CocosRobot
|
30c91729eb
|
[AUTO]: updating luabinding automatically
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2014-06-16 02:49:38 +00:00 |
minggo
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111e08062f
|
Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
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2014-06-16 10:44:30 +08:00 |
yangxiao
|
7b621c5c93
|
aa
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2014-06-16 00:26:31 +08:00 |
yangxiao
|
dd8f66ce57
|
merge loader
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2014-06-16 00:01:38 +08:00 |
yangxiao
|
9dd7241176
|
load c3t animation work 90%
|
2014-06-15 22:45:56 +08:00 |
kyokomi
|
7d710f6aed
|
Fix UIButton.cpp added TTFFont.
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2014-06-15 16:58:05 +09:00 |
kyokomi
|
d7199204bd
|
Fix bug for TextReader #setFontName.
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2014-06-14 23:56:12 +09:00 |
lvlong
|
4ae01d148f
|
11
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2014-06-13 19:26:46 +08:00 |
yangxiao
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ff6ef1140d
|
two animate3d the same time
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2014-06-13 19:20:19 +08:00 |
vision
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0b8e6a6a83
|
The filename should be converted to lower case before comparing.
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2014-06-13 15:32:49 +08:00 |
vision
|
33fb1dd050
|
Make the API more extendable
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2014-06-13 15:27:59 +08:00 |
minggo
|
7c789e6a36
|
Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
fix bug for deleteTexture
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2014-06-13 15:26:16 +08:00 |
minggo
|
405186a415
|
Merge pull request #7055 from pandamicro/origin_v3
Fixed #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
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2014-06-13 15:21:20 +08:00 |
samuele3hu
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9b3b6c0e53
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
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2014-06-13 14:39:11 +08:00 |
samuele3hu
|
5b6330d59b
|
Add more conversion functions and manual binding functions
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2014-06-13 14:10:08 +08:00 |
minggo
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19fa4733c5
|
Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
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2014-06-13 13:41:52 +08:00 |
vision
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7e99121af7
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Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
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2014-06-13 13:35:18 +08:00 |
yangxiao
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247734e2e0
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-13 12:25:04 +08:00 |
Huabing.Xu
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4e94eaabed
|
Merge branch 'v3' into v3Animation
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2014-06-13 12:06:11 +08:00 |
Huabing.Xu
|
f7b8acd6fd
|
change pointer to std::vector for mesh
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2014-06-13 11:59:13 +08:00 |
pandamicro
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7ccff325b6
|
Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
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2014-06-13 10:29:40 +08:00 |
yangxiao
|
09fe7e13b7
|
blendstate
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2014-06-13 09:12:29 +08:00 |
Dale Stammen
|
2d913470a0
|
updated fast resume code for app
|
2014-06-12 16:36:53 -07:00 |
Dale Stammen
|
29b9da34ea
|
updated to latest version of Angle to fix memory leak when switching apps
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2014-06-12 16:35:24 -07:00 |
Dale Stammen
|
b0bc971523
|
fixed reloading of cocos2d-x after app switch
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2014-06-12 16:34:21 -07:00 |
Dale Stammen
|
70f3f0f913
|
release glTextures before reloading cached textures
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2014-06-12 16:31:46 -07:00 |
Dale Stammen
|
48404a8fb5
|
fixed reloading of textures from VolatileTexture cache
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2014-06-12 16:31:07 -07:00 |
Dale Stammen
|
49a94a20ef
|
added releaseGLTexture to release only the glTexture but leave the rest of the texture object intact. Needed to reload cached textures
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2014-06-12 16:28:38 -07:00 |
Dale Stammen
|
2c5b449c9c
|
updated app name to App
|
2014-06-12 16:27:09 -07:00 |
lvlong
|
dbadabb6e9
|
skin: getPosition()
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2014-06-12 18:46:45 +08:00 |
yangxiao
|
ae0b850d89
|
boneblendstate 30%
|
2014-06-12 18:32:47 +08:00 |
lvlong
|
14f4b6430f
|
modify 3dloader, you can run animation.
|
2014-06-12 18:26:42 +08:00 |
lvlong
|
1ca69d2689
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
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2014-06-12 16:28:36 +08:00 |
minggo
|
eb21bf1ad1
|
Merge pull request #7030 from Rumist/v3
#5506 bug fix
|
2014-06-12 16:16:13 +08:00 |
lvlong
|
742ea7f2df
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
|
2014-06-12 15:53:41 +08:00 |
yangxiao
|
ee5aa0f648
|
android work
|
2014-06-12 15:42:53 +08:00 |
samuele3hu
|
c6b913145c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
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2014-06-12 15:41:52 +08:00 |
samuele3hu
|
27a3a46d62
|
Modify the implemetation of `LuaStack::executeScriptFile`
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2014-06-12 15:39:59 +08:00 |
Huabing.Xu
|
9acf8e6253
|
fix bug for deleteTexture
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2014-06-12 15:22:41 +08:00 |
minggo
|
5a28ba68b4
|
Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
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2014-06-12 15:03:29 +08:00 |
minggo
|
ed14108ab1
|
Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai fixed calculating height of multi-line string was incorrect on IOS.
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2014-06-12 14:44:26 +08:00 |
samuele3hu
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5bdecadd70
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
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2014-06-12 14:09:00 +08:00 |
Huabing.Xu
|
e70918e325
|
extract Animation3DData
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2014-06-12 14:03:33 +08:00 |
samuele3hu
|
c2288936db
|
Remove `handleStudioEventListener` of LuaEngine
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2014-06-12 13:50:52 +08:00 |
samuele3hu
|
f687f63bfd
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
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2014-06-12 13:44:15 +08:00 |
samuele3hu
|
6c7b538ee1
|
Add deprecated support for the related UI addEventListener functions
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2014-06-12 12:02:22 +08:00 |
minggo
|
5c718e27da
|
Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
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2014-06-12 11:39:36 +08:00 |
minggo
|
c5a8ba3a2c
|
Merge pull request #7043 from Dhilan007/v3-texturecachefix
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
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2014-06-12 11:35:34 +08:00 |
samuele3hu
|
379db53673
|
Reconstruct the _sendRequest function of LuaMinXmlHttpRequest
|
2014-06-12 11:24:46 +08:00 |
Dhilan007
|
d755b7ffcb
|
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
|
2014-06-12 11:21:42 +08:00 |
minggo
|
05a65a68bb
|
issue #4693: added enumerateChildren()
|
2014-06-12 10:41:08 +08:00 |
samuele3hu
|
5349125ad0
|
Reconstruct the addEventListener for cocostudio ui control
|
2014-06-12 10:10:37 +08:00 |
samuele3hu
|
108c0d0da9
|
Modify ini files for bindings-generator to fix the compile warning
|
2014-06-12 10:08:58 +08:00 |
lvlong
|
9fe7c1a9da
|
loader
|
2014-06-12 10:01:54 +08:00 |
LinWenhai
|
b268536385
|
fixed typo.
|
2014-06-12 09:46:18 +08:00 |
Dale Stammen
|
775832a710
|
added missing files
|
2014-06-11 13:18:10 -07:00 |
Dhilan007
|
7cc3879257
|
Ensuring release cache texture in timely.
|
2014-06-11 22:03:10 +08:00 |
Dhilan007
|
63a68632a5
|
fixed calculating height of multi-line string was incorrect on IOS.
|
2014-06-11 21:49:08 +08:00 |
Huabing.Xu
|
f1bc0971aa
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
Huabing.Xu
|
65acec013b
|
Merge branch 'v3' into v3Animation
|
2014-06-11 17:45:31 +08:00 |
minggo
|
8a5bfb9840
|
issue #4693: add getName(), setName() and getChildByName()
|
2014-06-11 16:57:43 +08:00 |
Huabing.Xu
|
18663609b4
|
add interface for speed and playback in animate
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2014-06-11 15:07:37 +08:00 |
minggo
|
ccb24abf52
|
Merge pull request #7028 from heliclei/cocos-version
[ccconsole]Add version command.
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2014-06-11 14:49:47 +08:00 |
yangxiao
|
d76525ced1
|
use my data temp
|
2014-06-11 14:20:14 +08:00 |
yangxiao
|
5b05ab6353
|
fix rendering bug
|
2014-06-11 14:05:35 +08:00 |
Huabing.Xu
|
9ee6f1f3e0
|
adjust shader uniform settings
use a new fake data for testing
|
2014-06-11 12:07:25 +08:00 |
Huabing.Xu
|
a8c321fe64
|
add use glprogram before setting uniform data for meshcommand
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2014-06-11 11:34:04 +08:00 |
CocosRobot
|
818c478224
|
[AUTO]: updating luabinding automatically
|
2014-06-11 02:30:38 +00:00 |
samuele3hu
|
4ce2d7f193
|
Update values of KeyCode used in the Lua to fix related error
|
2014-06-11 10:10:11 +08:00 |
yangxiao
|
cddad40ec0
|
make it rotate
|
2014-06-11 10:01:52 +08:00 |
Sachin Garg
|
8ba4c7a083
|
GLProgram should not abort() if shader compilation fails, returning false will allow app to show custom error message to user (or use other simple shaders if a complicated shader fails to compile on some device).
|
2014-06-10 17:59:15 +05:30 |
yangxiao
|
6d09b50699
|
animation bug
|
2014-06-10 19:53:06 +08:00 |
elsanide
|
2e73f63156
|
#5506 bug fix
when Director->convertToUI() called, returned wrong value.
kazmath code (under 3.0 version.)
//********************************************************
kmVec3* kmVec3TransformCoord(kmVec3* pOut, const kmVec3* pV, const kmMat4* pM)
{
/*
a = (Vx, Vy, Vz, 1)
b = (a×M)T
Out = 1 ⁄ bw(bx, by, bz)
*/
kmVec4 v;
kmVec4 inV;
kmVec4Fill(&inV, pV->x, pV->y, pV->z, 1.0);
kmVec4Transform(&v, &inV,pM);
pOut->x = v.x / v.w;
pOut->y = v.y / v.w;
pOut->z = v.z / v.w;
return pOut;
}
//********************************************************
Mat4.h & MathUtil version (3.1 or later)
//********************************************************
inline void MathUtil::transformVec4(const float* m, const float* v, float* dst)
{
// Handle case where v == dst.
float x = v[0] * m[0] + v[1] * m[4] + v[2] * m[8] + v[3] * m[12];
float y = v[0] * m[1] + v[1] * m[5] + v[2] * m[9] + v[3] * m[13];
float z = v[0] * m[2] + v[1] * m[6] + v[2] * m[10] + v[3] * m[14];
float w = v[0] * m[3] + v[1] * m[7] + v[2] * m[11] + v[3] * m[15];
dst[0] = x;
dst[1] = y;
dst[2] = z;
dst[3] = w;
}
//****************************************************
Transforms 3-D vector or an array of 3-D vectors using a given matrix, projecting the result back into w = 1.
but, it is not apply w = 1.
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2014-06-10 18:15:07 +09:00 |
samuele3hu
|
46e5b72827
|
Add a log
|
2014-06-10 16:56:07 +08:00 |
samuele3hu
|
90907f451e
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-10 16:50:26 +08:00 |
samuele3hu
|
5aec5d4a83
|
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
|
2014-06-10 16:47:32 +08:00 |
heliclei
|
d4a9640a5e
|
[ccconsole]Add version command.
|
2014-06-10 16:29:06 +08:00 |
minggo
|
d7af5eccd4
|
Merge pull request #7024 from pandamicro/SpriteFrame_Ctor
Issue #5533: Add SpriteFrame's constructor
|
2014-06-10 13:38:27 +08:00 |
pandamicro
|
8bc531a0fb
|
Fixed #5533: Fix usage of new SpriteFrame in engine
|
2014-06-10 12:04:20 +08:00 |
pandamicro
|
92a33225ff
|
Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues
|
2014-06-10 11:39:48 +08:00 |
samuele3hu
|
aa877f2b50
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-10 11:31:08 +08:00 |
samuele3hu
|
5a80b4da2e
|
Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget
|
2014-06-10 11:30:39 +08:00 |
pandamicro
|
bb7cf801e6
|
Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected
|
2014-06-10 11:28:34 +08:00 |
minggo
|
0ca9a98f4a
|
Merge pull request #6920 from minggo/orrderOfArrival
don't have to set _orderOfArrival to 0 after visit
|
2014-06-10 10:28:38 +08:00 |
yangxiao
|
a991940268
|
debug Sprite3D with .c3t
|
2014-06-09 18:37:58 +08:00 |
minggo
|
9517f9b852
|
Merge pull request #6996 from newnon/v3_setparent_fix
move node from one parent to another fix
|
2014-06-09 17:13:59 +08:00 |
minggo
|
66c7b85134
|
fix issue on Xcode 6
|
2014-06-09 17:06:40 +08:00 |
CocosRobot
|
e2630f915d
|
[AUTO]: updating luabinding automatically
|
2014-06-09 07:30:49 +00:00 |
minggo
|
8a3e64918d
|
Merge pull request #7014 from andyque/ImproveUIText
improve UIText
|
2014-06-09 15:27:04 +08:00 |
CocosRobot
|
e1a43d8ac4
|
[AUTO]: updating luabinding automatically
|
2014-06-09 07:20:59 +00:00 |
minggo
|
ecf32bcbf7
|
Merge pull request #7015 from andyque/improveUITextField
add getStringLength to UITextField
|
2014-06-09 15:16:47 +08:00 |
andyque
|
d46025af64
|
Merge branch 'improvement/COC-3' of https://github.com/zhouxiaoxiaoxujian/cocos2d-x into improveUITextField
Conflicts:
cocos/ui/UITextField.h
|
2014-06-09 14:46:04 +08:00 |
andyque
|
b7c8759f3b
|
modify outline size parameter
|
2014-06-09 14:37:56 +08:00 |
andyque
|
a52532c3c5
|
Merge branch 'feature/COC-5' of https://github.com/zhouxiaoxiaoxujian/cocos2d-x into ImproveUIText
Conflicts:
cocos/ui/UIText.cpp
|
2014-06-09 14:17:57 +08:00 |
minggo
|
59c7b7e9a0
|
Merge pull request #7004 from Dhilan007/v3-labelfix
close issue#5158:Label's display may go bonkers if using outline feature.
|
2014-06-09 14:17:46 +08:00 |
minggo
|
48443b8d52
|
Merge pull request #7008 from visiblelight/ProgramState
Fix issue 5393
|
2014-06-09 11:47:57 +08:00 |
CocosRobot
|
638f7f12c5
|
[AUTO]: updating luabinding automatically
|
2014-06-09 03:15:50 +00:00 |
vision
|
ae16c88538
|
Save the bound texture unit so that the sampler can be updated dynamiclly.
|
2014-06-09 10:58:28 +08:00 |
andyque
|
6bc82ef5ab
|
restore UIScrollView constructor and destructor to public
|
2014-06-09 10:47:02 +08:00 |
andyque
|
c4f5e71bbd
|
restore Widget's constructor and destructor to public
|
2014-06-09 10:41:17 +08:00 |