minggo
701d5fa827
Merge pull request #11673 from vovkasm/dev/v3-cleanup
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Fix warnings in v3.
2015-05-05 11:26:10 +08:00
minggo
5a7cf31663
Merge pull request #11682 from CocosRobot/update_lua_bindings_1430789665
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[AUTO]: updating luabinding automatically
2015-05-05 11:17:06 +08:00
zhangbin
23ed3dbe4c
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-05 10:53:04 +08:00
zhangbin
b4f2d94109
Update js bindings & js tests.
2015-05-05 10:50:19 +08:00
minggo
e75936b778
Merge pull request #11669 from samuele3hu/v3.7
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Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-05-05 09:37:56 +08:00
CocosRobot
4414536612
[AUTO]: updating luabinding automatically
2015-05-05 01:36:54 +00:00
minggo
564918c604
Merge pull request #11659 from WenhaiLin/v3.7
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Label:Fixed crash.
2015-05-05 09:30:54 +08:00
WenhaiLin
26c9be7881
Add FileUtils::getSuitableFOpen[window-universal]
2015-05-04 16:06:04 +08:00
WenhaiLin
1839564fbb
Merge branch 'v3-dev-get-suitable-f-open' of https://github.com/perminovVS/cocos2d-x into v3.7
2015-05-04 10:16:47 +08:00
WenhaiLin
004cb5464e
Fixed crash
2015-05-03 22:15:58 +08:00
Vladimir Timofeev
fd3e44b72b
Fix warning in the ClippingNode class. Do not define the setProgram(Node*,GLProgram*) helper function on 'non OpenGL ES' platforms.
2015-05-01 12:36:19 +03:00
Vladimir Timofeev
912956a3b3
Correct field initialization order in spine (Xcode warnings).
2015-05-01 12:20:11 +03:00
Vladimir Timofeev
0aecc15a25
Correct field initialization order in various places (Xcode warnings)
2015-05-01 12:19:30 +03:00
Vladimir Timofeev
2d8c687d6e
Fix the Frame class:
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* Field initialization order (warning in Xcode)
* Make conditions with && and || more readable for programmers (warning in Xcode)
2015-05-01 11:51:20 +03:00
Vladimir Timofeev
ad494a7131
Make a UserDefault destructor to be virtual.
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Because the UserDefault has virtual functions and allow programmers to inherit from, it must have a virtual destructor to allow a child object to destroy correctly.
2015-05-01 11:45:47 +03:00
samuele3hu
f4b57511b0
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-04-30 17:18:12 +08:00
WenhaiLin
7472bafee3
Label:When you invoking `getLetter(letterIndex)` and `setString(text)` in sequence, and `letterIndex` greater than the length of `text`, it might crash your program.
2015-04-30 15:13:41 +08:00
CocosRobot
2b916b3b80
[AUTO]: updating luabinding automatically
2015-04-30 06:56:36 +00:00
minggo
4acd231f89
merge v3.6
2015-04-30 13:46:08 +08:00
minggo
79a6f2f510
Merge pull request #11652 from MSOpenTech/v3.6-winrt-fix
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V3.6 Windows Phone 8.1 fix for issues 11606 and 11607
2015-04-30 09:41:52 +08:00
Dale Stammen
904abeab87
added CC_WINDOWS_PHONE_8_1 to preprocessor defines
2015-04-29 09:48:14 -07:00
Dale Stammen
f64012d77b
special shaders for Windows Phone 8.1 with no gl_PointSprite
2015-04-29 09:47:44 -07:00
WenhaiLin
1950498b0a
Replace tab with space.
2015-04-29 18:41:10 +08:00
WenhaiLin
8f3566add9
Merge branch 'v3.6' of https://github.com/WenhaiLin/cocos2d-x into v3.6
2015-04-29 18:37:18 +08:00
Wenhai Lin
1d9ff11837
VideoPlayer:Fixed can't play video on Android 2.3.x
2015-04-29 18:32:59 +08:00
minggo
9586cdf2c8
Merge pull request #11650 from xiaofeng11/v3.6
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Fix a logical bug that may cause null pointer been used
2015-04-29 16:21:17 +08:00
XiaoFeng
9d0741544c
Fix a logical bug that may cause null pointer been used
2015-04-29 15:58:44 +08:00
minggo
d768c8c5f4
Merge pull request #11645 from xiaofeng11/v3.6
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Fix wrong shadow & outline color bug for text component
2015-04-29 14:16:26 +08:00
XiaoFeng
49b465f0f4
Fix wrong shadow & outline color bug for text component
2015-04-29 10:46:23 +08:00
minggo
d0cf310a0b
Merge pull request #11643 from super626/v3.6
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missing texture color
2015-04-29 10:33:32 +08:00
yangxiao
59988fdcc0
missing texture color
2015-04-29 10:30:18 +08:00
minggo
37c9a9cb98
Merge pull request #11636 from super626/v3.6
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fix bug some 3d sprite crash when texture missing on release mode
2015-04-29 09:35:37 +08:00
yangxiao
e424cb4777
fix bug some 3d sprite crash when texture missing on release mode
2015-04-28 23:55:23 +08:00
minggo
21987592d2
Merge pull request #11632 from WenhaiLin/v3.6
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Fixed warns and crash on Win32.
2015-04-28 21:18:42 +08:00
CocosRobot
1f02af4a94
[AUTO]: updating luabinding automatically
2015-04-28 12:21:56 +00:00
minggo
48729b653f
Merge pull request #11630 from samuele3hu/v3.6_test1
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Add Lua-bindings for SpritePolygon and related test case
2015-04-28 20:13:52 +08:00
WenhaiLin
ce7e36f76e
Fixed warns and crash on Win32.
2015-04-28 20:10:56 +08:00
samuele3hu
5819159889
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 18:19:57 +08:00
minggo
85e58dce55
Merge pull request #11598 from HueyPark/v3.6
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Fix android http client memory leak
2015-04-28 16:38:21 +08:00
minggo
164cf78844
Merge pull request #11620 from WenhaiLin/v3.6
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Fixed compile error on VS 2012.
2015-04-28 13:36:16 +08:00
minggo
692ed1e4ad
Merge pull request #11625 from xiaofeng11/v3.6
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Fix simulator crash when miss some armature resource
2015-04-28 13:34:32 +08:00
XiaoFeng
27e3dce628
Fix simulator crash when miss some armature resource
2015-04-28 11:54:36 +08:00
samuele3hu
2a59180da3
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1
2015-04-28 11:30:01 +08:00
samuele3hu
c801d1868c
Update Sprite3DTest and VideoPlayerTest about Lua
2015-04-28 11:27:50 +08:00
andyque
854fcdf2bf
fix spritepolygon
2015-04-28 11:26:21 +08:00
andyque
a6a2dddfe9
fix spritepolygon
2015-04-28 10:51:26 +08:00
WenhaiLin
41e2d84116
Fixed compile error on VS 2012.
2015-04-28 10:35:21 +08:00
minggo
99482d4e48
Merge pull request #11614 from xiaofeng11/v3.6
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Fix simulator crash when add animation under a user defined lua extension
2015-04-28 09:45:44 +08:00
minggo
a32a1029f5
Merge pull request #11617 from lvlonggame/v3
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fix bug: set sprite name
2015-04-28 09:35:04 +08:00
minggo
ce9f40fb9a
Merge pull request #11619 from samuele3hu/v3.6_test1
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Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygon
2015-04-28 09:32:30 +08:00