Ricardo Quesada
b456701451
Merge pull request #6708 from ricardoquesada/multitexturingsupport
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Multi texturing support
2014-05-12 23:58:10 -07:00
Ricardo Quesada
f25de7869b
indentation issues
2014-05-12 23:57:46 -07:00
andyque
1c47c833c6
issue #5005 , fixed widget visit method
2014-05-13 14:56:44 +08:00
andyque
810c25b85e
Merge branch 'v3' into issue5005
2014-05-13 14:52:49 +08:00
andyque
1a319b3f12
issue #5005 , deprecated setTouchEnabled
2014-05-13 14:52:27 +08:00
Ricardo Quesada
cdac920b5f
Merge remote-tracking branch 'cocos2d/v3' into multitexturingsupport
2014-05-12 23:52:02 -07:00
Ricardo Quesada
71848aca93
Initial multitexturing support
2014-05-12 23:51:37 -07:00
heliclei
17cd12f8b1
fix win32 compile
2014-05-13 14:43:11 +08:00
James Chen
7cf54c4e1f
Merge pull request #6704 from dumganhar/make-package-support-insert-extra-zip
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Adds a comment before making archive file
2014-05-13 14:38:50 +08:00
James Chen
45d845f559
Adds a comment before making archive file
2014-05-13 14:33:53 +08:00
Nite Luo
fca0ec696f
Undo project file changes
2014-05-12 23:32:19 -07:00
James Chen
f85446b8ec
Merge pull request #6702 from dumganhar/make-package-support-insert-extra-zip
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[ci skip] The tool of making package supports to insert the content of another zip file
2014-05-13 14:30:51 +08:00
James Chen
4f886e8ebf
[ci skip] The tool of making package supports to insert the content of
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another zip file
2014-05-13 14:28:29 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
chuanweizhang2013
1c0968bbc4
Merge pull request #27 from cocoscodeide/v3
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update cocos2d-x
2014-05-13 14:25:02 +08:00
heliclei
13f3c9705a
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 14:24:00 +08:00
heliclei
8cc224dcef
change default auto-run config to false
2014-05-13 14:17:43 +08:00
heliclei
45d8547622
add config item
2014-05-13 14:16:06 +08:00
heliclei
eaa879a9f3
fix for winrt build
2014-05-13 14:08:49 +08:00
bofeng-song
e1ec7a9377
Merge pull request #1 from cocoscodeide/v3
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meger ide
2014-05-13 13:58:02 +08:00
minggo
4bb9fb2396
[ci skip]
2014-05-13 13:56:42 +08:00
minggo
a75550aaba
[ci skip]
2014-05-13 13:55:29 +08:00
minggo
4356727465
Merge pull request #6619 from myourys/v3
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update cpp-default-template for android *Eclipse*
2014-05-13 13:52:28 +08:00
Nite Luo
0b7b9f6131
Merge branch 'v3' into reparentChildren
2014-05-12 22:52:19 -07:00
Nite Luo
e1f82c174b
add TestCase for reparentChildren bug
2014-05-12 22:50:31 -07:00
minggo
75196d96ce
Merge pull request #6696 from andyque/issue5121
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issue 5121, fix loading bar init flicker and refator percentage
2014-05-13 13:45:01 +08:00
James Chen
e265364bc2
Merge pull request #6697 from CocosRobot/update_lua_bindings_1399952323
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[AUTO]: updating luabinding automatically
2014-05-13 13:10:31 +08:00
Dhilan007
a71ee9924e
closed issue:5020:The game still oriented in landscape mode when update the describes of orientation to Portrait in 'MainPage.xaml'.
2014-05-13 12:53:43 +08:00
andyque
7049fd253d
closed #5121 , add const to getPercent method
2014-05-13 12:06:28 +08:00
andyque
b2397f4059
issue #5005 , fix widget hittest problem
2014-05-13 12:04:43 +08:00
heliclei
471f218acf
add config item to control whether start autorun
2014-05-13 11:47:32 +08:00
CocosRobot
bf6ed6eb8b
[AUTO]: updating luabinding automatically
2014-05-13 03:39:46 +00:00
minggo
ccb55448da
Merge pull request #6685 from andyque/refactor5118
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closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
andyque
7db02fc0e9
closed #5121 , change percentage from int to float
2014-05-13 10:34:08 +08:00
Ricardo Quesada
a3aed414fa
Merge pull request #6694 from ricardoquesada/shader_fixes
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GLProgramState fixes
2014-05-12 19:20:05 -07:00
andyque
5e01c61d8b
closed #5118 , fix indent
2014-05-13 10:15:29 +08:00
andyque
9125673c1c
issue #5121 , fix LoadingBar percentage when initialize
2014-05-13 10:13:08 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
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It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque
c2f7c10f1c
closed #5118 , refactor, improving variable name
2014-05-13 09:56:10 +08:00
heliclei
98f1c6768c
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 07:53:49 +08:00
Ricardo Quesada
5d24b3d99a
Merge pull request #6693 from MSOpenTech/wp8-v3-fix2
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Fixes for WP8 V3 build recently broken by recent commits
2014-05-12 10:06:32 -07:00
Dale Stammen
78df412669
updated project files to latest version of cocos2d
2014-05-12 09:27:52 -07:00
Dale Stammen
34b0245cfe
updated WP8 precompiled shaders
2014-05-12 09:27:27 -07:00
Dale Stammen
bad71e38d0
fixed for ABSOLUTE and RELATIVE winrt compiler reserved words
2014-05-12 09:26:39 -07:00
Dale Stammen
50336dca40
updated to latest version of cocos2d
2014-05-12 09:25:37 -07:00
Dale Stammen
5c5b0184ab
updated winrt shader compiler app to latest version
2014-05-12 09:23:48 -07:00
James Chen
f2664d1c36
Merge pull request #6692 from dumganhar/value-copy-or-move-contructor-fix
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Value: initialize Value with Type::None when its move and copy contructor is called.
2014-05-12 23:39:26 +08:00
James Chen
602d89126f
Value: initialize Value with Type::None when its move and copy
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contructor is called.
Memory leak fix in `operator =(Value&&)` move assignment.
2014-05-12 23:32:51 +08:00
James Chen
22b925e054
Update README.md, add travis build status of mac host
2014-05-12 22:30:28 +08:00
James Chen
d77a285b76
Merge pull request #6691 from dumganhar/travis-mac-support
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mac support for travis ci
2014-05-12 22:01:04 +08:00