Darragh Coy
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8ee90389b4
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Review feedback: Wrap the debug verification in additional macros which are disabled by default.
Require the user to enable 'CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS' in ccConfig.h in order to enable the debug checks in debug builds.
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2014-03-27 12:29:28 -07:00 |
James Chen
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f51c39c034
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closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
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2014-03-21 13:44:29 +08:00 |
Ricardo Quesada
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219ef6d897
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removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
It was never used. And it is slower.
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2014-02-28 22:09:18 -08:00 |
James Chen
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b1e44a7ed6
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issue #4097: Enables script bindings by default.
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2014-02-20 17:02:20 +08:00 |
James Chen
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0d8846d876
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closed #4097: Adds a macro to disable inserting script binding relevant codes.
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2014-02-20 16:40:46 +08:00 |
walzer
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64af0de648
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update copyrights for 2014, in cocos/2d/ folder
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2014-01-07 11:25:07 +08:00 |
walzer
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d7704d574a
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issue #3517, enable CC_USE_PHYSICS by default
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2013-12-27 00:00:50 +08:00 |
walzer
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c5e95618d9
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fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
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2013-12-26 23:55:05 +08:00 |
boyu0
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98779b0a9f
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issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h
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2013-12-04 14:36:32 +08:00 |
minggo
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95acb1b9e3
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issue #2905: helloworld build ok on android
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2013-10-14 14:01:00 +08:00 |
minggo
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49d7bbd600
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issue #2905: remove sub folders except platform
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2013-10-12 15:41:45 +08:00 |