beichen.liu
fe917e00fc
Add language localization support for Button, Text, TextField and TextBMFont.
2016-02-29 18:00:14 +08:00
mogemimi
2a8d84e7f9
Remove unnecessary const from return types
2016-02-29 16:48:07 +09:00
肖峰
6b4a0f808f
Add cocostudio localization editor export data parser and demo
2016-02-26 17:15:24 +08:00
beichen.liu
f1d8a28b96
Add FlatBuffers serialize function for language data used in Cocos Studio.
2016-02-24 14:59:37 +08:00
mogemimi
1d9e688707
Fix typos in documentation
2016-02-18 16:16:36 +09:00
pandamicro
cb4d24e1ee
Merge pull request #14759 from pandamicro/hbmemory
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Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
mogemimi
44d2a161dc
Remove unnecessary c_str() calls
2016-02-04 11:52:14 +09:00
Wenhai Lin
4992037c5c
Avoid creating temporary string objects
2016-02-03 23:12:37 +08:00
pandamicro
e2568b3a6f
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into hbmemory
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Conflicts:
tests/js-memory-gc-tests/src/tests-main.js
2016-01-28 01:12:49 +08:00
zilongshanren
be7c8c7553
Merge pull request #14888 from xiaofeng11/v3_actiontimeline
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Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
geron-cn
7b405b29bc
fix code indent
2016-01-21 11:33:13 +08:00
geron-cn
be6fd6a2ee
format code indent
2016-01-21 10:27:37 +08:00
geron-cn
87434e2774
add scrollview bar parse for cocostudio in reader
2016-01-20 21:13:59 +08:00
pandamicro
fc19435123
Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
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Conflicts:
cocos/base/ccConfig.h
cocos/scripting/js-bindings/manual/ScriptingCore.cpp
cocos/scripting/js-bindings/manual/ScriptingCore.h
cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
James Chen
e7ed79f655
const Data -> const Data& for function argument, performance improvement.
2016-01-15 00:55:10 +08:00
XiaoFeng
0f3cb16efd
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-14 16:16:37 +08:00
zilongshanren
9c86d1f0f1
Merge pull request #14880 from mogemimi/fix-minor-typo
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Fix typos in comments and documentation
2016-01-14 09:58:29 +08:00
geron-cn
eab1de0f1e
format code and remove fixes already in https://github.com/cocos2d/cocos2d-x/pull/14885
2016-01-13 16:34:04 +08:00
geron-cn
e3c50caf11
add test case for PlayableFrame
2016-01-13 15:25:31 +08:00
geron-cn
0babe85947
add PlayableFrame
2016-01-12 17:21:01 +08:00
mogemimi
18a793792e
Fix typos in comments and documentation
2016-01-12 13:27:06 +09:00
pandamicro
34c7331b99
Issue fixes for new memory model
2015-12-21 00:16:17 +08:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
mogemimi
07673f71cd
Fix inconsistent header include guards
2015-12-12 21:05:22 +09:00
James Chen
462796d2dd
Bug fix for ActionNode in CocosStudio, please don't use weak reference.
2015-12-07 15:06:50 +08:00
mogemimi
745f54b421
Replace 'ResouceData' with 'ResourceData'
2015-12-05 18:59:54 +09:00
pandamicro
1820a006ba
Merge pull request #14502 from xiaofeng11/v3_combine_2d
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Combine Studio change for 2d components
2015-12-04 16:05:24 +08:00
XiaoFeng
6fb65b5610
Editing code as comment.
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Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
Shun Lin
d0ce2473a1
Merge pull request #14499 from xiaofeng11/v3_combine_safety
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Change ASSERT to safety mode
2015-12-04 00:04:36 +08:00
mogemimi
d4233dd63a
Fix deprecation warning in SkeletonRenderer
2015-12-03 00:09:47 +09:00
Xpol Wan
d6ddb365b6
Remove boring logs in cocos studio supporting module.
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They are helpless for debugging, we should use break points for debugging.
2015-11-27 14:43:25 +08:00
XiaoFeng
f5f09133e6
Change ASSERT to safety mode
2015-11-26 16:49:01 +08:00
zilongshanren
097f7a34e0
Merge pull request #14379 from mogemimi/fix-deprecated-warnings
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Fix deprecated warnings
2015-11-17 11:19:07 +08:00
XiaoFeng
e313f7be8b
Combine Studio change for ActionTimeline
2015-11-16 15:56:23 +08:00
mogemimi
9ec1e2069a
Fix deprecated warnings
2015-11-13 14:38:48 +09:00
XiaoFeng
1f0c498bcb
Fixed actionNode position error bug
2015-11-09 19:45:17 +08:00
mogemimi
a31cce9a80
Fix minor grammar and typo in documentation
2015-11-04 17:14:00 +09:00
liamcindy
872141d547
update for light3d reader
2015-11-03 13:34:21 +08:00
unknown
917edbcf62
update for light3d reader
2015-10-29 09:53:54 +08:00
XiaoFeng
036585ef95
Fix ActionManagerEx some times crash when reload action frames.
2015-10-26 10:38:17 +08:00
fuyifan
5065a542f7
fix the issue #14113
2015-10-23 00:00:18 +08:00
pandamicro
0a6360eee0
Merge pull request #14196 from geron-cn/v3
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AnchorPointFrame animation performance diffrent
2015-10-22 14:37:26 +08:00
pandamicro
f98d0cc115
Merge pull request #14166 from webcrawler/my_fix_branch
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remove duplicate include
2015-10-22 10:33:05 +08:00
geron-cn
be8a158bd7
fix bug: #23532 AnchorPointFrame animation performance diffrent with cocos studio
2015-10-20 15:49:12 +08:00
Liam
7280a963b3
fix light3D reader error
2015-10-20 15:24:34 +08:00
fjut
4c3d0c62bb
remove duplicate include
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duplicate include: #include "ui/CocosGUI.h"
2015-10-16 21:41:40 +08:00
pandamicro
f64105b3dc
Merge pull request #14047 from liamcindy/v3.9
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update for light3d reader
2015-10-10 11:43:05 +08:00
pandamicro
db0d23ede4
Merge pull request #14087 from geron-cn/v3
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fix code error, redundant interface
2015-10-10 09:39:35 +08:00
mogemimi
5993304e06
Fix typos
2015-10-09 17:59:11 +09:00
geron-cn
6b9890472b
fix code error, redundant interface
2015-10-08 14:14:49 +08:00
pandamicro
2d73bbd9d4
Merge pull request #14056 from Dimon4eg/fix-crash-if-csb-file-is-missing
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fix crash if csb file is broken
2015-10-08 11:50:40 +08:00
Dale Stammen
27f2397142
undefine ABSOLUTE for CC_PLATFORM_WINRT
2015-10-02 18:04:31 -07:00
dimon4eg
168b295b2e
fix crash if csb file is missing
2015-09-30 14:44:30 +03:00
Liam
8368762b37
update for light3D
2015-09-29 18:33:28 +08:00
Liam
87a406febe
update for light3d reader
2015-09-29 11:27:01 +08:00
Martin Taylor
62e36e8006
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
geron-cn
f93cfac0f7
rename setAnimationEndCallFunc
2015-09-20 16:24:41 +08:00
geron-cn
0cfc33e4d3
format apis added in https://github.com/cocos2d/cocos2d-x/pull/13770
2015-09-20 12:34:34 +08:00
pandamicro
6bf54a3eda
Merge pull request #13770 from geron-cn/v3
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add Frame End Call Back and Animation Clip End Call Back
2015-09-19 00:24:21 +08:00
WenhaiLin
a17a702cd1
Refine components to improve performance
2015-09-18 14:34:02 +08:00
geron-cn
e6fb2f8924
fix ReEntry a same frame when scale action's speed.
2015-09-16 15:44:43 +08:00
pandamicro
5e037c9ad8
Merge pull request #13806 from xiaofeng11/v3
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Fix 1.6 version bone animation crash when perform getBoneAtPoint(0,0)
2015-09-15 14:05:02 +08:00
pandamicro
dbe3e062bc
Merge pull request #13801 from chengstory/OptimizateDoLayout
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Move "ui::Helper::DoLayout" to "CreateNode"。
2015-09-15 13:37:00 +08:00
XiaoFeng
12f0f7f580
Fix 1.6 version bone animation crash when perform getBoneAtPoint(0,0)
2015-09-14 17:36:19 +08:00
zhangcheng
224f392a9c
Add createNodeWithVisibleSize to CSLoader.
2015-09-14 16:51:58 +08:00
geron-cn
c800d0d824
fix crash recall a cached timeline after exit scene
2015-09-14 14:24:42 +08:00
zhangcheng
f88b23f52b
Move "ui::Helper::DoLayout" to "CreateNode".
2015-09-14 13:07:15 +08:00
geron-cn
966e568051
add ActionTimeline Frame End Call Back and Animation Clip End Call Back
2015-09-10 18:29:09 +08:00
pandamicro
4fb34ba190
Merge pull request #13703 from cocos2d/v3.8
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Sync v3.8 to v3
2015-09-07 14:56:37 +08:00
WenhaiLin
5fdb041856
Use string::empty() to check whether string is empty.
2015-09-01 11:26:09 +08:00
子龙山人
59c1b21d0b
Merge pull request #13634 from WenhaiLin/v3.8-textreader-refine
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This is a small optimization about TextReader.
2015-09-01 09:40:52 +08:00
WenhaiLin
df383de894
This is a small optimization about TextReader.
2015-08-31 17:06:11 +08:00
geron-cn
e7c7b248d6
fix bug: bone can be see by other cameras
2015-08-31 16:04:17 +08:00
Liam
ed49250b9b
update for reader
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1.update for sprite3d cullface
2.sync js code
2015-08-27 18:29:45 +08:00
Dale Stammen
161954da87
fixed pdb file output location
2015-08-26 09:41:23 -07:00
pandamicro
405e6c24c8
Merge pull request #13578 from geron-cn/v3.8
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bone's color and opacity cannot cascade to bone
2015-08-26 22:33:31 +08:00
geron-cn
7d01b16f62
bone's color and opacity cannot cascade to bone, also bone can not cascade from its parent.
2015-08-26 20:24:20 +08:00
Liam
5a997cec1c
update reader with skybox valid
2015-08-26 10:22:20 +08:00
Liam
c998639c30
update interface for gamenode3d
2015-08-25 15:18:09 +08:00
Liam
650a5c2318
update reader with new skybox
2015-08-25 13:20:19 +08:00
pandamicro
11113c85da
Improved logic of skybox reader fix
2015-08-24 10:02:38 +08:00
Liam
110de9ee3e
fix skybox crash with error data
2015-08-24 10:02:37 +08:00
Dale Stammen
d55bc653e0
update c++ debug info settings
2015-08-20 13:25:17 -07:00
pandamicro
81ca089d27
Merge pull request #13479 from liamcindy/V3.8_reader
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fix object size error while data is error
2015-08-20 18:09:28 +08:00
Liam
788be3016a
update annotation
2015-08-20 18:04:49 +08:00
XiaoFeng
6bdb5431f1
Update code, using condition macro to determine studio or user project
2015-08-20 13:33:48 +08:00
Liam
aa6f2ec4b6
fix object size error while data is error
2015-08-20 11:27:01 +08:00
XiaoFeng
93f026f8e6
Fix https://github.com/cocos2d/cocos2d-x/issues/9488
2015-08-20 11:18:59 +08:00
XiaoFeng
935b0f006b
Fix https://github.com/cocos2d/cocos2d-x/issues/10205
2015-08-20 10:55:30 +08:00
Dale Stammen
8493365be7
updates to pass Windows App Certification tests
2015-08-18 11:06:47 -07:00
肖峰
0473b08dbb
Fix gamenode3d parse failed error
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- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
2015-08-17 22:42:21 +08:00
pandamicro
f1cbd00b30
Merge pull request #13414 from liamcindy/V3.8_reader
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fix code informal
2015-08-17 17:21:01 +08:00
Liam
b40ef51337
fix code informal
2015-08-17 17:16:26 +08:00
pandamicro
d0580f09e8
Merge pull request #13383 from geron-cn/3.7.1
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add blendfunc cascade to its skin in BoneNode
2015-08-17 17:12:04 +08:00
pandamicro
096410a31a
Merge pull request #13406 from xiaofeng11/v3_reader_update
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Add BlendFrame supporting to Skeleton Animation
2015-08-17 17:09:25 +08:00
pandamicro
66d99d392c
Merge pull request #13409 from liamcindy/V3.8_reader
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fix userCamera flag error with old version files
2015-08-17 17:01:59 +08:00
XiaoFeng
442669d6f1
Remove unused easing data processing in blend frame parsing
2015-08-17 16:19:29 +08:00
Liam
e3ac9414f4
fix userCamera flag error with olg version files
2015-08-17 14:37:28 +08:00
geron-cn
008b06c01c
set blendfunc cascade to its skin in BoneNode
2015-08-17 13:44:00 +08:00
XiaoFeng
72d21ff810
Update reader, add BlendFrame supporting to Skeleton Animation
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Update json parser to prepare compatible for both current version output json description file and future optimized version json description file.
2015-08-17 13:05:29 +08:00
Liam
7aa36d14be
fix the skybox display error from editor files
2015-08-17 13:04:25 +08:00
minggo
bc964e8314
Merge pull request #13335 from pandamicro/v3
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Upgrade Spine runtime
2015-08-12 18:46:59 +08:00
pandamicro
cb143963ce
Upgrade Spine runtime
2015-08-12 18:07:28 +08:00
andyque
82f597ce98
Merge branch 'v3.7.1' into v3
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# Conflicts:
# cocos/scripting/lua-bindings/auto/api/CheckBox.lua
# cocos/ui/UICheckBox.cpp
# cocos/ui/UICheckBox.h
2015-08-12 17:59:50 +08:00
子龙山人
86d674030e
Merge pull request #13307 from fusijie/fix_cocostudio_skin_flip
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fix cocostudio skin setfliped.
2015-08-12 14:34:46 +08:00
子龙山人
f3f67a10f9
Merge pull request #13232 from perminovVS/v3-dev-get-file-extension
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Add getFileExtension to FileUtils
2015-08-11 15:54:55 +08:00
fusijie
aa1b1831e9
fix cocostudio skin setfliped.
2015-08-11 10:34:22 +08:00
Ricardo Quesada
789da4edd8
compiles on xcode7
2015-08-07 14:00:18 -07:00
geron-cn
744fd74b3b
make skeleton's debugdraw contorls all subbone's debug draw
2015-08-08 00:39:01 +08:00
geron-cn
e1108c594c
Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
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Conflicts:
cocos/editor-support/cocostudio/ActionTimeline/CCBoneNode.cpp
2015-08-07 15:48:33 +08:00
geron-cn
c7bc84e19b
fix crash when BoneNode destruct after skeleton destructed.
2015-08-07 15:41:31 +08:00
geron-cn
c6bc81d420
add destruct
2015-08-07 13:13:48 +08:00
geron-cn
c569e70aea
fix BoneNode::visit for visit other node that is not a BoneNode or SkinNode
2015-08-07 11:44:06 +08:00
geron-cn
7b572bed9d
Fix crash when call removeChild from a bone which is already removed.
2015-08-07 09:37:18 +08:00
geron-cn
3ae3020d61
fix crash when fore call remove child bone from a bone which already removed from a skeleton.
2015-08-06 19:43:11 +08:00
Liam
34000f4bde
fix particle3d crash with error file
2015-08-06 15:13:54 +08:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
geron-cn
ee6253319a
delete useless code
2015-08-05 23:07:42 +08:00
pandamicro
dae4385b61
Merge pull request #13214 from pandamicro/skeleton-fix
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Make BoneNodes ordered in Skeleton
2015-08-05 16:36:18 +08:00
geron-cn
9980397081
Make BoneNodes ordered in Skeleton
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1. Order skins differently than bones and draw them with unified local z order
2. Check children has been remove when its ansester remove
3. Checkout cocos2d::map exists iter before remove
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13191
2015-08-05 16:33:32 +08:00
pandamicro
b9602127a4
Merge pull request #13187 from xiaofeng11/v3.7.1
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Remove file error notice label from TextBMFontReader
2015-08-04 13:38:17 +08:00
XiaoFeng
0f90999419
Remove file error notice label from TextBMFontReader to keep consistency with other components
2015-08-04 11:45:29 +08:00
pandamicro
25cb0d2896
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# web
2015-08-03 19:47:56 +08:00
pandamicro
6d3a00ad67
Merge pull request #13173 from geron-cn/3.7.1
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fix bug: crash when use bone after erase it form Vector.
2015-08-03 19:45:54 +08:00
geron-cn
e4c47c811f
remove EMSCRIPTEN draw
2015-08-03 16:53:08 +08:00
geron-cn
cfc8da579f
fix bug: crash when use bone after erase it form Vector. move the operation after erase, make sure bone ref* is not realeaed
2015-08-03 16:47:54 +08:00
pandamicro
330eaf5239
Merge pull request #13161 from xiaofeng11/v3.7.1
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Fix 3d particle can not show in simulator
2015-08-03 11:11:39 +08:00
XiaoFeng
17a5d07183
Fix 3d particle can not show in simulator
2015-08-03 09:53:16 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
takaken1994
93c47390c8
Fix : remove using namespace cocos2d from header file
2015-07-31 00:02:57 +09:00
pandamicro
3524af1ad6
Merge pull request #13059 from geron-cn/3.7.1
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fix bug: BoneNode 's debugdraw can not be controlled by ancestor's vi…
2015-07-30 20:31:34 +08:00
geron-cn
0955b0f9de
fix comment by pandamicro
2015-07-30 19:28:00 +08:00
Ricardo Quesada
642ccac5dc
Merge pull request #12927 from ricardoquesada/spine-2.3
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Adds support for Spine runtime 2.3
2015-07-29 13:33:15 -07:00
Liam
c93d40869c
fix simulator crash when sprite3d resource is error
2015-07-29 16:52:40 +08:00
pandamicro
16b03f0ebe
Merge pull request #13065 from pandamicro/widget_onEnter
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Ensure C++ classes onEnter, onExit can be safely override in JS
2015-07-29 15:36:12 +08:00
geron-cn
fa5d70fc04
add SkeletonNode Nest test case
2015-07-28 23:49:25 +08:00
geron-cn
d2de5b1c85
add test case for bug: #13060 and #13005
2015-07-28 19:18:58 +08:00
pandamicro
9fea134de1
Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes
2015-07-28 18:24:03 +08:00
XiaoFeng
faee3e7807
Fix parser compatible for layer project file
2015-07-28 18:11:07 +08:00
geron-cn
0275e3b773
fix set visible
2015-07-28 17:25:40 +08:00
geron-cn
c9991aea81
fix bug: BoneNode 's debugdraw can not be controlled by ancestor's visible
2015-07-28 16:31:06 +08:00
pandamicro
89c722ed4b
Add script invocation for onEnter, onExit etc in other classes
2015-07-28 16:07:14 +08:00
XiaoFeng
bca6934786
Normalization function names
2015-07-28 14:05:56 +08:00
XiaoFeng
f410fcd737
Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968
2015-07-27 11:55:18 +08:00
geron-cn
a5d41aac0d
fix bug:use wrong _modelviewTransform in director to draw bone
2015-07-24 19:48:05 +08:00
geron-cn
4327e4a532
remove include SkinNode.h in cpp
2015-07-24 12:31:45 +08:00
geron-cn
0b09fd5bcb
Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
2015-07-24 11:38:09 +08:00
geron-cn
3341fa0f85
fix the vars' initialize in construct func, and remove using namespace
2015-07-24 10:28:10 +08:00
geron-cn
1389fc3d31
some doxygen comments and copyright
2015-07-24 01:30:34 +08:00
pandamicro
a15212dc76
Fix indent
2015-07-23 18:00:23 +08:00
gero
2037616a2d
Merge pull request #4 from fusijie/3.7.1
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fix compile on iOS/Android/Linux/Win8Universal.
2015-07-23 17:46:28 +08:00
geron-cn
4d58aa2668
remove setcontentsize in skeletonnode
2015-07-23 17:41:37 +08:00
fusijie
e9cbb6b084
fix compile on iOS/Android/Linux/Win8Universal.
2015-07-23 17:32:52 +08:00
zhangcheng
4b8248c015
Optimization of Custom Data.
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replace ComExtensionData to ObjectExtensionData.
2015-07-23 16:30:23 +08:00
geron-cn
7255b5308b
config for mac
2015-07-23 15:13:14 +08:00
geron-cn
16ee74b845
add bonenode to CocoStudio.h
2015-07-23 13:34:11 +08:00
geron-cn
915cefa208
bone node
2015-07-23 11:51:49 +08:00
pandamicro
e0e5ae9d99
Merge pull request #12924 from liamcindy/SkyBox_3.7.1
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update for Game3DNodeReader & UserCameraReader
2015-07-22 15:34:18 +08:00
Liam
d8155a20ae
update for code format
2015-07-22 14:11:20 +08:00
Ricardo Quesada
301b55c686
Adds support for Spine runtime 2.3
2015-07-20 10:39:34 -07:00
andyque
e4cad50c2f
fix tons of warnings
2015-07-15 12:04:48 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
Liam
c61e09a9e7
update for reader
2015-07-13 10:29:22 +08:00
XiaoFeng
92d78efce0
Fix percentage setting won't effect when UISlider's background resource set to null
2015-07-10 17:00:16 +08:00
Liam
e50fc4f184
merge code
2015-07-09 17:12:48 +08:00
pandamicro
893d39c543
Merge pull request #12737 from chengstory/FixReaderBug
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Fix cocos reader bug.
2015-07-09 10:33:45 +08:00
Liam
c6ebaa19ec
add scene 3d test
2015-07-09 10:19:07 +08:00
zhangcheng
0862d313b2
Fix cocos reader bug.
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Fixes child nodes can't be rendered when particle and TiledMap as parent and their resource have been removed from disk.
2015-07-08 16:13:38 +08:00
xpol
8179fe04f0
And more warnings.
2015-07-07 23:10:04 +08:00
xpol
29dcbe6685
Fixes some warnings and a related bug in CCSprite.
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This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
XiaoFeng
9a6ffd8904
Add bug test for PageView layout & CCNodeDraw::onDrawGLLine
2015-07-07 09:54:42 +08:00
Ricardo Quesada
4c88be9520
removes -fno-excpetion and -fexception from cmake
2015-07-06 12:09:50 -07:00
Liam
51993d5733
update for reader
2015-07-06 16:14:41 +08:00
Liam
fff4e2f34c
update for reader
2015-07-06 14:05:06 +08:00
Liam
64b8660873
update for skybox reader
2015-07-03 17:52:42 +08:00
Vincent Yang
d26c08de46
Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest
2015-07-01 14:47:42 +08:00
andyque
0c1ee8b26a
fix studio json reader percentage mode bug
2015-06-25 16:14:22 +08:00
pandamicro
ac138a3287
Merge pull request #12474 from xiaofeng11/v3_xiaofeng
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Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
2015-06-23 16:27:32 +08:00
andyque
70b709f4a8
fix rapidjson assert error
2015-06-23 13:54:11 +08:00
XiaoFeng
375e80bd70
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
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Update easing default speed
2015-06-23 11:31:16 +08:00
Vincent Yang
187437068f
Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
2015-06-18 10:32:30 +08:00
zhangcheng
1c983f1f39
GBKToUTF8
2015-06-17 13:16:06 +08:00
Dale Stammen
0781978788
added librecast. Updated build properties
2015-06-15 18:44:14 -07:00
pandamicro
c9c05ff982
Merge pull request #12314 from xiaofeng11/v3_xiaofeng
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Fix when button reader bug
2015-06-15 13:13:39 +08:00
pandamicro
707e9d4d7b
Merge pull request #12205 from ffskyfan/v3
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Update extension.h, amend a really dangerous macros that may cause memory allocation error
2015-06-14 20:09:57 +08:00
XiaoFeng
8d19ea7320
Fix when button set to disabled mode and won't have a disable texture will cause simulator won't show button in disabled gray mode
2015-06-12 15:47:34 +08:00
pandamicro
8e3e928efd
Merge pull request #12040 from geron-cn/v3
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fix bug: fix actiontimeline can not step to last frame when loop play
2015-06-11 14:36:08 +08:00
XiaoFeng
20a6151f4c
Fix indent
2015-06-09 17:40:42 +08:00
XiaoFeng
f6083f3490
Fix issue 10258 & 10408
2015-06-09 14:38:48 +08:00
ffskyfan
b8a022238f
Update extension.h
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#define MALLOC(TYPE,COUNT) ((TYPE*)_malloc(sizeof(TYPE) * COUNT, __FILE__, __LINE__))
It is a really dangerous macros here.
If use it like this "MALLOC(Type, n+2)", it will alloc sizeof(TYPE) * COUNT + 2 byte memory.but I want it alloc sizeof(TYPE) * (COUNT + 2) byte. It is a typical macro unwind error.
2015-06-05 12:14:27 +08:00
zhangcheng
8d3d3a0348
1, Add onAdd and onRemove function to replace onEnter and onCancel used in onAdd and onRemove of ComponentContainer.
2015-06-04 14:06:31 +08:00
Dale Stammen
dadbbc18d6
added Windows 10 UWP project files
2015-05-28 13:51:25 -07:00
Dale Stammen
9ee4b4af1e
Merge branch 'v3' into v3-winrt-audio
2015-05-27 11:54:21 -07:00
anniruddh.koppal
4501a53cfa
Added MP3 support to simple audio engine
2015-05-27 10:57:26 -07:00
子龙山人
e044b1ab11
Merge pull request #11785 from geron-cn/fixbug
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fix crash when run TestTimelineFrameEvent in cpp-test
2015-05-27 16:28:13 +08:00
geron-cn
c19adbdc3c
fix bug: fix actiontimeline can not step to last frame when loop play
2015-05-27 10:24:50 +08:00
andyque
c668001e73
fix assert failure of NinePatchImageParser and rapidjson
2015-05-26 17:20:10 +08:00
andyque
81d562803b
upgrade rapidjson to 1.0.2
2015-05-25 11:43:03 +08:00
XiaoFeng
e94bcbd28c
Remove missing resource label from all UI widget
2015-05-22 18:21:59 +08:00