Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
...
Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
...
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
...
[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
James Chen
b25ea45ab3
Merge pull request #4435 from CocosRobot/updategeneratedsubmodule_1386216124
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-04 20:03:11 -08:00
CocosRobot
d04f777351
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-05 04:02:07 +00:00
James Chen
14ab7ccd16
Merge pull request #4428 from boyu0/iss2771_move_CC_USE_PHYSICS_to_header
...
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 19:55:10 -08:00
martell
8f574272ee
removed unneeded directories for Mingw cmake
2013-12-05 03:54:44 +00:00
martell
e0523c73f5
fixed CCImage for MSVC someone added std:tolower which broke it
2013-12-05 03:53:25 +00:00
James Chen
68e376db2f
issue #2790 : Disables build lua projects for linux
2013-12-05 11:51:09 +08:00
James
373c3b01bf
issue #2790 : Fixing compilation errors on linux.
2013-12-05 11:44:37 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
e0bf32d881
dprintf is not defined on Android
...
using my own dprintf
2013-12-04 19:33:50 -08:00
Ricardo Quesada
49b25231f2
Compiles on Android
2013-12-04 19:16:01 -08:00
Nite Luo
9b0e0d2116
Fix a bug with auto batching logic
2013-12-04 19:05:17 -08:00
James Chen
856a82d4b8
issue #2790 : Don’t build script bindings projects for travis.
2013-12-05 11:03:22 +08:00
James Chen
944160210c
issue #2790 : Renames functions in Map<K, V>.
2013-12-05 10:59:43 +08:00
Ricardo Quesada
4aae44f1e9
fixes cocos2d.h include
2013-12-04 18:54:15 -08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
15321a58df
fixes compiler errors on Linux
2013-12-04 18:28:09 -08:00
Huabing.Xu
e6823875d5
change VBO_SIZE to a big number to avoid crash temporarily
2013-12-05 10:20:54 +08:00
Huabing.Xu
7a58cb5a29
use quad command instead of custom command for ParticleSystemQuad::draw()
2013-12-05 10:20:22 +08:00
Ricardo Quesada
b52d535a42
fixes indentation issues
...
and some compilations issues on Linux
2013-12-04 18:19:51 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Nite Luo
e316ac779b
Sprite culling now using vertices directly to avoid calculation on transform
2013-12-04 17:41:18 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00
Nite Luo
a98714f6a5
support device without VAO
2013-12-04 17:02:02 -08:00
Ricardo Quesada
e41deeee86
Adds Scene Graph command
2013-12-04 16:57:44 -08:00
Ricardo Quesada
ef18d4891e
More bug fixes
2013-12-04 16:26:21 -08:00
Nite Luo
792cb5a716
Merge branch 'develop' into newRenderer
2013-12-04 15:23:12 -08:00
Nite Luo
143df8af7d
Fix RenderTexture after merging commandpool
2013-12-04 15:13:13 -08:00
darkdukey
4b7d0c290a
Merge pull request #4 from dabingnn/newRendererCommandPool
...
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo
f423166471
Fix bugs with RenderTexture with NewRender
2013-12-04 15:06:28 -08:00
Ricardo Quesada
f69d5d1328
Merge branch 'develop' into console
2013-12-04 12:28:05 -08:00
Ricardo Quesada
245d33e4ad
Fixes several bugs in the console.
...
[*] Doesn't crash
[*] Closes connection
[*] Its faster
2013-12-04 12:26:43 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
James Chen
28eed3c8e0
issue #2790 : Reverts HelloWorldScene.cpp.
2013-12-04 17:51:53 +08:00
James Chen
c9767b8ea0
issue #2790 : fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile.
2013-12-04 17:50:57 +08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
736c70704b
issue #2790 : Some FIXME fixes.
2013-12-04 17:28:14 +08:00
James Chen
4212e33aee
issue #2790 : Removes unused comments in CCAnimation.h
2013-12-04 17:27:53 +08:00
James Chen
bbeec97b48
issue #2790 : Bug fixes in CCValue.cpp.
2013-12-04 16:38:12 +08:00
James Chen
82cc795ecf
issue #2790 : Adds more move functions.
2013-12-04 16:37:48 +08:00
James Chen
293ba0210b
issue #2790 : CCLOG —> CCLOGINFO for CCMap.h and CCVector.h
2013-12-04 16:37:08 +08:00
minggo
4214ad231e
Merge pull request #4431 from CocosRobot/updategeneratedsubmodule_1386143261
...
[ci skip][AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-04 00:18:39 -08:00
James Chen
60874ece64
issue #2790 : Updates Makefile, Moves some codes to CCValue.cpp.
2013-12-04 16:18:22 +08:00
James Chen
3649530f97
issue #2790 : Moves CCValue.h/.cpp to base folder.
2013-12-04 16:02:54 +08:00
James Chen
18d604d349
issue #2790 : Bug fix in CCScale9Sprite.cpp. Sprite::Sprite::create --> Sprite::create
2013-12-04 16:02:54 +08:00
James Chen
ceaa1f26bb
issue #2790 : Windows run ok with ValueDict for FileUtils.
2013-12-04 16:02:54 +08:00
James Chen
76896d70d0
issue #2790 : Android build was ok, fixes some warnings.
2013-12-04 16:02:54 +08:00