James Chen
5bfd110424
Fixes jsval_to_std_string could not convert number to string. ( #16504 )
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Don't use deprecated method in ActionsProgressTest.
2016-09-05 10:02:05 +08:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
pandamicro
f0be4f3069
Merge part of Cocos2d-x-lite ( #16380 )
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* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327 : Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref
2016-08-19 16:28:47 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
minggo
3810854c45
use std::isnan instead of isnan to fix compiling errors
2016-05-30 18:19:10 +08:00
mogemimi
87be03fe9b
Fix compilation error with Platform Toolset v120 for WinRT
2016-04-19 16:13:12 +09:00
mogemimi
19c2893509
Replace cc_utf8_to_utf16 with UTF8ToUTF16 to avoid deprecation warning
2016-04-18 19:50:59 +09:00
xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
mogemimi
44080a04d8
Fix typos in comments and strings
2016-03-29 10:52:17 +09:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
pandamicro
cb4d24e1ee
Merge pull request #14759 from pandamicro/hbmemory
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Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
Wenhai Lin
4992037c5c
Avoid creating temporary string objects
2016-02-03 23:12:37 +08:00
pandamicro
554523a201
Use JS::Heap instead of Mozilla::maybe to improve stability
2016-01-28 01:03:13 +08:00
pandamicro
d6cedb88ec
Remove JS::Persistent and move js object reference into JS scope
2016-01-24 19:47:26 +08:00
Wenhai Lin
66b0a0e9b1
Adds `std::nothrow` to the `new` statements
2015-12-16 17:06:56 +08:00
Ricardo Quesada
8b2dfb1a4b
Mooooores fixes
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but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
mogemimi
c7640c8aaf
Replace 'resoucedata' with 'resourcedata' in JS Binding
2015-12-05 18:59:54 +09:00
mogemimi
745f54b421
Replace 'ResouceData' with 'ResourceData'
2015-12-05 18:59:54 +09:00
XiaoFeng
6fb65b5610
Editing code as comment.
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Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
pandamicro
81f590e52a
Merge pull request #14478 from pandamicro/v3
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Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
pandamicro
ae2b75c8be
Fix issues causing by temporary RootedObject passed as function parameters
2015-11-27 01:35:06 +08:00
pandamicro
69b2b5720b
Use JS::PersistentRooted instead of JS::Heap to prevent delegates and wrappers internal js object from GC
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More elegant and secured way, potential crashes exists in previous implementation
2015-11-25 14:32:19 +08:00
XiaoFeng
32f21ca5be
Binding ResouceData structure to js to fix auto compile error
2015-11-19 14:31:39 +08:00
江龙
4509a316cc
add uniform conversion
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relate issue:https://github.com/cocos2d/cocos2d-x/issues/13747
relate pr:https://github.com/cocos2d/bindings-generator/pull/191
2015-09-09 16:03:57 +08:00
jianglong0156
10d5b73c7e
fix opengl test error
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fix opengl test error, add the condition, when the data type is samewith long, it will reset data
relate pr:#13449
fix open gl show error
2015-08-20 17:42:26 +08:00
pandamicro
29b9ed685f
Add BoneNode/SkeletonNode/SkinNode JS bindings
2015-07-24 15:48:34 +08:00
jianglong0156
85c40b6580
Merge pull request #8 from pandamicro/physics3d
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Physics3d
2015-06-18 14:54:32 +08:00
pandamicro
3ffc0e6be6
Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d
2015-06-18 09:20:37 +08:00
pandamicro
85e8a407b1
Merge branch 'navmesh' of https://github.com/jianglong0156/cocos2d-x into v3
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# Conflicts:
# tests/js-tests/project/Classes/AppDelegate.cpp
# tools/tojs/genbindings.py
2015-06-17 19:58:24 +08:00
samuele3hu
683812d817
Update Physics3D test for js.
2015-06-17 18:50:55 +08:00
pandamicro
df1219c92d
Update manual conversion for sprite polygon
2015-06-12 12:56:37 +08:00
joshuastray
342734e3b5
Merge remote-tracking branch 'upstream/v3' into physics
2015-05-21 21:15:42 +08:00
joshuastray
83237b8dbd
add physics3d js manual binding and tests
2015-05-21 18:05:49 +08:00
Dale Stammen
3523173594
removed CC_PLATFORM_WP8
2015-05-20 07:58:39 -07:00
joshuastray
234f4db8a0
add SpritePolygon binding && js tests
2015-05-11 17:04:23 +08:00
zhangbin
b4f2d94109
Update js bindings & js tests.
2015-05-05 10:50:19 +08:00