Deal(涓€绾跨伒)
46a21e729b
Building with ninja + official llvm-clang-cl support ( #1159 )
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* Building with ninja + official llvm-clang-cl support
* Update gh ci for clang
* Fix ci
* Fix ci
* Fix ci
* FIx dll copy [skip ci]
* Fix ci warnings
* Update ci files and readme
* Update badges
2023-04-02 16:04:19 +08:00
halx99
80354a98c1
Fix UWP mouse scroll delta process
2023-04-02 14:31:51 +08:00
Deal(涓€绾跨伒)
621c94c9e7
Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos ( #1154 )
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* Ready for PR macOS
* Update videoTexture.frag
* Fix compile
* Fix h265 for mac [skip ci]
* Fix compile error
* Update readme [skip ci]
2023-04-02 01:51:36 +08:00
Deal(涓€绾跨伒)
f6281b9504
Support clang-cl + ninja, refer to #1152 ( #1153 )
2023-04-01 23:11:58 +08:00
RH
52d7ea6316
Ensure that the axmol engine git folder is the one used for versioning ( #1149 )
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* Committing genbindings changes
* Fix compilation error related to redefinition of 'pause'
Fix update override warning
Improve code
* Revert "Fix compilation error related to redefinition of 'pause'"
This reverts commit 1744a48fec
.
* Ensure that the engine .git folder is the one being referenced for versioning
2023-03-31 08:04:38 +08:00
halx99
35db29919e
Done #1139
2023-03-30 22:08:53 +08:00
halx99
7039336946
Fix #855
2023-03-29 23:36:54 +08:00
halx99
90f441441e
For clang-format happy
2023-03-28 00:07:33 +08:00
aismann
af68d2e9e2
Clipper2 1.2.2 ( #1138 )
2023-03-27 21:46:14 +08:00
halx99
cd10baf7e5
Add FileStream::getNativeHandle()
2023-03-26 22:42:13 +08:00
halx99
2e261b3dab
Fix ci
2023-03-25 16:08:48 +08:00
Deal(涓€绾跨伒)
1e6e9d4a8d
Media engine video texture ( #1133 )
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* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
2023-03-25 08:37:51 +08:00
Turky Mohammed
fc4766076c
[IMPROVEMENT] Fix tilemap camera move and zoom culling ( #1134 )
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* Fix tilemap culling
* Update CCFastTMXLayer.cpp
* Update CCFastTMXLayer.h
2023-03-25 08:33:39 +08:00
Turky Mohammed
eae2ffabcb
[BUG] Fix TMX Tiled Map `CSV`, `BASE64`, & `ZLIB` incorrect parsing ( #1131 )
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* Fix TMX Tiled Map `CSV`, `BASE64`, & `ZLIB` incorrect parsing
* Revert "Fix TMX Tiled Map `CSV`, `BASE64`, & `ZLIB` incorrect parsing"
This reverts commit 3088123a20
.
* Use `std::regex_replace` instead
* Avoid copying strings
* Update CCTMXXMLParser.cpp
2023-03-25 08:33:13 +08:00
RH
4c90ac17a4
Fix return reference to local temporary value ( #1127 )
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* Fix invalid return type for temporary variable
2023-03-21 21:22:02 +08:00
Sam
ba935d7dd0
Improve Android performance ( #1125 )
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* Improve Android performance
* Remove unused memset
* Using the same code as Metal.
* Add a comment
2023-03-21 19:43:37 +08:00
Yehsam23
9b0b6fd4ce
Impore Metal Renderer Dirty Detection. ( #1120 )
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Remove setTargetFlags _dirty
2023-03-15 11:09:20 +08:00
halx99
912bf32d13
Remove UWP from PC family
2023-03-14 12:08:31 +08:00
RH
b6ab32ae6d
Fix for incorrect tile sprite setup on creation ( #1114 )
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* On tile sprite creation, apply required settings based on tile flags
2023-03-13 08:55:26 +08:00
RH
941ccd0d14
TiledMap sprite position fix ( #1112 )
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* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile
* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
halx99
517ffeedc6
Update project url in sources
2023-03-12 01:44:55 +08:00
halx99
0fbda93c39
[UWP] Add API GLViewImpl::createFullScreen
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- Fix for luabindings
2023-03-11 23:19:52 +08:00
halx99
1152c73575
Fix ci
2023-03-11 23:14:04 +08:00
halx99
360950f1d7
Improve API GLViewImpl::createWithRect
2023-03-11 22:53:55 +08:00
Deal(涓€绾跨伒)
277bcd44ce
Windows Store UWP apps support ( #1108 )
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* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
halx99
f452a3d173
Remove range-v3 which is not compatible UWP c++17
2023-03-10 13:20:45 +08:00
halx99
8bf4817ff7
Fix compile errors in c++17
2023-03-08 08:34:17 +08:00
Turky Mohammed
969c2257f8
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
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* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
8d52ad2e56
Add missing renderer source file references to CMakeLists.txt ( #1100 )
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* Add missing file references to CMakeLists.txt
2023-03-07 18:51:58 +08:00
Turky Mohammed
6a7522ae84
[BUG] TileMap OpenGL pixel-tolerance fix ( #1085 )
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* Update CCFastTMXLayer.cpp
* [skip ci]
* Implement equation into engine
* Update CCFastTMXLayer.cpp [skip ci]
* [correction] fix sub-pixel equation
2023-03-06 22:41:16 +08:00
halx99
e5acd7da01
Fix dead lock when post new http request on failure callback
2023-03-06 12:13:12 +08:00
halx99
f4855f0e14
Add more compatible macros
2023-03-04 16:13:21 +08:00
halx99
a4fae9dd57
Add more compatible macro [skip ci]
2023-03-04 15:48:33 +08:00
halx99
01a74f3b61
Fix #1082
2023-02-27 15:43:35 +08:00
aismann
2cb695e398
removed unused variable: const Vec2 pt ( #1079 )
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const Vec2 pt(so.x / PRECISION, so.y / PRECISION);
2023-02-26 04:29:57 +08:00
halx99
c4e219160a
Fix #1075
2023-02-25 06:21:23 +08:00
halx99
ed9c2d161c
Improve UserDefault code style
2023-02-23 21:59:27 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
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* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c642b3babc
Better richtext word wrapping ( #1071 )
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* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
aismann
cfcf541744
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
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* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH
b21b34ee66
Scrollbar visibility fix for when auto hide is disabled ( #1067 )
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* Fix for scrollbar visibility when auto-hide is disabled
* Set the default opacity to 255 when the scrollbar auto hide is disabled since _opacity is unknown
2023-02-22 11:13:56 +08:00
RH
20dcad664b
Trim leading space from wrapped lines of text in RichText ( #1066 )
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* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
halx99
70cef3ca58
Check astc image header wildcard for some extesion formats [skip ci]
2023-02-18 11:43:44 +08:00
halx99
e6a3aedff0
Working on c++23
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There are many more efficient features on future c++23 standard
2023-02-18 11:39:31 +08:00
Turky Mohammed
63263e09d2
Add Anchored Sprite Class ( #1040 )
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* add anchored sprite class
* Add feature tests
2023-02-10 14:07:20 +08:00
Andreas Loew
d444937358
display error message if shader initialization fails ( #1051 )
2023-02-09 23:07:36 +08:00
Deal(涓€绾跨伒)
4d608eba39
Fix #990
2023-02-09 21:40:38 +08:00
halx99
97c77d4c9d
Fix ci
2023-01-24 15:49:40 +08:00
halx99
4b6692ece0
Fix platform macro pred
2023-01-24 13:58:29 +08:00
halx99
2727d18250
Fix macro detect
2023-01-24 11:09:16 +08:00