator_cpp_support
commit d7490d94896ad0ce8705dc0695252cee34329b5e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 13 14:34:52 2016 -0700
Adds slice9 support for Sprite.
how to use it:
// points coords
sprite->setCenterRect(Rect(x,y,w,h));
// normalized coords
sprite->setCenterRectNormalized(Rect(x,y,w,h));
starts scale9sprite in sprite
more slice 9 changes
sprite 9 slice works?
kind of works
correct anchor point
slice 9 works, at least with non-rotated atlases
streched works ok
better Y invert code.
cleaner, compatible with the previous code
yay, scaling workings...
need a better api now
sets scale correctly
yay! works as expected!
more fixes and tests
better test for box
setContentSize() changes size in non-9-slice mode sprites as well
setCenterRect() -> setCenterRectNormalized()
yet another test
adds setPositionNormalized()
adds setCenterRect() tests
remove devel team from xcode
tests: add one more tests
fun test!
improved test
yet another test for slice 9
commit 73e5389ef719880096067d0f7d0bffd6e1f3cfd1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Oct 9 18:54:22 2016 -0700
kind of ProgressBar support
commit 4db5e9e7369e93ceba1d9512ab88c26b843c43d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 7 16:23:54 2016 -0700
new generatred ui files
commit 75aa06f3d39df8c6aa898d5e6810b3cd8015c07b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 6 10:44:59 2016 -0700
bette canvas support
commit 89beacac478fc7f58ef930963b6393f3da4a743c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 21:47:11 2016 -0700
sprites tests
commit 5fe930ad50c2c1b6d868982709c7b659176f9889
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 18:35:44 2016 -0700
more label tests
commit d3f615a097d080d78f2ebd95f3e2388da45f92db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 18:08:24 2016 -0700
label tests
commit 2a4018922ce8d36117f7092fc324e37cf75fdeab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 21:52:56 2016 -0700
label fixes
commit 41fafbd023de63e376d014311605f2b156add307
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 19:14:58 2016 -0700
updated test
commit 06919fc28fffbc5a20cd14bdcc2ad2ff997e0da1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 18:50:45 2016 -0700
creator tests: works
commit 6e362e7cc7f68dc216b569a7f7f90aaa110c0e4a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 27 23:15:56 2016 -0700
autogen: new data
commit e78078b2ad84b4e364827a66f1c459de7384a91d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 26 18:18:57 2016 -0700
fix: initial test for CPP support for Creator
* adds more documentation
* adds more documentation
2016-11-24 09:59:00 +08:00
Adrien de Sentenac
460c68125f
Use resolved file name (through dictionary lookup) in font atlas creation ( #16797 )
...
* Use resolved file name (through dictionary lookup) in font atlas creation, to prevent creating multiple atlases for the same file.
Add font tests with and without font name replacement (through dictionary lookup).
* Fix cpp-tests xcode and cmake project
* Additional fix for cmake project
2016-11-18 09:23:44 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
...
* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
David DeSimone
9204c87cfc
Adding performance.now() to cocos2d-js. ( #16766 )
...
* Adding performance.now() to cocos2d-js. See https://developer.mozilla.org/en-US/docs/Web/API/Performance/now
* Fixing improper logic for converting from microseconds, to milliseconds with micro-precision
* Adding performance.now tests
2016-11-04 11:58:48 +08:00
James Chen
7e14812240
fixed #16492 : RapidJSON Crashes in Release mode on Android. ( #16792 )
...
* fixed #16492 : RapidJSON Crashes in Release mode on Android.
* Updates external/config.json
* json/filestream.h -> json/filereadstream.h
2016-11-04 09:36:59 +08:00
Josh Bodily
9f31a1e43c
Add reason for edit end to UIEditBoxDelegate ( #16771 )
...
* Add reason for edit end to UIEditBoxDelegate
* Adds "NEXT" action button for iOS and Android for easier form
* navigation
* Fix compile error
2016-11-03 14:02:53 +08:00
Bin Zhang
3b87e46280
Support compile & run project on Tizen by cocos command. ( #16783 )
...
* Add config files for build engine source code on tizen.
* Add config files for cpp-empty-test on tizen.
* Add missing files.
* Add config files for cpp-tests on tizen.
* Add Tizen config files for lua-bindings.
* Add Tizen config files for lua-empty-test.
* Solve the error when build lua-empty-test for Tizen.
* Add Tizen config files for lua-tests.
* Solve the error when build lua-tests for Tizen.
* Add tizen config files for templates.
* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
pyrosphere
1667a5c444
Toggle between windowed/fullscreen on desktop ( #16762 )
...
* GLViewImpl methods for desktop window management - toggle between fullscreen/windowed
* Window management tests (mac)
* Added window management tests to Win32 and Linux
* Added const keyword. Removed platform macros.
2016-10-31 14:02:02 +08:00
James Chen
cc1b7808f0
fixed #16735 : [native] The behavior of (setRotation + setSkewX) is wrong ( #16736 )
...
* fixed #16735 : [native] The behavior of (setRotation + setSkewX) is wrong.
Since I removed some logic, this patch may also improve a little bit performance.
* Adds test case for issue #16735
2016-10-31 10:29:04 +08:00
Ricardo Quesada
e0809d869c
Sprite::capInsets -> Sprite::centerRect ( #16770 )
...
* Sprite::capInsets -> Sprite::centerRect
as requested by @minggo
* fixes flip issues in Sprite with slice 9
2016-10-29 17:52:33 -07:00
pandamicro
e4170a7b02
Improve JS bindings ( #16751 )
...
* Fix tests for v3.12 web
* Improve scheduler wrapper
* Update web engine ref
* Fix leak: js_remove_object_reference can not remove non binding objects
* Fix ScriptingCore::evalString
* Add missed `__cppCreated` for JS create objects
* Fix manifest path issue
2016-10-28 09:29:56 +08:00
Ricardo Quesada
323ea7c0d4
Sprite scale9 ( #16702 )
...
* Adds slice9 support for Sprite.
how to use it:
// points coords
sprite->setCenterRect(Rect(x,y,w,h));
// normalized coords
sprite->setCenterRectNormalized(Rect(x,y,w,h));
starts scale9sprite in sprite
more slice 9 changes
sprite 9 slice works?
kind of works
correct anchor point
slice 9 works, at least with non-rotated atlases
streched works ok
better Y invert code.
cleaner, compatible with the previous code
yay, scaling workings...
need a better api now
sets scale correctly
yay! works as expected!
more fixes and tests
better test for box
setContentSize() changes size in non-9-slice mode sprites as well
setCenterRect() -> setCenterRectNormalized()
yet another test
adds setPositionNormalized()
adds setCenterRect() tests
remove devel team from xcode
tests: add one more tests
fun test!
improved test
yet another test for slice 9
* fixes anchorPoint issues
* adds documentation
* fix: using top-left coordinate for setRect
* sprite: fixes related to scale9 and tiled
* Sprite: slice 9 fixes
works Ok with rotated frames
uses `setCapInsets` instead of `setCenterRect` to be more familiar
with `UIScale9Sprite`
* fixes js and lua bindings for Autopolygon
2016-10-26 18:45:40 -07:00
Ricardo Quesada
90db0eb6bf
Android pixel fixes ( #16694 )
...
* android pixel fixes
- pragma pack for NavMesh! (how this was working)
- no no-const global variables in shaders
* spine: js bindings work again
2016-10-17 15:44:41 +08:00
Paul Gardiner
6b27f014fc
Correct the Skybox fov ( #16655 )
...
* Remove undrawn quads from the skybox mesh
CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.
Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.
This commit simply removes the never-rendered faces, and adds comments
explaining the technique.
* Within test code, remove setScale calls applied to skyboxes.
A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.
* Make the Skybox correctly account for the camera's fov
The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.
This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
Paul Gardiner
875cf45d1d
Lua: add cc.vec3 functions - add, sub, mul and dot ( #16706 )
...
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
James Chen
ae439ff8dc
Adds test case for showing border of TTF label, it will be easier to find out wrong offset of Label.
2016-10-14 17:14:15 +08:00
Ricardo Quesada
e4be87a059
Adds Spine binary-file format support ( #16629 )
...
* Adds Spine binary-file format support
fixes issue #10438
* ignore SkeletonBinary.c from linter
* add another file to the exclude list
* lua manual fixes for spine
* SkeletonBinary.c and not .cpp
* missing files for win8.1
* don't compile it as crt
* new updates from spine
2016-10-11 10:56:14 -07:00
minggo
56e0e6f741
correct search path ( #16660 )
2016-10-08 14:44:18 +08:00
Paul Gardiner
1c0602e130
Remove unnecessary arguments from some lua cc.mat4 methods ( #16658 )
...
* Lua: remove unused 3rd argument from cc.mat4.transformVector
cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.
Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.
Changed the test files to call without the unnecessary argument.
* Lua: remove unused argument from cc.mat4.createTranslation/Rotation
Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.
Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
子龙山人
c3bbbb6cb2
Refactoring ui related code and fix label atlas and BMFont rendering issue with ETC1 texture format ( #16615 )
...
* refactoring ui related code
* fix label bmfont/charmap etc drawing
* make code more robust
2016-09-30 09:42:21 +08:00
Paul Gardiner
68ec773f39
lua: generate bindings for Sprite3DMaterial ( #16609 )
...
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.
Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
...
* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
pandamicro
466053b740
Fix JS AssetsManagerTest and Improve scheduler wrapper ( #16605 )
...
* Fix tests for v3.12 web
* Improve scheduler wrapper
* Update web engine ref
2016-09-26 14:44:32 +08:00
Steve Tranby
b22efc9115
Features: add events for window resize, focus, and unfocus ( #16578 )
...
* add events for window resize, focus, and unfocus
* fix typo
2016-09-20 20:32:33 -07:00
minggo
4dd1af5485
fix compiling error
2016-09-18 11:34:01 +08:00
minggo
84a102edf8
merge v3.13.1 back to v3
2016-09-15 10:08:28 +08:00
Ricardo Quesada
5f4fb66f61
fix: staggered hex maps returns correct tile ( #16552 )
...
* fix: staggered hex maps returns correct tile
order was fixed in the array that contains the GIDs.
fixes Github issue #16512
* fix: add fix validation code for issue #16512
2016-09-13 21:47:36 -07:00
mogemimi
2b9ac2c950
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
minggo
fa15ab8212
3.13.1 text color ( #16516 )
...
* fix: Label updateColor() and underline color work as expected (#16486 )
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
* fix conflict
* Issue 16471 (#16489 )
* fix: Label updateColor() and underline color work as expected
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
* docs: added more internal doc for issue_16471
2016-09-07 09:44:58 +08:00
minggo
937525a4de
prevent restarting activity on some events ( #16525 )
2016-09-06 16:12:49 +08:00
minggo
c51605971f
fixed #16490 : [android, audio] AudioEngine::stop() triggers 'finished' callback ( #16491 ) ( #16524 )
2016-09-06 10:58:43 +08:00
minggo
a6c398ec95
Fixes jsval_to_std_string could not convert number to string. ( #16504 ) ( #16515 )
...
Don't use deprecated method in ActionsProgressTest.
2016-09-05 17:42:34 +08:00
James Chen
5bfd110424
Fixes jsval_to_std_string could not convert number to string. ( #16504 )
...
Don't use deprecated method in ActionsProgressTest.
2016-09-05 10:02:05 +08:00
Ricardo Quesada
c32000250c
Issue 16471 ( #16489 )
...
* fix: Label updateColor() and underline color work as expected
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
* docs: added more internal doc for issue_16471
2016-09-01 16:59:40 +08:00
James Chen
64c62d37c2
fixed #16490 : [android, audio] AudioEngine::stop() triggers 'finished' callback ( #16491 )
2016-09-01 16:06:29 +08:00
James Chen
01e67f6203
fixed #16477 : [android, audio] Deadlock if preload the same file more than 3 times in preload callback. ( #16478 )
...
And added test case.
2016-09-01 11:46:27 +08:00
James Chen
35f937cd40
AudioMixerController::initTrack should not setState for track. Otherwise, it may trigger Track state mess-up. ( #16476 )
...
* Warning fixes in AudioDecoder.cpp
* AudioPauseResumeAfterPlay test case should start in onEnter.
And add a loop to pause & resume many times.
* AudioMixerController::initTrack should not setState for track. Otherwise, it may trigger Track state mess-up.
2016-09-01 11:43:37 +08:00
Ricardo Quesada
e57c30c83b
fix: Label updateColor() and underline color work as expected ( #16486 )
...
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
2016-08-31 20:20:13 -07:00
Ricardo Quesada
9dea92b2e0
feat: add support for Game Controllers on Mac ( #16461 )
...
it shares 100% the same code with iOS.
it only adds a few #ifdefs.
github issue #16460
2016-08-29 16:58:44 -07:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
Ricardo Quesada
f174dd1141
fix: improves test for issue #16155 ( #16418 )
...
improves test for github issue #16155
2016-08-23 09:47:55 +08:00
James Chen
727c501285
Fixes crash while invoking pause&resume right after play2d. ( #16406 )
2016-08-22 09:43:06 +08:00
pandamicro
f0be4f3069
Merge part of Cocos2d-x-lite ( #16380 )
...
* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327 : Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref
2016-08-19 16:28:47 +08:00
Ricardo Quesada
016e7b0dfc
fix: release texture in RenderState ( #16396 )
...
memory leak fixed in RenderState
fixes github issue #16155
2016-08-19 00:22:57 -07:00
minggo
e9a5a4e2bd
Revert luajit ( #16397 )
...
* revert to use lua
* comment lua bytecode test
* update release note
2016-08-19 11:49:19 +08:00
minggo
3ce4134ab3
use java reflection to avoid API level dependent, use app-abi 10 ( #16371 )
...
* use java reflection to avoid API level dependent, use app-abi 10
* add license header
2016-08-17 13:55:26 +08:00
charlesstlaurent
b1a64ae730
new actions ResizeBy and ResizeTo ( #16275 )
...
* new actions ResizeBy and ResizeTo
* FDP-5580-ResizeBy and ResizeTo fix and Test cpp : added a scale exemple in the test cpp to compare with our new resize + fix
* FDP-5580: actions ResizeBy and ResizeTo : changed some functions visibility
2016-08-16 16:55:31 +08:00
James Chen
86b8a633f3
Android arm64-v8a also uses Luajit. ( #16352 )
...
* Android arm64-v8a also uses Luajit.
* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen
1edaf7e122
Initializes member variable for TMXMapInfo and updates hexa-test.tmx to the latest format. ( #16353 )
2016-08-15 14:10:13 +08:00
James Chen
12d022d6ea
[lua-tests] Reverts uniform after GetUniformTest. ( #16357 )
2016-08-15 09:41:18 +08:00
Ricardo Quesada
3bc662ea7b
fix: not resize textureatlas multiple times on Label::create() ( #16358 )
...
since we know the size before allocating it, just reserve
the needed capacity once.
fixes github issue #16293
2016-08-13 09:38:42 -07:00
Ricardo Quesada
3d75750728
resets bindBuffer after using it ( #16342 )
...
fixes github issue #14711
2016-08-11 08:32:09 -07:00
James Chen
89baddceda
fixes compile error for win32 ( #16351 )
2016-08-11 15:54:51 +08:00
Greg Rynkowski
14b8fc0a71
Remove AppDelegate memory leak in Android projects ( #16333 )
...
* Remove AppDelegate memory leak from Android projects
AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.
Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110
* Correct code style in Android main.cpp files
- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
Ricardo Quesada
f7464f8de5
fix: TriangleCommands with custom uniforms can be batched ( #16329 )
...
* fix: TriangleCommands with custom uniforms can be batched
TriangleCommands with custom uniforms can be batched together.
This improves the performance when using custom uniforms without
adding any penalties when not using them
Github issue #16224
* better tests
2016-08-07 14:51:02 -07:00
Ricardo Quesada
a58323a388
Adds more info regarding bug 15776 ( #16315 )
...
Related to github issue #15776
2016-08-05 14:04:39 +08:00
Ricardo Quesada
59a646341c
adds more info for bug #15776 ( #16316 )
...
related to github issue #15776
This is a PR for v3.13 branch
2016-08-05 14:04:26 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
子龙山人
6eaf15a2c2
fix pageview turning event ( #16299 )
2016-08-04 09:51:54 +08:00
minggo
efc6da8439
use correct file ( #16300 )
2016-08-03 15:13:04 +08:00
QingliWang
bbfd2d334c
Some bug-fix and quality assurance for Tizen support. ( #16281 )
...
* Support audio interruption and resume callback when change earphone status.
* Refactor keyevent callback and add makecurrent for compatible with different binary.
* Enable Tizen indicator.
* Remove the unnecessary evasobject in the window and refactor the function for glview mode.
* Fix the compatible issue between Tizen 2.3 and 2.4.
* Fix the wrong directory of script resources for HellLua template project.
* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
minggo
7131451f1b
change to use api 19 ( #16248 )
...
* change to use api 19
* update deps version
2016-07-29 13:57:01 +08:00
Ricardo Quesada
2945968614
Upgrades to Spine v3.4 ( #16242 )
...
* Upgrades to Spine v3.4
Github issue #16115
* compiles and works on windows
tested on:
* win32
* win10
* win8.1
* include-linter: don't test spine files
we need them unmodified
* spine bindings fixes
also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo
30118aff6b
Merge pull request #16226 from dumganhar/fix/iss16192-smallaudio-crash
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fixed #16192 : Crash while decoding small MP3 file on Android.
2016-07-27 15:39:57 +08:00
Ricardo Quesada
4e278183ad
Merge pull request #16122 from ricardoquesada/issue_16100
...
testcase: add test case for issue #16100
2016-07-26 23:21:25 -07:00
James Chen
8eb30769a1
Adds test case.
2016-07-27 14:00:34 +08:00
Ricardo Quesada
b336aa3219
testcase: add test case for issue #16100
...
delays camera creation
fix issue #16100
2016-07-26 19:03:54 -07:00
halx99
bf996c5bac
Add ETC1 builtin alpha support. ( #16118 )
...
* Add ETC1 builtin alpha support.
* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix
* Check whether etc1 alpha suffix is empty
* fix Code ident & Add etc1 alpha test case to SpriteTest.
* Remove unused ETC1AA shader programs
* Fix all review issues and endl issues
* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID
* #fix issues
2016-07-25 17:31:54 +08:00
minggo
a97906a280
Merge pull request #16184 from minggo/issue-16161
...
Issue 16161
2016-07-22 13:51:54 +08:00
minggo
5f2c1df448
use android 21 to fix compiling error
2016-07-22 10:53:56 +08:00
Ricardo Quesada
2abd178e96
Merge pull request #16180 from ricardoquesada/issue_16113
...
test case for issue #16113
2016-07-21 10:53:38 -07:00
James Chen
bb004c5e22
[audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. ( #16147 )
...
* [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform.
* Better state control in AudioCache.
* Adds State enum class which contains INITIAL, LOADING, READY, FAILED states.
* AudioPlayer::destroy should check AudioCache::_isAudioLoaded flag, otherwise, app will freeze in cpp-tests/NewAudioEngineTest/6:Test invalid audio file.
* Should check whether state is INITIAL in the destructor of AudioCache.
* Adds test case for switching play state frequently.
* Skips invoking reading data callback if cache's state is INITIAL.
* Variables initialization for AudioCache class and fixes protential missing delete AL buffers.
2016-07-21 14:57:59 +08:00
minggo
26dd7b2698
remove curl link for Android
2016-07-21 11:56:56 +08:00
Ricardo Quesada
aff6e7852b
test case for issue #16113
2016-07-20 19:45:52 -07:00
Ricardo Quesada
b3218c1e58
fix: stagger tilemaps hexa works as expected
...
Github issue #16105
2016-07-19 22:55:05 -07:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
James Chen
15ef80e27d
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. ( #15875 )
...
* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
minggo
8b289d2385
fix bug that virtual button is not hidden after keyboard dismissed
...
* fix compiling error with --android-studio
* hide virtual button after keyboard dismiss
* remove unneeded log
2016-07-15 18:25:48 +08:00
Ricardo Quesada
1563d14447
Squashed commit of the following:
...
commit c8349caeca6ff5ebacf497eaa986e71d5f1c2c0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 14 11:19:50 2016 -0700
fix: works with odd sized maps
commit da4cf8bc19c9cdab148d60e03a25ee9cc4292b66
Author: zhangbin <zhangbin@cocos2d-x.org>
Date: Wed Jul 13 13:45:57 2016 +0800
Add test case.
2016-07-14 11:21:24 -07:00
Ricardo Quesada
05a772115e
fixes issue #15566
...
lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
minggo
2ca1760b78
Merge pull request #16079 from minggo/use-std_srand
...
use std::srand() instead
2016-07-11 12:01:38 +08:00
minggo
a146f3eec7
use std::srand() instead
2016-07-11 11:17:28 +08:00
Ricardo Quesada
995868c62e
fix: Text::create() does not crash on mac/ios
...
...on invalid unicode.
fixes issue #16073
2016-07-08 16:59:44 -07:00
minggo
c267167d07
Merge pull request #16069 from minggo/ndkr12b-issue
...
fix compiling and linking error with ndk r12b
2016-07-08 17:01:09 +08:00
minggo
a144006931
use arm mode
2016-07-08 16:00:32 +08:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
minggo
8d8c295ff0
Merge pull request #16062 from minggo/fileutils-issue
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fix bug that FileUtils::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-08 14:54:25 +08:00
Ricardo Quesada
7727c2eb6f
Merge pull request #16058 from ricardoquesada/issue_11942
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test: add test case for Github issue #11942
2016-07-07 11:51:47 -07:00
Ricardo Quesada
891fe706da
Merge pull request #16057 from ricardoquesada/issue_12226
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test: add test case for Github issue #12226
2016-07-07 08:34:30 -07:00
minggo
4511b35b51
fix bug that FileUitls::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-07 17:43:19 +08:00
minggo
734d857ced
Merge branch 'v3.12' into merge-v312
2016-07-07 15:13:21 +08:00
Ricardo Quesada
766817f1dd
test: add test case for Github issue #11942
...
test case for Github issue #11942
2016-07-06 17:21:58 -07:00
Ricardo Quesada
6d5a94e569
test: add test case for Github issue #12226
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Adds test case for Github issue #12226
2016-07-06 16:37:15 -07:00
pandamicro
96155a670f
Improve web template and update web ref
2016-07-06 13:54:55 +08:00
Ricardo Quesada
f7d65fbe8a
Squashed commit of the following:
...
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 1 11:05:02 2016 -0700
Add support for Hex tiled maps
Based on original patch by https://github.com/JustVic
Original patch:
https://github.com/cocos2d/cocos2d-x/pull/13288
fix: tiled hex maps
Hexagonal TileMaps Support
fix: odd, even works as expected
still problems with rendering order
fix: fixes layer position in Hex
fix render ordering
2016-07-01 15:51:00 -07:00
mogemimi
2354df9faf
Fix getSubStringOfUTF8String bug
2016-07-01 15:16:35 +09:00
Ricardo Quesada
afe36e4a00
feat: upgrades to GLFW v3.2
...
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script
fixes github issue #11748
uses WINAPI instead of APIENTRY
it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
pandamicro
91341c151a
Fix js test issues
2016-06-29 11:08:34 +08:00
mogemimi
c0f2194961
Fix some minor typos in local variable names
2016-06-29 11:04:11 +09:00
minggo
076e0b488b
Merge pull request #15980 from minggo/merge-v312
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Merge v312
2016-06-29 09:41:30 +08:00
Ricardo Quesada
c7af8e3e74
Merge pull request #15987 from ricardoquesada/issue14017test
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fix: add test case for issue #14017
2016-06-28 17:58:51 -07:00
Ricardo Quesada
a6305cc1f7
fix: add test case for issue #14017
...
Add test case for issue #14017
2016-06-28 17:32:13 -07:00
Ricardo Quesada
ed30993f59
fix: add testcase for issue #14050 fix
2016-06-28 17:08:56 -07:00
pandamicro
6e54080e83
Fix style issue in html page
2016-06-28 21:59:37 +08:00
minggo
bbd837aefa
merge v3.12 back to v3
2016-06-28 17:53:50 +08:00
pandamicro
417ddcc9e7
[Web] Fix TransitionsTest issue on render type detection
2016-06-28 15:10:42 +08:00
pandamicro
6b2a96a2b9
Fix LoaderTest
2016-06-28 14:08:30 +08:00
minggo
4dfa9d1719
[ci skip]Lua test case issue ( #15970 )
...
* modify title and replace or with BitOr
* remove unneeded codes
2016-06-27 18:44:09 +08:00
minggo
d7cb7676bc
Merge pull request #15966 from mogemimi/improve-refptr
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Improve RefPtr to avoid casting when possible
2016-06-27 10:07:54 +08:00
mogemimi
a287e696c9
Improve RefPtr to avoid casting when possible
2016-06-26 21:39:43 +09:00
mogemimi
bc51528301
Fix typo in FileUtils::Status enum
2016-06-25 12:58:55 +09:00
minggo
26fb64395a
Merge pull request #15954 from pandamicro/v3.12
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Fix easing action crash because the js object is not rooted
2016-06-24 17:21:41 +08:00
Ricardo Quesada
0872cccd67
fix: collection of vr fixes ( #15948 )
...
* fix: collection of vr fixes
* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected
* doc: documentation for the new fix
* fix: restore submodule web
* fix: compile and link on iOS
* fix conflicts
2016-06-24 16:55:28 +08:00
pandamicro
8cb2e93644
Fix easing action crash because the js object is not rooted
2016-06-24 14:38:59 +08:00
pandamicro
d643b306ef
Remove cocos studio tests in JS-tests
2016-06-24 13:50:24 +08:00
Ricardo Quesada
69d2ac1786
fix: collection of vr fixes ( #15947 )
...
* fix: collection of vr fixes
Node: additionalTransform() has its own dirty variable
VR: disabling VR works as expected
VR: works with camera3d test
VR: iOS Tracking works even if it doesn't have any input
fix: setNodeToParentTransform() and setAdditionalTransfrom() work...
...at the same time.
Also, this PR makes the size of Node smaller. `_additionalTransform` is
no longer an inline object.
Instead, it is allocated on demand making 99% of the Nodes smaller by 60
bytes.
fix: compile in windows
* doc: documentation for this fix
2016-06-24 10:03:38 +08:00
zilongshanren
459b7f30c6
refactoring Android editbox setVisible API
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fix set visible issue of android editbox
fix android lower case multiline
revert unkown changes
2016-06-23 18:18:39 +08:00
zilongshanren
a6b0ea76de
improve editbox test and font creation
2016-06-23 15:57:41 +08:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
...
* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
Ricardo Quesada
ff71ffae84
fix: not crash after removing a physics body right after...
...
adding it.
2016-06-22 14:12:27 -07:00
minggo
324931a242
Merge pull request #15919 from zilongshanren/fix-android-system-fontname
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fix system font creation on Android platform
2016-06-22 18:10:13 +08:00
pandamicro
2a659b932a
Update html5 engine to v3.12
2016-06-22 17:39:47 +08:00
pandamicro
683a4bfec6
Fix tests for v3.12 web
2016-06-22 17:39:38 +08:00
zilongshanren
8366983a01
fix js ui test missing UITest.json
2016-06-22 17:01:53 +08:00
zilongshanren
783dfb3f14
fix system font name on Android ttf creation
2016-06-22 16:54:01 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
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fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
minggo
b2c5e092e4
Merge pull request #15915 from minggo/lua-remove-studio-test
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[ci skip]remove studio related test cases
2016-06-22 14:11:46 +08:00
minggo
359fdb92f2
remove studio related test cases
2016-06-22 14:05:58 +08:00
James Chen
beee9a664e
SocketIOTest: url fix
2016-06-22 12:10:19 +08:00
Ricardo Quesada
35008702bf
fix: underline will have the same solor as text in TTF
...
underline will have the same solor as text in TTF when calling
`setColor`. There is another method called `setTextColor` which is
confusing. What does each function?
github issue #15214
2016-06-17 17:23:59 -07:00
Ricardo Quesada
d9b3ef55ae
Merge pull request #15880 from ricardoquesada/issue-15776
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fix: TextureCache ASSERTS if image is invalid
2016-06-17 16:48:19 -07:00
Ricardo Quesada
c387f953fa
fix: TextureCache ASSERTS if image is invalid
...
Github issue #15776
2016-06-17 16:07:33 -07:00
minggo
6778ebf451
Merge pull request #15853 from ricardoquesada/vr_squashed
...
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
Dale Stammen
b80a81fc7c
removed incorrect AppBundle info
2016-06-16 06:09:59 -07:00
minggo
d66b686bd8
Merge pull request #15816 from yalab/valuemap_reject_none
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Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-16 14:20:46 +08:00
minggo
d12d19dbbe
Merge pull request #15857 from minggo/issue-15833
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remove unneeded test case
2016-06-16 14:13:59 +08:00
minggo
43ece2de34
remove unneeded test case
2016-06-16 11:00:15 +08:00
Ricardo Quesada
98e2c4bb4a
fix: compiles cpp-empty-test
2016-06-15 15:25:19 -07:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
Dale Stammen
53321e401a
updated to support Windows 10 UWP x64 builds
2016-06-15 08:50:04 -07:00
PooperPig
7214173e98
Added Particle Emitter Pause option, and tests ( #15836 )
...
* Added Particle Emitter Pause option, and tests
* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
...
* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
mogemimi
72dfa63294
Fix assertion failure when running Sprite Test
2016-06-12 03:45:38 +09:00
yalab
598be0840c
Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-10 14:53:11 +09:00
minggo
98bee7e12a
remove unneeded test case and fix resource missing ( #15804 )
...
* remove unneeded test case and fix resource missing
* remove unneeded test case
2016-06-08 13:36:36 +08:00
patriciog
097eebdb50
Testcase for CCS 1.6 animations with only one frame ( #15714 )
...
* Testcase for CCS 1.6 animations with only one frame
* Removed extra comma
* Removed conflict garbage
* Removed old code
* Create new Test section Cocos Studio > Issues
* update ccs-res submodule
* Fixed Back button visibility
2016-06-06 09:32:33 +08:00
minggo
3810854c45
use std::isnan instead of isnan to fix compiling errors
2016-05-30 18:19:10 +08:00
mogemimi
69974ab06f
Fix warnings caused by comparison between RefPtr and C++11's nullptr
2016-05-28 22:15:56 +09:00
Ricardo Quesada
ff058eebc4
Merge pull request #15719 from ricardoquesada/issue_15594
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fix: add code/resources to reproduce issue_15594
2016-05-26 20:40:38 -03:00
Ricardo Quesada
0be6645004
fix: 15594 compiles on android
...
github issue #15594
2016-05-26 19:25:39 -03:00
Ricardo Quesada
8bd4ddf081
fix: compile on linux, android and windows
2016-05-26 16:02:24 -03:00
minggo
1116176362
Merge pull request #15720 from billyquith/v3
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Grammar corrections
2016-05-26 11:00:53 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
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Make brackets consistent.
2016-05-25 15:18:57 +01:00
Ricardo Quesada
b830b7de4c
fix: add code/resources to reproduce issue_15594
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github issue #15594
2016-05-25 09:00:32 -03:00
Ricardo Quesada
9ad3db0635
fix: make PolygonCode cleaner
...
not sure if this fixes the bug, but it makes the interfaces cleaner.
Github issue #15154
2016-05-24 20:57:40 -03:00
Mikhail Shulepov
8d1aad0f96
Fix test cases with PVRTC textures loading on devices that don't support this formats
2016-05-23 18:10:00 +03:00
Vladimir Perminov
b6d72e33d8
Fix password style text in UTF-16 ( #15620 )
...
* Fix password style text in UTF-16
Label used UTF-16 in internal.
Need string in UTF-8.
* Set correct char for Max and iOS
* Add test for TextFiledTTF Secure Text Entry
2016-05-23 09:48:15 +08:00
minggo
9c0acf1e5d
Merge pull request #15619 from VisualSJ/v3_audio
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audio search path (android)
2016-05-19 18:06:58 +08:00
zilongshanren
b154f274a5
Merge pull request #15410 from 1scaR1/up_v3
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Make PageView indicator more tunable
2016-05-19 16:19:18 +08:00
zilongshanren
c4e6db4e9b
fix tizen related issues
2016-05-18 16:26:13 +08:00
minggo
50acf4c94b
Merge pull request #15660 from minggo/assetsmanager-test-issue
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[ci skip]make AssetsManagerExTest can connect to the url
2016-05-17 17:15:45 +08:00
minggo
8c9138601c
make AssetsManagerExTest can connect to the url
2016-05-17 16:41:07 +08:00
minggo
d7d52c1996
Merge pull request #15638 from MSOpenTech/v3-winrt-fix
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V3: Winrt added updated .filters file for Windows 8.1 Universal cpp-tests project
2016-05-17 10:39:44 +08:00
Wilson E. Alvarez
f0343bf219
Fixed APP_NAME for cpp, cpp-empty, js, and lua tests.
2016-05-13 22:13:05 -04:00
Dale Stammen
cad762a4f9
added updated .filters file
2016-05-13 07:33:51 -07:00
minggo
74af3b5232
merge v3.11 back to v3
2016-05-12 09:50:03 +08:00
ViusualSJ
ada1d1dfe8
audio search path (android)
2016-05-11 17:24:14 +08:00
Dale Stammen
cf305a56b1
removed missing files from project
2016-05-10 21:41:39 -07:00
minggo
8b0c2110fd
Merge pull request #15606 from minggo/websocket-test-issue
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fix crash when back to parent test case
2016-05-11 09:28:42 +08:00
minggo
2ad6f10bb6
Merge pull request #15609 from pandamicro/v3.11
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Fix web engine issues and SocketIO connection fail issue
2016-05-11 09:28:24 +08:00
pandamicro
05dd3bb608
Fix web engine issues in test cases
2016-05-10 20:34:35 +08:00
minggo
b2a592ce36
fix crash when back to parent test case
2016-05-10 17:55:36 +08:00
minggo
d7fea4b08b
reduce loop times to be quicker on low performace devices
2016-05-10 16:19:58 +08:00
minggo
d086965683
Merge pull request #15598 from minggo/android-package-name
...
[ci skip]set correct package name
2016-05-09 18:17:28 +08:00
minggo
2a712a0c3b
set correct package name
2016-05-09 18:14:53 +08:00
minggo
5d7cbe622a
Merge pull request #15589 from pandamicro/v3.11
...
Add cc.game.end to close game window
2016-05-07 22:11:46 +08:00
halx99
fc9880ab49
Add captureNode for cocos2d::utils ( #15558 )
...
* Add captureNode for cocos2d::utils
Add captureNode for cocos2d::utils and fix CC_DLL syntax.
* Add test case for utils::captureNode
Add test case for utils::captureNode.
* Store captured image to disk with RGB.
* Trigger jenkins check
2016-05-07 22:10:53 +08:00
minggo
c4b2f6ff35
Merge pull request #15584 from VisualSJ/v3.11_bugs
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loader test bug
2016-05-07 22:07:49 +08:00
pandamicro
1980311204
Fix OpenGL test issue on web
2016-05-07 17:31:58 +08:00
pandamicro
d0fc3ec4c4
Add cc.game.end to close game window
2016-05-07 14:37:36 +08:00
zilongshanren
e4d91f5577
fix tizen videoplayer issue
2016-05-06 18:43:26 +08:00
ViusualSJ
cb8cde63b1
loader test bug
2016-05-06 17:19:33 +08:00
minggo
44958d7361
not add invalid search paths
2016-05-06 15:54:08 +08:00
minggo
8068c51d94
remove studio related test cases and resources ( #15574 )
...
* remove studio related test cases and resources
* remove unneeded files
2016-05-06 13:38:19 +08:00
minggo
44063b8e85
Merge pull request #15568 from zilongshanren/fix-jsb-related-issues
...
fix jsb 3.11 related issues
2016-05-05 11:01:44 +08:00
zilongshanren
8c046fea92
fix jsb 3.11 related issues
2016-05-05 10:20:00 +08:00
minggo
a5602cc732
merge v3.11 back to v3
2016-05-04 16:02:23 +08:00
pandamicro
1886ac1349
Fix http arraybuffer test can not load issue
2016-05-04 15:48:16 +08:00
minggo
788dae5a2e
Merge pull request #15531 from pandamicro/v3.11
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Fix clipping node memory management issue and update web engine
2016-04-28 16:15:59 +08:00
pandamicro
27b9510f2c
Upgrade web engine to v3.11 beta and fix issues with js-tests
2016-04-28 16:12:29 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
...
* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Xpol Wan
1cc0130bdd
Fixes signed/unsigned mismatch warnings.
...
```
2d\CCFontFNT.cpp(328): warning C4018: '<' : signed/unsigned mismatch
2d\CCLabel.cpp(782): warning C4018: '>' : signed/unsigned mismatch
2d\CCLabel.cpp(784): warning C4018: '<' : signed/unsigned mismatch
scripting\js-bindings\manual\cocos2d_specifics.cpp(2741): warning C4018: '<' : signed/unsigned mismatch
tests\cpp-tests\Classes\Sprite3DTest\Sprite3DTest.cpp(1969): warning C4018: '>=' : signed/unsigned mismatch
tests\cpp-tests\Classes\TextInputTest\TextInputTest.cpp(264): warning C4018: '>=' : signed/unsigned mismatch
ui\UIEditBox\UIEditBoxImpl-common.cpp(113): warning C4018: '<' : signed/unsigned mismatch
ui\UIRichText.cpp(1573): warning C4018: '<=' : signed/unsigned mismatch
ui\UITextField.cpp(89): warning C4018: '>=' : signed/unsigned mismatch
```
2016-04-26 17:53:25 +08:00
xpol
43a94c0693
Add FileUtils::getContents(). ( #15479 )
...
* Add FileUtils::getContents().
* skip FileUtils::getContents() in binding generator config.
* use FileUtils::getContents in CCDataReaderHelper.
* obey the cocos2d-x coding style.
* Explicit constructor.
* More docs.
* More tests.
* Move FileError to FileUtils::Error.
* Fixes wrong buffer size for reading into string and vector.
* Update tests.
* Add note on padding for output buffers.
* FileUtils: implements old methods by using `getContents()`.
methods are:
* FileUtils::getDataFromFile()
* FileUtils::getStringFromFile()
* FileUtils::getFileData()
and follow Android methods are now just calls FileUtils' ones.
* FileUtilsAndroid::getDataFromFile()
* FileUtilsAndroid::getStringFromFile()
* FileUtilsAndroid::getFileData()
* Fixes build error.
* FileUtils::getFileData: Return the size of data.
* Remove old methods form FileUtilsAndroid they are now done in FileUtils.
* Fixes for win32 code.
* Fixes build error in test and add more test.
* Better error message.
* Make template type name more readable.
* Update comments.
* Move internal functions to anonymous namespace.
* Refactor FileUtils test.
* Fix warning about compare signed and unsigned.
* Win32 and WinRT does not use text mode.
That is we don't need simulate convert CRLF to LF.
* Fixes for Win32 and WinRT.
* Update for Win32 and WinRT.
* Win32: return FileUtils:Error::TooLarge when file is large than 2^32-1.
* Win32: remove checkFileName() which has no effect at all.
* WinRT: add FileUtilsWinRT::getContents() using ::CreateFile2.
* WinRT: add override keyword for FileUtilsWinRT::getFileSize().
* Update for coding styles.
* More error strings.
* check read and malloc return codes.
* rename FileUtils::Error to FileUtils::Status.
* Fixes for WinRT, use GetFileInformationByHandleEx to get file size.
* Fixes build error for winrt and cleanup FileUtils::Status.
* Try to fix the build error on Linux.
Status must defined in some header, so move FileUtils.h up.
* Remove support of text mode on WinRT (it is the last platform support text mode).
2016-04-26 13:37:22 +08:00
minggo
d97275e0ad
Merge pull request #15505 from dumganhar/issue-15495
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fixed #15495 : WebSocket crash on Director end (app exit),
2016-04-26 11:45:30 +08:00
minggo
86df9b535a
Merge pull request #15493 from njh0602/somefix
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Renamed ignoreAnchorPointForPosition()
2016-04-26 11:41:09 +08:00
minggo
2f2373be87
Merge pull request #15497 from stevetranby/tilemap-csv-support
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Add CSV format support to tile maps
2016-04-26 11:39:33 +08:00
NamJunHyone
6746aeb992
ignoreAnchorPointForPosition() -> set ~ from missing files
2016-04-25 20:43:42 +09:00
James Chen
45d68ad265
fixed #15495 : WebSocket crash on Director end (app exit), WebSocketTest in cpp-tests needs to be updated.
2016-04-25 16:22:46 +08:00
Josh Bodily
614c3c47d7
Josh/winrt inplace editbox ( #15473 )
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* WinRT in-place edit box
* Fix static analysis errors
2016-04-25 11:17:09 +08:00
Steve Tranby
510e7b831e
csv support working test
2016-04-23 17:31:10 -06:00
mogemimi
a3ad4cddf8
Fix warnings about signed/unsigned mismatch
2016-04-22 12:20:05 +09:00
Ricardo Quesada
b8eae430fb
Merge pull request #15289 from m-yukio/feature/richtext_xml_refactor
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extend the RichText
2016-04-20 20:05:29 -07:00
Yukio Murakami
a8ddbdc12c
defaults and append tag support
2016-04-21 10:03:57 +09:00
AlwynC
4c7e4671d9
Modified the layer follow action class to include a horizontal (x) and vertical (y) offset. ( #15194 )
2016-04-20 17:25:31 +08:00
mogemimi
85646b8d80
Fix warning C4305 while compiling AppDelegate with MSVC
2016-04-20 04:01:06 +09:00
mogemimi
f9f751834a
Add missing float suffix to avoid warning C4305
2016-04-20 03:54:47 +09:00
Dale Stammen
4d7bf1f827
updated expiration dates of all winrt test app and template certificates
2016-04-19 09:07:30 -07:00
Xpol Wan
dc0f7bf903
Fixes format warnings.
2016-04-18 17:52:58 +08:00
zilongshanren
001a0ee812
remove useless warning log of stencil buffer. ( #15396 )
...
1. disable GC for Native object
2. improve js tests of label
2016-04-18 15:43:54 +08:00
xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
Бесшапошников Никита
32e9f9eb15
Add js-tests for page view indicator tune.
2016-04-11 13:44:25 +03:00
mogemimi
f51f9003bf
Fix deprecation warnings in tests
2016-04-11 19:35:44 +09:00
Бесшапошников Никита
2246495cc3
Add test for page view indicator tune
2016-04-11 12:29:02 +03:00
Бесшапошников Никита
32b64831da
Fixed ccui.ListView Test
2016-04-11 11:28:46 +08:00
Бесшапошников Никита
cf32f8a2f0
Add PageView js tests
2016-04-11 11:27:50 +08:00
Бесшапошников Никита
273281ecce
Add ListView js tests
2016-04-11 11:27:38 +08:00
Бесшапошников Никита
8ae6d68640
Add scroll view bar js test
2016-04-11 11:27:25 +08:00
Ricardo Quesada
fea84b8af3
fix: use chipmunk v6.2 API whenever possible
...
fix: make it more compatible with chipmunk v6.2 code
fix: make it more compatible with chipmunk v6.2.2
2016-04-11 11:12:34 +08:00
Бесшапошников Никита
9459d2b67e
Fixed ccui.ListView Test
2016-04-08 15:31:51 +03:00
Бесшапошников Никита
c7bea705af
Add PageView js tests
2016-04-08 14:01:20 +03:00
Бесшапошников Никита
dbd2b5fd03
Add ListView js tests
2016-04-08 13:40:21 +03:00
Бесшапошников Никита
c0dc8b0637
Add scroll view bar js test
2016-04-08 11:14:45 +03:00
Ricardo Quesada
f243cc4ce3
fix: use chipmunk v6.2 API whenever possible
...
fix: make it more compatible with chipmunk v6.2 code
fix: make it more compatible with chipmunk v6.2.2
2016-04-07 16:22:49 -07:00
Ricardo Quesada
88ff4da348
buoyancy fix.
...
first commit
2016-04-05 17:52:19 -07:00
pandamicro
3d7d5de95d
Merge pull request #15317 from pandamicro/v3
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Fix Socket IO handshake issue with latest version libwebsocket
2016-04-01 22:27:57 +08:00
pandamicro
d93fbea0f6
Fix Socket IO connection issue on iOS
2016-03-31 21:21:20 +08:00
minggo
08383628cc
Merge pull request #15356 from minggo/crash
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[ci skip]fix crash issue
2016-03-31 15:37:27 +08:00
minggo
8694a15a72
fix crash issue
2016-03-31 15:36:00 +08:00
minggo
fb3032b6fe
Merge pull request #15349 from minggo/menu_test
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[ci skip]Menu test
2016-03-30 14:44:24 +08:00
minggo
b4ee6e8971
don't set wrong string for atlas label
2016-03-30 14:32:11 +08:00
minggo
c1a79700ae
don't set wrong string for atlas label
2016-03-30 14:28:33 +08:00
Ricardo Quesada
c566dce581
fix: compile cpp-tests in release mode
...
replace some deprecated functions
use `log` instead of `CCLOG` in order to avoid Warnings when not using
some variables
2016-03-29 18:09:58 -07:00
minggo
1de5141473
update label string every 0.1s
2016-03-29 15:25:18 +08:00
Dale Stammen
ee05081f3a
fixed include paths
2016-03-23 12:14:12 -07:00
minggo
3c676d9712
Merge pull request #15037 from Shulepov/spriteframecache_pixel_format
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SpriteFrameCache: take pixelFormat into account if specified
2016-03-23 09:48:35 +08:00
zilongshanren
8f30d01156
Merge pull request #15286 from xpol/remove-uncessary-search-paths
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Removed unnecessary search paths.
2016-03-22 19:51:59 +08:00
Xpol Wan
a225130010
Fixes windows universal build.
2016-03-22 18:51:58 +08:00
minggo
4b47750e1f
Merge pull request #15171 from xiaofeng11/v3_jsFix
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[ci skip] js-test bug fix
2016-03-22 16:24:31 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
zilongshanren
7993ad93d2
fix jsb API inconsistency.
...
Ticket id: https://github.com/cocos2d/cocos2d-x/issues/15275
2016-03-18 16:18:40 +08:00
zilongshanren
589d7e47bf
fix polygon api typo
2016-03-17 17:16:56 +08:00
zilongshanren
a1b4cd845f
Revert "Fix incorrect function name of getTrianglesCount"
2016-03-17 16:38:17 +08:00
zilongshanren
11ed05a0be
Merge pull request #15245 from mogemimi/fix-function-name
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Fix incorrect function name of getTrianglesCount
2016-03-17 16:08:40 +08:00
mogemimi
23a05ddab2
Fix incorrect function name of getTrianglesCount
2016-03-15 07:39:42 +09:00
Naruto TAKAHASHI
cf38b1fbfd
fix build failed of gradle
2016-03-11 19:23:26 +09:00
Ricardo Quesada
9477bfd801
Merge pull request #15135 from dumganhar/ws-close-fix
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Closes websocket connection by dispatching a 'resetDirector' event.
2016-03-10 17:39:47 -08:00
geron-cn
4247292c82
add test case for fix bugs
2016-03-10 18:06:54 +08:00
XiaoFeng
cce46195ca
Add websocket close test
2016-03-10 14:01:38 +08:00
beichen.liu
b207d559ae
Change the interface of LocalizationHelper::setCurrentManager.
2016-03-04 10:34:04 +08:00
XiaoFeng
ce555f68de
Fix CocosDenshionTest playMusic won't work under android system
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Fix click setNotificationNode button in SceneTest then return to main menu the animation is still play on screen
2016-03-03 16:47:05 +08:00
beichen.liu
0489fd76e8
1.Change the interface in LocalizationManager.
...
2.Add new args of localization in simulator.
2016-03-03 15:49:50 +08:00
geron-cn
4f6fd3ef64
Squashed commit of the following:
...
commit 87b7c3e404a9b6cce6d4f6bc8565e7feef429ee0
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Thu Mar 3 13:43:04 2016 +0800
change enum to enum class
use tabitem as pointer to replace _currentTabItemIndex
commit c0830cc581b8a07d6eed63268bf5be6a828c113a
Merge: 3663156 166931a
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Thu Mar 3 11:48:44 2016 +0800
Merge remote-tracking branch 'gero/tabview' into tabcontrol
commit 366315624143ff01c3e2b22b415ab79050e381e4
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Thu Mar 3 11:48:15 2016 +0800
Squashed commit of the following:
commit 166931a28c8736ab58b7c4319c1139b5e4865a9e
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 21:35:06 2016 +0800
fix
commit e0eb069846a8ceb4b726c3c945801c944404b102
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 21:30:44 2016 +0800
fix active deactive in tabcontrol
commit aeb1c857cab23299e44a86ac1f627c7bd5fa5a6d
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 20:16:22 2016 +0800
fix active -1
commit e57796cbbae851e8cff52656b3265c80c2e8f6f7
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 16:00:51 2016 +0800
fix merge file
commit cdd44f1c577ad190bc175896107a48fbb36b65bb
Merge: 1658ad6 6bf55ed
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 15:57:48 2016 +0800
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into tabview
# Conflicts:
# cocos/ui/CMakeLists.txt
commit 1658ad6f4a2bd0889d6cc020072d7fb9192cafc3
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 15:27:31 2016 +0800
configure for win8.1
commit ec236bff711b72952d48ec4d8b9137b4812b7a72
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Tue Mar 1 10:20:23 2016 +0800
configure for iOS mac twos android linux
commit 9d6678a4388461a791abe968fa637df2fc6839d3
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Tue Mar 1 10:02:17 2016 +0800
add lack files
commit 1f2b5a3e989b05f67a705c81a20c75d3e0ed88a1
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 22:05:22 2016 +0800
add test case for TabControl
commit 97b8d8d87a37881b33ebe90478392150ef341b3e
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 15:43:29 2016 +0800
add const to getter setter
commit f49a0483049d2aa7e21bcbe10e553c207adc4bdf
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 14:50:04 2016 +0800
format the comments
commit a1989a8f89d33ef8d9eefff6c8117b45977308ad
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:51:06 2016 +0800
remove reference
commit 1a573e68d30cc56bed9b2338cbbd311e2541fdfd
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:40:04 2016 +0800
configure for win8.1
commit c015ac54028534202f62ff85f9a9d4b62b12801e
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:27:54 2016 +0800
fix error
commit 91c4ac9ae73d4e7efcee389d7af5ec7178c94836
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:25:51 2016 +0800
add interface
commit eaf3e237cdcb9c49cd4161691471a8761f8dbdae
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 03:21:22 2016 +0800
fix compile error for tw-os
commit 3bfaa2976751e844a591ae5524bfd81249927c7c
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 03:04:23 2016 +0800
fix linux compile error
commit fafe3ad660e644924fd02665b77e1df4076a4802
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:54:34 2016 +0800
re-indent code with X-Code
commit f8dfe5b551b0bb0a1a1d7b15556db700a35651a5
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:37:51 2016 +0800
add reader configure for android
commit 07033f7b6074edf8a333e40c2382a09a2b2325e4
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:22:00 2016 +0800
format code, remove some warning
commit 22ed160628f1946d0ccbdf6fc066ec80e56ae611
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:02:27 2016 +0800
configure for mac project
commit de21cea12c0a898ea95f9951022be85bdddeefaf
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sat Feb 27 18:28:10 2016 +0800
add comment for apis
commit b9cebf881a5cd4ecbb740b98cff7dc61183b1db2
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sat Feb 27 15:32:46 2016 +0800
fix parse objects in container
commit 53bcce68b053a5b918a29735fed393c210d9cc2c
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Fri Feb 26 22:10:54 2016 +0800
fix flatbuffer parse
commit 9cbdbdc5d046751ae1398dd622ccab0e2797d055
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Fri Feb 26 18:26:07 2016 +0800
Init ui::TabControl
commit 166931a28c8736ab58b7c4319c1139b5e4865a9e
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 21:35:06 2016 +0800
fix
commit e0eb069846a8ceb4b726c3c945801c944404b102
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 21:30:44 2016 +0800
fix active deactive in tabcontrol
commit aeb1c857cab23299e44a86ac1f627c7bd5fa5a6d
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 20:16:22 2016 +0800
fix active -1
commit e57796cbbae851e8cff52656b3265c80c2e8f6f7
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 16:00:51 2016 +0800
fix merge file
commit cdd44f1c577ad190bc175896107a48fbb36b65bb
Merge: 1658ad6 6bf55ed
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 15:57:48 2016 +0800
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into tabview
# Conflicts:
# cocos/ui/CMakeLists.txt
commit 1658ad6f4a2bd0889d6cc020072d7fb9192cafc3
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Wed Mar 2 15:27:31 2016 +0800
configure for win8.1
commit ec236bff711b72952d48ec4d8b9137b4812b7a72
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Tue Mar 1 10:20:23 2016 +0800
configure for iOS mac twos android linux
commit 9d6678a4388461a791abe968fa637df2fc6839d3
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Tue Mar 1 10:02:17 2016 +0800
add lack files
commit 1f2b5a3e989b05f67a705c81a20c75d3e0ed88a1
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 22:05:22 2016 +0800
add test case for TabControl
commit 97b8d8d87a37881b33ebe90478392150ef341b3e
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 15:43:29 2016 +0800
add const to getter setter
commit f49a0483049d2aa7e21bcbe10e553c207adc4bdf
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 14:50:04 2016 +0800
format the comments
commit a1989a8f89d33ef8d9eefff6c8117b45977308ad
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:51:06 2016 +0800
remove reference
commit 1a573e68d30cc56bed9b2338cbbd311e2541fdfd
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:40:04 2016 +0800
configure for win8.1
commit c015ac54028534202f62ff85f9a9d4b62b12801e
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:27:54 2016 +0800
fix error
commit 91c4ac9ae73d4e7efcee389d7af5ec7178c94836
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Mon Feb 29 11:25:51 2016 +0800
add interface
commit eaf3e237cdcb9c49cd4161691471a8761f8dbdae
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 03:21:22 2016 +0800
fix compile error for tw-os
commit 3bfaa2976751e844a591ae5524bfd81249927c7c
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 03:04:23 2016 +0800
fix linux compile error
commit fafe3ad660e644924fd02665b77e1df4076a4802
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:54:34 2016 +0800
re-indent code with X-Code
commit f8dfe5b551b0bb0a1a1d7b15556db700a35651a5
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:37:51 2016 +0800
add reader configure for android
commit 07033f7b6074edf8a333e40c2382a09a2b2325e4
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:22:00 2016 +0800
format code, remove some warning
commit 22ed160628f1946d0ccbdf6fc066ec80e56ae611
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sun Feb 28 02:02:27 2016 +0800
configure for mac project
commit de21cea12c0a898ea95f9951022be85bdddeefaf
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sat Feb 27 18:28:10 2016 +0800
add comment for apis
commit b9cebf881a5cd4ecbb740b98cff7dc61183b1db2
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Sat Feb 27 15:32:46 2016 +0800
fix parse objects in container
commit 53bcce68b053a5b918a29735fed393c210d9cc2c
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Fri Feb 26 22:10:54 2016 +0800
fix flatbuffer parse
commit 9cbdbdc5d046751ae1398dd622ccab0e2797d055
Author: geron-cn <c.ever.fallen@gmail.com>
Date: Fri Feb 26 18:26:07 2016 +0800
Init ui::TabControl
2016-03-03 14:17:48 +08:00
beichen.liu
05411a44f5
Add comment.
2016-03-03 13:41:32 +08:00
Ricardo Quesada
462f4f4c0a
Merge pull request #15156 from ricardoquesada/cmake_android_squash_2
...
cmake for android
2016-03-02 17:24:35 -08:00
Ricardo Quesada
028f8c28e1
Squashed commit of the following:
...
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 15:19:48 2016 -0800
uses new naming convention for projects
uses _ instead of -
commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:49:22 2016 -0800
fooling cmake for real
commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:43:05 2016 -0800
fooling cmake
commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:26:59 2016 -0800
makes CMake for Mac happy
commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 13:50:15 2016 -0800
linux fix
commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 11:18:18 2016 -0800
links correctly!
commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 17:44:58 2016 -0800
Squashed commit of the following:
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Merge: 8a5c998 25cf1f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 16:54:04 2016 -0800
Merge branch 'v3' into cmake_android
commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:34:46 2016 -0800
Fix module name in Android template to match CMake project.
commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:27:45 2016 -0800
Add missing platform specific source file to CMake project.
commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:21:12 2016 -0800
Find AndroidNdkModules.cmake relative to android.toolchain.cmake.
commit a10075e2cb30af2e1f9a30da99efac880658ad6b
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:03:11 2016 -0800
Remove cpp-empty-test from project templates.
commit e070fcbf210b8628f75785e738202a80a95ac0ff
Author: WenhaiLin <wenhai.lin@chukong-inc.com>
Date: Mon Aug 31 09:56:03 2015 +0800
Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
zilongshanren
19caf2d276
Merge branch 'v3' into add-listview-cellreuse-tests
2016-03-01 16:40:07 +08:00
zilongshanren
7ec4450fc0
add js ListView item reuse tests
2016-03-01 15:22:32 +08:00
beichen.liu
91581754a4
Add introductions of localization manager in test.
2016-03-01 14:34:13 +08:00
zilongshanren
552d7d0132
add vertical list cell reuse tests
2016-03-01 13:44:42 +08:00
zilongshanren
b3b08271e6
improve Listview item demo
2016-03-01 10:37:48 +08:00
Ricardo Quesada
248978bac1
force multiple for windowsphone
2016-02-29 15:23:22 -08:00
Ricardo Quesada
bc11e24019
Squashed commit of the following:
...
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 13:11:40 2016 -0800
binary file 82
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Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:56:39 2016 -0800
fore multiple in windows phone 8.1 too
commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:50:45 2016 -0800
force multiple
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Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 10:44:40 2016 -0800
compiles
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Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 09:37:24 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Feb 27 01:11:13 2016 -0800
correct paths for win8.1
commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 22:46:58 2016 -0800
projects works on win32
commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:57:10 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:26:55 2016 -0800
trying to make it compile on win32
commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 10:28:12 2016 -0800
quick hack to make it compile...
...autogenerated files will fix it.
commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 09:20:59 2016 -0800
Squashed commit of the following:
commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 20:10:13 2016 -0800
compiles.. sort of
commit a7990e2888d5ef1e43b811148b23c0b899105ab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:55:24 2016 -0800
more chipmunk fixes
commit 1174f6ec8201324161d7946af0f493b136a56690
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:36:15 2016 -0800
more chipmunk fixes
commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
Merge: f942c5a 0594d3c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:29:27 2016 -0800
Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed
commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:28:51 2016 -0800
correct path for chipmunk
commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 18:44:05 2016 -0800
compiles on ios
commit 379503399c384ad77d25d68a2f83b71a829b1c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:51:36 2016 -0800
chipmunk include fixes
commit 95839fb7b406a32255853294b016d8c15aec1ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:09:04 2016 -0800
fixes for cmake + mac
commit 39449ea3b7efccae2946785c1c11433d964ee480
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:51:25 2016 -0800
correct includes
commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:35:40 2016 -0800
fixes chipmunk with cmake
commit 337f21f9466703722847635301d841ace9b757cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:42:01 2016 -0800
updates android and linux projects
commit 7111a9993b97f78cf73206804b25665c21a59ca8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:18:26 2016 -0800
cosmetic changes
commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:53:41 2016 -0800
chipmunk autogenerated files
commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:47:41 2016 -0800
compatibility both in JS (to reduce space)
and in C for (C++ users)
commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:10:02 2016 -0800
mooooore fixes
commit 9ab23014093677e8eda69b105f50410b8c792aa3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:30:58 2016 -0800
doesn't crash with collision handler
commit 69275a16817a038244bbaaff9e82a011b6729cb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:16:29 2016 -0800
adds missing space functions
commit a6b97bbc76cb9ab293356bb7451cfa858353f589
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 22:22:27 2016 -0800
queries... better
commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 19:48:41 2016 -0800
adds more missing functions
fixes other chipmunk JS issues
commit 3797a033896d059da58a05ce0de832ed9c150eff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 18:30:21 2016 -0800
yep... poly works ok
commit d1bb57776891605b9d3e4fb90736c6869d96b944
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:29 2016 -0800
neede compat files
commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:04 2016 -0800
query working!
commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:57:03 2016 -0800
almost there
commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:18:46 2016 -0800
fixes return values
commit 7218778da846e1e36a510c0a19a5ee76f91db032
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 20:36:14 2016 -0800
cpMomentForSegment is manual since parameter 4 is optional
in chipmunk 6, but not in 7
commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 17:29:28 2016 -0800
yeah... process the arguments correctly
works both for functions and auto_classes
commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 16:49:00 2016 -0800
compiles and links
fixes some issues with the queries.
returns shapes instad of the queryInfo
commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 15:03:18 2016 -0800
adds removeCollisionHandler and other fixes
commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 18 20:59:24 2016 -0800
compiles... doesn't work yet
commit bd64de81713fb2d7652a538d667d73f05f5d9320
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 17 18:17:39 2016 -0800
WIP: chipmunk bindings
2016-02-29 13:53:00 -08:00
zilongshanren
a839d5818e
add horizontal cell reuse ListView
2016-03-01 00:07:49 +08:00
肖峰
6b4a0f808f
Add cocostudio localization editor export data parser and demo
2016-02-26 17:15:24 +08:00
zilongshanren
92dca220ce
improve mac editbox
2016-02-25 11:05:18 +08:00
Ricardo Quesada
37db8407f1
Merge pull request #14867 from dumganhar/refactor-websocket
...
WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test).
2016-02-21 06:59:59 -08:00
Mikhail Shulepov
fb7044c535
Add SpriteFrameCacheTest to Android, Windows, Linux project files
2016-02-17 20:52:30 +03:00
James Chen
7d43e35741
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into refactor-websocket
2016-02-17 14:56:32 +08:00
XiaoFeng
9224a9d03b
Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead.
2016-02-17 14:54:15 +08:00
pandamicro
cb4d24e1ee
Merge pull request #14759 from pandamicro/hbmemory
...
Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
Mikhail Shulepov
c26fe122ad
SpriteFrameCacheTest: test for PixelFormat
2016-02-12 19:06:16 +03:00
zilongshanren
4db0d2c47a
Merge pull request #15016 from zilongshanren/addMacEditBoxMultilineSupport
...
add Mac Editbox multiline support.
2016-02-11 21:33:56 +08:00
Ricardo Quesada
4a318c0048
Renderer improvments: TriangleCommand and QuadCommand merged
...
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
- QuadCommand is just a subclass of TriangleCommand (simpler)
- but statically it allocates indices internally (like any TriangleCommand) (more
memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs
Squashed commit of the following:
commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 8 06:56:57 2016 -0800
QuadCommand: indices are static
thanks @Darinex
commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:18:42 2016 -0800
little improvements in xcode proj management
commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:05:52 2016 -0800
Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
and fixes some other bugs
Squashed commit of the following:
commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:55:27 2016 -0800
adds test for batching quads and tris
commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:40:15 2016 -0800
cleanup renderer
commit 7f9785056681756c865d603516c7e14c46040e82
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:34:48 2016 -0800
clean up docs
commit 92a8b679dd404e4ca2839d85e2bd925195b12996
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:18:52 2016 -0800
QuadCommand converted to Triangles command
commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 16:17:29 2016 -0800
adds missing files... new test as well
commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 14:35:41 2016 -0800
more tests for poly sprites
commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 00:30:13 2016 -0800
malloc instead of std::vector
commit 14a5d45cc978c55a182c03f181ca2bc603776561
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 21:40:46 2016 -0800
little optimization
commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 19:13:13 2016 -0800
quad works as expected
commit 462aef05baa6586591882faa366839bead4be068
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 15:22:59 2016 -0800
works
commit c789e6c42811278563c7682b5620296ae8d84aeb
Merge: d6c3729 de62924
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 14:08:49 2016 -0800
Merge branch 'v3' into uniform_matrix_auto
commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 13:54:07 2016 -0800
works ok...
commit 45c288631989ea735cc31ec5aa683d9d41aacab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 12:58:34 2016 -0800
quad works!
commit 7137cff51df09adee7129738cea2b69da090756e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 3 16:19:34 2016 -0800
more optimizations... WIP... doesn't work yet
commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 21:59:42 2016 -0800
compiles in release mode
more tests... better threshold
commit 884ffc756e7520fcbb9252260181538ec81b8368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 17:21:32 2016 -0800
initial uniform_auto_matrix commit
Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.
Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
zilongshanren
a93bc88d31
add Mac Editbox multiline support.
...
1. It also refactor the original logic and optimize the iOS EditBox implementation.
2016-02-04 14:21:07 +08:00
pandamicro
72be9a3966
Fix other issues
2016-02-02 23:39:18 +08:00
pandamicro
e2568b3a6f
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into hbmemory
...
Conflicts:
tests/js-memory-gc-tests/src/tests-main.js
2016-01-28 01:12:49 +08:00
pandamicro
de9b51c0cf
Fix other GC issues
2016-01-28 01:03:50 +08:00
pandamicro
55756cb043
Improve test cases
2016-01-26 19:34:01 +08:00
zilongshanren
74e7bd2083
fix win32 compile error
2016-01-26 09:52:53 +08:00
zilongshanren
bc44769b8b
add more deprecated functions
2016-01-25 18:14:48 +08:00
zilongshanren
00ad5bd620
fix jsb deprecated constants
2016-01-25 15:40:51 +08:00
zilongshanren
b43764fc92
fix lua deprecated function bindings
2016-01-25 14:48:17 +08:00
pandamicro
0daa846020
Improve gc test case and add cycle reference tests
...
t
Improve gc test case and add action cycle reference test
2016-01-24 19:47:24 +08:00
Ricardo Quesada
25f78e490d
RichText with word wrapping working as expected
2016-01-21 21:44:45 -08:00
zilongshanren
be7c8c7553
Merge pull request #14888 from xiaofeng11/v3_actiontimeline
...
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
Ricardo Quesada
ec2d29ed16
Merge pull request #14930 from ricardoquesada/rich_text_fixes
...
adds JS tests for RichText
2016-01-20 22:47:35 -08:00
geron-cn
be6fd6a2ee
format code indent
2016-01-21 10:27:37 +08:00
Ricardo Quesada
7735a75651
adds JS tests for RichText
2016-01-20 17:59:13 -08:00
geron-cn
87434e2774
add scrollview bar parse for cocostudio in reader
2016-01-20 21:13:59 +08:00
geron-cn
e2a3fb4a04
update ccs-res for scroll bar test
2016-01-20 21:12:52 +08:00
Ricardo Quesada
e36d71a24c
adds Invalid test
...
UIRichText reports error on console when parsing invalid xml
2016-01-19 21:16:53 -08:00
Ricardo Quesada
27c8e5227d
Adds xml support in UIRichText
...
Supported tags:
- <small>: makes the font 20% smaller
- <big>: makes the font 25% bigger
- <img src="" />: to add an image
- <font face="path to font" size="size" color="#00ffaa">: font
attributes
- <i>: italics
- <b>: bold
- <u>: underline
- <del> strike-through
- </br>: new line
Also adds support for strikethrough, italics, bold and underlie to
`Label`
Contains tests for UIRichText and Label
Squashed commit of the following:
commit a0d6ae0513d40dbf414930210ab032a49d8984a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 19 20:39:21 2016 -0800
cleanup LabelTestNew
commit 0cf423af85d88a42fc1317207feeb3d05da7f8ab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 19 20:34:53 2016 -0800
adds maaaany tests
...and fixes width and height in <img src="">
commit e8ba6acd5d79bbc766d7aa02ef166e166c801d01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 15 19:41:37 2016 -0800
Label + URL working Ok
commit 36689e29ee3d77310e92264a09084cc06e30664c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 15 18:24:44 2016 -0800
adding this code just in case...
... should use a listener component instead
commit af03708950e74483b875d0baad593aa6ed242a04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jan 14 20:23:36 2016 -0800
URL node
plus <de><u> and <a img
commit e3a4930b012c0b3756752dac6ffb5ad43d24ae99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jan 13 18:42:18 2016 -0800
strikethrough and underline implemented
they support multiline and horizontal alignment as well
includes test
however vertical alignment might not work
commit 640ccf39f56e153db46785a61be7000e898174c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 18:14:57 2016 -0800
bug fixes
commit 5e41fb76e91c571639585a609a255eb41797a302
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 16:47:20 2016 -0800
adds italics and bold "disable test"
commit 202c5a45bb9c8ea160b9f6880ef858874e07814b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 14:40:13 2016 -0800
adds italics test
commit d1a8b421445053cc36860fc376f52692a3672dfe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jan 11 20:53:23 2016 -0800
italics is working ok
commit fdd02087fce920c27c2409301ec88685fe68085b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 8 17:18:56 2016 -0800
color, size and face working
commit c01bdef6b1d49f8805b69d4c162b74cd00c8f5b3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jan 7 19:02:16 2016 -0800
initial commit
2016-01-19 20:41:31 -08:00
pandamicro
39ab445f7d
Merge pull request #14904 from pandamicro/v3
...
[ci skip]Add more test case to jsb memory test
2016-01-20 11:43:49 +08:00
pandamicro
751e2f6eb8
Improve gc test case and add action cycle reference test
2016-01-20 11:15:06 +08:00
pandamicro
fc19435123
Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
...
Conflicts:
cocos/base/ccConfig.h
cocos/scripting/js-bindings/manual/ScriptingCore.cpp
cocos/scripting/js-bindings/manual/ScriptingCore.h
cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
pandamicro
ec5b5f0014
Add TreeScene test case to jsb memory test
2016-01-18 14:28:02 +08:00
James Chen
41c0881ab5
SpriteTest fix
...
* Image is Ref class, please new & release it. Don't allocate it on stack.
* Fixes complicated logic of getting string from file.
2016-01-15 00:55:10 +08:00
XiaoFeng
0f3cb16efd
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-14 16:16:37 +08:00
xiaofeng11
be6f9c0f03
Merge pull request #14882 from geron-cn/playableframe
...
add PlayableFrame
2016-01-14 09:42:17 +08:00
Ricardo Quesada
d589e44b0a
Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
...
Load anchor points from plist files
2016-01-13 15:58:02 -08:00
James Chen
5d1e98340e
Updates WebSocket::onSocketCallback & WebSocketTest.js
2016-01-13 21:15:48 +08:00
geron-cn
eab1de0f1e
format code and remove fixes already in https://github.com/cocos2d/cocos2d-x/pull/14885
2016-01-13 16:34:04 +08:00
geron-cn
e3c50caf11
add test case for PlayableFrame
2016-01-13 15:25:31 +08:00
zilongshanren
e1d0d7f722
Merge pull request #14854 from zilongshanren/fixScale9GrayShader
...
fix scale9sprite gray state opacity issue.
2016-01-12 11:50:41 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
...
easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
...
Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
zilongshanren
7d943f200f
fix scale9sprite gray state opacity issue.
...
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 17:17:55 +08:00
zilongshanren
2797277de8
Revert "fix scale9sprite gray state opacity issue."
2016-01-07 17:07:27 +08:00
zilongshanren
1910f79b2f
fix scale9sprite gray state opacity issue.
...
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 15:26:14 +08:00
zilongshanren
81428737c9
fix compilation errors
2016-01-05 09:51:37 +08:00
Wenhai Lin
168e851cce
Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
2015-12-31 10:42:06 +08:00
Ricardo Quesada
7cd80cb669
Adds iOS tests, calls GC after replacing scene
...
and some bug fixes
Squashed commit of the following:
commit 36b74ce4e68bf2f4a4c464453e695497716506eb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 19:07:01 2015 -0800
adds missing file
commit 017d03807122faa38fefaa8f4554db8edc83561d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 19:02:27 2015 -0800
disables GC by default
commit a2f3767a952e052eb8f0391bb5cbd1a8d0ce1b38
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 18:57:14 2015 -0800
Adds iOS test and calls GC after replacing the scene
commit 7b3b628caeb3366356d9a896aebd9c96887a85ed
Merge: 79e926a e311655
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 15:29:01 2015 -0800
Merge branch 'v3' into v3_js_memory_test_and_fixes
commit 79e926a970e3153ee826b299c3417fb6ac599153
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 21 21:27:19 2015 -0800
fixes crashes
commit 76f3910748e15c4ea179eab846f24f3e65d52d2d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 21 11:57:56 2015 -0800
Adds standalone test for JS GC memory
and fixes leaks on extended/subclassed objects
2015-12-29 17:36:02 -08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro
3a09bd400d
Merge pull request #14799 from xiaofeng11/v3.10_xf
...
[ci skip] Bug fix
2015-12-24 21:38:16 +08:00
XiaoFeng
88196a4879
Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash.
2015-12-24 20:22:01 +08:00
pandamicro
169d3fc4b8
Merge pull request #14797 from VisualSJ/v3.10
...
Fixed a bug about should not be used `gl` in canvs mode
2015-12-24 17:51:03 +08:00
VisualSj
79bf3897d7
Fixed a bug about should not be used `gl` in canvs mode
2015-12-24 16:33:46 +08:00
Ricardo Quesada
707f08c557
Revert "fix setflip for batch sprite"
2015-12-23 09:54:04 -08:00
Ricardo Quesada
0d0534a2e1
Merge pull request #14697 from super626/v3.10-fixsprite
...
fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
pandamicro
dea1ef1290
Merge pull request #14790 from pandamicro/v3.10
...
Fixed WebSocket JSB crash issue
2015-12-24 01:37:17 +08:00
pandamicro
acf03c06d5
Fixed WebSocket JSB crash issue
2015-12-23 23:28:14 +08:00
zilongshanren
830eb3433f
Merge pull request #14786 from liamcindy/v3_ui_widget
...
fix uiWidget clipping error with Node
2015-12-23 18:57:15 +08:00
xiaofeng11
519e69813d
Merge pull request #14785 from xiaofeng11/v3.10
...
Fix in js-test, after UITest->UIFocus tests, in all other test scene when button clicked program will crash
2015-12-23 18:43:07 +08:00
XiaoFeng
c181390881
Fix in js-test, after UITest->UIFocus tests, in all other test scene when button clicked program will crash
2015-12-23 18:39:06 +08:00
Liam
bcc2ed0e2a
update for scrollView test
2015-12-23 18:14:09 +08:00
mogemimi
b0c4adcbd0
Fix method name spelling in AutoPolygon
2015-12-23 19:07:03 +09:00
pandamicro
45d1d655cc
Merge pull request #14779 from xiaofeng11/v3.10
...
Bug fix & update
2015-12-23 12:35:52 +08:00
VisualSj
1c60ae6ff1
Close webgl dedicated test in canvas mode
2015-12-22 19:07:46 +08:00
VisualSj
843694cea5
Close webgl dedicated test in canvas mode
2015-12-22 18:46:30 +08:00
XiaoFeng
82867b0073
Roll back disable force GC change on windows platform, this cause lua binding can not respond mouse click
...
Remove 3d touch demo iOS sdk checking, it SDK defines won't work in cpp compile
2015-12-22 18:41:44 +08:00
VisualSj
875a2d83b1
Close webgl dedicated test in canvas mode
2015-12-22 18:36:48 +08:00
zilongshanren
064cd8d04f
Merge pull request #14722 from newnon/v3.10_webp_improvement
...
WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
zilongshanren
fa172b9da9
Merge pull request #14765 from liamcindy/v3_ui_js
...
update for js uiTextAtlasTest
2015-12-21 19:17:41 +08:00
fanli
81f9d20158
update for js uiTextAtlasTest
2015-12-21 16:29:16 +08:00
pandamicro
8d8ac60625
Merge pull request #14761 from pandamicro/v3.10
...
Correct return type to adopt GC Rooting API
2015-12-21 11:46:59 +08:00
yangxiao
09c139039f
add tmx with flipped spritebatch test
2015-12-21 10:00:15 +08:00
pandamicro
81918f51ea
Fix event handle function issue with compartment
...
and Fix a crash issue caused by malformed js usage
2015-12-21 00:16:17 +08:00
pandamicro
34c7331b99
Issue fixes for new memory model
2015-12-21 00:16:17 +08:00
pandamicro
8ddaf310ef
Update manual bindings to use the new memory model
2015-12-21 00:16:16 +08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
...
Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
pandamicro
80973677ed
Improve UICheckBox issue
2015-12-20 21:13:16 +08:00
Sergey
a342866083
Test for WebP with & without alpha
2015-12-20 14:22:04 +03:00
fanli
ffbac99dc5
fix script samples error with controlButton
2015-12-19 22:22:41 +08:00
zilongshanren
ac4f66fff2
fix lua focus test
2015-12-19 18:32:43 +08:00
zilongshanren
795637c0c5
Merge pull request #14743 from liamcindy/v3_ui_LoadingBar
...
fix loadingbar direction changed error
2015-12-19 16:59:42 +08:00
Liam
8bf7908e93
fix loadingbar direction changed error
2015-12-19 15:59:27 +08:00
pandamicro
6481a0f3c1
Merge pull request #14740 from xiaofeng11/v3.10
...
Bug Fix & h5 engine ref update
2015-12-19 14:13:37 +08:00
XiaoFeng
f6021d502d
Fix pageViewTest Horizontal scroll won't work in Lua-test
2015-12-19 13:12:32 +08:00
zilongshanren
b480e9191d
Merge pull request #14729 from newnon/v3.10_scale9sprite_cropped_spriteframes_support
...
Scale9Sprite cropped sprite frames support
2015-12-19 13:07:25 +08:00
XiaoYang
593a619dc8
Merge pull request #14715 from liamcindy/v3_textureCache
...
update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Ricardo Quesada
e2f94a7a44
Merge pull request #14698 from super626/v3.10-fixshader
...
fix Shader-Sprite crash when shader can not compile
2015-12-17 23:22:09 -08:00
Sergey
9025b010ba
changeв russian letter с to english c
2015-12-18 10:19:08 +03:00
Liam
fb312a761c
update for 3D object render, revert old changes
2015-12-18 11:23:33 +08:00
Sergey
714c01991e
Scale9Sprite test improvemets
2015-12-18 01:38:53 +03:00
Sergey
98fe1d46cc
Scale9Sprite now fully support cropped sprite frames in both mode simple & slice
2015-12-18 00:32:59 +03:00
pandamicro
b079705dcd
Merge pull request #14702 from pandamicro/v3.10
...
Fix Downloader callback bug on iOS9
2015-12-17 01:05:10 +08:00
zilongshanren
2881ce7c40
Merge pull request #14632 from liamcindy/UITest
...
update for ui resource test
2015-12-16 18:18:35 +08:00
pandamicro
7303895866
Improve error message for Downloader and add test case
2015-12-16 15:43:18 +08:00
Wenhai Lin
b91882f150
Fixed label's letter can't be hide by `setVisible(false)`.
2015-12-16 14:59:33 +08:00
yangxiao
5e61e37d80
fix crash when shader can not compile
2015-12-16 13:54:43 +08:00
Joachim Grill
8e75cdcd42
SpriteOffsetAnchorRotation test: moved setup code from ctor to onEnter(), as ctor is called before onExit() of previous test case, which might mess up sprite frame cache
2015-12-15 14:14:09 +01:00
Joachim Grill
4dd3595b1e
added test with plist file containing anchor points
2015-12-14 16:17:41 +01:00
zilongshanren
6318634887
Merge pull request #14641 from liamcindy/v3_ui_controlButton
...
fix controlButton test error
2015-12-14 19:47:41 +08:00
Liam
508d54ec3c
fix pageview child size
2015-12-14 15:29:02 +08:00
pandamicro
d33062ac35
Merge pull request #14667 from chengstory/#24347
...
Fix #24347
2015-12-14 15:03:21 +08:00
zilongshanren
6781c96fe0
Merge pull request #14661 from zilongshanren/v3.10
...
fix scale9sprite global zorder issue.
2015-12-14 13:56:29 +08:00
pandamicro
cbce4d37c3
Merge pull request #14671 from ricardoquesada/more_js_fixes
...
More js fixes
2015-12-14 13:41:59 +08:00
pandamicro
41218a65e7
Merge pull request #14668 from pandamicro/v3
...
Sync v3 and Fix win32 js project crash issue
2015-12-14 13:12:42 +08:00
zhangcheng
436db6e932
Fix #24347
...
JSTest(web)-->UI Test-->UIFocus-->UIFocusTestVertical displays focus first.
2015-12-14 11:20:26 +08:00
zilongshanren
8c9b03112e
fix scale9sprite global zorder issue.
...
1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
Ricardo Quesada
c5058aa2f9
more conversions
2015-12-11 17:18:20 -08:00
Ricardo Quesada
47911e0c24
more js fixes
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fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
Ricardo Quesada
8b2dfb1a4b
Mooooores fixes
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but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
zilongshanren
d75767bfc4
Merge pull request #14639 from liamcindy/v3_ui_text
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update for text effect clone
2015-12-11 13:54:46 +08:00
Liam
f877f26bd2
update for controlButton
2015-12-11 11:56:58 +08:00
Ricardo Quesada
c034303ad8
Adds MemoryModelTest
2015-12-10 18:22:10 -08:00
Liam
1a17e94e1c
update for scrollview test
2015-12-10 15:25:27 +08:00
Liam
136b2bd514
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into UITest
2015-12-10 14:53:43 +08:00
Liam
e92db43e14
update for text clone
2015-12-10 13:17:31 +08:00
Liam
c823821a08
fix controlButton test error
2015-12-10 10:36:00 +08:00
zilongshanren
aedd48e74b
Merge pull request #14615 from xiaofeng11/v3_testBugFix
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Remove default focus item from "Node:UI->1:GUI Dynamic Create Test->4:Focus Test"
2015-12-09 18:36:08 +08:00
zilongshanren
bb515dce58
fix issue 12249
2015-12-09 17:15:09 +08:00
zilongshanren
db05c13407
update ccs-res ref
2015-12-09 14:45:41 +08:00
zilongshanren
df2ebfbc9c
change uibutton nons9 to simple rendering mode
2015-12-09 14:21:26 +08:00
XiaoFeng
724e9b42a2
Remove default focus item from "Node:UI-->1:GUI Dynamic Create Test-->4:Focus Test"
2015-12-09 11:12:42 +08:00
XiaoFeng
73d0f8a46e
Bug fix & make test case more clear.
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1. In CameraBackgroundSkyBoxBrush _actived and _textureValid should set true as default, otherwise will cause user get wrong display status.
2. "Enable Wrap" check box in "31:Node: Label - New API -> 55:Resize content Test" is not used, so set it to disabled, won't let user to change it.
3. When set blank texture to UISlider or UISlider button, use resetRender function to clear texture, use init with blank file name will cause error.
2015-12-07 18:36:28 +08:00
pandamicro
51acfa8908
Merge pull request #14581 from xiaofeng11/v3_xf
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Add missing lua engine export declaration.
2015-12-04 17:51:38 +08:00
XiaoFeng
1b6a13d4b5
Fix compile error
2015-12-04 17:22:41 +08:00
pandamicro
1820a006ba
Merge pull request #14502 from xiaofeng11/v3_combine_2d
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Combine Studio change for 2d components
2015-12-04 16:05:24 +08:00
XiaoFeng
1171c6aaa1
Remove desktop only function, set ondraw serial function in DrawNode override able.
2015-12-04 14:55:54 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
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Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
XiaoFeng
6fb65b5610
Editing code as comment.
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Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
XiaoFeng
2da192a1c2
Remove cocostudio header file from sprite and particle, and adjust tests
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Fix compile error under iOS & Mac
2015-12-04 09:26:14 +08:00
Ricardo Quesada
f14688464f
spawn2 in the correct place
2015-12-03 12:18:33 -08:00
Ricardo Quesada
3646d1e9fc
Adds init(array) for Sequence and Spawn
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it also makes the code cleaner.
this is needed for JS
2015-12-03 12:16:21 -08:00
zilongshanren
ea42c09243
Merge pull request #14566 from zilongshanren/fixIssue14564
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fix scale9sprite be culled unexpectedly
2015-12-03 19:17:40 +08:00
pandamicro
b6fd2e9449
Permit http access to cocos2d-x.org in test projects
2015-12-03 18:00:48 +08:00
zilongshanren
73d00b9262
fix scale9sprite be culled unexpectedly
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tickets: https://github.com/cocos2d/cocos2d-x/issues/14564
2015-12-03 17:53:02 +08:00
pandamicro
e7dca08df9
Add js test case for fix, improve template
2015-12-03 16:55:15 +08:00
XiaoFeng
30874d457f
Update sub module
2015-12-03 15:04:08 +08:00
XiaoFeng
70b9183ddb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_2d
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Conflicts:
tools/bindings-generator
2015-12-03 14:35:36 +08:00
XiaoFeng
32b81a69f5
Add test for new API
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remove Sprite::setOffsetPosFromCenter api add by cocos studio, and reset _unflippedOffsetPositionFromCenter to zero in Sprite::setTexture
2015-12-03 14:21:00 +08:00
slackmoehrle
1b4d12ced7
changed to cocos2d-x.org server
2015-12-02 15:16:05 -05:00
XiaoFeng
a804c67a12
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_2d
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Conflicts:
cocos/scripting/lua-bindings/manual/LuaBasicConversions.h
2015-12-02 15:07:58 +08:00
yangxiao
bb23015f73
make sure attributes greater than 8 before use normal map
2015-12-02 12:03:31 +08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
肖峰
5dfc8f6a26
Remove default arguments
2015-12-02 11:02:27 +08:00
xiaofeng11
18666a9b41
Merge pull request #14393 from xiaofeng11/v3_combine_3d
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Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
yangxiao
2e38dcb1a0
add normalmaping test
2015-12-01 18:13:50 +08:00
XiaoFeng
ea077c5141
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
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Conflicts:
cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
pandamicro
81f590e52a
Merge pull request #14478 from pandamicro/v3
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Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
Liam
096efe8744
rename print interface
2015-12-01 11:07:02 +08:00
Liam
34da2aabb2
fix compile error
2015-11-30 17:34:49 +08:00
Liam
6054dc0197
update for ui test
2015-11-30 16:17:13 +08:00
Liam
e0349ae975
update sprite 3d test
2015-11-30 14:48:19 +08:00
zilongshanren
01e619f686
Merge pull request #14476 from cesarpachon/linuxAudioEngine
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AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudio…
2015-11-28 14:27:15 +08:00
fnz
8c691430c1
conflicts resolved
2015-11-27 13:19:10 +03:00
zilongshanren
0f8c3e0c1c
Merge pull request #14435 from zilongshanren/improve-label-layout-v2
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Add Overflow to Label
2015-11-27 17:31:40 +08:00
cesarpachon
40f6f76030
AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudioEngine now as wrapper of AUdioEngine, upgrade FMOD binaries
2015-11-26 22:22:05 -05:00
pandamicro
955ddaafb7
Use rooted object for js_proxy new and get (missed)
2015-11-27 10:20:04 +08:00
pandamicro
d23ffe4fc7
Fix some issue of js_type_class usage
2015-11-27 10:16:11 +08:00
pandamicro
ae2b75c8be
Fix issues causing by temporary RootedObject passed as function parameters
2015-11-27 01:35:06 +08:00
songchengjiang
dcfdfd3a78
LUA tests: add Sprite3DNormalMappingTest
2015-11-26 11:27:33 +08:00
songchengjiang
64f082ab7c
add bumped testing model
2015-11-26 10:14:27 +08:00
zilongshanren
b1490c96b6
Merge branch 'v3' into fixListViewClippingIssue
2015-11-25 18:25:40 +08:00
songchengjiang
9241797acb
support normal mapping material
2015-11-25 10:45:03 +08:00