Commit Graph

8977 Commits

Author SHA1 Message Date
Dale Stammen d70a9bf369 resolve full path for audio file 2015-05-20 11:18:54 -07:00
Namezero 89152ef514 Fixed missing const-correctness 2015-05-20 17:19:42 +02:00
Dale Stammen 209e7c62f4 added libbullet to Windows 8.1 Universal App projects 2015-05-20 08:01:01 -07:00
Dale Stammen 46a69cf00b ignore warning 4996 2015-05-20 07:59:17 -07:00
Dale Stammen 3523173594 removed CC_PLATFORM_WP8 2015-05-20 07:58:39 -07:00
Dale Stammen aa7876aefc remove deprecated methods 2015-05-20 07:55:10 -07:00
Dale Stammen 14e812c7d4 enable CC_USE_3D_PHYSICS for CC_PLATFORM_WINRT 2015-05-20 07:53:49 -07:00
Dale Stammen 1b9a36f041 removed CC_PLATFORM_WP8 code 2015-05-20 07:52:59 -07:00
Dale Stammen cada493685 remove deprecated methods 2015-05-20 07:51:52 -07:00
WenhaiLin a569d877ba [ci skip]Remove unnecessary code. 2015-05-20 18:05:46 +08:00
WenhaiLin 02946a55a1 Fixed crash. 2015-05-20 17:13:04 +08:00
WenhaiLin 81dc551fe9 AudioEngine: Fixed play with a large audio file may fail on Win32. 2015-05-20 15:13:31 +08:00
minggo 7024d3129c Merge pull request #11893 from MSOpenTech/v3-winrt-audio
New audio engine support in winrt win8.1-universal
2015-05-20 13:40:41 +08:00
minggo 79f70c49ce Merge pull request #11905 from WenhaiLin/v3-37
Remove unnecessary files.
2015-05-20 13:39:36 +08:00
James Chen 07f6774cee Crash fix for referring a non-existent layer in tmx. 2015-05-20 11:29:52 +08:00
minggo ba694beccb Merge pull request #11895 from super626/v3
fix #10767
2015-05-20 11:20:47 +08:00
minggo dbf1b415a5 Merge pull request #11898 from WenhaiLin/v3-console-crash
Console:Fixed crash
2015-05-20 11:19:38 +08:00
joshuastray 712ba4f64c add physics3d auto binding 2015-05-20 10:36:26 +08:00
samuele3hu dec9acfd87 Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule 2015-05-20 10:26:54 +08:00
WenhaiLin df3548673f Remove unnecessary files. 2015-05-20 10:19:32 +08:00
Ricardo Quesada ae413a6f6d Merge pull request #11904 from ricardoquesada/meshcommand_fixes
MeshCommand uses StateBlock
2015-05-19 18:51:03 -07:00
Ricardo Quesada ac54dad9a0 MeshCommand uses StateBlock
When MeshCommand is used with GLProgramState, it will use the StateBlock
internally, instead of the manual and error prone way of keeping state
2015-05-19 18:13:18 -07:00
Ricardo Quesada 5d90a8725e Merge pull request #11903 from ricardoquesada/cleaner_code_properties
Terrain uses StateBlock
2015-05-19 18:07:50 -07:00
Ricardo Quesada 5924a917a1 Terrain uses StateBlock
cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
CocosRobot 61aad4581a [AUTO]: updating luabinding & jsbinding automatically 2015-05-19 23:02:24 +00:00
anniruddh.koppal 8432323450 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-19 16:01:10 -07:00
Ricardo Quesada c28c1ffbfb Merge pull request #11901 from ricardoquesada/cleaner_code_properties
Properties fixes
2015-05-19 15:48:08 -07:00
Ricardo Quesada aa027fbe0f Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
WenhaiLin 80367e978d Console:Fixed crash 2015-05-19 18:33:06 +08:00
tangziwen 8d791390ff fix crash when visiting camera is not exist 2015-05-19 14:47:28 +08:00
anniruddh.koppal ea345717c7 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-18 23:40:28 -07:00
minggo bb3ad7d249 Merge pull request #11677 from tankorsmash/patch-1
Fix setSprite never updating progress on ProgressTimer
2015-05-19 11:42:20 +08:00
anniruddh.koppal 3a8d2ffc9e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-18 19:23:48 -07:00
anniruddh.koppal e0b3091dcf Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
Conflicts:
	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
minggo 38773e2164 Merge pull request #11869 from samuele3hu/v3_updateccs
Fix the bug that tableCellSizeForIndex of tableview get the wrong result  in the Lua
2015-05-19 09:26:09 +08:00
minggo e3e78b039a Merge pull request #11851 from andyque/fixIssue11769
Copy missing text color property of ui::Text.
2015-05-18 18:14:29 +08:00
samuele3hu 349f9bde11 Fix the compile error in the release mode 2015-05-18 17:43:20 +08:00
minggo e700ef6d30 Merge pull request #11856 from WenhaiLin/v3-support-android-studio
Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin 26f094b1a7 Remove unnecessary files 2015-05-18 16:02:05 +08:00
CocosRobot 3e08ec4c11 [AUTO]: updating luabinding & jsbinding automatically 2015-05-18 07:04:27 +00:00
WenhaiLin 6dd3108e42 Rename module 2015-05-18 15:01:20 +08:00
minggo f30cb9ac19 Merge pull request #11877 from CocosRobot/update_lua_bindings_1431927557
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 14:48:42 +08:00
minggo 7b76d5fc41 Merge pull request #11871 from walzer/v3
fixed #11821, after release StateBlock::_defaultState, set it to null.
2015-05-18 14:47:16 +08:00
CocosRobot 9572de26d4 [AUTO]: updating luabinding & jsbinding automatically 2015-05-18 05:43:08 +00:00
minggo c2f245733c Merge pull request #11872 from xiaofeng11/v3
Fix ArmatureAnimation crash
2015-05-18 13:32:52 +08:00
minggo 8068a2c220 Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
XiaoFeng be20666b65 Fix ArmatureAnimation crash 2015-05-18 12:08:26 +08:00
walzer 02f295dfbf fixed #11821, after release StateBlock::_defaultState, set it to null, because developers would reconstruct it. 2015-05-18 10:44:49 +08:00
Huabing.Xu 384041a950 improve the perfermance of clear background for camera 2015-05-18 10:31:17 +08:00
samuele3hu da2314b00a Fix the bug that tableCellSizeForIndex of tableview get the wrong result in the Lua 2015-05-18 09:41:35 +08:00
minggo 2dbe375380 Merge pull request #11868 from joshuastray/bullet-preprocessor-macro
add CC_ENABLE_BULLET_INTEGRATION=1 to js project
2015-05-18 09:33:00 +08:00
joshuastray ead74ac89e add CC_ENABLE_BULLET_INTEGRATION=1 to js project 2015-05-17 23:11:17 +08:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
unknown 91432f0ddf fixed include paths for arm builds 2015-05-15 15:35:36 -07:00
WenhaiLin dc8492948e Add Android Studio support 2015-05-15 16:37:43 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
andyque be62b3a8e2 Copy missing text color property of ui::Text. 2015-05-15 16:04:34 +08:00
minggo 70cefb1589 Merge pull request #11845 from MSOpenTech/v3-winrt-js-fix
V3: WinRT added ignore warning 4996 to Universal App libcocos2d-jsb
2015-05-15 11:34:44 +08:00
minggo 5e776381aa Merge pull request #11820 from Dimon4eg/v3
Fix crash in web view if illegal character in url (Android only)
2015-05-15 10:12:54 +08:00
Huabing.Xu fbe49f538d remove WP8 code which is added by accident when resolve merge conflicts 2015-05-15 10:06:44 +08:00
Dale Stammen 46c69c7793 added ignore warning 4996 to hide the 200 deprecated warnings in libcocos2d-jsb 2015-05-14 19:00:53 -07:00
Huabing.Xu c994f28914 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering 2015-05-15 09:55:51 +08:00
samuele3hu fa63471c0a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	tests/cpp-tests/Classes/Physics3DTest/Physics3DTest.cpp
2015-05-15 09:31:53 +08:00
samuele3hu 8db62c82f8 Add Lua bindings for Physics3D and related test cases 2015-05-15 09:28:03 +08:00
Ricardo Quesada 989848a358 fixes memory leak
improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo 9f3284d62f Merge pull request #11833 from super626/v3
getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
minggo 0a3e6338f1 Merge pull request #11834 from pandamicro/v3_origin
Sync fixes in Cocos2d-JS
2015-05-14 13:38:18 +08:00
Huabing.Xu 84540c1ff4 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
pandamicro 4146a6edf4 Fix incorrect property of cc.Texture2D 2015-05-14 10:41:10 +08:00
pandamicro 2685df73f2 Fix spine crash issue 2015-05-14 10:40:37 +08:00
pandamicro 8577055d5a Implement localStorage.clear on Android 2015-05-14 10:40:25 +08:00
CocosRobot 006f9fcd36 [AUTO]: updating luabinding & jsbinding automatically 2015-05-14 02:30:32 +00:00
yangxiao e659373648 add getTriangleList to bundle 2015-05-14 10:30:20 +08:00
yangxiao 0f0f85b33c terrain to 3d render queue 2015-05-14 10:29:50 +08:00
minggo cbab1074fa Merge pull request #11819 from cpascal/fix_defined
Fix compile error: using any of CC_USE_JPEG=0, CC_USE_PNG=0, CC_USE_TIFF=0, CC_USE_WIC=0
2015-05-14 10:21:38 +08:00
minggo 7732cd6e77 Merge pull request #11814 from super626/issue9767
add issue9767 test
2015-05-14 10:20:09 +08:00
minggo 1eaacd27c5 Merge pull request #11818 from joshuastray/fix-js-compilation
fix script binding code generation
2015-05-14 10:19:27 +08:00
Ricardo Quesada fde5f8d63c Adds better sample
adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada aeea7ade14 RenderState can be part of Material and Technique 2015-05-13 14:12:37 -07:00
Ricardo Quesada e95de4de62 fixes mipmap issue with parsing Sampler 2015-05-13 10:24:32 -07:00
dkorchinskiy 9d7e5e5edc Fix crash in web view if illegal character in url (Android only) 2015-05-13 14:56:07 +03:00
cpascal 134355d763 Fix compile error: using any of CC_USE_JPEG=0, CC_USE_PNG=0, CC_USE_TIFF=0, CC_USE_WIC=0
When I don't want to use TIF file,
Cocos2d-x ccConfig.h's style is..
#define CC_USE_TIF 0

But CCImage.cpp just check wheather defined or not..
2015-05-13 20:52:32 +09:00
cpascal 7e9019f9d6 Revert "Fixed ogg filepath has unicode in Win32"
This reverts commit 382fd48b6a.
2015-05-13 20:49:46 +09:00
joshuastray 4699b0cfb5 fix script binding code generation 2015-05-13 17:51:30 +08:00
cpascal 14f8b02d9b Merge remote-tracking branch 'upstream/v3' into v3 2015-05-13 18:28:38 +09:00
minggo 1007c0bfdb Merge pull request #11813 from CocosRobot/update_lua_bindings_1431504407
[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 17:05:27 +08:00
minggo 3d0c7705f7 Merge pull request #11763 from Dimon4eg/v3
Fix web view leak on iOS
2015-05-13 17:02:50 +08:00
yangxiao ec69a34c51 add issue9767 test 2015-05-13 16:16:45 +08:00
CocosRobot 6bf984f3d3 [AUTO]: updating luabinding & jsbinding automatically 2015-05-13 08:11:34 +00:00
Ricardo Quesada f23b15c6d3 Merge pull request #11810 from ricardoquesada/api_fixes
More material samples
2015-05-12 23:03:40 -07:00
minggo 384c20f390 Merge pull request #11805 from super626/physics3d2
pass parameter by reference
2015-05-13 13:39:49 +08:00
Ricardo Quesada c693573d77 more samples
and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada a83c10fdbf Merge pull request #11807 from ricardoquesada/material_vertexattrib
Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada d23ff0ea2c Adds support of VertexAttribBinding per Pass 2015-05-12 19:58:09 -07:00
yangxiao f2eacc154b use reference param 2015-05-13 10:13:46 +08:00
minggo 5c227f4c92 Merge pull request #11528 from hobogenized/my_fix_branch
Minor changes in variable names to fix Xcode warnings
2015-05-13 10:03:33 +08:00
minggo 56d21b6040 Merge pull request #11680 from kaplad/vk_fix_logical_bug
Fix a logical bug that may make wrong behavior
2015-05-13 09:41:20 +08:00
minggo a587b28e38 Merge pull request #11792 from super626/v3
particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
minggo 5e87bd307b Merge pull request #11798 from WenhaiLin/v3-support-vs2015
Add support for visual studio 2015.
2015-05-13 09:37:12 +08:00
minggo b51f78aa42 Merge pull request #11797 from super626/physics3d2
fix wrong indent and add const
2015-05-13 09:36:51 +08:00