涓€绾跨伒
479c45ca9a
Update README.md
2022-03-30 15:40:06 +08:00
halx99
fad7ac3258
Improve LuaObjcBridge
2022-03-25 10:35:18 +08:00
aismann
2469df48c6
Update README.md #599
2022-03-24 15:17:41 +01:00
halx99
73430a4835
Fix #609
2022-03-24 11:03:17 +08:00
halx99
a236e9481e
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
deal
fc03414f37
Update CCBundle3D.h
2022-03-18 22:20:31 +08:00
halx99
4a2cd4a4fb
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
a576a42002
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
deal
32ba12cc94
Update CONTRIBUTING.md
2022-03-18 11:01:40 +08:00
halx99
f7b4536bae
Fix #602 c++20 compile errors
2022-03-17 09:37:56 +08:00
halx99
43765519aa
Improve shader compatible
2022-03-13 13:07:58 +08:00
halx99
8caed810e0
Fix leak
2022-03-13 12:05:22 +08:00
halx99
a435a3a224
Update readme files and changelog
2022-02-26 15:24:20 +08:00
halx99
9672a50007
Update reference links on README files
2022-02-26 14:33:48 +08:00
halx99
6bca724513
Fix ci
2022-02-25 19:38:31 +08:00
deal
f6fa99b184
Update README.md [skip ci]
2022-02-25 19:09:06 +08:00
halx99
323ed9431b
Renaming extension ImGuiEXT to ImGui
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The singleton class ImGuiEXT also was renamed to ImGuiPresenter
2022-02-25 19:03:09 +08:00
halx99
d88768e865
Fix #597
2022-02-25 15:04:52 +08:00
deal
bdf8690cf4
Update CHANGELOG
2022-02-25 13:10:24 +08:00
deal
6647fa18d5
Update README_CN.md
2022-02-25 11:24:27 +08:00
deal
669ed192b8
Update README.md
2022-02-24 22:36:08 +08:00
deal
97de9a306e
Rename APPENDIX_01.md to APPENDIX.md
2022-02-24 22:35:25 +08:00
deal
066d60f0c2
Create APPENDIX_01.md
2022-02-24 22:30:02 +08:00
deal
2f21962e7e
Create CMakeOptions.md
2022-02-24 20:50:58 +08:00
halx99
1e1644da37
Update readme & copyright year
2022-02-24 20:34:24 +08:00
halx99
a6179a2635
Fix ci
2022-02-24 19:29:50 +08:00
halx99
55f656d9db
Committing genbindings changes [skip ci]
2022-02-24 11:08:25 +00:00
halx99
0043b61eb0
Merge: d8b858203e
8e7a59a0d4
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-02-24 19:02:42 +08:00
halx99
58281f4145
Fix linux ci
2022-02-24 19:00:49 +08:00
deal
c5eaa07f4a
Update genbindings-ci.yml
2022-02-24 18:55:19 +08:00
halx99
7f27ca033e
Sync lua bindings
2022-02-24 18:53:14 +08:00
halx99
3452ab798d
Update project urls
2022-02-24 18:51:36 +08:00
halx99
be17fe0cd7
Merge: 5b2eb79456
93b48b2f09
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-02-24 18:45:41 +08:00
halx99
5e893f3b4d
Update project urls
2022-02-24 18:45:25 +08:00
deal
9d7dc7938e
Update MainPage.h
2022-02-24 18:36:01 +08:00
deal
5349de58f7
Update CHANGELOG
2022-02-24 18:32:16 +08:00
halx99
13d90b76ee
Enable video player test case for windows
2022-02-24 18:30:58 +08:00
halx99
ae2fc24f78
Move video player implementation to a unique folder
2022-02-24 18:13:01 +08:00
deal
9afd478ea9
Add windows video play support [render video sample to texture2d] ( #577 )
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* [Draft] Implement windows video player
Based on microsoft media foundation
* Delete pvd
* Shutdown MF media before release player
* Consider MFMediaPlayer ref leak
* Use Microsoft::WRL::ComPtr
* Simplify code
* Improve code and take care COM object refs
* Update UIVideoPlayer-win.cpp
* Delete unused code
* Add play from url support
* Update logic
* Rename ADXE_ENABLE_MFMEDIA to AX_ENABLE_MFMEDIA
* Rescale video render sprite to view node
* Fix warnings
* Don't shallow copy the video context, it's very dangerous
* Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
* Fixup
* [Window video player] play event dispatch
* support switch video file
* Update UIVideoPlayer-win.cpp
* [windows-video-player] keep aspect ratio and full screen support
* Improve code
* Update changelog [skip ci]
* Update README.md
* Update README.md
* Update README.md
* Update README_CN.md
* Update README_CN.md
2022-02-24 17:57:08 +08:00
deal
1028488de2
Fixup
2022-02-23 18:56:26 +08:00
halx99
ba56042bd5
Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
2022-02-23 18:39:02 +08:00
halx99
183b8f10c1
Don't shallow copy the video context, it's very dangerous
2022-02-23 17:38:21 +08:00
halx99
cb6035d6a7
Fix use prebuilt engine libs for win64
2022-02-22 19:09:34 +08:00
halx99
8e4a97c469
Finish #564
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Add new cmake variable:
- AX_PREBUILT_DIR: specific engine build directory relative to ADXE_ROOT, such as "-DAX_PREBUILT_DIR=build_x86"
2022-02-20 17:07:13 +08:00
halx99
f7d3d37ae5
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
87c51c656c
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
7ce188ebda
Finish #578
2022-02-17 17:11:17 +08:00
deal
8790e0e3df
Update version badge
2022-02-16 11:57:42 +08:00
halx99
d8ee872fe9
Fix #587
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Note: New OS feature 'Beta: Use Unicode UTF-8 for worldwide language support' since win10/win11
- OFF: GetACP() equal to current system locale, such as chinese simplified is 936, english is 437
- ON: GetACP() always equal to 65001(UTF-8)
Remark:
The macro CP_ACP for ntcvt::from_chars works for converting chraset from current code page(936,437,65001) to utf-16
2022-02-16 11:56:33 +08:00
halx99
bee4c310da
Fix WidgetPropertiesReader::getWidgetReaderClassName incorrect
2022-02-16 11:54:48 +08:00