yodesoft
b0d7ecec42
Supported display Unicode chars.
2012-09-03 12:38:29 +08:00
ThePickleMan
da819e1109
Update extensions/GUI/CCControlExtension/CCControlSlider.cpp
...
Added default values for max/min allowed values
2012-09-02 16:31:12 -05:00
ThePickleMan
e07320f6a8
Update extensions/GUI/CCControlExtension/CCControlSlider.cpp
...
Added minimum/maximum allowed values
2012-09-02 16:10:25 -05:00
ThePickleMan
82ea6fbb99
Update extensions/GUI/CCControlExtension/CCControlSlider.h
...
Added fields and methods for setting the maximum allowed value.
2012-09-02 16:08:13 -05:00
trentmillar
1d2b7c5b33
Comment in VS2012 sln file. changed to 2012
2012-09-02 13:23:50 -06:00
dualface
9809798280
[Win32] add menubar to window
...
[Win32] set custom window message proc
[Win32] resize window
2012-09-03 00:58:42 +08:00
James Chen
f11c849cfe
Merge pull request #1278 from edbartley/gles20
...
fixed #1456 : Remove code signing from MAC TestCpp project.
2012-09-02 07:49:12 -07:00
YuLei Liao
c1beb9d3bf
[Win32] CCLog() print to STDOUT
2012-09-02 13:21:30 +08:00
fish
8c29e9b1e2
Remove code signing from MAC TestCpp project.
2012-09-01 18:06:30 -04:00
YuLei Liao
d4c53d43b9
[Win32] add custom menu and custom windows message proc
2012-09-02 04:38:52 +08:00
Trent Millar
a12054c00f
Adding the VC++2012 template to install-templates-msvc.bat
...
Tested against VS2012 RTM.
Note, the .sln location is incorect on all the templates. It needs to
move up relative to the cocos2d-x folder.
I can look at fixing this later but for now I guess it must have been
left to the user to manually move it.
2012-09-01 14:32:46 -06:00
trentmillar
a42533ebd9
adding VC2012 sln. Also to build-win32.bat
...
I changed the ordering in the bat file to process newer VC versions
before older ones. This was an issue for me running multiple versions of
VS on my box
2012-09-01 11:42:59 -06:00
YuLei
c86595ddde
[Lua] remove glLineWidth()
2012-09-02 01:18:28 +08:00
YuLei
135f2fdabd
remove unused files
2012-09-02 01:13:52 +08:00
YuLei
6f3833af73
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:56:27 +08:00
YuLei
da79992275
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:38:57 +08:00
James Chen
35f6f937c9
Merge pull request #1271 from mustime/testlua
...
issue #1425 : add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen
45a712e932
Merge pull request #1276 from dumganhar/gles20
...
fixed #1455 : Adding xcode template for cocos2dx-js. Thank rohankuruvilla.
2012-08-31 19:51:43 -07:00
James Chen
382b08a947
fixed #1455 : Adding xcode template for cocos2dx-js. Thank rohankuruvilla .
2012-09-01 10:49:15 +08:00
Rohan Kuruvilla
374232ac88
Adding xcode template for cocos2dx-js
2012-08-31 12:07:58 -07:00
James Chen
1deabca65b
Merge pull request #1274 from dumganhar/iss1454_javascript
...
issue #1454 : fixed bugs in test-particles.js.
2012-08-31 08:30:46 -07:00
James Chen
8e290cad6e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1454_javascript
2012-08-31 23:29:02 +08:00
James Chen
94a1aa6123
issue #1454 : fixed bugs in test-particles.js.
2012-08-31 23:28:43 +08:00
minggo
362cba4e79
Merge pull request #1273 from minggo/iss1454_javascript
...
issue #1454:use pvr instead of pvr.gz and fix a bug of build_native.sh
2012-08-31 08:17:56 -07:00
minggo
dacf1704fc
issue #1454:use pvr instead of pvr.gz and fix a bug of build_native.sh
2012-08-31 23:16:36 +08:00
James Chen
ef272e8ac6
Merge pull request #1272 from dumganhar/iss1454_javascript
...
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 07:35:02 -07:00
James Chen
fde8473415
Merge branch 'iss1454_javascript' of https://github.com/dumganhar/cocos2d-x into iss1454_javascript
2012-08-31 22:33:34 +08:00
James Chen
0f213beae2
issue #1454 : Fixed a bug in CCMenuItem::activate.
2012-08-31 22:33:14 +08:00
James Chen
f5a46d1d23
Merge pull request #1 from minggo/iss1454_javascript
...
issue #1454:modify ios project resources
2012-08-31 07:29:11 -07:00
minggo
1ea039d21d
issue #1454:modify ios project resources
2012-08-31 22:23:30 +08:00
James Chen
0d2c2b3bf8
issue #1454 : Updated win32 project configuration and some .plist files.
...
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen
e7e954045a
issue #1454 : Updated TestJavascript/proj.android/build_native.sh.
2012-08-31 21:30:58 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
458bb2c343
Moved Default.png to proj.ios, added ForestFire.plist.
2012-08-31 19:51:22 +08:00
James Chen
dd8c993581
issue #1454 : Removed some duplicated resources files.
2012-08-31 19:50:20 +08:00
James Chen
9d75f33b7e
Merge branch 'iss1454_javascript' of https://github.com/minggo/cocos2d-x into iss1454_javascript
2012-08-31 19:33:23 +08:00
mustime
31655bb6ca
issue #1425 : add NodeTest to TestLua
2012-08-31 18:40:21 +08:00
mustime
f5506d58e1
issue #1425 : update pkg files and recreate binding
2012-08-31 18:29:44 +08:00
mustime
f070864429
issue #1425 : add NodeTest to TestLua
2012-08-31 18:26:27 +08:00
mustime
680e189365
issue #1425 : update lua script
2012-08-31 18:25:28 +08:00
mustime
1092d04b7c
issue #1425 : fix "Issue1305" test case in ActionsTest
2012-08-31 18:22:43 +08:00
James Chen
629a033f71
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 18:18:49 +08:00
James Chen
7923848f5a
Merge pull request #1270 from dumganhar/gles20
...
issue #1404 : Updated authority for .sh files. Made them can be executable
2012-08-31 03:18:25 -07:00
James Chen
509abfc34c
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 18:16:55 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
James Chen
4c3c032ec5
issue #1404 : Updated authority for .sh files. Made them can be executable.
2012-08-31 14:54:10 +08:00
James Chen
0c1ab9597c
Merge pull request #1267 from John-cdy/gles20
...
issue #1404 : Add ios and mac os test scripts,update python and shell scr...
2012-08-30 22:54:35 -07:00
Caidongyang
59934dbb6a
issue #1404 : Add ios and mac os test scripts,update python and shell scripts.
2012-08-31 13:37:54 +08:00
YuLei
748d64ecc0
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 09:47:03 +08:00
Martin Sherburn
afd8391ca8
Fixed bug where texParams would get lost after reloading textures on android
2012-08-30 20:36:24 +01:00