James Chen
|
c4056b1bb0
|
fixed #1269: Updated include search paths for win32 and android.
|
2012-06-19 17:22:55 +08:00 |
James Chen
|
2238db301b
|
fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
|
2012-06-06 14:13:40 +08:00 |
James Chen
|
ebcc78497f
|
fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
|
2012-06-01 13:44:28 +08:00 |
James Chen
|
47b8148064
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
|
2012-05-04 02:08:31 +08:00 |
James Chen
|
5fc72581cb
|
issue #1204: Removed CCApplication::initInstance.
|
2012-05-02 17:50:26 +08:00 |
James Chen
|
9886f281ee
|
issue #1191: Updated win32 project files.
|
2012-04-27 18:50:55 +08:00 |
James Chen
|
c5f7f15090
|
issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
|
2012-04-27 18:47:49 +08:00 |
James Chen
|
a771f47a1a
|
issue #1191: Updated win32 template.
|
2012-04-26 15:57:05 +08:00 |
James Chen
|
96a177bd37
|
issue #1190: updated some pkg files for lua binding.
|
2012-04-26 09:34:42 +08:00 |
James Chen
|
0f36a89c7e
|
issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
|
2012-04-25 16:18:04 +08:00 |
James Chen
|
521155e9e2
|
issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
|
2012-04-23 14:30:38 +08:00 |
James Chen
|
4068be84e9
|
Refactored project folders.
|
2012-04-19 11:46:08 +08:00 |