minggo
ef83df0cd6
Update RELEASE_NOTES_CN.md
2017-04-13 16:35:17 +08:00
minggo
085101803d
Update RELEASE_NOTES_CN.md
2017-04-13 16:34:20 +08:00
minggo
55b67ab3b4
Update RELEASE_NOTES_CN.md
2017-04-13 15:30:53 +08:00
minggo
c89dd7b189
Update RELEASE_NOTES.md
2017-04-13 15:29:43 +08:00
minggo
8b3755c673
[ci skip]Changelog releasenote ( #17695 )
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* update release note
* update toc
* update changelog
2017-04-13 14:36:00 +08:00
James Chen
57170200dd
fixed #17685 : [android] Audio in game couldn't be mute while a ring or a call is coming ( #17686 )
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* fixed #17685 : [android] Audio in game couldn't be mute while a ring or a call is coming
* Updates comments in AudioEngine-inl.cpp and removes extra empty line in javaactivity-android.cpp
* Puts audio focus relative code to another java file named Cocos2dxAudioFocusManager.java
Renames setAudioFocusLost to setAudioFocus.
* Renames JNI function.
* Register audio focus in onResume and unregister it in onPause.
2017-04-13 10:44:08 +08:00
pandamicro
77724d3c85
[ci skip]Fix JS test issues reported from QA ( #17691 )
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* Fix websocket sendbinary issue
* Fix web issues reported from QA
2017-04-12 11:41:39 +08:00
minggo
270bcb28a5
do not set attributes in java ( #17680 )
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if setting attribures in java code, then engine can not select GLES2/GLES3 dynamically
2017-04-10 17:41:53 +08:00
minggo
9c9fd875a4
do not use git command ( #17679 )
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the script may be used in a folder that is not a git repo
2017-04-10 17:07:08 +08:00
minggo
7fe419653e
do not use git command ( #17677 )
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the script may be used in a folder that is not a git repo
2017-04-10 17:04:23 +08:00
pandamicro
8acf8f84ed
Merge pull request #17660 from ricardopetrere/patch-1
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cc.Follow not working on mobile
2017-04-10 15:19:41 +08:00
James Chen
4dac6b3f36
Fixed WebSocket.cpp memory leaks ( #17672 )
2017-04-10 14:16:55 +08:00
James Chen
97adaabefb
Don’t link with libGLESv1_CM.so ( #17673 )
2017-04-10 14:16:36 +08:00
James Chen
ccb0c168d4
[android] Fixes that android studio project will be created with a default package name ‘org.cocos2dx.MyLuaGame’. ( #17674 )
2017-04-10 13:50:31 +08:00
James Chen
56ae741124
fixed #17665 : [android] Crash while launching on the devices only support OpenGL ES 2. ( #17671 )
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* fixed #17665 : [android] Crash while launching on the devices only support OpenGL ES 2.
Fixes that egl.eglCreateContext may return non-null but EGL10.EGL_NO_CONTEXT value.
It will cause create a EGL env with a EGL_NO_CONTEXT egl context which will cause crash.
* Don’t link with libGLESv1_CM.so
2017-04-10 11:49:33 +08:00
Wilson E. Alvarez
21f51f0f48
Fixed WebSocket.cpp memory leaks ( #17653 )
2017-04-10 10:28:05 +08:00
Andrey
1c697796ea
Fixed FileUtils::getFileSize() on android platform ( #17632 )
2017-04-10 10:16:21 +08:00
Steve Tranby
e3e00906e3
Fix can't open URLs that have '&' character. ( #17633 )
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See discussion: http://discuss.cocos2d-x.org/t/small-fix-for-application-openurl-linux/35993
2017-04-10 10:15:29 +08:00
James Chen
1f39fd5fdf
CocosDenshionTest, unload doesn't work for android 5.0.1 devices ( #17662 )
2017-04-10 10:14:47 +08:00
James Chen
e5e87311b6
[lua-tests] Check the validity of label instance before setString. ( #17664 )
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* [lua-tests] Check the validity of label instance before setString.
fixed http://punchbox.info:3000/issues/26233
* Minor fix: Adds missing test case in NewAudioEngineTest.
2017-04-10 10:14:06 +08:00
newnon
ad260980c7
projection fixes ( #17487 )
2017-04-10 09:15:40 +08:00
Ricardo Petrére
c69823ba6f
cc.Follow not working on mobile
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When using a cc.Follow action, I've tested on mobile devices (Android & iOS) and it's not working. This changed fixed the problem.
2017-04-06 08:45:06 -03:00
minggo
666e001e62
update architecture picture ( #17659 )
2017-04-06 17:57:55 +08:00
minggo
513092bd88
fix error ( #17656 )
2017-04-06 16:18:28 +08:00
minggo
8a587a3681
[ci skip]fix some error for Android Studio project ( #17655 )
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* use '/' for path separator on windows
* enable short commands
it is useful on windows because windows has length limitation of commands
2017-04-06 15:41:38 +08:00
minggo
2ee3274029
skip some test on android ( #17648 )
2017-04-05 17:40:47 +08:00
minggo
c27cca3d17
update readme
2017-04-05 15:49:42 +08:00
minggo
ea8ffa3c1c
Merge pull request #17630 from minggo/merge-v315
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Merge v315
2017-04-05 15:42:53 +08:00
minggo
4ad1901a92
fix comiling issue
2017-04-05 14:57:04 +08:00
minggo
9c77f09c49
fixed bug that toggle can not work at first time ( #17647 )
2017-04-05 14:26:11 +08:00
minggo
2f173104b4
fix resource ( #17645 )
2017-04-05 14:13:17 +08:00
Dale Stammen
ce8a513c73
fixed build properties for compiling md5.c ( #17638 )
2017-04-05 10:28:57 +08:00
James Chen
acc97516d8
Sensor timestamp fix, tizen uses micro-seconds as timestamp unit. ( #17629 )
2017-04-01 17:20:48 +08:00
minggo
9ed5127edc
synchronize v3.15
2017-04-01 17:16:45 +08:00
minggo
1f57542d68
match the logic to unbind vao ( #17628 )
2017-04-01 15:37:22 +08:00
James Chen
06fe9a28fe
Tizen compilation fix ( #17627 )
2017-04-01 15:32:40 +08:00
CocosRobot
7ae2e9ebd0
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17626 )
2017-04-01 14:45:38 +08:00
James Chen
a924e29c2c
Adds libmd5-rfc third-party library for calculating MD5 since the functions in <openssl/md5.h> aren’t exported in win10, plus <openssl/md5.h> seems to be private header. ( #17625 )
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* Adds libmd5-rfc library since the functions in <openssl/md5.h> aren’t exported in win10, plus <openssl/md5.h> seems to be private header.
* Adds libmd5-rfc library for win32 and win10.
* Removes json/msinttypes folder from xcode since it’s only needed for win32 | win10.
2017-04-01 11:43:17 +08:00
pandamicro
4fe75a99b5
Update engine version ( #17624 )
2017-03-31 16:09:20 +08:00
minggo
d2a5c194cc
adjust position ( #17622 )
2017-03-31 10:20:08 +08:00
James Chen
439f371758
fixed #17619 : [android] Crash if uncache audio in the finished callback ( #17620 )
2017-03-31 09:38:45 +08:00
minggo
1d3c6d6f5c
copy needed resources ( #17618 )
2017-03-30 17:03:19 +08:00
minggo
b6d42e0b42
fix error effect ( #17612 )
2017-03-29 17:20:01 +08:00
minggo
9d81f16bc5
[ci skip]make android studio work for release mode ( #17610 )
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* release mode of lua test case work with Android Studio
* add missing file
* fix error for debug mode
* make android studio work
2017-03-29 15:56:46 +08:00
minggo
c5140f7af2
remove unneeded test case ( #17609 )
2017-03-29 14:24:11 +08:00
James Chen
2b3087ffc5
Fixes ConsoleUploadFile test could not work on android. ( #17607 )
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* Should not use fread to read file from assets, uses FileUtils::getDataFromFile instead.
* Client socket should not be closed immediatelly after ::send. Otherwise, sever may will receive “Connection reset by peer - Errno 104” error on some platforms. It could be 100% reproduced on Android.
2017-03-29 14:23:33 +08:00
CocosRobot
31c0e27b4b
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17606 )
2017-03-29 14:23:15 +08:00
James Chen
1eea499466
fixed #17603 : Connection error in Console uploadFile test. ( #17604 )
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* fixed #17603 : Connection error in Console uploadFile test.
* tab -> spaces
* tab -> spaces
* tab -> spaces
2017-03-29 09:17:37 +08:00
pandamicro
87f8409375
Fix some web issues and update web engine ( #17600 )
2017-03-28 14:40:44 +08:00
minggo
63a81b1f7e
add 'virtual' for ActionManager functions ( #17594 )
2017-03-28 09:25:48 +08:00