Darragh Coy
212feb8d8c
Add CCDirector::popToSceneStackLevel(int level)
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This replicates a change made to cocos2d-iphone in the following commit:
59c5272bff
The cocos2d-iphone change was originally discussed in the following pull request:
http://github.com/cocos2d/cocos2d-x/pull/2210
2013-04-30 23:33:22 +01:00
minggo
2bc703c3f0
Merge pull request #2069 from jxhgzs/cocos2dx_getDeltaTime
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add m_fDeltaTime getter function
2013-03-12 19:38:57 -07:00
minggo
648e9a7bf1
issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault
2013-03-06 16:36:44 +08:00
minggo
f37b1525b4
issue #1529:use NSUserDefault to implement CCUserDefault on iOS
2013-03-05 14:53:37 +08:00
minggo
ae3c104fba
issue #1686:disable depth test by default
2013-03-05 10:36:32 +08:00
jiang xiaohua
a959986e5e
add cpp function
2013-03-02 16:31:19 +08:00
minggo
7c8bb82c67
issue #1686:fix some compiling error
2013-03-01 09:51:42 +08:00
minggo
63e4091bfa
fixed #1686:finish updating
2013-02-28 11:55:36 +08:00
minggo
4b8708b762
issue #1686:synchronize CCProgressTimer.cpp
2013-02-27 15:52:14 +08:00
minggo
088bc959f6
issue #1686:synchronize CCRenderTexture.cpp
2013-02-27 15:44:36 +08:00
James Chen
7dc64fc9a6
issue #1686 : sync to CCLayer
2013-02-27 09:38:30 +08:00
dualface
d6a84e0d16
fix compile error for ios/mac c++11
2012-12-10 18:10:41 +08:00
minggo
76197f1126
issue #1564:enable depth test by default
2012-11-22 16:01:30 +08:00
James Chen
18273e06e3
issue #1555 : Fixed coordinate conversion errors.
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It needs to be based on 'Design Resolution Size' rather than 'Frame Size'
Please refer to the implementations of CCDirector::convertToGL and CCDirector::convertToUI.
2012-11-16 18:55:57 +08:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
minggo
5fd56370d8
issue #1555:fix a bug about CCGLProgram
2012-11-13 11:06:32 +08:00
minggo
d2a5723973
issue #1555:add CCDrawNode
2012-11-09 12:08:18 +08:00
James Chen
f4f63fd824
fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-23 10:50:47 +08:00
James Chen
549dd92d8e
fixed #1516 : The font size of labels for displaying FPS,SPF,DrawCount is incorrect in different design resolutions.
2012-10-18 15:53:08 +08:00
James Chen
e1c0ea761b
issue #1486 : Removed some unused codes, made it works on WINDOWS.
2012-10-12 09:58:42 +08:00
James Chen
cdf54a872f
issue #1486 : A bug fix.
2012-10-11 17:02:27 +08:00
James Chen
ade54a3de7
Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
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Conflicts:
samples/HelloCpp/Classes/AppDelegate.cpp
samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
Sergey Vikhirev
05eb4352e8
Remove retina specific methods and logic
2012-09-24 14:22:02 +04:00
dualface
10fa047965
Complete delete CCDirector after called CCDirector::purgeDirector()
2012-09-21 00:29:16 +08:00
Donald Alan Morrison
216ebab0e1
Minor English Spelling Corrections, etc.
2012-09-15 14:19:14 -07:00
Donald Alan Morrison
b8412f3b7e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-09-14 15:27:55 -07:00
Donald Alan Morrison
7c750dc9c5
Minor changes to comments. One integer literal changed to float literal.
2012-09-14 15:26:38 -07:00
YuLei
39f672e5bf
fix: cleanup scheduler after call CCDirector::end()
2012-09-04 01:21:32 +08:00
minggo
99b81e3e38
Merge pull request #1216 from minggo/iss1439_synchronize
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fixed #1439:synchronize to cocos2d-iphone v2.0.0
2012-08-22 00:52:54 -07:00
minggo
3b442dfc0f
fixed #1439:synchronize to cocos2d-iphone v2.0.0
2012-08-22 15:51:25 +08:00
minggo
07ddd43695
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:28:43 +08:00
minggo
714b9ef838
remove some unneeded codes
2012-08-16 14:51:58 +08:00
minggo
c34812567f
issue #1405 : modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector
2012-08-09 10:23:39 +08:00
minggo
3853611e62
issue #1405:support loading resources from directory defined by developer
2012-08-08 17:42:04 +08:00
minggo
5d8f909af4
issue #1405:multi resolution works ok
2012-08-07 14:29:46 +08:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
minggo
16310cb544
fixed #1364:add paused state
2012-06-26 11:02:19 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
Nicolas Gramlich
29b22adccc
Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work.
2012-06-13 14:19:13 -07:00
Nicolas Gramlich
58b53be708
Merge with gles20.
2012-06-11 11:50:32 -07:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
James Chen
bd535c3c1c
issue #1310 : Fixed a bug that 3d effect can't be displayed correctly in retina mode.
2012-06-11 11:53:17 +08:00
James Chen
33ea7905a5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen
c95cbb1774
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
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Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo
94235d3602
issue #1310 : make tests and HelloWorld work ok
2012-06-11 10:41:52 +08:00
James Chen
371b3f9938
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
James Chen
26cf81e42e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/CCScheduler.h
cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00