Commit Graph

583 Commits

Author SHA1 Message Date
walzer c50a62be7a issue #1482, fix typos, mehod -> method. 2012-09-24 10:54:03 +08:00
Walzer 8d51c0ed19 fixed #1482, deal with ios6 orientation in templates/xcode4, with a little refactoring.
1. I think you guys haven't tested Xcode templates before 2.0.2 release. The templates are ALL BROKEN because CCHttpClient requires libcurl, which is excluded by xcode4_template_generator/run_generator.sh. It means developers on 2.0.2 would create a new project with compilation error, damn!

2. ios/AppController.*, ios/RootViewController.*, ios/main.m are moved from cocos2dx_*.xctemplate folder to base_ios.xctemplate folder. I don't want to modify tons of RootViewController clones any more.
2012-09-23 22:11:29 +08:00
Walzer 88b98faa88 fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
Rohan Kuruvilla 100a7a1883 Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla d1493a862f Updating template to support CCBuilderReader 2012-09-20 18:02:02 -07:00
Walzer d098c5900a Merge pull request #1333 from jzgenius/modify_template_by_viewController
[template] modify AppController, add viewController & window variant. al...
2012-09-17 19:36:18 -07:00
jzgenius 19b22be52e [template] modify AppController, add viewController & window variant. all Xcode template modified. 2012-09-18 09:55:28 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
Donald Alan Morrison 7c750dc9c5 Minor changes to comments. One integer literal changed to float literal. 2012-09-14 15:26:38 -07:00
Trent Millar a12054c00f Adding the VC++2012 template to install-templates-msvc.bat
Tested against VS2012 RTM.

Note, the .sln location is incorect on all the templates. It needs to
move up relative to the cocos2d-x  folder.
I can look at fixing this later but for now I guess it must have been
left to the user to manually move it.
2012-09-01 14:32:46 -06:00
James Chen 382b08a947 fixed #1455: Adding xcode template for cocos2dx-js. Thank rohankuruvilla . 2012-09-01 10:49:15 +08:00
Rohan Kuruvilla 374232ac88 Adding xcode template for cocos2dx-js 2012-08-31 12:07:58 -07:00
James Chen 9857337102 Updated android template.
In eclipse, please using import the created project.
2012-08-30 18:27:35 +08:00
James Chen 6a99431338 Updated hello.lua in Template folder. 2012-08-29 21:04:21 +08:00
James Chen 95419d2dea Updated templates for android,blackberry,win32 and ios.
LAYER_CREATE_FUNC ~> CREATE_FUNC
2012-08-29 21:03:47 +08:00
minggo c1d6edc7ad fix a bug in android template 2012-08-27 10:50:55 +08:00
James Chen 4eff148f96 Added blackberry template files. 2012-08-24 14:29:51 +08:00
minggo 3d3e5b3a93 fix some bug of xcode template & remove unneeded files 2012-08-23 18:36:08 +08:00
James Chen 3eecc283d0 Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer 2012-08-21 16:57:41 +08:00
minggo ba2049d086 iss1438_android_template 2012-08-21 16:45:23 +08:00
minggo 8c483613e7 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:41:00 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
James Chen fd1343b951 Updated win32 template and fix a bug in win32/CCEGLView.cpp. 2012-08-20 17:08:29 +08:00
minggo 40ee7496cd fixed #1433:remove fpsxxx.png in win32 template 2012-08-20 15:15:21 +08:00
folecr 868d768156 Cleaner template for build_native.sh
* used by projects generated with create-android-project.sh
2012-07-31 22:56:18 -07:00
Walzer ba224cc283 add CCTouch.cpp into proj.win32, android.mk, xcode4 template. 2012-07-31 23:32:19 +08:00
minggo 851241d3c3 Merge pull request #1116 from minggo/iss1399_adjust_structure
Iss1399 adjust structure
2012-07-23 02:19:30 -07:00
minggo 4eb59cd3d0 issue #1399:xcode template works ok after adjusting directory structure 2012-07-23 17:10:56 +08:00
James Chen 722084bbaa issue #1399: Updated android template. Added cocos_extension_static dependence for created project by default. 2012-07-23 16:42:07 +08:00
James Chen d5f783b681 issue #1399: Updated android template. 2012-07-23 14:56:40 +08:00
James Chen 8291b7aef6 Reverted 'cocosdenshion' to 'CocosDenshion'. 2012-07-23 11:07:31 +08:00
James Chen c171f24d8e issue #1399: Updated win32 template. 2012-07-23 10:31:26 +08:00
James Chen aba33b5bda Reverted build_native.sh. 2012-06-28 16:58:32 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
James Chen 95a2696b6b fixed #1365: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin. 2012-06-26 12:09:23 +08:00
James Chen 04a155fd9c Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-25 11:55:52 +08:00
James Chen 28ba42db87 fixed #1344: win32 template cannot work after synchronizing to rc2 2012-06-25 11:55:12 +08:00
minggo 55eca9f516 fixed #1343: make xcode template work ok 2012-06-22 12:00:27 +08:00
James Chen 1d0b7c40e4 Removed virtual attribute for callback functions in HelloWorldScene.h.
Updated templates.
2012-06-21 13:56:56 +08:00
folecr 06f941b8c0 Script uses updated directory name when copying files 2012-06-15 09:17:42 -07:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
James Chen 1d0fa4a9aa fixed #1292: Updated lua bindings. 2012-06-15 17:26:11 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr 172b90cbfe Android project generation script copies library sources
* mkdir parent folder with project name
 * create android project in proj.android subfolder
 * copy library sources to generated project
 * remove unnecessary function that moves files from top directory to proj.android
2012-06-14 19:52:40 -07:00
James Chen 4c1ca36aa8 fixed #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2. 2012-06-15 10:51:53 +08:00
James Chen 37aa196c73 Removed some unused codes. 2012-06-06 14:31:49 +08:00
minggo 414be07f59 Merge pull request #962 from NatWeiss/8b6026f932ef6d0f284b8d73ac5657b79eec10ea
fixed #1287:Android template's build_native.sh automatically copies new icons
2012-06-02 18:45:05 -07:00
Nat Weiss 8b6026f932 Android template's build_native.sh automatically copies new icons from your assets directory. 2012-06-01 00:36:16 -07:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo a283bfed4f fixed #1191: update xcode template 2012-05-31 09:52:39 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen a7ca2cb3a0 fixed #1246: Updated win32 templates. Copying fps_images.fnt and fps_images.png files. 2012-05-28 16:25:32 +08:00
James Chen 22b2f722b5 fixed #1220: Using CCString::stringWithContentsOfFile to get string from lua script files. 2012-05-04 14:31:56 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
James Chen 47b8148064 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template 2012-05-04 02:08:31 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
minggo 7e882ae89e Merge pull request #879 from minggo/iss1201_android_build
simplify writing of Android.mk
2012-05-02 03:19:36 -07:00
James Chen 4580fffed7 issue #1204: Updated CCApplication.mm and ios template. 2012-05-02 18:18:43 +08:00
minggo 75601fbc02 fixed #1201: simplify the writing of Android.mk and correct corresponding template 2012-05-02 17:29:16 +08:00
James Chen 61f33a87af fixed #1206: Removed some unused files, first release will only support ios, win32 and android. 2012-05-02 14:50:47 +08:00
James Chen a666dc7edb fixed #1194: Updated template file -- cocos2d_chipmunk.xctemplate/Classes/HelloWorldScene.cpp. 2012-05-02 14:31:46 +08:00
James Chen 547bd6910d fixed #1194: Updated ios template. 2012-05-02 14:29:36 +08:00
James Chen 99bc442dad #issue #1194: Updated chipmuck template for ios platform. 2012-05-02 14:17:14 +08:00
James Chen 41b1bca740 issue #1194: Updated the chipmuck template for ios platform. 2012-05-02 14:06:12 +08:00
James Chen 849a4ebc7f issue #1194: Updated the box2d template for ios platform. 2012-05-02 13:03:47 +08:00
James Chen 4a002ea9cc issue #1194: Updated ios template of box2d. 2012-05-02 12:51:48 +08:00
James Chen 5c7e7f6563 issue #1194: Updated ios template. 2012-05-02 12:01:53 +08:00
James Chen 9886f281ee issue #1191: Updated win32 project files. 2012-04-27 18:50:55 +08:00
James Chen 36c9ab18a8 issue #1191: Updated default.js. 2012-04-27 11:36:38 +08:00
James Chen 6305de4ff6 issue #1191: Updated win32 template. 2012-04-27 11:35:09 +08:00
James Chen a771f47a1a issue #1191: Updated win32 template. 2012-04-26 15:57:05 +08:00
James Chen 7bf2067942 issue #1191: Removed some unused files in template folder. 2012-04-26 15:03:44 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
minggo 5623f5fb58 fixed #1020: make vs template support lua 2012-03-07 15:03:35 +08:00
Walzer 2acd80bb73 fixed #982, copy resources as recursively (-r), and let sed works on mac 2012-03-01 16:57:59 +08:00
minggo a87e76c399 fixed #982: android template works ok on linux 2012-03-01 02:51:58 +08:00
minggo c0d2118aac issue #982: android template support lua box2d and chipmunk 2012-02-29 17:48:45 +08:00
minggo bb2ca44c24 fixed #985: remove xcode3 template 2012-02-28 10:21:59 +08:00
Walzer 9d37b214d5 fix "Resource" to "Resources" in template/android/copy_files.sh 2012-02-25 10:14:06 +08:00
James Chen 525854fc40 modify linux template. 2012-02-15 17:39:10 +08:00
minggo 5c4f9415ec use gnustl_static 2012-02-15 10:42:48 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
minggo 5ce4968524 merge from cocos2d-x master 2012-02-10 10:46:58 +08:00
minggo 6ae40fc12f fixed #971: build cocos2dx as static lib 2012-02-10 10:31:56 +08:00
minggo 141dac47d3 Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 17:58:39 +08:00
YuLei Liao 8b0d201850 update xcode4 lua template 2012-02-09 17:54:25 +08:00
minggo 95906c34bf Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 16:14:54 +08:00
minggo 52de292e20 fixed #970: use modules in the android ndk build 2012-02-08 11:14:47 +08:00
minggo 9249328afb fixed #970: use modules in the Android NDK build 2012-02-07 14:34:30 +08:00
YuLei Liao 22cddb5240 * update hello.lua 2012-02-07 13:17:23 +08:00
YuLei Liao 7ef0373c8b * update lua application template files 2012-02-02 22:15:56 +08:00
YuLei Liao 1983949b68 * update project templates AppDelegate 2012-02-02 19:01:30 +08:00
minggo 6c2277757a fixed #958: delete SelectorProtocol and implement it in CCObject 2012-01-30 17:47:47 +08:00
dumganhar 8c81fcf232 fixed #940: replace .ico file with clear image for win32 template. 2012-01-19 11:58:37 +08:00
gzito bd22d74331 Merge remote-tracking branch 'remotes/upstream/master' 2012-01-14 23:09:50 +01:00
gzito a9d03e6ad8 Renamed folder from airplay to marmalade 2012-01-14 22:47:19 +01:00
gzito cfd365f5d7 Updated paths from airplay to marmalade 2012-01-14 22:46:20 +01:00
minggo dc6a4ce709 Merge pull request #678 from minggo/test
make linux template work correctly
2012-01-12 04:24:38 -08:00
minggo 813342fb83 make linux template work correctly 2012-01-12 20:20:09 +08:00
minggo fd0e8a67ac Merge pull request #668 from minggo/test
make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function
2012-01-11 01:45:54 -08:00
minggo ac2a508225 fixed #940: add new icons for wohpne 2012-01-11 17:43:12 +08:00
dumganhar 8a2a0744cd Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss939_create_qnx_project 2012-01-10 17:20:14 +08:00
dumganhar 42b13c5b0a add create qnx project script for mac or linux system. 2012-01-10 17:05:42 +08:00
minggo 86997d6709 fixed #940: replace icons and background pictures 2012-01-10 16:45:49 +08:00
minggo 98caa29dc2 fixed a typo error and change resource path for linux port when creating linux template 2012-01-04 15:00:14 +08:00
minggo beb57fc486 fixed #919: make script support global variable 2011-12-23 16:00:31 +08:00
minggo afa8e48783 fixed #919: linux template supports global variable 2011-12-23 14:45:41 +08:00
minggo 0f7c8abfc1 Merge pull request #634 from minggo/iss919_script
issue #919: supporting global variable
2011-12-20 21:51:20 -08:00
minggo b7fbd4fc13 issue #919: supporting global variable 2011-12-20 16:50:39 +08:00
minggo 5764b0edb3 Merge pull request #632 from minggo/iss893_memory_warning
fixed #893: free cached data when receivint memory warning on iOS
2011-12-19 19:44:55 -08:00
minggo 80e6c16913 fixed #893: free cached data when receivint memory warning on iOS 2011-12-20 11:35:50 +08:00
minggo 4caa719415 fixed #915: update codes generated by msvc template 2011-12-20 11:07:54 +08:00
YuLei Liao 443656f88c * fix Xcode 4 template, AppController.mm not call AppDelegate:applicationDidEnterBackground() & AppDelegate:applicationWillEnterForeground() 2011-12-06 10:51:12 +08:00
Walzer 21af60ee9c update xcode4 templates 2011-12-01 17:00:30 +08:00
minggo 4607ba8029 support for android 4.0 2011-11-30 15:30:11 +08:00
minggo c99d254c01 issue #850: update box2d for iOS and android 2011-11-29 15:16:16 +08:00
minggo c00d59a568 fixed #838: android template support x86 2011-11-23 16:43:52 +08:00
minggo 522386a6b7 issue #854: pthread work ok on iOS 2011-11-18 09:55:47 +08:00
Walzer b0be69e26e merge HelloLua modifications & updates into xcode4 template for lua. 2011-10-20 15:56:51 +08:00
Walzer c1f67374c4 issue #753, update [windows addSubview:__glView] into box2d/chipmunk/lua xcode4 templates 2011-10-20 15:33:27 +08:00
Walzer e3c39fe835 fixed #753, visual orientation is wrong on ios5 simulator 2011-10-19 21:43:25 +08:00
minggo 8b3ce10ece copy files from HelloWorld/Classes and delete unneeded files 2011-10-18 09:55:56 +08:00
natural-law a8511f0cd3 fixed #747, Rename the resource folder name of win32 template to Resources. 2011-10-13 14:58:36 +08:00
minggo 6d358cfad7 make linux template work ok 2011-09-29 02:14:17 -07:00
minggo 333e08330b make create-linux-android-project.sh works ok 2011-09-29 00:49:49 -07:00
laschweinski 0f7a15b1b3 recommit
modify eclipse project config
delete libs and use the folder eclipse generated instead.
2011-09-23 09:56:30 +08:00
minggo c24d1d3fd6 Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port 2011-09-16 13:53:18 +08:00
laschweinski 310e79a491 delete the project configurations in base folder 2011-09-07 12:41:39 +08:00
minggo 13017359c3 fixed #707: add search path for lua template 2011-09-05 17:58:30 +08:00
laschweinski 1fc09448a4 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into LinuxPort
Conflicts:
	cocos2dx/actions/CCActionInstant.cpp
	cocos2dx/include/CCActionInstant.h
2011-09-04 14:38:53 +08:00
laschweinski 1ac3fdebca deleted: Box2D/Box2DConfig.cmake
deleted:    Box2D/CMakeLists.txt
	new file:   CocosDenshion/.cproject
	new file:   CocosDenshion/.project
	deleted:    HelloCocos2dx/AndroidDebug/Classes/AppDelegate.d
	deleted:    HelloCocos2dx/AndroidDebug/Classes/AppDelegate.o
	deleted:    HelloCocos2dx/AndroidDebug/Classes/HelloWorldScene.d
	deleted:    HelloCocos2dx/AndroidDebug/Classes/HelloWorldScene.o
	deleted:    HelloCocos2dx/AndroidDebug/Classes/subdir.mk
	deleted:    HelloCocos2dx/AndroidDebug/android/jni/helloworld/main.d
	deleted:    HelloCocos2dx/AndroidDebug/android/jni/helloworld/main.o
	deleted:    HelloCocos2dx/AndroidDebug/android/jni/helloworld/subdir.mk
	deleted:    HelloCocos2dx/AndroidDebug/libHelloCocos2dx.so
	deleted:    HelloCocos2dx/AndroidDebug/makefile
	deleted:    HelloCocos2dx/AndroidDebug/objects.mk
	deleted:    HelloCocos2dx/AndroidDebug/sources.mk
	deleted:    HelloCocos2dx/AndroidRelease/Classes/AppDelegate.d
	deleted:    HelloCocos2dx/AndroidRelease/Classes/AppDelegate.o
	deleted:    HelloCocos2dx/AndroidRelease/Classes/HelloWorldScene.d
	deleted:    HelloCocos2dx/AndroidRelease/Classes/HelloWorldScene.o
	deleted:    HelloCocos2dx/AndroidRelease/Classes/subdir.mk
	deleted:    HelloCocos2dx/AndroidRelease/android/jni/helloworld/main.d
	deleted:    HelloCocos2dx/AndroidRelease/android/jni/helloworld/main.o
	deleted:    HelloCocos2dx/AndroidRelease/android/jni/helloworld/subdir.mk
	deleted:    HelloCocos2dx/AndroidRelease/libHelloCocos2dx.so
	deleted:    HelloCocos2dx/AndroidRelease/makefile
	deleted:    HelloCocos2dx/AndroidRelease/objects.mk
	deleted:    HelloCocos2dx/AndroidRelease/sources.mk
	deleted:    HelloCocos2dx/Classes/AppDelegate.cpp
	deleted:    HelloCocos2dx/Classes/AppDelegate.h
	deleted:    HelloCocos2dx/Classes/HelloWorldScene.cpp
	deleted:    HelloCocos2dx/Classes/HelloWorldScene.h
	deleted:    HelloCocos2dx/Linux/main.cpp
	deleted:    HelloCocos2dx/Linux/main.h
	deleted:    HelloCocos2dx/Resource/CloseNormal.png
	deleted:    HelloCocos2dx/Resource/CloseSelected.png
	deleted:    HelloCocos2dx/Resource/HelloWorld.png
	deleted:    HelloCocos2dx/Resource/Icon.png
	deleted:    HelloCocos2dx/Resource/app.config.txt
	deleted:    HelloCocos2dx/android/AndroidManifest.xml
	deleted:    HelloCocos2dx/android/build.properties
	deleted:    HelloCocos2dx/android/build.xml
	deleted:    HelloCocos2dx/android/build_native.sh
	deleted:    HelloCocos2dx/android/default.properties
	deleted:    HelloCocos2dx/android/gen/org/cocos2dx/application/R.java
	deleted:    HelloCocos2dx/android/jni/helloworld/main.cpp
	deleted:    HelloCocos2dx/android/local.properties
	deleted:    HelloCocos2dx/android/proguard.cfg
	deleted:    HelloCocos2dx/android/res/drawable-hdpi/icon.png
	deleted:    HelloCocos2dx/android/res/drawable-ldpi/icon.png
	deleted:    HelloCocos2dx/android/res/drawable-mdpi/icon.png
	deleted:    HelloCocos2dx/android/res/layout/game_demo.xml
	deleted:    HelloCocos2dx/android/res/layout/helloworld_demo.xml
	deleted:    HelloCocos2dx/android/res/values/strings.xml
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/application/ApplicationDemo.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxAccelerometer.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxActivity.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxBitmap.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxMusic.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxSound.java
	modified:   HelloWorld/Classes/AppDelegate.cpp
	deleted:    HelloWorld/Linux/CloseNormal.png
	deleted:    HelloWorld/Linux/CloseSelected.png
	deleted:    HelloWorld/Linux/HelloWorld.png
	deleted:    HelloWorld/Linux/Icon.png
	deleted:    HelloWorld/Linux/Materhorn.ttf
	deleted:    HelloWorld/Linux/app.config.txt
	deleted:    HelloWorld/Linux/cocos2dx-hello
	deleted:    HelloWorld/Linux/libcocos2dx.so
	modified:   cocos2dx/.cproject
	modified:   lib/linux/Debug/libcocos2d.so
	modified:   lib/linux/Release/libcocos2d.so
	modified:   template/android/mycopy_files.sh
	new file:   tests/test.linux/.cproject
	new file:   tests/test.linux/.project
	modified:   tests/tests/ChipmunkTest/cocos2dChipmunkDemo.cpp
	modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
2011-08-28 14:33:04 +08:00
minggo 0879cd7466 [android] copy files from Resources 2011-08-23 17:17:09 +08:00
root d57d9ca6f6 modified: cocos2dx/.cproject
modified:   cocos2dx/CCConfiguration.cpp
	modified:   cocos2dx/CCConfiguration.h
	modified:   cocos2dx/actions/CCActionGrid3D.cpp
	modified:   cocos2dx/platform/Linux/CCAplication_linux.cpp
	modified:   cocos2dx/platform/Linux/CCAplication_linux.h
	modified:   cocos2dx/platform/Linux/CCImage_Linux.cpp
	modified:   mycreate-android-project.sh
	new file:   post.sh
	modified:   template/android/mycopy_files.sh
	modified:   tests/AppDelegate.cpp
	new file:   tests/test.linux/Res
	deleted:    tests/test.linux/Res/Hello.png
	deleted:    tests/test.linux/Res/Images/BoilingFoam.plist
	deleted:    tests/test.linux/Res/Images/BurstPipe.plist
	deleted:    tests/test.linux/Res/Images/Comet.plist
	deleted:    tests/test.linux/Res/Images/Comet.png
	deleted:    tests/test.linux/Res/Images/ExplodingRing.plist
	deleted:    tests/test.linux/Res/Images/Flower.plist
	deleted:    tests/test.linux/Res/Images/Fog.png
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	CocosDenshion/AndroidDebug/
	CocosDenshion/AndroidRelease/
	HelloCocos2dx/AndroidDebug/2
	HelloCocos2dx/android/assets
	HelloCocos2dx/postCompiled.sh
	installLinuxLib.sh
2011-08-23 11:28:04 +08:00
laschweinski ff5222fff8 some files missiong(eclipse with git is too hard to play) 2011-08-21 19:00:26 +08:00
Walzer 4532220ca8 fix xcode3 templates
1. remove setDeviceOrientation since we use RootViewController now
2. fix a typo in box2d template
3. modify _XXX_Prefix.pch to Prefix.pch in proj file
2011-08-17 16:02:56 +08:00
Walzer 4894f8c6ab update xcode3 templates 2011-08-17 14:08:47 +08:00
Walzer 3b97f4d73a fix all xcode4 templates before version release.
1. modify version description in install-teampltes-xcode.sh
2. replace the deprecated methods in box2d/HelloWorldScene.cpp
3. fix the error usage in hello.lua
4. add effect & BGM in HelloLua
5. update baisc cocos2dx library file list
2011-08-17 12:13:13 +08:00
Walzer 3afe6ebfb2 fixed #638, add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work. 2011-08-16 11:56:17 +08:00
Walzer 547905465b issue #540, add RootViewController into xcode3 templates; rename _XXX_Prefix.pch to Prefix.pch; remove MIT license in user code. 2011-08-10 14:45:13 +08:00
Walzer 46808db7fd issue #658, rename _PROJECTNAMEASIDENTIFIER__AppController.* to AppController.* in xcode3 template. Left cases: untested in xcode3; have no RootViewController in xcode3 templates. 2011-08-10 11:35:44 +08:00
minggo d386116255 [iOS]fixed #667: call AppDelegate::applicationDidEnterBackground() & AppDeleaget::applicationWillEnterForeground() when application enter background & enter foreground 2011-08-10 10:24:06 +08:00
minggo 0551e86d80 Merge https://github.com/clawoo/cocos2d-x 2011-08-05 10:05:20 +08:00
Walzer f7a3dc2150 fixed #658, rename _PROJECTNAMEASIDENTIFIER__AppDelegate.cpp/.h in xcode3 tempaltes to AppDelegate.cpp/.h, keep consistency to xcode4/android templates. 2011-08-04 21:57:48 +08:00
clawoo 7481d3ac4a Make build_native.sh executable when creating a new project 2011-08-04 14:23:12 +03:00
minggo 21737d2ce0 issue #347: update xcode3 template for ttf support 2011-07-29 10:27:49 +08:00
minggo 3b60111662 Merge pull request #428 from minggo/iss625
fixed #637: rename derectory name from Resource to Resources
2011-07-27 19:03:06 -07:00
minggo 65f3d53aae fixed #637: rename derectory name from Resource to Resources 2011-07-28 09:58:44 +08:00
natural-law 01841b67bb issue #632, Modify the template vcproj file. 2011-07-27 14:47:56 +08:00
natural-law d905e7d475 fixed #632. Update the visual studio template for lua supported. 2011-07-27 14:28:22 +08:00
natural-law 0a8c1cada4 fixed #632, [win32] Update the visual studio template for lua supported. 2011-07-26 11:15:12 +08:00
minggo dd42936bb3 [android] fixed #610: remove the support of ndk-r4 2011-07-14 10:37:40 +08:00
minggo 87adeb6f92 upgrade xcode3 template 2011-07-08 18:24:58 +08:00
natural-law 082726f107 Update the win32 template code as same as the HelloLua project. 2011-06-27 17:15:50 +08:00
natural-law 6649987955 Add Lua support for the win32 new project template. 2011-06-27 16:45:52 +08:00
Walzer 4b7513a46e [android] roll back to use dynamic link in tempalte. 2011-06-25 14:13:08 +08:00
Walzer 70b4d701d3 fixed #538, xcode template for cocos2d-x lua project 2011-06-24 21:25:51 +08:00
Walzer 8f4b20391e Merge pull request #322 from minggo/iss538
[Android] modify android template to work on new codes
2011-06-24 03:02:17 -07:00
minggo a02f7c75d9 [Android] modify android template to work on new codes 2011-06-24 17:24:01 +08:00
Walzer 49b98d2057 Merge remote branch 'origin/master' 2011-06-24 17:00:29 +08:00
minggo 5677e74813 [iOS] fixed #538: add template of lua for xcode3 2011-06-24 15:35:00 +08:00
Walzer e39195d996 issue #580 add RootViewController to xcode4 templates, issue #398 fix the duplicate names to cocos2d-x 2011-06-24 12:43:45 +08:00
Walzer 37e5c21aba issue #580 add RootViewController to xcode4 templates 2011-06-24 11:38:23 +08:00
Walzer a676e0d401 [ios] issue #538, add xcode4 template for lua project 2011-06-23 17:13:53 +08:00
Walzer 094b2e7ac0 [ios] add script_support into xcode3 templates 2011-06-23 10:11:09 +08:00
Walzer 3498a91710 [ios] issue #528, add script_support into xcode4 template 2011-06-23 10:01:57 +08:00
Walzer 362ab18c97 issue #398, xcode4 template for box2d & chipmunk 2011-06-13 20:35:39 +08:00
Walzer ac9c735cb5 issue #398, add template_generator.py & generator shell script, add box2d/chipmunk/cocosdenshion ctemplate 2011-06-13 18:20:57 +08:00
Walzer a308196868 issue #398, cocos2d-x only template for xcode is ok now. hura! 2011-06-13 14:31:25 +08:00
Walzer 9266be444b issue #398, add xcode4 templates, semi-finished. 2011-06-11 16:53:48 +08:00
Walzer e7a94c6c00 issue #503, add chipmunk 5.3.4 new files into xcode3 template 2011-05-21 21:31:45 +08:00
Walzer 57a14e90c9 Merge pull request #279 from yangws/489
fixed #489 For getting full path from relative path, GetCurrentDirectory instead GetModuleName in CCFileUtils_win32.cpp.
2011-05-20 19:24:11 -07:00
minggo 2bd72e1793 [android] fixed #501: remove unneedded 2011-05-20 17:43:29 +08:00
minggo bcfbccc556 [android] fixed #501: let user input package path 2011-05-20 16:59:19 +08:00
yangws aba77f4cae issue #489 modified for vs2008. 2011-05-13 14:13:30 +08:00
Walzer ec27d588a6 Merge pull request #260 from minggo/iss470
[android] fixed #470: use GAME_ROOT instead of HELLOWORLD_ROOT
2011-05-09 00:32:02 -07:00
minggo 687a49b66d [android] fixed #470: use GAME_ROOT instead of HELLOWORLD_ROOT 2011-05-09 15:21:08 +08:00
yangws c415bc98d2 fixed #454 Include Box2D.h use Box2D/Box2D.h in vs template. 2011-05-09 10:13:24 +08:00
minggo 6c69107f33 fixed #455: CCUserDefault works ok on iOS 2011-05-06 17:01:41 +08:00
natural-law 846b529e49 [wophone] fixed #482, Modify the resource data path for the new WoPhone-SDK. 2011-05-06 10:13:12 +08:00
Walzer ccf712a3e3 Merge pull request #247 from yangws/459.
fixed #459 template for vs use the Multi-ThreadDLL instead the error setting MT.
2011-05-02 23:39:28 -07:00
yangws f288516b89 fixed #459 template for vs use the Multi-ThreadDLL instead the error setting MT. 2011-05-03 14:28:31 +08:00
Walzer 8cec640c1a [airplay] fixed #480, add template for airplay 2011-05-03 14:06:57 +08:00
natural-law 07107477f4 [iOS] Modify the template files for XCode. 2011-04-29 16:45:48 +08:00
natural-law df00c32d5b fixed #466. [wophone] Modify the template and the Makefile.ARM file for wophone. 2011-04-22 11:49:14 +08:00
natural-law acb4bb5a16 Merge branch 'master' into iss428
Conflicts:
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-04-21 14:58:58 +08:00
natural-law 5d2ac1fc0c fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren. 2011-04-21 14:46:15 +08:00
walzer 32342d376a fixed #460, make cocos2dx+box2d template can find libxml2, and use libxml2.dylib in ios sdk instead of user/lib/libxml2.dylib 2011-04-19 09:26:41 +08:00
minggo 0b7ca9c865 fixed #449: remove the code that suppots mac platform 2011-04-11 17:04:45 +08:00
yangws 09c06d2410 vc2010 project compile ok. 2011-04-07 14:37:19 +08:00
yangws 16254a2de1 fixed #440 CCMessageBox works on ios. 2011-03-31 11:08:46 +08:00
natural-law c8b0d391cd fixed #411,Add ZwoptexTest on ios, wophone, android and airplay.Fix the bug in ios templates which generated by merge. 2011-03-30 15:21:18 +08:00
natural-law 1991a65b0b Merge branch 'master' into iss391
Conflicts:
	HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
	cocos2dx/proj.win32/cocos2d-win32.vcproj
	cocos2dx/proj.wophone/Makefile.ARM
	cocos2dx/proj.wophone/cocos2d-wophone.vcproj
	template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	tests/test.ios/test.xcodeproj/project.pbxproj
2011-03-29 10:20:57 +08:00
natural-law e38d3a2277 Merge branch 'master' into iss434
Conflicts:
	cocos2dx/platform/airplay/CCFileUtils_airplay.h
	template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-03-28 17:06:32 +08:00
walzer 2f573a784e fixed #435, CocosDenshion crashes at foreground/background switching 2011-03-27 22:17:18 +08:00
walzer 71873f3e75 fixed #437, xcode3 templates doesn't content CCSAXParser.cpp & .h 2011-03-27 21:25:30 +08:00
natural-law cee82fe9fa issue #434,refactor class CCFileUtils on android and ios. 2011-03-26 17:24:37 +08:00
walzer 4e1138fa7b Merge branch 'issue_421' of https://github.com/minggo/cocos2d-x into minggo-issue_421 2011-03-24 15:22:05 +08:00
natural-law 55143e3b9e issue #391,implement functions:CCRectFromString, CCPointFromString and CCSizeFromString. 2011-03-24 10:38:08 +08:00
minggo 0cdc85ccd5 [android] fixed #421: create project ok on linux 2011-03-24 09:37:56 +08:00
minggo 07736e507f [android]issue #421:copy c++ files into Classes, copy pictures into Resources 2011-03-23 14:30:14 +08:00
minggo 538c5725b0 [android] issue #421: create project ok on windows 2011-03-23 09:42:23 +08:00
walzer 594dab24fc Merge branch 'iss419' of https://github.com/natural-law/cocos2d-x into natural-law-iss419 2011-03-21 17:29:09 +08:00
natural-law 09be3e8fe5 [ios]fix #419,Enable the depth test when EAGLView is created. 2011-03-21 17:15:20 +08:00
walzer 9854370db3 fixed #410, recheck the search header paths & libraries paths in xcode3 templates 2011-03-21 12:00:48 +08:00
minggo c4756779f1 [ios] modify the template 2011-03-18 20:47:45 +08:00
walzer ffeb116542 Merge branch 'issue_400' of https://github.com/minggo/cocos2d-x into minggo-issue_400 2011-03-18 16:32:20 +08:00
minggo aba427d384 fixed #400: change ios template to include CCCamera.cpp 2011-03-18 15:12:24 +08:00
walzer c15c1719ba fixed #410, recheck the header search path & library search path in HelloWorld, Tests, and all xcode3 templates 2011-03-18 14:06:04 +08:00
walzer 724ac1d0a9 Merge branch 'issue_403' of https://github.com/minggo/cocos2d-x into minggo-issue_403 2011-03-18 10:08:43 +08:00
minggo 7c52a521fa fixed #403: change UIEvent to CCEvent 2011-03-18 09:39:34 +08:00
yangws 12254f95f0 fixed #395 Add initInstance code for all platform in msvc templates. 2011-03-17 11:27:51 +08:00
yangws 2802d8efd3 fixed #401 replace ConfigurationName with Cofiguration 2011-03-17 10:03:32 +08:00
walzer 4b00e7f0f6 [ios] rename template/ios_mac folder to template/xcode3 folder. Get ready for xcode4 templates 2011-03-15 15:57:36 +08:00
walzer 19d8dc6978 Merge branch 'dev' of https://github.com/yangws/cocos2d-x into yangws-dev 2011-03-15 15:44:53 +08:00
yangws 42279c5e1d Rename templates/CCApplicationWizard.vs templates/msvc. 2011-03-15 15:33:18 +08:00
walzer 0f4648ee16 [ios] modify ios templates, split the ios-dependance sources from "Classes" folder to "ios" folder. 2011-03-15 15:12:34 +08:00
natural-law eef2c04969 [wophone]Test the template for wophone OK. 2011-03-12 10:24:36 +08:00
yangws f35af0366f replace copy with xcopy in the post event of vs wizard for win32. 2011-03-11 11:12:41 +08:00
minggo 9a67fa6df1 Merge branch 'dev' of https://github.com/yangws/cocos2d-x into yangws-dev 2011-03-10 17:16:15 +08:00
yangws 3fc701f1d2 fixed #300 Cocos2d-win32 application wizard for vs ok. 2011-03-10 12:00:29 +08:00
minggo 06f014604a [iOS] fixed #388 2011-03-10 11:59:17 +08:00
minggo cb24e03466 Merge branch 'iss377' of https://github.com/natural-law/cocos2d-x into natural-law-iss377 2011-03-10 09:37:26 +08:00
natural-law 7c6147421b [wophone]fixed #377,Replace the word "uphone" with "wophone". 2011-03-09 17:28:35 +08:00
yangws fa7f15982f issue 300 Modify CCAppWiz to adapt 0.8. Add Install wizard scripts for VS2010 VC2010Express VC2008Express. 2011-03-09 15:35:06 +08:00
yangws b54de8a3ef fixed #360 Modify CCXAppWiz for win32, add initInstance function in class AppDelegate 2011-03-01 14:28:39 +08:00
yangws 34a6ca5208 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
	cocos2dx/platform/win32/CCXUIImage_win32.cpp
	cocos2dx/platform/win32/CCXUIImage_win32.h
	tests/test.win32/test.win32.vcproj
2011-01-28 14:33:47 +08:00
natural-law e73e291a71 [uphone & win32]Fix the bug of new project wizard. 2011-01-27 15:01:38 +08:00
yangws 1a17f3ea55 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
	cocos2dx/platform/win32/CCXApplication_win32.cpp
	tests/test.win32/test.win32.vcproj
2011-01-22 17:52:06 +08:00
walzer d97c40875e [win32 & uphone] add COCOS2D_DEBUG=1 into PreprocessorDefinitions of templates in MSVC. ref to this post http://www.cocos2d-x.org/boards/12/topics/392 2011-01-22 15:26:10 +08:00
yangws 333f0b5574 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
	HelloWorld/AppDelegate.cpp
	cocos2dx/particle_nodes/CCParticleSystem.cpp
	cocos2dx/proj.win32/cocos2d-win32.vcproj
	tests/AppDelegate.cpp
2011-01-20 11:18:35 +08:00
yangws 804dc4ef7c Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
	cocos2dx/platform/CCArchOptimalParticleSystem.h
	cocos2dx/platform/win32/CCXBitmapDC.cpp
	cocos2dx/proj.win32/cocos2d-win32.vcproj
2011-01-19 15:29:08 +08:00
natural-law ec7c24ad8d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into merge 2011-01-19 10:03:39 +08:00
natural-law f992838f96 [uphone]fixed #293,Modify the absolute path method in CCFileUtils. 2011-01-18 18:21:06 +08:00
yangws 2e8f3a26f5 Modify template for uphone.
make it's helloworldscene code safely.
2011-01-18 15:32:29 +08:00
yangws 5829ccd36e Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-01-18 12:00:09 +08:00
yangws a007aa5f84 Modify the template for win32.
Make it like the HelloWorld project.
2011-01-18 11:45:22 +08:00
walzer b574a47b9e [iphone] fixed #302 template for xcode 2011-01-17 17:03:48 +08:00
walzer ad5ee3c9f6 Merge remote branch 'remotes/origin/upto-0.99.5' Fix some conflicts manually. 2011-01-17 16:21:11 +08:00
minggo b5b3930a95 Merge branch 'upto-0.99.5' of https://github.com/minggo/cocos2d-x into minggo-upto-0.99.5 2011-01-15 15:22:31 +08:00
minggo dca425e1b3 [iphone] add project template 2011-01-15 15:15:22 +08:00
natural-law acff950860 [uphone]fixed #315,remove the way which use resource in ResourceMap. 2011-01-14 17:42:37 +08:00
yangws aa521489a0 template for vs2008 add CocosDenshion namespace. 2010-12-25 15:44:26 +08:00
natural-law 4a64f899fe update label_nodes to 0.99.5. 2010-12-24 17:07:31 +08:00
yangws c4d0a45f3d add feature header file in CCXAppWiz HelloWorldScene.h 2010-12-11 09:50:46 +08:00
yangws 96115bc26e fixed #233 now don't call preMainLoop when application enter background, test ok on uphone device.
fixed a CCXAppWiz.uphone bug, create a empty file named xxxxx_str_str.h when build.

Signed-off-by: yangws <yangws@cocos2d-x.org>
2010-12-03 15:27:55 +08:00
yangws 462a8baf33 fixed #225 Create new project from main menu ok.
Signed-off-by: yangws <yangws@cocos2d-x.org>
2010-11-26 17:30:34 +08:00
yangws 1eb86dc0b9 Wizard Work OK On VS2008 CHS
Signed-off-by: yangws <yangws@cocos2d-x.org>
2010-11-26 15:36:44 +08:00
yangws 852c57d2c6 add CCLOG support on win32 and uphone 2010-11-23 18:20:46 +08:00
yangws 3d4793b090 issue #186 uphone vs wizard add to Setup script. 2010-11-19 07:56:32 +00:00
yangws 011203e4eb issue #186 uphone vs wizard add to Setup script. 2010-11-19 07:56:15 +00:00
yangws 384970d4b4 issue #186 uphone vs wizard add TCOM Register files Template. 2010-11-19 06:56:57 +00:00
yangws b09c43eb56 issue #186 uphone vs wizard add Uphone Resource files Templates. 2010-11-19 06:43:13 +00:00
yangws af3bbcbc7c issue #186 uphone vs wizard add sample image. 2010-11-18 09:47:28 +00:00
yangws bba9049130 issue #186 uphone vs wizard build OK. 2010-11-18 07:46:59 +00:00
yangws 7cadac921c issue #186 add vs wizard project for uphone. 2010-11-18 02:39:59 +00:00
yangws 4a432f3125 change win32 porject name after test ok. 2010-11-17 03:13:37 +00:00
yangws c74e987af1 2010-11-16 08:36:52 +00:00
yangws e0f8553551 2010-11-16 08:36:23 +00:00
yangws 7a698c1945 issue #186 add new wizard icon 2010-11-16 08:15:21 +00:00
Walzer fb25984f12 rename getShared methods to shared 2010-11-16 07:12:09 +00:00
yangws 2587114512 issue #186 add template/CCXAppWiz.vs to cocos2dx. 2010-11-16 03:25:33 +00:00
Walzer 6acbc6dc05 issue #198, merge test_uphone & test_win32 2010-11-12 08:25:14 +00:00
Walzer 94806c9194 merge with tag/0.99.4-uphone-0.9.0 2010-11-11 03:18:58 +00:00
yangws 60329478fa modify .user files 2010-11-05 03:39:55 +00:00
Walzer fb477f47f5 cleanup the heap when CCXEGLView::create failed 2010-10-29 09:27:15 +00:00
Walzer d2d9375376 add ccdirector::pause for helloworld 2010-10-29 06:48:00 +00:00
natural-law c774653018 change the comment from Chinese to English. 2010-10-29 03:49:54 +00:00
natural-law 2d650eeb73 Pause the game when the application is unactived,and resume when the game is active again. 2010-10-27 08:25:02 +00:00
natural-law 6d476cf120 debug 2010-10-22 07:58:56 +00:00
natural-law 9a94cded6f debug 2010-10-22 07:51:51 +00:00
natural-law 7be5cca13a issue #185
Let cocos2d-uphone support WVGA
2010-10-19 09:12:16 +00:00
Walzer bfe06e2502 commit vcproj.user files 2010-10-18 08:03:16 +00:00
Ming 17134293ad update Makefile.ARM and cocosTemplate_Arm.TMK3 2010-10-18 05:51:04 +00:00
natural-law 31c069777d issue #182 2010-10-12 03:52:11 +00:00
natural-law 05bea6a707 issue #182 2010-10-11 07:28:58 +00:00
Walzer b7e2a85384 issue #155, use static 'node' method, instead of new + init + autorelease in invoker 2010-10-08 13:15:43 +00:00
Walzer 8088513c3d issue #155, use LAYER_NODE_FUNC to implemenet static node() method 2010-10-08 04:00:28 +00:00
Walzer d509280bf5 issue #155, it's ok on emu, but not ready for linux 2010-10-02 01:14:30 +00:00
Walzer 45162616f2 cocos2dSimpleGame 2010-10-01 15:06:32 +00:00
Walzer 61ccb9f59e issue #157 Cocos2dSimpleGame, ninjia is coming! 2010-10-01 14:52:15 +00:00
Walzer b50f19e56b issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00