James Chen
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b818c0afa6
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fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
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2012-06-20 11:48:31 +08:00 |
James Chen
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c4056b1bb0
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fixed #1269: Updated include search paths for win32 and android.
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2012-06-19 17:22:55 +08:00 |
James Chen
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2238db301b
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fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
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2012-06-06 14:13:40 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
James Chen
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47b8148064
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
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2012-05-04 02:08:31 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
James Chen
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9886f281ee
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issue #1191: Updated win32 project files.
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2012-04-27 18:50:55 +08:00 |
James Chen
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c5f7f15090
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issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
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2012-04-27 18:47:49 +08:00 |
James Chen
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a771f47a1a
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issue #1191: Updated win32 template.
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2012-04-26 15:57:05 +08:00 |
James Chen
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96a177bd37
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issue #1190: updated some pkg files for lua binding.
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2012-04-26 09:34:42 +08:00 |
James Chen
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0f36a89c7e
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
James Chen
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521155e9e2
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issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
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2012-04-23 14:30:38 +08:00 |
James Chen
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4068be84e9
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Refactored project folders.
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2012-04-19 11:46:08 +08:00 |