Commit Graph

324 Commits

Author SHA1 Message Date
minggo 8d9bd925c9
metal support for cocos2d-x (#19305)
* remove deprecated files

* remove some deprecated codes

* remove more deprecated codes

* remove ui deprecated codes

* remove more deprecated codes

* remove deprecated codes in ccmenuitem

* remove more deprecated codes in ui

* remove more deprecated codes in ui

* remove more deprecated codes in ui

* remove more deprecated codes

* remove more deprecated codes

* remove more deprecated codes

* remove vr related codes and ignore some modules

* remove allocator

* remove some config

* 【Feature】add back-end project file

* [Feature] add back-end file

* add pipeline descriptor and shader cache

* [Feature] support sprite for backend

* [Feature] remove unneeded code

* [Feature] according to es2.0 spec, you must use clamp-to-edge as  texture wrap mode, and no mipmapping for non-power-of-two texture

* [Feature] set texture wrap mode to clamp-to-edge, and no mipmapping for non-power-of-two texture

* [Feature] remove macro define to .cpp file

* [Feature] add log info

* [Feature] add PipelineDescriptor for TriangleCommand

* [Feature] add PipelineDescriptor object as member of TriangleCommand

* [Feature] add getPipelineDescriptor method

* add renderbackend

* complete pipeline descriptor

* [Feature] add viewport in RenderCommand

* set viewport when rendrering

* [Feature] occur error when using RendererBackend, to be fixed.

* a workaround to fix black screen on macOS 10.14 (#19090)

* add rendererbackend init function

* fix typo

* [Feature] modify testFile

* [BugFix] modify shader path

* [Feature] set default viewport

* fix projection

* [Feature] modify log info

* [BugFix] change viewport data type to int

* [BugFix] add BindGroup to PipelienDescriptor

* [BugFix] change a_position to vec3 in sprite.vert

* [BugFix] set vertexLayout according to V3F_C4B_T2F structure

* [Feature] revert a_position to vec4

* [Feature] renderer should not use gl codes directly

* [Feature] it's better not use default value parameter

* fix depth test setting

* rendererbackend -> renderer

* clear color and depth at begin

* add metal backend

* metal support normalized attribute

* simplify codes

* update external

* add render pass desctriptor in pipeline descriptor

* fix warnings

* fix crash and memeory leak

* refactor Texture2D

* put pipeline descriptor into render command

* simplify codes

* [Feature] update Sprite

* fix crash when closing app

* [Feature] update SpriteBatchNode and TextureAtlas

* support render texture(not finish)

* [Feature] remove unused code

* make tests work on mac

* fix download-deps path error

* make tests work on iOS

* [Feature] support ttf under normal label effect

* refactor triangle command processing

* let renderer handle more common commands

* refactor backend

* make render texture work

* [Feature] refactor backend for GL

* [Feature]Renaming to make it easy to understand

* [Feature] change warp mode to CLAMP_TO_EDGE

* fix ghost

* simplify visit render queue logic

* support progress timer without rial mode

* support partcile system

* Feature/update label (#149)

* [BugFix] fix compile error

* [Feature] support outline effect in ios

* [Feature] add shader file

* [BugFix] fix begin and end RenderPass

* [Feature] update CustomCommand

* [Feature] revert project.pbxproj

* [Feature] simplify codes

* [BugFix] pack AI88 to RGBA8888 only when outline enable

* [Feature] support shadow effect in Label

* [Feature] support BMFont

* [Feature] support glow effect

* [Feature] simplify shader files

* LabelAtlas work

* handle blend function correctly

* support tile map

* don't share buffer in metal

* alloc buffer size as needed

* support more tilemap

* Merge branch 'minggo/metal-support' into feature/updateLabel

* minggo/metal-support:
  support tile map
  handle blend function correctly
  LabelAtlas work
  Feature/update label (#149)
  support partcile system

# Conflicts:
#	cocos/2d/CCLabel.cpp
#	cocos/2d/CCSprite.cpp
#	cocos/2d/CCSpriteBatchNode.cpp
#	cocos/renderer/CCQuadCommand.cpp
#	cocos/renderer/CCQuadCommand.h

* render texture work without saving file

* use global viewport

* grid3d works

* remove grabber

* tiled3d works

* [BugFix] fix label bug

* [Feature] add updateSubData for buffer

* [Feature] remove setVertexCount

* support depth test

* add callback command

* [Feature] add UITest

* [Feature] update UITest

* [Feature] remove unneeded codes

* fix custom command issue

* fix layer color blend issue

* [BugFix] fix iOS compile error

* [Feature] remove unneeded codes

* [Feature] fix updateVertexBuffer

* layerradial works

* add draw test back

* fix batch issue

* fix compiling error

* [BugFix] support ETC1

* [BugFix] get the correct pipelineDescriptor

* [BugFix]  skip draw when backendTexture nullptr

* clipping node support

* [Feature] add shader files

* fix stencil issue in metal

* [Feature] update UILayoutTest

* [BugFix] skip drawing when vertexCount is zero

* refactor renderer

* add set global z order for stencil manager commands

* fix warnings caused by type

* remove viewport in render command

* [Feature] fix warnings caused by type

* [BugFix] clear vertexCount and indexCount for CustomComand when needed

* [Feature] update clear for CustomCommand

* ios use metal

* fix viewport issue

* fix LayerColorGradient crash

* [cmake] transport to android and windows (#160)

* save point 1

* compile on windows

* run on android

* revert useless change

* android set CC_ENABLE_CACHE_TEXTURE_DATA to 1

* add initGlew

* fix android crash

* add TODO new-renderer

* review update

* revert onGLFWWindowPosCallback

* fix android compiling error

* Impl progress radial (#162)

* progresstimer add radial impl

* default drawType to element

* dec invoke times of createVertexBuffer (#163)

* support depth/stencil format for gl backend

* simplify progress timer codes

* support motionstreak, effect is wrong

* fix motionstreak issue

* [Feature] update Scissor Test (#161)

* [Feature] update Scissor Test

* [Feature] update ScissorTest

* [Feature] rename function

* [Feature] get constant reference if needed

* [Feature] show render status (#164)

* improve performance

* fix depth state

* fill error that triangle vertex/index number bigger than buffer

* fix compiline error in release mode

* fix buffer conflict between CPU and GPU on iOS/macOS

* Renderer refactor (#165)

* use one vertes/index buffer with opengl

* fix error on windows

* custom command support index format config

* CCLayer: compact vertex data structure

* update comment

* fix doc

* support fast tilemap

* pass index format instead

* fix some wrong effect

* fix render texture error

* fix texture per-element size

* fix texture format error

* BlendFunc type refactor, GLenum -> backend::BlendFactor  (#167)

* BlendFunc use backend::BlendFactor as inner field

* update comments

* use int to replace GLenum

* update xcode project fiel

* rename to GLBlendConst

* add ccConstants.h

* update xcode project file

* update copyright

* remove primitive command

* remove CCPrimitive.cpp/.h

* remove deprecated files

* remove unneeded files

* remove multiple view support

* remove multiple view support

* remove the usage of frame buffer in camera

* director don't use frame buffer

* remove FrameBuffer

* remove BatchCommand

* add some api reference

* add physics2d back

* fix crash when close app on mac

* improve render texture

* fix rendertexture issue

* fix rendertexture issue

* simplify codes

* CMake support for mac & ios (#169)

* update cmake

* fix compile error

* update 3rd libs version

* remove CCThread.h/.cpp

* remove ccthread

* use audio engine to implement simple audio engine

* remove unneeded codes

* remove deprecated codes

* remove winrt macro

* remove CC_USE_WIC

* set partcile blend function in more elegant way

* remove unneeded codes

* remove unneeded codes

* cmake works on windows

* update project setting

* improve performance

* GLFloat -> float

* sync v3 cmake improvements into metal-support (#172)

* pick: modern cmake, compile definitions improvement (#19139)

* modern cmake, use target_compile_definitions partly

* simplify macro define, remove USE_*

* modern cmake, macro define

* add physics 2d macro define into ccConfig.h

* remove USE_CHIPMUNK macro in build.gradle

* remove CocosSelectModule.cmake

* shrink useless define

* simplify compile options config, re-add if necessary

* update external for tmp CI test

* un-quote target_compile_options value

* add "-g" parameter only when debug mode

* keep single build type when generator Xcode & VS projecy

* update external for tmp CI tes

* add static_cast<char>(-1), fix -Wc++11-narrowing

* simplify win32 compile define

* not modify code, only improve compile options

# Conflicts:
#	.gitignore
#	cmake/Modules/CocosConfigDepend.cmake
#	cocos/CMakeLists.txt
#	external/config.json
#	tests/cpp-tests/CMakeLists.txt

* modern cmake, improve cmake_compiler_flags (#19145)

* cmake_compiler_flags

* Fix typo

* Fix typo2

* Remove chanages from Android.mk

*  correct lua template cmake build (#19149)

* don't add -Wno-deprecated into jsb target

* correct lua template cmake build

* fix win32 lua template compile error

* prevent cmake in-source-build friendly (#19151)

* pick: Copy resources to "Resources/" on win32 like in linux configuration

* add "/Z7" for cpp-tests on windows

* [cmake] fix iOS xcode property setting failed (#19208)

* fix iOS xcode property setting failed

* use search_depend_libs_recursive at dlls collect

* fix typo

* [cmake] add find_host_library into iOS toolchain file (#19230)

* pick: [lua android] use luajit & template cmake update (#19239)

* increase cmake stability ,  remove tests/CMakeLists.txt (#19261)

* cmake win32 Precompiled header (#19273)

* Precompiled header

* Fix

* Precompiled header for cocos

* Precompiled header jscocos2d

* Fix for COCOS2D_DEBUG is always 1 on Android (#19291)

Related #19289

* little build fix, tests cpp-tests works on mac

* sync v3 build related codes into metal-support (#173)

* strict initialization for std::array

* remove proj.win32 project configs

* modern cmake, cmake_cleanup_remove_unused_variables (#19146)

* Switch travis CI to xenial (#19207)

* Switch travis CI to xenial

* Remove language: android

* Set language: cpp

* Fix java problem

* Update sdkmanager

* Fix sdkmanger

* next sdkmanager fix

* Remove xenial from android

* revert to sdk-tools-{system}-3859397

* Remove linux cmake install

* Update before-install.sh

* Update .travis.yml

* Simplify install-deps-linux.sh, tested on Ubuntu 16.04 (#19212)

* Simplify install-deps-linux.sh

* Cleanup

* pick: install ninja

* update cocos2d-console submodule

* for metal-support alpha release, we only test cpp

* add HelloCpp into project(Cocos2d-x) for tmp test

* update extenal metal-support-4

* update uniform setting

* [Feature] update BindGroup

* [Feature] empty-test

* [Feature] cpp-test

* [Feature] fix GL compiler error

* [Feature] fix GL crash

* [Feature] empty-test

* [Feature] cpp-tests

* [feature] improve frameRate

* [feature] fix opengl compile error

* [feature] fix opengl compile error

* [BugFix] fix compute maxLocation error

* [Feature] update setting unifrom

* [Feature] fix namespace

* [Feature] remove unneeded code

* [Bugfix] fix project file

* [Feature] update review

* [texture2d] impl texture format support  (#175)

* texture update

* update

* update texture

* commit

* compile on windows

* ddd

* rename

* rename methods

* no crash

* save gl

* save

* save

* rename

* move out pixel format convert functions

* metal crash

* update

* update android

* support gles compressed texture format

* support more compress format

* add more conversion methods

* ss

* save

* update conversion methods

* add PVRTC format support

* reformat

* add marco linux

* fix GL marcro

* pvrtc supported only by ios 8.0+

* remove unused cmake

* revert change

* refactor Texture2D::initWithData

* fix conversion log

* refactor Texture2D::initWithData

* remove some OpenGL constants for PVRTC

* add todo

* fix typo

* AutoTest works on mac/iOS by disable part cases, sync v3 bug fix (#174)

* review cpp-tests, and fix part issues on start auto test

* sync png format fix: Node:Particle3D abnormal texture effects #19204

* fix cpp-tests SpritePolygon crash, wrong png format (#19170)

* fix wrong png convert format from sRGB to Gray

* erase plist index if all frames was erased

* test_A8.png have I8 format, fix it

* [CCSpriteCache] allow re-add plist & add testcase (#19175)

* allow re-add plist & add testcase

* remove comments/rename method/update testcase

* fix isSpriteFramesWithFileLoaded & add testcase

* remove used variable

* remove unused variable

* fix double free issues when js/lua-tests exit on iOS (#19236)

* disable part cases, AutoTest works without crash on mac

* update cocos2dx files json, to test cocos new next

* fix spritecache plist parsing issue (#19269)

* [linux] Fix FileUtils::getContents with folder (#19157)

* fix FileUtils::getContents on linux/mac

* use stat.st_mode

* simplify

* [CCFileUtils] win32 getFileSize (#19176)

* win32 getFileSize

* fix stat

* [cpp test-Android]20:FileUtils/2 change title (#19197)

* sync #19200

* sync #19231

* [android lua] improve performance of lua loader (#19234)

* [lua] improve performance of lua loader

* remove cache fix

* Revert "fix spritecache plist parsing issue (#19269)"

This reverts commit f3a85ece4307a7b90816c34489d1ed2c8fd11baf.

* remove win32 project files ref in template.json

* add metal framework lnk ref into cpp template

* test on iOS, and disable part cases

* alBufferData instead of alBufferDataStatic for small audio file on Apple (#19227)

* changes AudioCache to use alBufferData instead of alBufferDataStatic

(also makes test 19 faster to trigger openal bugs faster)

The original problem: CrashIfClientProvidedBogusAudioBufferList
https://github.com/cocos2d/cocos2d-x/issues/18948
is not happening anymore, but there's still a not very frequent issue
that makes OpenAL crash with a call stack like this.
AudioCache::readDataTask > alBufferData > CleanUpDeadBufferList

It happes more frequently when the device is "cold", which means after
half an hour of not using the device (locked).

I could not find the actual source code for iOS OpenAL, so I used the
macOS versions:
https://opensource.apple.com/source/OpenAL/OpenAL-48.7/Source/OpenAL/oalImp.cpp.auto.html

They seem to use CAGuard.h to make sure the dead buffer list
has no threading issues. I'm worried because the CAGuard code I found
has macos and win32 define but no iOS, so I'm not sure. I guess the
iOS version is different and has the guard.

I could not find a place in the code that's unprotected by the locks
except the InitializeBufferMap() which should not be called more than
once from cocos, and there's a workaround in AudioEngine-impl for it.

I reduced the occurence of the CleanUpDeadBufferList crash by moving
the guard in ~AudioCache to cover the alDeleteBuffers call.

* remove hack method "setTimeout" on audio

* AutoTest works on iOS

* support set ios deployment target for root project

* enable all texture2d cases, since Jiang have fixed

* add CCTextureUtils to xcode project file (#176)

* add leak cases for SpriteFrameCache (#177)

* re-add SpriteFrameCache cases

* update template file json

* Update SpriteFrameCacheTest.cpp

* fix compiling error
2019-01-18 15:08:25 +08:00
James Chen 907b6fda75 Uses NDK r16 to generate js/lua binding code (#18536) 2017-12-07 13:34:12 +08:00
minggo 4ce443bac2 use prebuilt version of bullet (#17950)
* use prebuilt bullet

* prebuilt bullet work ok on linux

* update search path

* update search path

* fix compiling issue for lua/jsb projects

* prebuilt bullet work on windows

* update 3rd party lib version

* add bullet search path

* fix script bindings issue

* fix scripting binding
2017-06-21 13:39:38 +08:00
xbpiao 4e92bcad19 [tolua]Lua bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e (win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b) (#17820)
* [tolua]Lua bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e
(win32 support  android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b)

* [tojs]Javascript bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e (win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b)
2017-05-17 17:10:27 +08:00
David DeSimone ca0a7f313e Changing AsyncTaskPool/Scheduler to better leverage move semantics (#17727)
* Changing CCAsyncTaskPool and CCScheduler to better leverage move semantics, to avoid several lambda copy constructor calls. Chaning call sites in the cocos engine to better leverage move semantics.

* Editing binding generator to not generate bindings for AsyncTaskPool::enqueue. Bindings were not previously generated for this function due to it's type signature involving a template parameter.

* Adding missing std::move call in AsyncTaskPool to skip a copy constructor call.
2017-05-08 13:39:17 +08:00
David DeSimone 246406bda1 Adding additional async functions to FileUtils (#17634)
* Adding async functions for FileUtils::listFiles and FileUtils::listFilesRecursively.

* Updating CCFileUtils::listFiles and CCFileUtils::listFilesRecursively to not expose their async version to
the JS and Lua scripting layers, due to a bug in the binding generator code.

* Updating comments in CCFileUtils.h to prevent improper JS bindings to be generated.

* Editing the cocos2dx.ini files, to prevent bindings for listFilesRecursivelyAsync and listFilesAsync to be generated.
2017-04-19 09:14:06 +08:00
pandamicro 0eec73ba43 Bindings fix and assets manger ex fix (#17115)
* Fix custom event being discard during event emission

* Fix tilemap black line issue

* Fix auto bindings config

* Adapt websocket to new memory model

* Improve cocos2d_specifics code stability

* Fix issue with get_or_create_js_object function

* Improve memory usage in function wrapper invocation

* Use JS Function bind to avoid memory tracking issues

* Support size parameter to collect total byte size before update process

* Fix download resuming issue on Android

* Remove temporary assets when temporary manifest is invalid or out of date

* Use version compare handle to compare manifests versions

* Support max concurrent tasks setting & download verify callback

* Add Manifest::Asset conversion

* Avoid crash caused by wrappers

* Sync implementation of tested and published AssetsManagerEx from Cocos Creator

* Fix linux compilation issues
2017-03-15 16:09:02 +08:00
pandamicro 5823f5792b Synchronize creator engine bug fixes and upgrade web engine (#17003)
* Add EventDispatcher#hasEventListener (sync from creator)

* Fix function wrapper using js object during its gc

* Support more system languages

* Direct log/error for better understanding problems & add sys.now

* Synchronize Editbox APIs

* Synchronize Scheduler.PRIORITY_NON_SYSTEM const

* Upgrade web engine

* Upgrade test cases

* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue

* Manual bind EventListeners’ create to avoid memory issue

* Fix compilation issue when COCOS_DEBUG = 2

* Unify function name of Texture2D::releaseTexture

* Fix compilation issues and update web & bindings-generator

* Fix lua compilation issue

* Use %ld instead of %zd
2016-12-14 09:27:47 +08:00
pandamicro f0be4f3069 Merge part of Cocos2d-x-lite (#16380)
* Update js auto binding settings with new ndk version

* Remove unnecessary property from Ref

* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup

* Fix spine track entry circle referencing issue

* cocos2d/cocos2d-x#16327: Fix global object leak issue in JSB

* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey

* Update JS versions

* Add docs for web v3.13

* Improve ScriptingCore

* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone

* Fix auto bindings configurations

* Update web ref
2016-08-19 16:28:47 +08:00
xpol 43a94c0693 Add FileUtils::getContents(). (#15479)
* Add FileUtils::getContents().

* skip FileUtils::getContents() in binding generator config.

* use FileUtils::getContents in CCDataReaderHelper.

* obey the cocos2d-x coding style.

* Explicit constructor.

* More docs.

* More tests.

* Move FileError to FileUtils::Error.

* Fixes wrong buffer size for reading into string and vector.

* Update tests.

* Add note on padding for output buffers.

* FileUtils: implements old methods by using `getContents()`.

methods are:

* FileUtils::getDataFromFile()
* FileUtils::getStringFromFile()
* FileUtils::getFileData()

and follow Android methods are now just calls FileUtils' ones.

* FileUtilsAndroid::getDataFromFile()
* FileUtilsAndroid::getStringFromFile()
* FileUtilsAndroid::getFileData()

* Fixes build error.

* FileUtils::getFileData: Return the size of data.

* Remove old methods form FileUtilsAndroid they are now done in FileUtils.

* Fixes for win32 code.

* Fixes build error in test and add more test.

* Better error message.

* Make template type name more readable.

* Update comments.

* Move internal functions to anonymous namespace.

* Refactor FileUtils test.

* Fix warning about compare signed and unsigned.

* Win32 and WinRT does not use text mode.

That is we don't need simulate convert CRLF to LF.

* Fixes for Win32 and WinRT.

* Update for Win32 and WinRT.

* Win32: return FileUtils:Error::TooLarge when file is large than 2^32-1.
* Win32: remove checkFileName() which has no effect at all.
* WinRT: add FileUtilsWinRT::getContents() using ::CreateFile2.
* WinRT: add override keyword for FileUtilsWinRT::getFileSize().

* Update for coding styles.

* More error strings.

* check read and malloc return codes.

* rename FileUtils::Error to FileUtils::Status.

* Fixes for WinRT, use GetFileInformationByHandleEx to get file size.

* Fixes build error for winrt and cleanup FileUtils::Status.

* Try to fix the build error on Linux.

Status must defined in some header, so move FileUtils.h up.

* Remove support of text mode on WinRT (it is the last platform support text mode).
2016-04-26 13:37:22 +08:00
Yukio Murakami a8ddbdc12c defaults and append tag support 2016-04-21 10:03:57 +09:00
pandamicro e6d4beef8a Merge pull request #15388 from pandamicro/v3
Issue fixes and update engine version
2016-04-07 23:15:39 +08:00
pandamicro 1ada222c36 Fix some issues
1. Action extendable in JSB
2. Fix cc.CallFunc callback parameter issue
3. Fix arrivalOrder property of Node
4. Upgrade trick for QQ browser <6.2
2016-04-07 22:40:32 +08:00
pandamicro 3d7d5de95d Merge pull request #15317 from pandamicro/v3
Fix Socket IO handshake issue with latest version libwebsocket
2016-04-01 22:27:57 +08:00
pandamicro 446527301b Support llvm 3.5 for latest version idk 2016-03-25 17:12:47 +08:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
geron-cn 4f6fd3ef64 Squashed commit of the following:
commit 87b7c3e404a9b6cce6d4f6bc8565e7feef429ee0
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Thu Mar 3 13:43:04 2016 +0800

    change enum to enum class
    use tabitem as pointer to replace _currentTabItemIndex

commit c0830cc581b8a07d6eed63268bf5be6a828c113a
Merge: 3663156 166931a
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Thu Mar 3 11:48:44 2016 +0800

    Merge remote-tracking branch 'gero/tabview' into tabcontrol

commit 366315624143ff01c3e2b22b415ab79050e381e4
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Thu Mar 3 11:48:15 2016 +0800

    Squashed commit of the following:

    commit 166931a28c8736ab58b7c4319c1139b5e4865a9e
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Wed Mar 2 21:35:06 2016 +0800

        fix

    commit e0eb069846a8ceb4b726c3c945801c944404b102
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Wed Mar 2 21:30:44 2016 +0800

        fix active deactive in tabcontrol

    commit aeb1c857cab23299e44a86ac1f627c7bd5fa5a6d
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Wed Mar 2 20:16:22 2016 +0800

        fix active -1

    commit e57796cbbae851e8cff52656b3265c80c2e8f6f7
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Wed Mar 2 16:00:51 2016 +0800

        fix merge file

    commit cdd44f1c577ad190bc175896107a48fbb36b65bb
    Merge: 1658ad6 6bf55ed
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Wed Mar 2 15:57:48 2016 +0800

        Merge branch 'v3' of github.com:cocos2d/cocos2d-x into tabview

        # Conflicts:
        #	cocos/ui/CMakeLists.txt

    commit 1658ad6f4a2bd0889d6cc020072d7fb9192cafc3
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Wed Mar 2 15:27:31 2016 +0800

        configure for win8.1

    commit ec236bff711b72952d48ec4d8b9137b4812b7a72
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Tue Mar 1 10:20:23 2016 +0800

        configure for iOS mac twos android linux

    commit 9d6678a4388461a791abe968fa637df2fc6839d3
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Tue Mar 1 10:02:17 2016 +0800

        add lack files

    commit 1f2b5a3e989b05f67a705c81a20c75d3e0ed88a1
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 22:05:22 2016 +0800

        add test case for TabControl

    commit 97b8d8d87a37881b33ebe90478392150ef341b3e
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 15:43:29 2016 +0800

        add const to getter setter

    commit f49a0483049d2aa7e21bcbe10e553c207adc4bdf
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 14:50:04 2016 +0800

        format the comments

    commit a1989a8f89d33ef8d9eefff6c8117b45977308ad
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 11:51:06 2016 +0800

        remove reference

    commit 1a573e68d30cc56bed9b2338cbbd311e2541fdfd
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 11:40:04 2016 +0800

        configure for win8.1

    commit c015ac54028534202f62ff85f9a9d4b62b12801e
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 11:27:54 2016 +0800

        fix error

    commit 91c4ac9ae73d4e7efcee389d7af5ec7178c94836
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Mon Feb 29 11:25:51 2016 +0800

        add interface

    commit eaf3e237cdcb9c49cd4161691471a8761f8dbdae
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sun Feb 28 03:21:22 2016 +0800

        fix compile error for tw-os

    commit 3bfaa2976751e844a591ae5524bfd81249927c7c
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sun Feb 28 03:04:23 2016 +0800

        fix linux compile error

    commit fafe3ad660e644924fd02665b77e1df4076a4802
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sun Feb 28 02:54:34 2016 +0800

        re-indent code with X-Code

    commit f8dfe5b551b0bb0a1a1d7b15556db700a35651a5
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sun Feb 28 02:37:51 2016 +0800

        add reader configure for android

    commit 07033f7b6074edf8a333e40c2382a09a2b2325e4
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sun Feb 28 02:22:00 2016 +0800

        format code, remove some warning

    commit 22ed160628f1946d0ccbdf6fc066ec80e56ae611
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sun Feb 28 02:02:27 2016 +0800

        configure for mac project

    commit de21cea12c0a898ea95f9951022be85bdddeefaf
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sat Feb 27 18:28:10 2016 +0800

        add comment for apis

    commit b9cebf881a5cd4ecbb740b98cff7dc61183b1db2
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Sat Feb 27 15:32:46 2016 +0800

        fix parse objects in container

    commit 53bcce68b053a5b918a29735fed393c210d9cc2c
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Fri Feb 26 22:10:54 2016 +0800

        fix flatbuffer parse

    commit 9cbdbdc5d046751ae1398dd622ccab0e2797d055
    Author: geron-cn <c.ever.fallen@gmail.com>
    Date:   Fri Feb 26 18:26:07 2016 +0800

        Init ui::TabControl

commit 166931a28c8736ab58b7c4319c1139b5e4865a9e
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Wed Mar 2 21:35:06 2016 +0800

    fix

commit e0eb069846a8ceb4b726c3c945801c944404b102
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Wed Mar 2 21:30:44 2016 +0800

    fix active deactive in tabcontrol

commit aeb1c857cab23299e44a86ac1f627c7bd5fa5a6d
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Wed Mar 2 20:16:22 2016 +0800

    fix active -1

commit e57796cbbae851e8cff52656b3265c80c2e8f6f7
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Wed Mar 2 16:00:51 2016 +0800

    fix merge file

commit cdd44f1c577ad190bc175896107a48fbb36b65bb
Merge: 1658ad6 6bf55ed
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Wed Mar 2 15:57:48 2016 +0800

    Merge branch 'v3' of github.com:cocos2d/cocos2d-x into tabview

    # Conflicts:
    #	cocos/ui/CMakeLists.txt

commit 1658ad6f4a2bd0889d6cc020072d7fb9192cafc3
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Wed Mar 2 15:27:31 2016 +0800

    configure for win8.1

commit ec236bff711b72952d48ec4d8b9137b4812b7a72
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Tue Mar 1 10:20:23 2016 +0800

    configure for iOS mac twos android linux

commit 9d6678a4388461a791abe968fa637df2fc6839d3
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Tue Mar 1 10:02:17 2016 +0800

    add lack files

commit 1f2b5a3e989b05f67a705c81a20c75d3e0ed88a1
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 22:05:22 2016 +0800

    add test case for TabControl

commit 97b8d8d87a37881b33ebe90478392150ef341b3e
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 15:43:29 2016 +0800

    add const to getter setter

commit f49a0483049d2aa7e21bcbe10e553c207adc4bdf
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 14:50:04 2016 +0800

    format the comments

commit a1989a8f89d33ef8d9eefff6c8117b45977308ad
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 11:51:06 2016 +0800

    remove reference

commit 1a573e68d30cc56bed9b2338cbbd311e2541fdfd
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 11:40:04 2016 +0800

    configure for win8.1

commit c015ac54028534202f62ff85f9a9d4b62b12801e
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 11:27:54 2016 +0800

    fix error

commit 91c4ac9ae73d4e7efcee389d7af5ec7178c94836
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Mon Feb 29 11:25:51 2016 +0800

    add interface

commit eaf3e237cdcb9c49cd4161691471a8761f8dbdae
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sun Feb 28 03:21:22 2016 +0800

    fix compile error for tw-os

commit 3bfaa2976751e844a591ae5524bfd81249927c7c
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sun Feb 28 03:04:23 2016 +0800

    fix linux compile error

commit fafe3ad660e644924fd02665b77e1df4076a4802
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sun Feb 28 02:54:34 2016 +0800

    re-indent code with X-Code

commit f8dfe5b551b0bb0a1a1d7b15556db700a35651a5
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sun Feb 28 02:37:51 2016 +0800

    add reader configure for android

commit 07033f7b6074edf8a333e40c2382a09a2b2325e4
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sun Feb 28 02:22:00 2016 +0800

    format code, remove some warning

commit 22ed160628f1946d0ccbdf6fc066ec80e56ae611
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sun Feb 28 02:02:27 2016 +0800

    configure for mac project

commit de21cea12c0a898ea95f9951022be85bdddeefaf
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sat Feb 27 18:28:10 2016 +0800

    add comment for apis

commit b9cebf881a5cd4ecbb740b98cff7dc61183b1db2
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Sat Feb 27 15:32:46 2016 +0800

    fix parse objects in container

commit 53bcce68b053a5b918a29735fed393c210d9cc2c
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Fri Feb 26 22:10:54 2016 +0800

    fix flatbuffer parse

commit 9cbdbdc5d046751ae1398dd622ccab0e2797d055
Author: geron-cn <c.ever.fallen@gmail.com>
Date:   Fri Feb 26 18:26:07 2016 +0800

    Init ui::TabControl
2016-03-03 14:17:48 +08:00
pandamicro fc19435123 Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
Conflicts:
	cocos/base/ccConfig.h
	cocos/scripting/js-bindings/manual/ScriptingCore.cpp
	cocos/scripting/js-bindings/manual/ScriptingCore.h
	cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
Ricardo Quesada 692c0f8a0e adds tvOS support
Ported tests:
 - js-tests
 - cpp-tsts
 - lua-tests
 - game-controller tests

all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro 6c2fd67d08 Update auto bindings 2015-12-21 00:14:51 +08:00
pandamicro 64276bd664 Fix ComponentJS proxy management issue in JSB 2015-12-15 11:48:44 +08:00
Ricardo Quesada 96d391ea30 Squashed commit of the following:
commit aff4e27200a77db60b13ea30c2457558e5f53059
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Dec 10 17:58:41 2015 -0800

    compiles with new GC model

commit 1fa69cd71231d56371cd45a378e50a1888308b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Dec 10 17:41:15 2015 -0800

    Animation3D works Ok

commit d439969caf7e6fe83a74e37d078c4361a08cb816
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Dec 10 13:39:50 2015 -0800

    Sprite3d create: converted to new API

commit aabe449e4a968fad882c44df9be787eb7c3bfcec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Dec 10 13:27:33 2015 -0800

    ouch...

commit 688ab610a8cb7607bc3c51b8ca01d800ef3c9794
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Dec 10 13:12:25 2015 -0800

    Spawn/Sequence init* were not bound

    Fixed. Now JS Scheduler Test works Ok
2015-12-10 18:02:55 -08:00
Ricardo Quesada d02f4afd4a using new bindings templates
ignores createInstance() from ui
2015-12-05 22:26:54 -08:00
Ricardo Quesada cd8631ef09 sfunction "create" uses new optimized code
...although this code should never be called
2015-12-04 18:42:31 -08:00
yangxiao ebd5c1cca7 resolve conflict and fix checktexture bug 2015-12-02 11:26:05 +08:00
yangxiao 1b3cb97b71 fix script binding 2015-12-01 23:05:47 +08:00
yangxiao 01e0803587 not export Sprite3DMaterial::setTexture 2015-12-01 20:27:31 +08:00
yangxiao 6fe361f06e not export Mesh::getTexture 2015-12-01 15:13:51 +08:00
yangxiao 9b371a55bf js not export Mesh::setTexture 2015-12-01 14:35:39 +08:00
pandamicro 08837955a7 Skip Useless MenuItemToggle::initWithCallback to fix windows compilation issue 2015-11-30 23:54:42 +08:00
pandamicro be2a3077c2 Remove useless manual bindings for addEventListener functions in UI 2015-11-25 14:15:45 +08:00
pandamicro 930405d52c Remove useless manual bindings for MenuItems 2015-11-24 16:32:02 +08:00
pandamicro aa9f0d5bd5 Merge pull request #14049 from CodeAndWeb/v3-sprite-polygoninfo-from-plist
Extending SpriteFrameCache to read PolygonInfo from atlas plist file
2015-10-27 17:28:22 +08:00
pandamicro a3c2904e7f Fix cc.DrawNode.drawPoly 2015-10-27 16:46:25 +08:00
Joachim Grill 9a0ea79b61 remove set/get/hasPolygonInfo methods from js / lua api; fixed C++11 issue 2015-09-30 15:20:53 +02:00
pandamicro 7b85211cfe Remove ScriptComponent
Because windows platform can't successfully compile in previous architecture
2015-09-27 22:18:59 +08:00
pandamicro 91928aa23d Add ComponentJS test case and fix windows platforms 2015-09-26 19:43:36 +08:00
pandamicro ddb636a022 Add ScriptComponent and ComponentJS 2015-09-26 19:43:36 +08:00
WenhaiLin 4241df7af7 Fixed binding... 2015-09-21 15:41:14 +08:00
WenhaiLin a3f363735e Refine lua/js binding tool 2015-09-19 00:08:15 +08:00
pandamicro dc607a1784 Merge pull request #13726 from jianglong0156/actionExtendSquash
support custom action, and rewrite update function
2015-09-09 10:25:56 +08:00
江龙 badd80bf3a support custom action, and rewrite update function
support custom action in js, and developer can rewrite the update function in custom action class.
useage:
// custom action sample code
var customMoveBy = cc.MoveBy.extend({
    ctor:function (duration, deltaPos, deltaY) {
        this._super(duration, deltaPos, deltaY);
    },
    update:function (dt) {
        this._super(dt);

        if (this.getTarget()) { // rand color
            this.getTarget().setColor(cc.color(cc.rand()%255, cc.rand()%255, cc.rand()%255));
        }

    }
});
2015-09-09 10:08:07 +08:00
VisualSj 71f4b804ea Add BlendFuncFrame auto binding 2015-08-26 13:42:52 +08:00
Ricardo Quesada 5baa90c79e libcurl.h not included in the header to avoid...
too many dependencies
2015-08-13 19:28:38 -07:00
Ricardo Quesada d2e8cf53be don't generate bindings for `getCocos2dThreadId` 2015-08-13 11:18:51 -07:00
Ricardo Quesada d2cf4bfc79 Squashed commit of the following:
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Aug 13 00:13:38 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Aug 12 20:45:12 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Aug 12 20:42:04 2015 -0700

    Merge pull request #6 from minggo/downloader_decouple

    fix js binding error

commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date:   Thu Aug 13 11:09:58 2015 +0800

    fix js binding error

commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Aug 12 09:14:22 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Aug 11 20:11:46 2015 -0700

    Merge pull request #5 from minggo/downloader_decouple

    fix lua-binding error

commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date:   Wed Aug 12 10:34:05 2015 +0800

    fix lua-binding error

commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Aug 11 10:39:22 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Aug 11 06:53:48 2015 -0700

    Merge pull request #4 from minggo/downloader_decouple

    fix linking error in lua-tests on Android

commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date:   Tue Aug 11 16:23:53 2015 +0800

    fix link error in lua-tests

commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 23:22:50 2015 -0700

    works for real on win32

commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 22:26:59 2015 -0700

    compiles on win32

commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 21:57:49 2015 -0700

    compiles on iOS!!

commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 21:27:03 2015 -0700

    compiles and runs Ok on windows.

    Tested all downloadertests + assetmanagertest

commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 20:24:28 2015 -0700

    updates windows projects

commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 19:56:10 2015 -0700

    compiles on Android

commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 18:34:33 2015 -0700

    trying to fix a compile issue on iOS

    WIP

commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 18:25:11 2015 -0700

    make bug fixes

    adds public `getHeader`

commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 17:42:19 2015 -0700

    some linux fixes

commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 16:58:53 2015 -0700

    Squashed commit of the following:

    commit 86227e9138c1fb523bd28186d355de65cc64c588
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 16:55:17 2015 -0700

        works %100

        and uses less memory than before

    commit a9cafa6f2fe7847e279934d2c162287680760dda
    Merge: 0bbc62e 0cbd71f
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 15:49:33 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 15:46:55 2015 -0700

        more tests... and works

        but there is huge bug.
        ProgData <vector> needs the position of DownloadUnits <unordered_map>
        but <unordered_map> does not guaranty the order.
        So in my next commit I"ll merge DownloadUnit with ProgressData

    commit 389ed8639a1942f628773616a8e340bc66a0c1d7
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 13:47:07 2015 -0700

        debugging info

    commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 11:47:31 2015 -0700

        sync and async tests working ok

    commit 999fa7a7bfb28565492f47b39caef7f1a079c183
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 11:38:38 2015 -0700

        adding tests

    commit 91ee294942510718400edc0d00d3c744d00339ee
    Merge: 76ab703 7f215e9
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 10:03:50 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 76ab7032d3a21156f05395a021391a16649f755a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 00:22:20 2015 -0700

        Downloader tests

    commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Aug 6 21:34:54 2015 -0700

        compiles on Xcode 7

    commit ec0d66340b8daf0b042d36333dff759cd424f465
    Merge: 878e4b5 0d77838
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Aug 6 11:02:24 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 18:07:02 2015 -0700

        working, yeah!

    commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 17:49:59 2015 -0700

        code is more thread-safe friendly

    commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 16:39:02 2015 -0700

        fixes callbacks

    commit ddab4d753106c6ff11304c1c69739c5611e3f20a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 15:43:51 2015 -0700

        cleaner code

        runs callbacks in cocos2d thread only if needed

    commit ef75844aaa010633e6e27ae6e69460174460d5c7
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 11:58:04 2015 -0700

        removed weak_ptr<> from ProgressData

        that logic of the code is added in the callbacks

    commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 11:54:07 2015 -0700

        checks whether or not the callbacks are in the cocos2d thread

    commit ae6594a6f866f6b5015ba293db23343887063d2f
    Merge: 4c61069 6831e24
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 10:48:34 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 4c61069a7e0e33fa0332df700cc8df4807178caf
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 21:36:50 2015 -0700

        almost there...

        Downloader has std::vector<FILE*> instead of FileDescriptors
        code cleaner...

    commit c34d04a8218d2be5c316e0487e5ac46792bbed76
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 20:38:44 2015 -0700

        passes progressData to batch

        no need to alloc memory for each ProgressData

    commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 17:47:23 2015 -0700

        tidier code and more optimizations

    commit a486dc78aedcf9c6178e490292edd572f8a7b374
    Merge: 4178327 a06421b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 14:03:22 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 417832705910a6ebd16a876cd98064ea16f0f45c
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Aug 3 18:13:13 2015 -0700

        not finished yet...

        ...but trying to have a common inteface with batched and non-batched
        downloads

    commit 1d0e4652763c2e1511ac102a62defae6c6a89220
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Aug 3 16:29:39 2015 -0700

        ErrorCallback compiles

        starting the batching code

    commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
    Merge: c180425 8d836da
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Aug 3 10:28:51 2015 -0700

        Merge branch 'v3' into cocos_net

    commit c180425d8181b8e6f53be766d8d2b94f908ae168
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 15:35:53 2015 -0700

        More progress on migrating multiple-file downloader

        to the implementation file

    commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 14:00:02 2015 -0700

        Dowloader moved to `cocos2d::network`

    commit 14b1d0825106701b5435a266b255f09291b6486b
    Merge: 13cfc8d f744383
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 11:13:55 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 11:11:45 2015 -0700

        DownloadUnits belong to network

    commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Jul 30 12:23:36 2015 -0700

        adds `check for option`

    commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Jul 30 10:37:51 2015 -0700

        Downloader: using URLDownload in one case.

        3 more to go. Not tested yet

    commit 9b26e9cfac425635027189ccab835054b68bc83d
    Merge: 20fe063 253d9c4
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Jul 30 08:35:53 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 20fe0636e36ae7f1da048545b3345f526d5b64de
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 17:36:07 2015 -0700

        URLDownload: initial commit

        HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
        guidelines

        Adds `CCIRULDownload` interface.
        Adds `CCURLDownload` implementation based on libcurl. Not working yet.
        `Downloader` uses `URLDownload` for some of its functions.

        WIP

    commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
    Merge: e408fe0 642ccac
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 14:00:43 2015 -0700

        Merge remote-tracking branch 'cocos2d/v3' into cocos_net

    commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 13:59:46 2015 -0700

        Adds more files to Xcode project

        ...even if they are not being compiled. Much easier to add missing
        functionality to the rest of the platforms

    commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 11:36:57 2015 -0700

        removes unneeded headers
2015-08-13 00:14:10 -07:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro 46bb4f8aae Merge pull request #13149 from jianglong0156/constructedWith3D_3#12404
Constructed with3d
2015-08-01 21:15:08 +08:00
pandamicro 00a3d572d1 Merge pull request #12899 from super626/v3
Animate3D Callback and Bug fix
2015-08-01 18:24:05 +08:00
jianglong0156 bcec599993 Merge branch 'v3' into constructedWith3D_3#12404 2015-08-01 15:38:26 +08:00